Compare commits
3 Commits
Author | SHA1 | Date | |
---|---|---|---|
57a5d48e64 | |||
7838cc6eeb | |||
3a47b0c2d6 |
@@ -15,12 +15,14 @@ The wrench can currently rotate these blocks:
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* The following redstone components:
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* The following redstone components:
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* pistons
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* pistons
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* sticky pistons
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* sticky pistons
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* barrel
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* dispensers
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* dispensers
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* droppers
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* droppers
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* observers
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* observers
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* hoppers
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* hoppers
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* repeaters
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* repeaters
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* comparators
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* comparators
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* calibrated sculk sensor
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* Glazed terracotta
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* Glazed terracotta
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* Rails
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* Rails
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* End rods
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* End rods
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@@ -31,6 +31,7 @@ execute if block ~ ~ ~ #minecraft:rails unless score WrenchRails WrenchConfig ma
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#Redstone
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#Redstone
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execute if block ~ ~ ~ minecraft:repeater unless score WrenchRedstone WrenchConfig matches 0 if score py WrenchRaycast matches ..1 run function wrench:rotate/redstone
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execute if block ~ ~ ~ minecraft:repeater unless score WrenchRedstone WrenchConfig matches 0 if score py WrenchRaycast matches ..1 run function wrench:rotate/redstone
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execute if block ~ ~ ~ minecraft:comparator unless score WrenchRedstone WrenchConfig matches 0 if score py WrenchRaycast matches ..1 run function wrench:rotate/redstone
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execute if block ~ ~ ~ minecraft:comparator unless score WrenchRedstone WrenchConfig matches 0 if score py WrenchRaycast matches ..1 run function wrench:rotate/redstone
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execute if block ~ ~ ~ minecraft:calibrated_sculk_sensor unless score WrenchRedstone WrenchConfig matches 0 if score py WrenchRaycast matches ..7 run function wrench:rotate/redstone
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execute if block ~ ~ ~ minecraft:piston unless score WrenchRedstone WrenchConfig matches 0 run function wrench:raycast/partialbox/pistons
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execute if block ~ ~ ~ minecraft:piston unless score WrenchRedstone WrenchConfig matches 0 run function wrench:raycast/partialbox/pistons
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execute if block ~ ~ ~ minecraft:sticky_piston unless score WrenchRedstone WrenchConfig matches 0 run function wrench:raycast/partialbox/sticky_pistons
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execute if block ~ ~ ~ minecraft:sticky_piston unless score WrenchRedstone WrenchConfig matches 0 run function wrench:raycast/partialbox/sticky_pistons
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execute if block ~ ~ ~ minecraft:hopper unless score WrenchRedstone WrenchConfig matches 0 run function wrench:raycast/partialbox/hoppers
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execute if block ~ ~ ~ minecraft:hopper unless score WrenchRedstone WrenchConfig matches 0 run function wrench:raycast/partialbox/hoppers
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@@ -65,6 +65,27 @@ execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1.
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execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_wood[axis=y] replace minecraft:stripped_birch_wood
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execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_wood[axis=y] replace minecraft:stripped_birch_wood
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execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_wood[axis=x] replace minecraft:stripped_birch_wood
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execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_wood[axis=x] replace minecraft:stripped_birch_wood
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# Cherry Log
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execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_log[axis=z] replace minecraft:cherry_log
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execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_log[axis=y] replace minecraft:cherry_log
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execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_log[axis=x] replace minecraft:cherry_log
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# Cherry Log (Stripped)
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execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_log[axis=z] replace minecraft:stripped_cherry_log
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execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_log[axis=y] replace minecraft:stripped_cherry_log
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execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_log[axis=x] replace minecraft:stripped_cherry_log
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# Cherry Wood
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execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_wood[axis=z] replace minecraft:cherry_wood
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execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_wood[axis=y] replace minecraft:cherry_wood
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execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_wood[axis=x] replace minecraft:cherry_wood
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# Cherry Wood (Stripped)
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execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_wood[axis=z] replace minecraft:stripped_cherry_wood
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execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_wood[axis=y] replace minecraft:stripped_cherry_wood
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execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_wood[axis=x] replace minecraft:stripped_cherry_wood
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# Dark Oak Log
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# Dark Oak Log
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execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_log[axis=z] replace minecraft:dark_oak_log
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execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_log[axis=z] replace minecraft:dark_oak_log
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execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_log[axis=y] replace minecraft:dark_oak_log
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execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_log[axis=y] replace minecraft:dark_oak_log
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@@ -42,6 +42,26 @@ execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_wood[axis=y] replace minecraft:stripped_birch_wood[axis=x]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_wood[axis=y] replace minecraft:stripped_birch_wood[axis=x]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_wood[axis=x] replace minecraft:stripped_birch_wood[axis=z]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_wood[axis=x] replace minecraft:stripped_birch_wood[axis=z]
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# Cherry Log
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_log[axis=z] replace minecraft:cherry_log[axis=y]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_log[axis=y] replace minecraft:cherry_log[axis=x]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_log[axis=x] replace minecraft:cherry_log[axis=z]
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# Cherry Log (Stripped)
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_log[axis=z] replace minecraft:stripped_cherry_log[axis=y]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_log[axis=y] replace minecraft:stripped_cherry_log[axis=x]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_log[axis=x] replace minecraft:stripped_cherry_log[axis=z]
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# Cherry Wood
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_wood[axis=z] replace minecraft:cherry_wood[axis=y]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_wood[axis=y] replace minecraft:cherry_wood[axis=x]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_wood[axis=x] replace minecraft:cherry_wood[axis=z]
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# Cherry Wood (Stripped)
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_wood[axis=z] replace minecraft:stripped_cherry_wood[axis=y]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_wood[axis=y] replace minecraft:stripped_cherry_wood[axis=x]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_wood[axis=x] replace minecraft:stripped_cherry_wood[axis=z]
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# Dark Oak Log
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# Dark Oak Log
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_log[axis=z] replace minecraft:dark_oak_log[axis=y]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_log[axis=z] replace minecraft:dark_oak_log[axis=y]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_log[axis=y] replace minecraft:dark_oak_log[axis=x]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_log[axis=y] replace minecraft:dark_oak_log[axis=x]
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@@ -66,6 +66,38 @@ execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_wood[axis=x] replace minecraft:stripped_birch_wood
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_wood[axis=x] replace minecraft:stripped_birch_wood
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_wood[axis=x] replace minecraft:stripped_birch_wood
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_wood[axis=x] replace minecraft:stripped_birch_wood
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# Cherry Log
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execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_log[axis=y] replace minecraft:cherry_log
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_log[axis=y] replace minecraft:cherry_log
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_log[axis=z] replace minecraft:cherry_log
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_log[axis=z] replace minecraft:cherry_log
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_log[axis=x] replace minecraft:cherry_log
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_log[axis=x] replace minecraft:cherry_log
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# Cherry Log (Stripped)
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execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_log[axis=y] replace minecraft:stripped_cherry_log
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_log[axis=y] replace minecraft:stripped_cherry_log
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_log[axis=z] replace minecraft:stripped_cherry_log
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_log[axis=z] replace minecraft:stripped_cherry_log
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_log[axis=x] replace minecraft:stripped_cherry_log
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_log[axis=x] replace minecraft:stripped_cherry_log
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# Cherry Wood
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execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_wood[axis=y] replace minecraft:cherry_wood
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_wood[axis=y] replace minecraft:cherry_wood
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_wood[axis=z] replace minecraft:cherry_wood
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_wood[axis=z] replace minecraft:cherry_wood
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_wood[axis=x] replace minecraft:cherry_wood
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_wood[axis=x] replace minecraft:cherry_wood
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# Cherry Wood (Stripped)
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execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_wood[axis=y] replace minecraft:stripped_cherry_wood
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_wood[axis=y] replace minecraft:stripped_cherry_wood
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_wood[axis=z] replace minecraft:stripped_cherry_wood
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_wood[axis=z] replace minecraft:stripped_cherry_wood
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_wood[axis=x] replace minecraft:stripped_cherry_wood
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_wood[axis=x] replace minecraft:stripped_cherry_wood
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# Dark Oak Log
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# Dark Oak Log
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execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_log[axis=y] replace minecraft:dark_oak_log
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execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_log[axis=y] replace minecraft:dark_oak_log
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_log[axis=y] replace minecraft:dark_oak_log
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_log[axis=y] replace minecraft:dark_oak_log
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@@ -2,5 +2,4 @@
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# Rotate Based on Wrench Mode
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# Rotate Based on Wrench Mode
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execute as @s[scores={WrenchSuccess=0},nbt={SelectedItem:{tag:{display:{Lore:['{"text":"Face Player"}']}}}}] run function wrench:rotate/rails_player
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execute as @s[scores={WrenchSuccess=0},nbt={SelectedItem:{tag:{display:{Lore:['{"text":"Face Player"}']}}}}] run function wrench:rotate/rails_player
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execute as @s[scores={WrenchSuccess=0},nbt={SelectedItem:{tag:{display:{Lore:['{"text":"Face Click"}']}}}}] run function wrench:rotate/rails_player
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execute as @s[scores={WrenchSuccess=0}] run function wrench:rotate/rails_cycle
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execute as @s[scores={WrenchSuccess=0}] run function wrench:rotate/rails_cycle
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@@ -3,75 +3,127 @@
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## Normal Rails
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## Normal Rails
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# Convert to Sloped
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# Convert to Sloped
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execute as @s[scores={WrenchSuccess=0}] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_west] replace minecraft:rail[shape=east_west]
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execute as @s[scores={WrenchSuccess=0}] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_west] replace minecraft:rail[waterlogged=true,shape=east_west]
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execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_east] replace minecraft:rail[shape=east_west]
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execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_east] replace minecraft:rail[waterlogged=true,shape=east_west]
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execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_east] replace minecraft:rail[shape=ascending_west]
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execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_east] replace minecraft:rail[waterlogged=true,shape=ascending_west]
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execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_north] replace minecraft:rail[shape=north_south]
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execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_north] replace minecraft:rail[waterlogged=true,shape=north_south]
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execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_south] replace minecraft:rail[shape=north_south]
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execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_south] replace minecraft:rail[waterlogged=true,shape=north_south]
|
||||||
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_south] replace minecraft:rail[shape=ascending_north]
|
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_south] replace minecraft:rail[waterlogged=true,shape=ascending_north]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=ascending_west] replace minecraft:rail[waterlogged=false,shape=east_west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=ascending_east] replace minecraft:rail[waterlogged=false,shape=east_west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=ascending_east] replace minecraft:rail[waterlogged=false,shape=ascending_west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=ascending_north] replace minecraft:rail[waterlogged=false,shape=north_south]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=ascending_south] replace minecraft:rail[waterlogged=false,shape=north_south]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=ascending_south] replace minecraft:rail[waterlogged=false,shape=ascending_north]
|
||||||
# Convert to Non-Sloped
|
# Convert to Non-Sloped
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=east_west] replace minecraft:rail[shape=north_south]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=east_west] replace minecraft:rail[waterlogged=true,shape=north_south]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=north_south] replace minecraft:rail[shape=north_west]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=north_south] replace minecraft:rail[waterlogged=true,shape=north_west]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=north_west] replace minecraft:rail[shape=north_east]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=north_west] replace minecraft:rail[waterlogged=true,shape=north_east]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=north_east] replace minecraft:rail[shape=south_west]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=north_east] replace minecraft:rail[waterlogged=true,shape=south_west]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=south_west] replace minecraft:rail[shape=south_east]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=south_west] replace minecraft:rail[waterlogged=true,shape=south_east]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=south_east] replace minecraft:rail[shape=east_west]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=south_east] replace minecraft:rail[waterlogged=true,shape=east_west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=east_west] replace minecraft:rail[waterlogged=false,shape=north_south]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=north_south] replace minecraft:rail[waterlogged=false,shape=north_west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=north_west] replace minecraft:rail[waterlogged=false,shape=north_east]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=north_east] replace minecraft:rail[waterlogged=false,shape=south_west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=south_west] replace minecraft:rail[waterlogged=false,shape=south_east]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=south_east] replace minecraft:rail[waterlogged=false,shape=east_west]
|
||||||
# Convert Sloped to Non-Sloped
|
# Convert Sloped to Non-Sloped
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=east_west] replace minecraft:rail[shape=ascending_north]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=east_west] replace minecraft:rail[waterlogged=true,shape=ascending_north]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=east_west] replace minecraft:rail[shape=ascending_south]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=east_west] replace minecraft:rail[waterlogged=true,shape=ascending_south]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=south_east] replace minecraft:rail[shape=ascending_east]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=south_east] replace minecraft:rail[waterlogged=true,shape=ascending_east]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=south_east] replace minecraft:rail[shape=ascending_west]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=south_east] replace minecraft:rail[waterlogged=true,shape=ascending_west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=east_west] replace minecraft:rail[waterlogged=false,shape=ascending_north]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=east_west] replace minecraft:rail[waterlogged=false,shape=ascending_south]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=south_east] replace minecraft:rail[waterlogged=false,shape=ascending_east]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=south_east] replace minecraft:rail[waterlogged=false,shape=ascending_west]
|
||||||
|
|
||||||
## Powered Rails
|
## Powered Rails
|
||||||
|
|
||||||
# Convert to Sloped
|
# Convert to Sloped
|
||||||
execute as @s[scores={WrenchSuccess=0}] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=ascending_west] replace minecraft:powered_rail[shape=east_west]
|
execute as @s[scores={WrenchSuccess=0}] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_west] replace minecraft:powered_rail[waterlogged=true,shape=east_west]
|
||||||
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=ascending_east] replace minecraft:powered_rail[shape=east_west]
|
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_east] replace minecraft:powered_rail[waterlogged=true,shape=east_west]
|
||||||
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=ascending_east] replace minecraft:powered_rail[shape=ascending_west]
|
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_east] replace minecraft:powered_rail[waterlogged=true,shape=ascending_west]
|
||||||
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=ascending_north] replace minecraft:powered_rail[shape=north_south]
|
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_north] replace minecraft:powered_rail[waterlogged=true,shape=north_south]
|
||||||
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=ascending_south] replace minecraft:powered_rail[shape=north_south]
|
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_south] replace minecraft:powered_rail[waterlogged=true,shape=north_south]
|
||||||
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=ascending_south] replace minecraft:powered_rail[shape=ascending_north]
|
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_south] replace minecraft:powered_rail[waterlogged=true,shape=ascending_north]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=ascending_west] replace minecraft:powered_rail[waterlogged=false,shape=east_west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=ascending_east] replace minecraft:powered_rail[waterlogged=false,shape=east_west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=ascending_east] replace minecraft:powered_rail[waterlogged=false,shape=ascending_west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=ascending_north] replace minecraft:powered_rail[waterlogged=false,shape=north_south]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=ascending_south] replace minecraft:powered_rail[waterlogged=false,shape=north_south]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=ascending_south] replace minecraft:powered_rail[waterlogged=false,shape=ascending_north]
|
||||||
# Convert to Non-Sloped
|
# Convert to Non-Sloped
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=east_west] replace minecraft:powered_rail[shape=north_south]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=east_west] replace minecraft:powered_rail[waterlogged=true,shape=north_south]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=north_south] replace minecraft:powered_rail[shape=east_west]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=north_south] replace minecraft:powered_rail[waterlogged=true,shape=east_west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=east_west] replace minecraft:powered_rail[waterlogged=false,shape=north_south]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=north_south] replace minecraft:powered_rail[waterlogged=false,shape=east_west]
|
||||||
# Convert Sloped to Non-Sloped
|
# Convert Sloped to Non-Sloped
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=east_west] replace minecraft:powered_rail[shape=ascending_north]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=east_west] replace minecraft:powered_rail[waterlogged=true,shape=ascending_north]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=east_west] replace minecraft:powered_rail[shape=ascending_south]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=east_west] replace minecraft:powered_rail[waterlogged=true,shape=ascending_south]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=north_south] replace minecraft:powered_rail[shape=ascending_east]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=north_south] replace minecraft:powered_rail[waterlogged=true,shape=ascending_east]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=north_south] replace minecraft:powered_rail[shape=ascending_west]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=north_south] replace minecraft:powered_rail[waterlogged=true,shape=ascending_west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=east_west] replace minecraft:powered_rail[waterlogged=false,shape=ascending_north]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=east_west] replace minecraft:powered_rail[waterlogged=false,shape=ascending_south]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=north_south] replace minecraft:powered_rail[waterlogged=false,shape=ascending_east]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=north_south] replace minecraft:powered_rail[waterlogged=false,shape=ascending_west]
|
||||||
|
|
||||||
## Activator Rails
|
## Activator Rails
|
||||||
|
|
||||||
# Convert to Sloped
|
# Convert to Sloped
|
||||||
execute as @s[scores={WrenchSuccess=0}] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=ascending_west] replace minecraft:activator_rail[shape=east_west]
|
execute as @s[scores={WrenchSuccess=0}] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_west] replace minecraft:activator_rail[waterlogged=true,shape=east_west]
|
||||||
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=ascending_east] replace minecraft:activator_rail[shape=east_west]
|
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_east] replace minecraft:activator_rail[waterlogged=true,shape=east_west]
|
||||||
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=ascending_east] replace minecraft:activator_rail[shape=ascending_west]
|
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_east] replace minecraft:activator_rail[waterlogged=true,shape=ascending_west]
|
||||||
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=ascending_north] replace minecraft:activator_rail[shape=north_south]
|
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_north] replace minecraft:activator_rail[waterlogged=true,shape=north_south]
|
||||||
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=ascending_south] replace minecraft:activator_rail[shape=north_south]
|
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_south] replace minecraft:activator_rail[waterlogged=true,shape=north_south]
|
||||||
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=ascending_south] replace minecraft:activator_rail[shape=ascending_north]
|
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_south] replace minecraft:activator_rail[waterlogged=true,shape=ascending_north]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=ascending_west] replace minecraft:activator_rail[waterlogged=false,shape=east_west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=ascending_east] replace minecraft:activator_rail[waterlogged=false,shape=east_west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=ascending_east] replace minecraft:activator_rail[waterlogged=false,shape=ascending_west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=ascending_north] replace minecraft:activator_rail[waterlogged=false,shape=north_south]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=ascending_south] replace minecraft:activator_rail[waterlogged=false,shape=north_south]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=ascending_south] replace minecraft:activator_rail[waterlogged=false,shape=ascending_north]
|
||||||
# Convert to Non-Sloped
|
# Convert to Non-Sloped
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=east_west] replace minecraft:activator_rail[shape=north_south]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=east_west] replace minecraft:activator_rail[waterlogged=true,shape=north_south]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=north_south] replace minecraft:activator_rail[shape=east_west]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=north_south] replace minecraft:activator_rail[waterlogged=true,shape=east_west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=east_west] replace minecraft:activator_rail[waterlogged=false,shape=north_south]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=north_south] replace minecraft:activator_rail[waterlogged=false,shape=east_west]
|
||||||
# Convert Sloped to Non-Sloped
|
# Convert Sloped to Non-Sloped
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=east_west] replace minecraft:activator_rail[shape=ascending_north]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=east_west] replace minecraft:activator_rail[waterlogged=true,shape=ascending_north]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=east_west] replace minecraft:activator_rail[shape=ascending_south]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=east_west] replace minecraft:activator_rail[waterlogged=true,shape=ascending_south]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=north_south] replace minecraft:activator_rail[shape=ascending_east]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=north_south] replace minecraft:activator_rail[waterlogged=true,shape=ascending_east]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=north_south] replace minecraft:activator_rail[shape=ascending_west]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=north_south] replace minecraft:activator_rail[waterlogged=true,shape=ascending_west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=east_west] replace minecraft:activator_rail[waterlogged=false,shape=ascending_north]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=east_west] replace minecraft:activator_rail[waterlogged=false,shape=ascending_south]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=north_south] replace minecraft:activator_rail[waterlogged=false,shape=ascending_east]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=north_south] replace minecraft:activator_rail[waterlogged=false,shape=ascending_west]
|
||||||
|
|
||||||
## Detector Rails
|
## Detector Rails
|
||||||
|
|
||||||
# Convert to Sloped
|
# Convert to Sloped
|
||||||
execute as @s[scores={WrenchSuccess=0}] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=ascending_west] replace minecraft:detector_rail[shape=east_west]
|
execute as @s[scores={WrenchSuccess=0}] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_west] replace minecraft:detector_rail[waterlogged=true,shape=east_west]
|
||||||
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=ascending_east] replace minecraft:detector_rail[shape=east_west]
|
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_east] replace minecraft:detector_rail[waterlogged=true,shape=east_west]
|
||||||
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=ascending_east] replace minecraft:detector_rail[shape=ascending_west]
|
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_east] replace minecraft:detector_rail[waterlogged=true,shape=ascending_west]
|
||||||
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=ascending_north] replace minecraft:detector_rail[shape=north_south]
|
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_north] replace minecraft:detector_rail[waterlogged=true,shape=north_south]
|
||||||
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=ascending_south] replace minecraft:detector_rail[shape=north_south]
|
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_south] replace minecraft:detector_rail[waterlogged=true,shape=north_south]
|
||||||
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=ascending_south] replace minecraft:detector_rail[shape=ascending_north]
|
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_south] replace minecraft:detector_rail[waterlogged=true,shape=ascending_north]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=ascending_west] replace minecraft:detector_rail[waterlogged=false,shape=east_west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=ascending_east] replace minecraft:detector_rail[waterlogged=false,shape=east_west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=ascending_east] replace minecraft:detector_rail[waterlogged=false,shape=ascending_west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=ascending_north] replace minecraft:detector_rail[waterlogged=false,shape=north_south]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=ascending_south] replace minecraft:detector_rail[waterlogged=false,shape=north_south]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=ascending_south] replace minecraft:detector_rail[waterlogged=false,shape=ascending_north]
|
||||||
# Convert to Non-Sloped
|
# Convert to Non-Sloped
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=east_west] replace minecraft:detector_rail[shape=north_south]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=east_west] replace minecraft:detector_rail[waterlogged=true,shape=north_south]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=north_south] replace minecraft:detector_rail[shape=east_west]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=north_south] replace minecraft:detector_rail[waterlogged=true,shape=east_west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=east_west] replace minecraft:detector_rail[waterlogged=false,shape=north_south]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=north_south] replace minecraft:detector_rail[waterlogged=false,shape=east_west]
|
||||||
# Convert Sloped to Non-Sloped
|
# Convert Sloped to Non-Sloped
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=east_west] replace minecraft:detector_rail[shape=ascending_north]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=east_west] replace minecraft:detector_rail[waterlogged=true,shape=ascending_north]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=east_west] replace minecraft:detector_rail[shape=ascending_south]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=east_west] replace minecraft:detector_rail[waterlogged=true,shape=ascending_south]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=north_south] replace minecraft:detector_rail[shape=ascending_east]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=north_south] replace minecraft:detector_rail[waterlogged=true,shape=ascending_east]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=north_south] replace minecraft:detector_rail[shape=ascending_west]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=north_south] replace minecraft:detector_rail[waterlogged=true,shape=ascending_west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=east_west] replace minecraft:detector_rail[waterlogged=false,shape=ascending_north]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=east_west] replace minecraft:detector_rail[waterlogged=false,shape=ascending_south]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=north_south] replace minecraft:detector_rail[waterlogged=false,shape=ascending_east]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=north_south] replace minecraft:detector_rail[waterlogged=false,shape=ascending_west]
|
||||||
|
@@ -3,82 +3,138 @@
|
|||||||
## Normal Rails
|
## Normal Rails
|
||||||
|
|
||||||
# Sloped up
|
# Sloped up
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_south] replace minecraft:rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_south] replace minecraft:rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_west] replace minecraft:rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_west] replace minecraft:rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_north] replace minecraft:rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_north] replace minecraft:rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_east] replace minecraft:rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_east] replace minecraft:rail[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_south] replace minecraft:rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_west] replace minecraft:rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_north] replace minecraft:rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_east] replace minecraft:rail[waterlogged=false]
|
||||||
# Sloped down
|
# Sloped down
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_north] replace minecraft:rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_north] replace minecraft:rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_east] replace minecraft:rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_east] replace minecraft:rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_south] replace minecraft:rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_south] replace minecraft:rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_west] replace minecraft:rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_west] replace minecraft:rail[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_north] replace minecraft:rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_east] replace minecraft:rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_south] replace minecraft:rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_west] replace minecraft:rail[waterlogged=false]
|
||||||
# Straight
|
# Straight
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=north_south] replace minecraft:rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=north_south] replace minecraft:rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=east_west] replace minecraft:rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=east_west] replace minecraft:rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=north_south] replace minecraft:rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=north_south] replace minecraft:rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=east_west] replace minecraft:rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=east_west] replace minecraft:rail[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=north_south] replace minecraft:rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=east_west] replace minecraft:rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=north_south] replace minecraft:rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=east_west] replace minecraft:rail[waterlogged=false]
|
||||||
# Curved
|
# Curved
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=0..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=north_west] replace minecraft:rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=0..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=north_west] replace minecraft:rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=south_east] replace minecraft:rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=south_east] replace minecraft:rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=90..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=north_east] replace minecraft:rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=90..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=north_east] replace minecraft:rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..180] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=south_west] replace minecraft:rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..180] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=south_west] replace minecraft:rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=180..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=south_east] replace minecraft:rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=180..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=south_east] replace minecraft:rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=north_west] replace minecraft:rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=north_west] replace minecraft:rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=south_west] replace minecraft:rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=south_west] replace minecraft:rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..-0] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=north_east] replace minecraft:rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..-0] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=north_east] replace minecraft:rail[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=0..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=north_west] replace minecraft:rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=south_east] replace minecraft:rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=90..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=north_east] replace minecraft:rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..180] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=south_west] replace minecraft:rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=180..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=south_east] replace minecraft:rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=north_west] replace minecraft:rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=south_west] replace minecraft:rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..-0] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=north_east] replace minecraft:rail[waterlogged=false]
|
||||||
|
|
||||||
## Powered Rails
|
## Powered Rails
|
||||||
|
|
||||||
# Sloped up
|
# Sloped up
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_south] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=ascending_south] replace minecraft:powered_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_south] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_south] replace minecraft:powered_rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_west] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=ascending_west] replace minecraft:powered_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_west] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_west] replace minecraft:powered_rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_north] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=ascending_north] replace minecraft:powered_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_north] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_north] replace minecraft:powered_rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_east] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=ascending_east] replace minecraft:powered_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_east] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_east] replace minecraft:powered_rail[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_south] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=ascending_south] replace minecraft:powered_rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_west] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=ascending_west] replace minecraft:powered_rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_north] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=ascending_north] replace minecraft:powered_rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_east] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=ascending_east] replace minecraft:powered_rail[waterlogged=false]
|
||||||
# Sloped down
|
# Sloped down
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_north] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=ascending_north] replace minecraft:powered_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_north] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_north] replace minecraft:powered_rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_east] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=ascending_east] replace minecraft:powered_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_east] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_east] replace minecraft:powered_rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_south] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=ascending_south] replace minecraft:powered_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_south] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_south] replace minecraft:powered_rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_west] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=ascending_west] replace minecraft:powered_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_west] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_west] replace minecraft:powered_rail[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_north] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=ascending_north] replace minecraft:powered_rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_east] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=ascending_east] replace minecraft:powered_rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_south] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=ascending_south] replace minecraft:powered_rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_west] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=ascending_west] replace minecraft:powered_rail[waterlogged=false]
|
||||||
# Straight
|
# Straight
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=north_south] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=north_south] replace minecraft:powered_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=north_south] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=north_south] replace minecraft:powered_rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=east_west] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=east_west] replace minecraft:powered_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=east_west] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=east_west] replace minecraft:powered_rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=north_south] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=north_south] replace minecraft:powered_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=north_south] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=north_south] replace minecraft:powered_rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=east_west] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=east_west] replace minecraft:powered_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=east_west] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=east_west] replace minecraft:powered_rail[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=north_south] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=north_south] replace minecraft:powered_rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=east_west] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=east_west] replace minecraft:powered_rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=north_south] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=north_south] replace minecraft:powered_rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=east_west] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=east_west] replace minecraft:powered_rail[waterlogged=false]
|
||||||
|
|
||||||
## Activator Rails
|
## Activator Rails
|
||||||
|
|
||||||
# Sloped up
|
# Sloped up
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_south] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=ascending_south] replace minecraft:activator_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_south] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_south] replace minecraft:activator_rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_west] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=ascending_west] replace minecraft:activator_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_west] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_west] replace minecraft:activator_rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_north] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=ascending_north] replace minecraft:activator_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_north] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_north] replace minecraft:activator_rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_east] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=ascending_east] replace minecraft:activator_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_east] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_east] replace minecraft:activator_rail[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_south] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=ascending_south] replace minecraft:activator_rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_west] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=ascending_west] replace minecraft:activator_rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_north] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=ascending_north] replace minecraft:activator_rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_east] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=ascending_east] replace minecraft:activator_rail[waterlogged=false]
|
||||||
# Sloped down
|
# Sloped down
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_north] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=ascending_north] replace minecraft:activator_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_north] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_north] replace minecraft:activator_rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_east] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=ascending_east] replace minecraft:activator_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_east] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_east] replace minecraft:activator_rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_south] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=ascending_south] replace minecraft:activator_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_south] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_south] replace minecraft:activator_rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_west] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=ascending_west] replace minecraft:activator_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_west] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_west] replace minecraft:activator_rail[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_north] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=ascending_north] replace minecraft:activator_rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_east] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=ascending_east] replace minecraft:activator_rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_south] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=ascending_south] replace minecraft:activator_rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_west] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=ascending_west] replace minecraft:activator_rail[waterlogged=false]
|
||||||
# Straight
|
# Straight
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=north_south] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=north_south] replace minecraft:activator_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=north_south] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=north_south] replace minecraft:activator_rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=east_west] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=east_west] replace minecraft:activator_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=east_west] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=east_west] replace minecraft:activator_rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=north_south] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=north_south] replace minecraft:activator_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=north_south] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=north_south] replace minecraft:activator_rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=east_west] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=east_west] replace minecraft:activator_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=east_west] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=east_west] replace minecraft:activator_rail[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=north_south] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=north_south] replace minecraft:activator_rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=east_west] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=east_west] replace minecraft:activator_rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=north_south] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=north_south] replace minecraft:activator_rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=east_west] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=east_west] replace minecraft:activator_rail[waterlogged=false]
|
||||||
|
|
||||||
## Detector Rails
|
## Detector Rails
|
||||||
# Sloped up
|
# Sloped up
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_south] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=ascending_south] replace minecraft:detector_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_south] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_south] replace minecraft:detector_rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_west] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=ascending_west] replace minecraft:detector_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_west] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_west] replace minecraft:detector_rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_north] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=ascending_north] replace minecraft:detector_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_north] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_north] replace minecraft:detector_rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_east] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=ascending_east] replace minecraft:detector_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_east] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_east] replace minecraft:detector_rail[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_south] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=ascending_south] replace minecraft:detector_rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_west] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=ascending_west] replace minecraft:detector_rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_north] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=ascending_north] replace minecraft:detector_rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_east] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=ascending_east] replace minecraft:detector_rail[waterlogged=false]
|
||||||
# Sloped down
|
# Sloped down
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_north] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=ascending_north] replace minecraft:detector_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_north] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_north] replace minecraft:detector_rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_east] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=ascending_east] replace minecraft:detector_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_east] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_east] replace minecraft:detector_rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_south] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=ascending_south] replace minecraft:detector_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_south] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_south] replace minecraft:detector_rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_west] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=ascending_west] replace minecraft:detector_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_west] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_west] replace minecraft:detector_rail[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_north] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=ascending_north] replace minecraft:detector_rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_east] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=ascending_east] replace minecraft:detector_rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_south] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=ascending_south] replace minecraft:detector_rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_west] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=ascending_west] replace minecraft:detector_rail[waterlogged=false]
|
||||||
# Straight
|
# Straight
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=north_south] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=north_south] replace minecraft:detector_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=north_south] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=north_south] replace minecraft:detector_rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=east_west] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=east_west] replace minecraft:detector_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=east_west] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=east_west] replace minecraft:detector_rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=north_south] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=north_south] replace minecraft:detector_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=north_south] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=north_south] replace minecraft:detector_rail[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=east_west] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=east_west] replace minecraft:detector_rail
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=east_west] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=east_west] replace minecraft:detector_rail[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=north_south] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=north_south] replace minecraft:detector_rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=east_west] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=east_west] replace minecraft:detector_rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=north_south] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=north_south] replace minecraft:detector_rail[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=east_west] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=east_west] replace minecraft:detector_rail[waterlogged=false]
|
||||||
|
|
||||||
## Non-processed
|
## Non-processed
|
||||||
|
|
||||||
|
@@ -29,6 +29,14 @@ execute if block ~ ~ ~ minecraft:hopper if score py WrenchRaycast matches 10 run
|
|||||||
|
|
||||||
## Standard Redstone Components
|
## Standard Redstone Components
|
||||||
|
|
||||||
|
# Barrel
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score py WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=up] replace minecraft:barrel
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score py WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=down] replace minecraft:barrel
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=north] replace minecraft:barrel
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=east] replace minecraft:barrel
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=south] replace minecraft:barrel
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=west] replace minecraft:barrel
|
||||||
|
|
||||||
# Dispenser
|
# Dispenser
|
||||||
execute as @s[scores={WrenchSuccess=0}] if score py WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=up] replace minecraft:dispenser
|
execute as @s[scores={WrenchSuccess=0}] if score py WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=up] replace minecraft:dispenser
|
||||||
execute as @s[scores={WrenchSuccess=0}] if score py WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=down] replace minecraft:dispenser
|
execute as @s[scores={WrenchSuccess=0}] if score py WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=down] replace minecraft:dispenser
|
||||||
@@ -77,6 +85,20 @@ execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 sto
|
|||||||
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=south] replace minecraft:sticky_piston
|
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=south] replace minecraft:sticky_piston
|
||||||
execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=west] replace minecraft:sticky_piston
|
execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=west] replace minecraft:sticky_piston
|
||||||
|
|
||||||
|
## Redstone Components Waterlog-able
|
||||||
|
|
||||||
|
# Calibrated Sculk Sensor
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=true,facing=south] replace minecraft:calibrated_sculk_sensor[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=true,facing=west] replace minecraft:calibrated_sculk_sensor[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=true,facing=north] replace minecraft:calibrated_sculk_sensor[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=true,facing=east] replace minecraft:calibrated_sculk_sensor[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=false,facing=south] replace minecraft:calibrated_sculk_sensor[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=false,facing=west] replace minecraft:calibrated_sculk_sensor[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=false,facing=north] replace minecraft:calibrated_sculk_sensor[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=false,facing=east] replace minecraft:calibrated_sculk_sensor[waterlogged=false]
|
||||||
|
|
||||||
|
## Redstone Components with Properties
|
||||||
|
|
||||||
# Repeater
|
# Repeater
|
||||||
# Delay 1
|
# Delay 1
|
||||||
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=1,facing=north] replace minecraft:repeater[delay=1]
|
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=1,facing=north] replace minecraft:repeater[delay=1]
|
||||||
@@ -114,6 +136,7 @@ execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 stor
|
|||||||
## Non-processed
|
## Non-processed
|
||||||
|
|
||||||
# Process Non-Full Blocks
|
# Process Non-Full Blocks
|
||||||
|
execute as @s[scores={WrenchSuccess=-2}] if block ~ ~ ~ minecraft:calibrated_sculk_sensor store result score @s WrenchSuccess run function wrench:rotate/redstone_player
|
||||||
execute as @s[scores={WrenchSuccess=-2}] if block ~ ~ ~ minecraft:repeater store result score @s WrenchSuccess run function wrench:rotate/redstone_player
|
execute as @s[scores={WrenchSuccess=-2}] if block ~ ~ ~ minecraft:repeater store result score @s WrenchSuccess run function wrench:rotate/redstone_player
|
||||||
execute as @s[scores={WrenchSuccess=-2}] if block ~ ~ ~ minecraft:comparator store result score @s WrenchSuccess run function wrench:rotate/redstone_player
|
execute as @s[scores={WrenchSuccess=-2}] if block ~ ~ ~ minecraft:comparator store result score @s WrenchSuccess run function wrench:rotate/redstone_player
|
||||||
execute as @s[scores={WrenchSuccess=-2}] if block ~ ~ ~ minecraft:hopper store result score @s WrenchSuccess run function wrench:rotate/redstone_player
|
execute as @s[scores={WrenchSuccess=-2}] if block ~ ~ ~ minecraft:hopper store result score @s WrenchSuccess run function wrench:rotate/redstone_player
|
||||||
|
@@ -2,6 +2,14 @@
|
|||||||
|
|
||||||
## Standard Redstone Components
|
## Standard Redstone Components
|
||||||
|
|
||||||
|
# Barrel
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=east] replace minecraft:barrel[facing=up]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=up] replace minecraft:barrel[facing=north]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=north] replace minecraft:barrel[facing=west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=west] replace minecraft:barrel[facing=down]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=down] replace minecraft:barrel[facing=south]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=south] replace minecraft:barrel[facing=east]
|
||||||
|
|
||||||
# Dispenser
|
# Dispenser
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=east] replace minecraft:dispenser[facing=up]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=east] replace minecraft:dispenser[facing=up]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=up] replace minecraft:dispenser[facing=north]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=up] replace minecraft:dispenser[facing=north]
|
||||||
@@ -49,6 +57,18 @@ execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run
|
|||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=down] replace minecraft:sticky_piston[facing=south]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=down] replace minecraft:sticky_piston[facing=south]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=south] replace minecraft:sticky_piston[facing=east]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=south] replace minecraft:sticky_piston[facing=east]
|
||||||
|
|
||||||
|
## Redstone Components Waterlog-able
|
||||||
|
|
||||||
|
# Calibrated Sculk Sensor
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=true,facing=east] replace minecraft:calibrated_sculk_sensor[waterlogged=true,facing=north]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=true,facing=north] replace minecraft:calibrated_sculk_sensor[waterlogged=true,facing=west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=true,facing=west] replace minecraft:calibrated_sculk_sensor[waterlogged=true,facing=south]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=true,facing=south] replace minecraft:calibrated_sculk_sensor[waterlogged=true,facing=east]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=false,facing=east] replace minecraft:calibrated_sculk_sensor[waterlogged=false,facing=north]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=false,facing=north] replace minecraft:calibrated_sculk_sensor[waterlogged=false,facing=west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=false,facing=west] replace minecraft:calibrated_sculk_sensor[waterlogged=false,facing=south]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=false,facing=south] replace minecraft:calibrated_sculk_sensor[waterlogged=false,facing=east]
|
||||||
|
|
||||||
## Redstone Components with Properties
|
## Redstone Components with Properties
|
||||||
|
|
||||||
# Repeater
|
# Repeater
|
||||||
|
@@ -8,6 +8,14 @@ execute as @s[scores={WrenchSuccess=0}] if block ~ ~ ~ minecraft:hopper[facing=d
|
|||||||
|
|
||||||
## Standard Redstone Components
|
## Standard Redstone Components
|
||||||
|
|
||||||
|
# Barrel
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=east] replace minecraft:barrel[facing=west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=up] replace minecraft:barrel[facing=down]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=north] replace minecraft:barrel[facing=south]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=west] replace minecraft:barrel[facing=east]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=down] replace minecraft:barrel[facing=up]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=south] replace minecraft:barrel[facing=north]
|
||||||
|
|
||||||
# Dispenser
|
# Dispenser
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=east] replace minecraft:dispenser[facing=west]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=east] replace minecraft:dispenser[facing=west]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=up] replace minecraft:dispenser[facing=down]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=up] replace minecraft:dispenser[facing=down]
|
||||||
@@ -38,7 +46,7 @@ execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run
|
|||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:observer[facing=down] replace minecraft:observer[facing=up]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:observer[facing=down] replace minecraft:observer[facing=up]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:observer[facing=south] replace minecraft:observer[facing=north]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:observer[facing=south] replace minecraft:observer[facing=north]
|
||||||
|
|
||||||
#Piston
|
# Piston
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:piston[facing=east] replace minecraft:piston[facing=west]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:piston[facing=east] replace minecraft:piston[facing=west]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:piston[facing=up] replace minecraft:piston[facing=down]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:piston[facing=up] replace minecraft:piston[facing=down]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:piston[facing=north] replace minecraft:piston[facing=south]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:piston[facing=north] replace minecraft:piston[facing=south]
|
||||||
@@ -54,6 +62,18 @@ execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run
|
|||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=down] replace minecraft:sticky_piston[facing=up]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=down] replace minecraft:sticky_piston[facing=up]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=south] replace minecraft:sticky_piston[facing=north]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=south] replace minecraft:sticky_piston[facing=north]
|
||||||
|
|
||||||
|
## Redstone Components Waterlog-able
|
||||||
|
|
||||||
|
# Calibrated Sculk Sensor
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=true,facing=east] replace minecraft:calibrated_sculk_sensor[waterlogged=true,facing=west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=true,facing=north] replace minecraft:calibrated_sculk_sensor[waterlogged=true,facing=south]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=true,facing=west] replace minecraft:calibrated_sculk_sensor[waterlogged=true,facing=east]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=true,facing=south] replace minecraft:calibrated_sculk_sensor[waterlogged=true,facing=north]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=false,facing=east] replace minecraft:calibrated_sculk_sensor[waterlogged=false,facing=west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=false,facing=north] replace minecraft:calibrated_sculk_sensor[waterlogged=false,facing=south]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=false,facing=west] replace minecraft:calibrated_sculk_sensor[waterlogged=false,facing=east]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=false,facing=south] replace minecraft:calibrated_sculk_sensor[waterlogged=false,facing=north]
|
||||||
|
|
||||||
## Redstone Components with Properties
|
## Redstone Components with Properties
|
||||||
|
|
||||||
# Repeater
|
# Repeater
|
||||||
|
@@ -5,6 +5,14 @@ execute as @s[scores={WrenchSuccess=-2}] run scoreboard players set @s WrenchSuc
|
|||||||
|
|
||||||
## Redstone Components
|
## Redstone Components
|
||||||
|
|
||||||
|
# Barrel
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=up] replace minecraft:barrel
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=down] replace minecraft:barrel
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=north] replace minecraft:barrel
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=east] replace minecraft:barrel
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=south] replace minecraft:barrel
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=west] replace minecraft:barrel
|
||||||
|
|
||||||
# Dispenser
|
# Dispenser
|
||||||
execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=up] replace minecraft:dispenser
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=up] replace minecraft:dispenser
|
||||||
execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=down] replace minecraft:dispenser
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=down] replace minecraft:dispenser
|
||||||
@@ -53,6 +61,18 @@ execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135]
|
|||||||
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=south] replace minecraft:sticky_piston
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=south] replace minecraft:sticky_piston
|
||||||
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=west] replace minecraft:sticky_piston
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=west] replace minecraft:sticky_piston
|
||||||
|
|
||||||
|
## Redstone Components Waterlog-able
|
||||||
|
|
||||||
|
# Calibrated Sculk Sensor
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=true,facing=south] replace minecraft:calibrated_sculk_sensor[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=true,facing=west] replace minecraft:calibrated_sculk_sensor[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=true,facing=north] replace minecraft:calibrated_sculk_sensor[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=true,facing=east] replace minecraft:calibrated_sculk_sensor[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=false,facing=south] replace minecraft:calibrated_sculk_sensor[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=false,facing=west] replace minecraft:calibrated_sculk_sensor[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=false,facing=north] replace minecraft:calibrated_sculk_sensor[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=false,facing=east] replace minecraft:calibrated_sculk_sensor[waterlogged=false]
|
||||||
|
|
||||||
## Redstone Components with Properties
|
## Redstone Components with Properties
|
||||||
|
|
||||||
# Repeater
|
# Repeater
|
||||||
|
@@ -5,6 +5,7 @@
|
|||||||
"minecraft:hopper",
|
"minecraft:hopper",
|
||||||
"minecraft:repeater",
|
"minecraft:repeater",
|
||||||
"minecraft:comparator",
|
"minecraft:comparator",
|
||||||
|
"minecraft:calibrated_sculk_sensor",
|
||||||
"#minecraft:slabs",
|
"#minecraft:slabs",
|
||||||
"#minecraft:stairs",
|
"#minecraft:stairs",
|
||||||
"minecraft:end_rod",
|
"minecraft:end_rod",
|
||||||
|
@@ -1,6 +1,7 @@
|
|||||||
{
|
{
|
||||||
"replace": false,
|
"replace": false,
|
||||||
"values": [
|
"values": [
|
||||||
|
"minecraft:barrel",
|
||||||
"minecraft:dispenser",
|
"minecraft:dispenser",
|
||||||
"minecraft:dropper",
|
"minecraft:dropper",
|
||||||
"minecraft:piston",
|
"minecraft:piston",
|
||||||
|
Reference in New Issue
Block a user