Prep for addition of optional additional tools Removed config (for now) Added loads of blocks
2.3 KiB
2.3 KiB
Wrench modes
The Wrench's mode can be changed by right clicking while the Wrench is held in the player's off hand. Various modes can make this wrench easier/quicker to use.
Default
- Works on all rotatable blocks
- Cycles through all rotations.
Flip
- Flips the block to the opposite rotation.
- Moves slabs between the top and bottom slab position.
Face player
- Rotates the block based on player's rotation.
- similar to default placement of most Redstone.
- e.g. if player is facing "east" a piston will face "west".
- Stairs will change to top/bottom stairs when clicking on the top/bottom half.
- If block already facing the player, Wrench will flip it instead if possible.
Face click
- Rotates the block to face the side of the block aimed at.
- similar to default placement of Pillars.
- e.g. if player clicks the top surface of a piston, the piston will face "up".
- Wrench will also flip the block if it's already facing the side the player clicked, if possible.
- Stairs will change to top/bottom stairs when clicking on the top/bottom half of the block.
- Due to a quirk, clicking on the edges where faces of a block meet (see image) can rotate the block to face one of its sides.
- Special cases:
- In general, if "Face click" cannot be used, the Wrench will default to "Flip".
- Repeaters and comparators will default to "Face Player" mode if the top side is clicked.
- Rails behave the same as if in "Face Player" mode.
Terracotta mode
- Only works on Terracotta.
- Aids creation of 2x2 glazed terracotta patterns by making each subsequent rotation based on the previous one.
- Upon switching to this mode, the Wrench is set to "North" by default.
- Clicking on a terracotta block will rotate it to face north, and then the Wrench will set its mode to "East".
- Clicking the next terracotta block will rotate it to face east, and the Wrench will set its mode to "South".
- The cycle repeats in this pattern: North, East, South, West, North... etc.
Additional notes
- If the current Wrench mode does not work with the aimed block, it will fall back onto Default mode.
- There is no defined order for conflicting operations.
- e.g. clicking edges of a block with "Face Click".
- The Wrench will go with whatever rotation succeeds first.
Version 2.0