Updated Namespace

Integrated Resourcepack
This commit is contained in:
2025-05-14 12:03:04 +01:00
parent 4137e85850
commit e2eb8071f7
82 changed files with 181 additions and 133 deletions

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@@ -10,4 +10,4 @@ $execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast match
$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 4 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[rotation=4] replace
# Otherwise, Flip
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/banners/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/banners/flip with storage lzstools:wrench

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@@ -18,4 +18,4 @@ $execute as @s[scores={lz_wrench_success=0}, y_rotation=-56.25..-33.75] store re
$execute as @s[scores={lz_wrench_success=0}, y_rotation=-33.75..-11.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[rotation=7] replace
# Otherwise, Flip
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/banners/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/banners/flip with storage lzstools:wrench

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@@ -1,7 +1,7 @@
## Banners
# Rotate Based on Wrench Mode
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/banners/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/banners/player with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/banners/click with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/banners/cycle with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/banners/flip with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/banners/player with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/banners/click with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/banners/cycle with storage lzstools:wrench

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@@ -1,4 +1,4 @@
## Glazed Terracotta
execute as @s[nbt={SelectedItem:{components:{"minecraft:lore":["Terracotta"]}}}] run function wrench:rotate/glazed_terracotta/mode with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/glazed_terracotta/cycle with storage lz:wrench
execute as @s[nbt={SelectedItem:{components:{"minecraft:lore":["Terracotta"]}}}] run function wrench:rotate/glazed_terracotta/mode with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/glazed_terracotta/cycle with storage lzstools:wrench

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@@ -9,4 +9,4 @@ $execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast match
$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=west] replace
# Otherwise, Flip
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/nesw/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/nesw/flip with storage lzstools:wrench

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@@ -6,4 +6,4 @@ $execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=135.
$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=west] replace
# Otherwise, Flip
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/nesw/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/nesw/flip with storage lzstools:wrench

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@@ -1,7 +1,7 @@
## NESW
# Rotate Based on Wrench Mode
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/nesw/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/nesw/player with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/nesw/click with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/nesw/cycle with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/nesw/flip with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/nesw/player with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/nesw/click with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/nesw/cycle with storage lzstools:wrench

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@@ -11,4 +11,4 @@ $execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast match
$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=west] replace
# Otherwise, Flip
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/neswud/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/neswud/flip with storage lzstools:wrench

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@@ -8,4 +8,4 @@ $execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=135.
$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=west] replace
# Otherwise, Flip
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/neswud/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/neswud/flip with storage lzstools:wrench

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@@ -1,7 +1,7 @@
## NESW UD
# Rotate Based on Wrench Mode
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/neswud/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/neswud/player with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/neswud/click with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/neswud/cycle with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/neswud/flip with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/neswud/player with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/neswud/click with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/neswud/cycle with storage lzstools:wrench

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@@ -1,5 +1,5 @@
## Rails
# Rotate Based on Wrench Mode
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/rails/player with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/rails/cycle with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/rails/player with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/rails/cycle with storage lzstools:wrench

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@@ -15,4 +15,4 @@ $execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast match
$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 4 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=4] replace
# Otherwise, Flip
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/signs/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/signs/flip with storage lzstools:wrench

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@@ -35,4 +35,4 @@ $execute as @s[scores={lz_wrench_success=0}, y_rotation=-56.25..-33.75] store re
$execute as @s[scores={lz_wrench_success=0}, y_rotation=-33.75..-11.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=7] replace
# Otherwise, Flip
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/signs/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/signs/flip with storage lzstools:wrench

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@@ -1,7 +1,7 @@
## Signs
# Rotate Based on Wrench Mode
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/signs/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/signs/player with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/signs/click with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/signs/cycle with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/signs/flip with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/signs/player with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/signs/click with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/signs/cycle with storage lzstools:wrench

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@@ -35,4 +35,4 @@ $execute as @s[scores={lz_wrench_success=0}, y_rotation=-56.25..-33.75] store re
$execute as @s[scores={lz_wrench_success=0}, y_rotation=-33.75..-11.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=7] replace
# Otherwise, Flip
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/signs_hanging/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/signs_hanging/flip with storage lzstools:wrench

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@@ -1,6 +1,6 @@
## Signs Hanging
# Rotate Based on Wrench Mode
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/signs_hanging/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/signs_hanging/player with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/signs_hanging/cycle with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/signs_hanging/flip with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/signs_hanging/player with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/signs_hanging/cycle with storage lzstools:wrench

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@@ -1,4 +1,4 @@
## Signs Wall
# Rotate Based on Wrench Mode
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/signs_wall/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/signs_wall/flip with storage lzstools:wrench

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@@ -1,4 +1,4 @@
## Slabs
# Rotate Based on Wrench Mode
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/slabs/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/slabs/flip with storage lzstools:wrench

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@@ -21,4 +21,4 @@ $execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast match
$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[half=top,facing=east] replace
# Otherwise, Flip
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/stairs/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/stairs/flip with storage lzstools:wrench

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@@ -20,4 +20,4 @@ $execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] if score py l
## Non-processed
# Otherwise, Flip
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/stairs/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/stairs/flip with storage lzstools:wrench

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@@ -1,7 +1,7 @@
## Stairs
# Rotate Based on Wrench Mode
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/stairs/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/stairs/player with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/stairs/click with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/stairs/cycle with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/stairs/flip with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/stairs/player with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/stairs/click with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/stairs/cycle with storage lzstools:wrench

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@@ -37,4 +37,4 @@ $execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast match
$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=east,open=false] replace
# Otherwise, Flip
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/trapdoors/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/trapdoors/flip with storage lzstools:wrench

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@@ -34,4 +34,4 @@ $execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] if score py l
$execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=west,open=false] replace
# Otherwise, Flip
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/trapdoors/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/trapdoors/flip with storage lzstools:wrench

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@@ -1,7 +1,7 @@
## Trapdoors
# Rotate Based on Wrench Mode
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/trapdoors/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/trapdoors/player with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/trapdoors/click with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/trapdoors/cycle with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/trapdoors/flip with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/trapdoors/player with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/trapdoors/click with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/trapdoors/cycle with storage lzstools:wrench

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@@ -14,4 +14,4 @@ $execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast match
$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[waterlogged=false,facing=east] replace
# Otherwise, Flip
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/calibrated_sculk_sensor/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/calibrated_sculk_sensor/flip with storage lzstools:wrench

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@@ -10,4 +10,4 @@ $execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] store result
$execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[waterlogged=false,facing=east] replace
# Otherwise, Flip
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/calibrated_sculk_sensor/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/calibrated_sculk_sensor/flip with storage lzstools:wrench

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@@ -1,7 +1,7 @@
## Calibrated Sculk Sensor
# Rotate Based on Wrench Mode
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/unique_blocks/calibrated_sculk_sensor/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/unique_blocks/calibrated_sculk_sensor/player with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/unique_blocks/calibrated_sculk_sensor/click with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/unique_blocks/calibrated_sculk_sensor/cycle with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/unique_blocks/calibrated_sculk_sensor/flip with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/unique_blocks/calibrated_sculk_sensor/player with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/unique_blocks/calibrated_sculk_sensor/click with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/unique_blocks/calibrated_sculk_sensor/cycle with storage lzstools:wrench

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@@ -1,3 +1,3 @@
## Campfires
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/unique_blocks/campfires/cycle with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/unique_blocks/campfires/cycle with storage lzstools:wrench

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@@ -15,4 +15,4 @@ $execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast match
$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[mode=subtract] run setblock ~ ~ ~ $(block)[mode=subtract,facing=west] replace
# Otherwise, Flip
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/comparator/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/comparator/flip with storage lzstools:wrench

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@@ -12,4 +12,4 @@ $execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] store result
$execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=west] run execute if block ~ ~ ~ $(block)[mode=subtract] run setblock ~ ~ ~ $(block)[mode=subtract,facing=west] replace
# Otherwise, Flip
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/comparator/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/comparator/flip with storage lzstools:wrench

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@@ -1,7 +1,7 @@
## Comparator
# Rotate Based on Wrench Mode
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/unique_blocks/comparator/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/unique_blocks/comparator/player with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/unique_blocks/comparator/click with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/unique_blocks/comparator/cycle with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/unique_blocks/comparator/flip with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/unique_blocks/comparator/player with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/unique_blocks/comparator/click with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/unique_blocks/comparator/cycle with storage lzstools:wrench

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@@ -17,4 +17,4 @@ $execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast match
$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[orientation=west_up] replace
# Otherwise, Flip
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/crafter/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/crafter/flip with storage lzstools:wrench

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@@ -14,4 +14,4 @@ $execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=135.
$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[orientation=west_up] replace
# Otherwise, Flip
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/crafter/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/crafter/flip with storage lzstools:wrench

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@@ -1,7 +1,7 @@
## Crafter
# Rotate Based on Wrench Mode
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/unique_blocks/crafter/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/unique_blocks/crafter/player with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/unique_blocks/crafter/click with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/unique_blocks/crafter/cycle with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/unique_blocks/crafter/flip with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/unique_blocks/crafter/player with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/unique_blocks/crafter/click with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/unique_blocks/crafter/cycle with storage lzstools:wrench

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@@ -14,4 +14,4 @@ $execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=135.
$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[face=floor,facing=west] replace
# Otherwise, Flip
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/grindstone/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/grindstone/flip with storage lzstools:wrench

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@@ -1,6 +1,6 @@
## Grindstone
# Rotate Based on Wrench Mode
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/unique_blocks/grindstone/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/unique_blocks/grindstone/player with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/unique_blocks/grindstone/cycle with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/unique_blocks/grindstone/flip with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/unique_blocks/grindstone/player with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/unique_blocks/grindstone/cycle with storage lzstools:wrench

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@@ -16,4 +16,4 @@ $execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast match
$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=west] run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=west] replace
# Otherwise, Flip
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/hopper/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/hopper/flip with storage lzstools:wrench

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@@ -9,4 +9,4 @@ $execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=135.
$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=west] run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=west] replace
# Otherwise, Flip
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/hopper/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/hopper/flip with storage lzstools:wrench

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@@ -1,7 +1,7 @@
## Hopper
# Rotate Based on Wrench Mode
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/unique_blocks/hopper/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/unique_blocks/hopper/player with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/unique_blocks/hopper/click with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/unique_blocks/hopper/cycle with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/unique_blocks/hopper/flip with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/unique_blocks/hopper/player with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/unique_blocks/hopper/click with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/unique_blocks/hopper/cycle with storage lzstools:wrench

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@@ -25,4 +25,4 @@ $execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast match
$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=4] run setblock ~ ~ ~ $(block)[delay=4,facing=west] replace
# Otherwise, Flip
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/repeater/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/repeater/flip with storage lzstools:wrench

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@@ -22,4 +22,4 @@ $execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] store result
$execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=west] run execute if block ~ ~ ~ $(block)[delay=4] run setblock ~ ~ ~ $(block)[delay=4,facing=west] replace
# Otherwise, Flip
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/repeater/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/repeater/flip with storage lzstools:wrench

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@@ -1,7 +1,7 @@
## Repeater
# Rotate Based on Wrench Mode
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/unique_blocks/repeater/flip with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/unique_blocks/repeater/player with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/unique_blocks/repeater/click with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/unique_blocks/repeater/cycle with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/unique_blocks/repeater/flip with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/unique_blocks/repeater/player with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/unique_blocks/repeater/click with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/unique_blocks/repeater/cycle with storage lzstools:wrench

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@@ -1,6 +1,6 @@
## X Y Z
# Rotate Based on Wrench Mode
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/xyz/player with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/xyz/click with storage lz:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/xyz/cycle with storage lz:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/xyz/player with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/xyz/click with storage lzstools:wrench
execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/xyz/cycle with storage lzstools:wrench