13 lines
1.2 KiB
MCFunction
13 lines
1.2 KiB
MCFunction
## Face Click Banners
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# Get Raycast Target Coords
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function wrench:raycast/target_coords
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# Signs and Banners don't have full hitboxes, nothing else uses numeric rotation
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$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 4 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[rotation=8] replace
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$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 11 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[rotation=12] replace
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$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 11 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[rotation=0] replace
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$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 4 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[rotation=4] replace
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# Otherwise, Flip
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execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/banners/flip with storage lzstools:wrench |