Added Pale Tree, Resin and Froglight blocks
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@ -171,6 +171,26 @@ execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1.
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execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_wood[axis=y] replace minecraft:stripped_oak_wood
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execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_wood[axis=y] replace minecraft:stripped_oak_wood
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execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_wood[axis=x] replace minecraft:stripped_oak_wood
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execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_wood[axis=x] replace minecraft:stripped_oak_wood
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# Pale Oak Log
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execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=z] replace minecraft:pale_oak_log
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execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=y] replace minecraft:pale_oak_log
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execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=x] replace minecraft:pale_oak_log
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# Pale Oak Log (Stripped)
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execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=z] replace minecraft:stripped_pale_oak_log
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execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=y] replace minecraft:stripped_pale_oak_log
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execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=x] replace minecraft:stripped_pale_oak_log
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# Pale Oak Wood
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execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=z] replace minecraft:pale_oak_wood
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execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=y] replace minecraft:pale_oak_wood
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execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=x] replace minecraft:pale_oak_wood
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# Pale Oak Wood (Stripped)
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execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=z] replace minecraft:stripped_pale_oak_wood
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execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=y] replace minecraft:stripped_pale_oak_wood
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execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=x] replace minecraft:stripped_pale_oak_wood
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# Spruce Log
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# Spruce Log
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execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_log[axis=z] replace minecraft:spruce_log
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execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_log[axis=z] replace minecraft:spruce_log
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execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_log[axis=y] replace minecraft:spruce_log
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execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_log[axis=y] replace minecraft:spruce_log
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@ -270,6 +290,21 @@ execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1.
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execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=y] replace minecraft:deepslate
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execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=y] replace minecraft:deepslate
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execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=x] replace minecraft:deepslate
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execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=x] replace minecraft:deepslate
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# Ochre Froglight
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execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=z] replace minecraft:ochre_froglight
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execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=y] replace minecraft:ochre_froglight
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execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=x] replace minecraft:ochre_froglight
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# Pearlescent Froglight
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execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=z] replace minecraft:pearlescent_froglight
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execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=y] replace minecraft:pearlescent_froglight
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execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=x] replace minecraft:pearlescent_froglight
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# Verdant Froglight
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execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=z] replace minecraft:verdant_froglight
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execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=y] replace minecraft:verdant_froglight
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execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=x] replace minecraft:verdant_froglight
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## Non-processed
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## Non-processed
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# Failed
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# Failed
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@ -147,6 +147,26 @@ execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_wood[axis=y] replace minecraft:stripped_oak_wood[axis=x]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_wood[axis=y] replace minecraft:stripped_oak_wood[axis=x]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_wood[axis=x] replace minecraft:stripped_oak_wood[axis=z]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_wood[axis=x] replace minecraft:stripped_oak_wood[axis=z]
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# Oak Log
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=z] replace minecraft:pale_oak_log[axis=y]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=y] replace minecraft:pale_oak_log[axis=x]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=x] replace minecraft:pale_oak_log[axis=z]
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# Oak Log (Stripped)
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=z] replace minecraft:stripped_pale_oak_log[axis=y]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=y] replace minecraft:stripped_pale_oak_log[axis=x]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=x] replace minecraft:stripped_pale_oak_log[axis=z]
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# Pale Oak Wood
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=z] replace minecraft:pale_oak_wood[axis=y]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=y] replace minecraft:pale_oak_wood[axis=x]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=x] replace minecraft:pale_oak_wood[axis=z]
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# Pale Oak Wood (Stripped)
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=z] replace minecraft:stripped_pale_oak_wood[axis=y]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=y] replace minecraft:stripped_pale_oak_wood[axis=x]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=x] replace minecraft:stripped_pale_oak_wood[axis=z]
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# Spruce Log
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# Spruce Log
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_log[axis=z] replace minecraft:spruce_log[axis=y]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_log[axis=z] replace minecraft:spruce_log[axis=y]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_log[axis=y] replace minecraft:spruce_log[axis=x]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_log[axis=y] replace minecraft:spruce_log[axis=x]
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@ -245,3 +265,18 @@ execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=z] replace minecraft:deepslate[axis=y]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=z] replace minecraft:deepslate[axis=y]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=y] replace minecraft:deepslate[axis=x]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=y] replace minecraft:deepslate[axis=x]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=x] replace minecraft:deepslate[axis=z]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=x] replace minecraft:deepslate[axis=z]
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# Ochre Froglight
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=z] replace minecraft:ochre_froglight[axis=y]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=y] replace minecraft:ochre_froglight[axis=x]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=x] replace minecraft:ochre_froglight[axis=z]
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# Pearlescent Froglight
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=z] replace minecraft:pearlescent_froglight[axis=y]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=y] replace minecraft:pearlescent_froglight[axis=x]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=x] replace minecraft:pearlescent_froglight[axis=z]
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# Verdant Froglight
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=z] replace minecraft:verdant_froglight[axis=y]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=y] replace minecraft:verdant_froglight[axis=x]
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execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=x] replace minecraft:verdant_froglight[axis=z]
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@ -234,6 +234,38 @@ execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_wood[axis=x] replace minecraft:stripped_oak_wood
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_wood[axis=x] replace minecraft:stripped_oak_wood
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_wood[axis=x] replace minecraft:stripped_oak_wood
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_wood[axis=x] replace minecraft:stripped_oak_wood
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# Pale Oak Log
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execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=y] replace minecraft:pale_oak_log
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=y] replace minecraft:pale_oak_log
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=z] replace minecraft:pale_oak_log
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=z] replace minecraft:pale_oak_log
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=x] replace minecraft:pale_oak_log
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=x] replace minecraft:pale_oak_log
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# Pale Oak Log (Stripped)
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execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=y] replace minecraft:stripped_pale_oak_log
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=y] replace minecraft:stripped_pale_oak_log
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=z] replace minecraft:stripped_pale_oak_log
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=z] replace minecraft:stripped_pale_oak_log
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=x] replace minecraft:stripped_pale_oak_log
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=x] replace minecraft:stripped_pale_oak_log
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# Pale Oak Wood
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execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=y] replace minecraft:pale_oak_wood
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=y] replace minecraft:pale_oak_wood
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=z] replace minecraft:pale_oak_wood
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=z] replace minecraft:pale_oak_wood
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=x] replace minecraft:pale_oak_wood
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=x] replace minecraft:pale_oak_wood
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# Pale Oak Wood (Stripped)
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execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=y] replace minecraft:stripped_pale_oak_wood
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=y] replace minecraft:stripped_pale_oak_wood
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=z] replace minecraft:stripped_pale_oak_wood
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=z] replace minecraft:stripped_pale_oak_wood
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execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=x] replace minecraft:stripped_pale_oak_wood
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||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=x] replace minecraft:stripped_pale_oak_wood
|
||||||
|
|
||||||
# Spruce Log
|
# Spruce Log
|
||||||
execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_log[axis=y] replace minecraft:spruce_log
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_log[axis=y] replace minecraft:spruce_log
|
||||||
execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_log[axis=y] replace minecraft:spruce_log
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_log[axis=y] replace minecraft:spruce_log
|
||||||
@ -390,6 +422,30 @@ execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135
|
|||||||
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=x] replace minecraft:deepslate
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=x] replace minecraft:deepslate
|
||||||
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=x] replace minecraft:deepslate
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=x] replace minecraft:deepslate
|
||||||
|
|
||||||
|
# Ochre Froglight
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=y] replace minecraft:ochre_froglight
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=y] replace minecraft:ochre_froglight
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=z] replace minecraft:ochre_froglight
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=z] replace minecraft:ochre_froglight
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=x] replace minecraft:ochre_froglight
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=x] replace minecraft:ochre_froglight
|
||||||
|
|
||||||
|
# Pearlescent Froglight
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=y] replace minecraft:pearlescent_froglight
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=y] replace minecraft:pearlescent_froglight
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=z] replace minecraft:pearlescent_froglight
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=z] replace minecraft:pearlescent_froglight
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=x] replace minecraft:pearlescent_froglight
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=x] replace minecraft:pearlescent_froglight
|
||||||
|
|
||||||
|
# Verdant Froglight
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=y] replace minecraft:verdant_froglight
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=y] replace minecraft:verdant_froglight
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=z] replace minecraft:verdant_froglight
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=z] replace minecraft:verdant_froglight
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=x] replace minecraft:verdant_froglight
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=x] replace minecraft:verdant_froglight
|
||||||
|
|
||||||
## Non-processed
|
## Non-processed
|
||||||
|
|
||||||
# Failed
|
# Failed
|
||||||
|
@ -222,6 +222,12 @@ execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run
|
|||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_slab[type=top] replace minecraft:oak_slab[type=bottom]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_slab[type=top] replace minecraft:oak_slab[type=bottom]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_slab[type=bottom] replace minecraft:oak_slab[type=top]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_slab[type=bottom] replace minecraft:oak_slab[type=top]
|
||||||
|
|
||||||
|
# Pale Oak
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_slab[type=top,waterlogged=true] replace minecraft:pale_oak_slab[type=bottom,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_slab[type=bottom,waterlogged=true] replace minecraft:pale_oak_slab[type=top,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_slab[type=top] replace minecraft:pale_oak_slab[type=bottom]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_slab[type=bottom] replace minecraft:pale_oak_slab[type=top]
|
||||||
|
|
||||||
# Petrified Oak
|
# Petrified Oak
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:petrified_oak_slab[type=top,waterlogged=true] replace minecraft:petrified_oak_slab[type=bottom,waterlogged=true]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:petrified_oak_slab[type=top,waterlogged=true] replace minecraft:petrified_oak_slab[type=bottom,waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:petrified_oak_slab[type=bottom,waterlogged=true] replace minecraft:petrified_oak_slab[type=top,waterlogged=true]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:petrified_oak_slab[type=bottom,waterlogged=true] replace minecraft:petrified_oak_slab[type=top,waterlogged=true]
|
||||||
@ -276,6 +282,12 @@ execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run
|
|||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_slab[type=top] replace minecraft:smooth_red_sandstone_slab[type=bottom]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_slab[type=top] replace minecraft:smooth_red_sandstone_slab[type=bottom]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_slab[type=bottom] replace minecraft:smooth_red_sandstone_slab[type=top]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_slab[type=bottom] replace minecraft:smooth_red_sandstone_slab[type=top]
|
||||||
|
|
||||||
|
# Resin Brick Slab
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_slab[type=top,waterlogged=true] replace minecraft:resin_brick_slab[type=bottom,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_slab[type=bottom,waterlogged=true] replace minecraft:resin_brick_slab[type=top,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_slab[type=top] replace minecraft:resin_brick_slab[type=bottom]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_slab[type=bottom] replace minecraft:resin_brick_slab[type=top]
|
||||||
|
|
||||||
# Sandstone
|
# Sandstone
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_slab[type=top,waterlogged=true] replace minecraft:sandstone_slab[type=bottom,waterlogged=true]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_slab[type=top,waterlogged=true] replace minecraft:sandstone_slab[type=bottom,waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_slab[type=bottom,waterlogged=true] replace minecraft:sandstone_slab[type=top,waterlogged=true]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_slab[type=bottom,waterlogged=true] replace minecraft:sandstone_slab[type=top,waterlogged=true]
|
||||||
|
@ -655,6 +655,24 @@ execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if
|
|||||||
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=north] replace minecraft:oak_stairs[waterlogged=false]
|
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=north] replace minecraft:oak_stairs[waterlogged=false]
|
||||||
execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=east] replace minecraft:oak_stairs[waterlogged=false]
|
execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=east] replace minecraft:oak_stairs[waterlogged=false]
|
||||||
|
|
||||||
|
# Pale Oak
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=south,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=west,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=north,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=east,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=south] replace minecraft:pale_oak_stairs[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=west] replace minecraft:pale_oak_stairs[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=north] replace minecraft:pale_oak_stairs[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=east] replace minecraft:pale_oak_stairs[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=south] replace minecraft:pale_oak_stairs[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=west] replace minecraft:pale_oak_stairs[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=north] replace minecraft:pale_oak_stairs[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=east] replace minecraft:pale_oak_stairs[waterlogged=false]
|
||||||
|
|
||||||
# Prismarine
|
# Prismarine
|
||||||
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:prismarine_stairs[waterlogged=true]
|
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:prismarine_stairs[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:prismarine_stairs[waterlogged=true]
|
execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:prismarine_stairs[waterlogged=true]
|
||||||
@ -781,6 +799,24 @@ execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if
|
|||||||
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=north] replace minecraft:red_sandstone_stairs[waterlogged=false]
|
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=north] replace minecraft:red_sandstone_stairs[waterlogged=false]
|
||||||
execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=east] replace minecraft:red_sandstone_stairs[waterlogged=false]
|
execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=east] replace minecraft:red_sandstone_stairs[waterlogged=false]
|
||||||
|
|
||||||
|
# Resin Brick
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=south] replace minecraft:resin_brick_stairs[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=west] replace minecraft:resin_brick_stairs[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=north] replace minecraft:resin_brick_stairs[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=east] replace minecraft:resin_brick_stairs[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=south] replace minecraft:resin_brick_stairs[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=west] replace minecraft:resin_brick_stairs[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=north] replace minecraft:resin_brick_stairs[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=east] replace minecraft:resin_brick_stairs[waterlogged=false]
|
||||||
|
|
||||||
# Sandstone
|
# Sandstone
|
||||||
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:sandstone_stairs[waterlogged=true]
|
execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:sandstone_stairs[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:sandstone_stairs[waterlogged=true]
|
execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:sandstone_stairs[waterlogged=true]
|
||||||
|
@ -630,6 +630,24 @@ execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run
|
|||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=west] replace minecraft:oak_stairs[half=top,facing=south]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=west] replace minecraft:oak_stairs[half=top,facing=south]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=south] replace minecraft:oak_stairs[half=top,facing=east]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=south] replace minecraft:oak_stairs[half=top,facing=east]
|
||||||
|
|
||||||
|
# Pale Oak
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:pale_oak_stairs[half=bottom,facing=north,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:pale_oak_stairs[half=bottom,facing=west,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:pale_oak_stairs[half=bottom,facing=south,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=south,waterlogged=true] replace minecraft:pale_oak_stairs[half=bottom,facing=east,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=east,waterlogged=true] replace minecraft:pale_oak_stairs[half=top,facing=north,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=north,waterlogged=true] replace minecraft:pale_oak_stairs[half=top,facing=west,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=west,waterlogged=true] replace minecraft:pale_oak_stairs[half=top,facing=south,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:pale_oak_stairs[half=top,facing=east,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=east] replace minecraft:pale_oak_stairs[half=bottom,facing=north]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=north] replace minecraft:pale_oak_stairs[half=bottom,facing=west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=west] replace minecraft:pale_oak_stairs[half=bottom,facing=south]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=south] replace minecraft:pale_oak_stairs[half=bottom,facing=east]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=east] replace minecraft:pale_oak_stairs[half=top,facing=north]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=north] replace minecraft:pale_oak_stairs[half=top,facing=west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=west] replace minecraft:pale_oak_stairs[half=top,facing=south]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=south] replace minecraft:pale_oak_stairs[half=top,facing=east]
|
||||||
|
|
||||||
# Prismarine
|
# Prismarine
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:prismarine_stairs[half=bottom,facing=north,waterlogged=true]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:prismarine_stairs[half=bottom,facing=north,waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:prismarine_stairs[half=bottom,facing=west,waterlogged=true]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:prismarine_stairs[half=bottom,facing=west,waterlogged=true]
|
||||||
@ -756,6 +774,24 @@ execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run
|
|||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=west] replace minecraft:red_sandstone_stairs[half=top,facing=south]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=west] replace minecraft:red_sandstone_stairs[half=top,facing=south]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=south] replace minecraft:red_sandstone_stairs[half=top,facing=east]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=south] replace minecraft:red_sandstone_stairs[half=top,facing=east]
|
||||||
|
|
||||||
|
# Resin Brick
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:resin_brick_stairs[half=bottom,facing=north,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:resin_brick_stairs[half=bottom,facing=west,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:resin_brick_stairs[half=bottom,facing=south,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:resin_brick_stairs[half=bottom,facing=east,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:resin_brick_stairs[half=top,facing=north,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:resin_brick_stairs[half=top,facing=west,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:resin_brick_stairs[half=top,facing=south,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:resin_brick_stairs[half=top,facing=east,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=east] replace minecraft:resin_brick_stairs[half=bottom,facing=north]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=north] replace minecraft:resin_brick_stairs[half=bottom,facing=west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=west] replace minecraft:resin_brick_stairs[half=bottom,facing=south]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=south] replace minecraft:resin_brick_stairs[half=bottom,facing=east]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=east] replace minecraft:resin_brick_stairs[half=top,facing=north]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=north] replace minecraft:resin_brick_stairs[half=top,facing=west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=west] replace minecraft:resin_brick_stairs[half=top,facing=south]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=south] replace minecraft:resin_brick_stairs[half=top,facing=east]
|
||||||
|
|
||||||
# Sandstone
|
# Sandstone
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:sandstone_stairs[half=bottom,facing=north,waterlogged=true]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:sandstone_stairs[half=bottom,facing=north,waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:sandstone_stairs[half=bottom,facing=west,waterlogged=true]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:sandstone_stairs[half=bottom,facing=west,waterlogged=true]
|
||||||
|
@ -630,6 +630,24 @@ execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run
|
|||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=west] replace minecraft:oak_stairs[half=top,facing=east]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=west] replace minecraft:oak_stairs[half=top,facing=east]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=south] replace minecraft:oak_stairs[half=top,facing=north]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=south] replace minecraft:oak_stairs[half=top,facing=north]
|
||||||
|
|
||||||
|
# Pale Oak
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:pale_oak_stairs[half=bottom,facing=west,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:pale_oak_stairs[half=bottom,facing=south,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:pale_oak_stairs[half=bottom,facing=east,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:pale_oak_stairs[half=bottom,facing=north,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=east,waterlogged=true] replace minecraft:pale_oak_stairs[half=top,facing=west,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=north,waterlogged=true] replace minecraft:pale_oak_stairs[half=top,facing=south,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=west,waterlogged=true] replace minecraft:pale_oak_stairs[half=top,facing=east,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=south,waterlogged=true] replace minecraft:pale_oak_stairs[half=top,facing=north,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=east] replace minecraft:pale_oak_stairs[half=bottom,facing=west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=north] replace minecraft:pale_oak_stairs[half=bottom,facing=south]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=west] replace minecraft:pale_oak_stairs[half=bottom,facing=east]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=south] replace minecraft:pale_oak_stairs[half=bottom,facing=north]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=east] replace minecraft:pale_oak_stairs[half=top,facing=west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=north] replace minecraft:pale_oak_stairs[half=top,facing=south]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=west] replace minecraft:pale_oak_stairs[half=top,facing=east]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=south] replace minecraft:pale_oak_stairs[half=top,facing=north]
|
||||||
|
|
||||||
# Prismarine
|
# Prismarine
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:prismarine_stairs[half=bottom,facing=west,waterlogged=true]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:prismarine_stairs[half=bottom,facing=west,waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:prismarine_stairs[half=bottom,facing=south,waterlogged=true]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:prismarine_stairs[half=bottom,facing=south,waterlogged=true]
|
||||||
@ -756,6 +774,24 @@ execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run
|
|||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=west] replace minecraft:red_sandstone_stairs[half=top,facing=east]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=west] replace minecraft:red_sandstone_stairs[half=top,facing=east]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=south] replace minecraft:red_sandstone_stairs[half=top,facing=north]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=south] replace minecraft:red_sandstone_stairs[half=top,facing=north]
|
||||||
|
|
||||||
|
# Resin Brick
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:resin_brick_stairs[half=bottom,facing=west,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:resin_brick_stairs[half=bottom,facing=south,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:resin_brick_stairs[half=bottom,facing=east,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:resin_brick_stairs[half=bottom,facing=north,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:resin_brick_stairs[half=top,facing=west,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:resin_brick_stairs[half=top,facing=south,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:resin_brick_stairs[half=top,facing=east,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:resin_brick_stairs[half=top,facing=north,waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=east] replace minecraft:resin_brick_stairs[half=bottom,facing=west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=north] replace minecraft:resin_brick_stairs[half=bottom,facing=south]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=west] replace minecraft:resin_brick_stairs[half=bottom,facing=east]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=south] replace minecraft:resin_brick_stairs[half=bottom,facing=north]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=east] replace minecraft:resin_brick_stairs[half=top,facing=west]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=north] replace minecraft:resin_brick_stairs[half=top,facing=south]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=west] replace minecraft:resin_brick_stairs[half=top,facing=east]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=south] replace minecraft:resin_brick_stairs[half=top,facing=north]
|
||||||
|
|
||||||
# Sandstone
|
# Sandstone
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:sandstone_stairs[half=bottom,facing=west,waterlogged=true]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:sandstone_stairs[half=bottom,facing=west,waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:sandstone_stairs[half=bottom,facing=south,waterlogged=true]
|
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:sandstone_stairs[half=bottom,facing=south,waterlogged=true]
|
||||||
|
@ -630,6 +630,24 @@ execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRa
|
|||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=north] replace minecraft:oak_stairs[waterlogged=false]
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=north] replace minecraft:oak_stairs[waterlogged=false]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=east] replace minecraft:oak_stairs[waterlogged=false]
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=east] replace minecraft:oak_stairs[waterlogged=false]
|
||||||
|
|
||||||
|
# Oak
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=south,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=west,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=north,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=east,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=south] replace minecraft:pale_oak_stairs[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=west] replace minecraft:pale_oak_stairs[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=north] replace minecraft:pale_oak_stairs[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=east] replace minecraft:pale_oak_stairs[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=south] replace minecraft:pale_oak_stairs[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=west] replace minecraft:pale_oak_stairs[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=north] replace minecraft:pale_oak_stairs[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=east] replace minecraft:pale_oak_stairs[waterlogged=false]
|
||||||
|
|
||||||
# Prismarine
|
# Prismarine
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:prismarine_stairs[waterlogged=true]
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:prismarine_stairs[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:prismarine_stairs[waterlogged=true]
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:prismarine_stairs[waterlogged=true]
|
||||||
@ -756,6 +774,24 @@ execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRa
|
|||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=north] replace minecraft:red_sandstone_stairs[waterlogged=false]
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=north] replace minecraft:red_sandstone_stairs[waterlogged=false]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=east] replace minecraft:red_sandstone_stairs[waterlogged=false]
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=east] replace minecraft:red_sandstone_stairs[waterlogged=false]
|
||||||
|
|
||||||
|
# Resin Brick
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=south] replace minecraft:resin_brick_stairs[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=west] replace minecraft:resin_brick_stairs[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=north] replace minecraft:resin_brick_stairs[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=east] replace minecraft:resin_brick_stairs[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=south] replace minecraft:resin_brick_stairs[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=west] replace minecraft:resin_brick_stairs[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=north] replace minecraft:resin_brick_stairs[waterlogged=false]
|
||||||
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=east] replace minecraft:resin_brick_stairs[waterlogged=false]
|
||||||
|
|
||||||
# Sandstone
|
# Sandstone
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:sandstone_stairs[waterlogged=true]
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:sandstone_stairs[waterlogged=true]
|
||||||
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:sandstone_stairs[waterlogged=true]
|
execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:sandstone_stairs[waterlogged=true]
|
||||||
|
Loading…
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Reference in New Issue
Block a user