From bf59bd6af31c600b17c663aa07807b7f498e9a0d Mon Sep 17 00:00:00 2001 From: Mark Rapson Date: Wed, 4 Dec 2024 11:42:05 +0000 Subject: [PATCH] Added Pale Tree, Resin and Froglight blocks --- .../function/rotate/pillars_click.mcfunction | 35 ++++++++++++ .../function/rotate/pillars_cycle.mcfunction | 37 +++++++++++- .../function/rotate/pillars_player.mcfunction | 56 +++++++++++++++++++ .../function/rotate/slabs_flip.mcfunction | 12 ++++ .../function/rotate/stairs_click.mcfunction | 36 ++++++++++++ .../function/rotate/stairs_cycle.mcfunction | 36 ++++++++++++ .../function/rotate/stairs_flip.mcfunction | 36 ++++++++++++ .../function/rotate/stairs_player.mcfunction | 36 ++++++++++++ 8 files changed, 283 insertions(+), 1 deletion(-) diff --git a/data/wrench/function/rotate/pillars_click.mcfunction b/data/wrench/function/rotate/pillars_click.mcfunction index 9ec7a32..813b507 100644 --- a/data/wrench/function/rotate/pillars_click.mcfunction +++ b/data/wrench/function/rotate/pillars_click.mcfunction @@ -171,6 +171,26 @@ execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1. execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_wood[axis=y] replace minecraft:stripped_oak_wood execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_wood[axis=x] replace minecraft:stripped_oak_wood +# Pale Oak Log +execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=z] replace minecraft:pale_oak_log +execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=y] replace minecraft:pale_oak_log +execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=x] replace minecraft:pale_oak_log + +# Pale Oak Log (Stripped) +execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=z] replace minecraft:stripped_pale_oak_log +execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=y] replace minecraft:stripped_pale_oak_log +execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=x] replace minecraft:stripped_pale_oak_log + +# Pale Oak Wood +execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=z] replace minecraft:pale_oak_wood +execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=y] replace minecraft:pale_oak_wood +execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=x] replace minecraft:pale_oak_wood + +# Pale Oak Wood (Stripped) +execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=z] replace minecraft:stripped_pale_oak_wood +execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=y] replace minecraft:stripped_pale_oak_wood +execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=x] replace minecraft:stripped_pale_oak_wood + # Spruce Log execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_log[axis=z] replace minecraft:spruce_log execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_log[axis=y] replace minecraft:spruce_log @@ -270,6 +290,21 @@ execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1. execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=y] replace minecraft:deepslate execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=x] replace minecraft:deepslate +# Ochre Froglight +execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=z] replace minecraft:ochre_froglight +execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=y] replace minecraft:ochre_froglight +execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=x] replace minecraft:ochre_froglight + +# Pearlescent Froglight +execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=z] replace minecraft:pearlescent_froglight +execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=y] replace minecraft:pearlescent_froglight +execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=x] replace minecraft:pearlescent_froglight + +# Verdant Froglight +execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=z] replace minecraft:verdant_froglight +execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=y] replace minecraft:verdant_froglight +execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=x] replace minecraft:verdant_froglight + ## Non-processed # Failed diff --git a/data/wrench/function/rotate/pillars_cycle.mcfunction b/data/wrench/function/rotate/pillars_cycle.mcfunction index 46f00dc..5d910ee 100644 --- a/data/wrench/function/rotate/pillars_cycle.mcfunction +++ b/data/wrench/function/rotate/pillars_cycle.mcfunction @@ -147,6 +147,26 @@ execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_wood[axis=y] replace minecraft:stripped_oak_wood[axis=x] execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_wood[axis=x] replace minecraft:stripped_oak_wood[axis=z] +# Oak Log +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=z] replace minecraft:pale_oak_log[axis=y] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=y] replace minecraft:pale_oak_log[axis=x] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=x] replace minecraft:pale_oak_log[axis=z] + +# Oak Log (Stripped) +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=z] replace minecraft:stripped_pale_oak_log[axis=y] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=y] replace minecraft:stripped_pale_oak_log[axis=x] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=x] replace minecraft:stripped_pale_oak_log[axis=z] + +# Pale Oak Wood +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=z] replace minecraft:pale_oak_wood[axis=y] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=y] replace minecraft:pale_oak_wood[axis=x] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=x] replace minecraft:pale_oak_wood[axis=z] + +# Pale Oak Wood (Stripped) +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=z] replace minecraft:stripped_pale_oak_wood[axis=y] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=y] replace minecraft:stripped_pale_oak_wood[axis=x] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=x] replace minecraft:stripped_pale_oak_wood[axis=z] + # Spruce Log execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_log[axis=z] replace minecraft:spruce_log[axis=y] execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_log[axis=y] replace minecraft:spruce_log[axis=x] @@ -244,4 +264,19 @@ execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run # Deepslate execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=z] replace minecraft:deepslate[axis=y] execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=y] replace minecraft:deepslate[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=x] replace minecraft:deepslate[axis=z] \ No newline at end of file +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=x] replace minecraft:deepslate[axis=z] + +# Ochre Froglight +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=z] replace minecraft:ochre_froglight[axis=y] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=y] replace minecraft:ochre_froglight[axis=x] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=x] replace minecraft:ochre_froglight[axis=z] + +# Pearlescent Froglight +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=z] replace minecraft:pearlescent_froglight[axis=y] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=y] replace minecraft:pearlescent_froglight[axis=x] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=x] replace minecraft:pearlescent_froglight[axis=z] + +# Verdant Froglight +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=z] replace minecraft:verdant_froglight[axis=y] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=y] replace minecraft:verdant_froglight[axis=x] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=x] replace minecraft:verdant_froglight[axis=z] \ No newline at end of file diff --git a/data/wrench/function/rotate/pillars_player.mcfunction b/data/wrench/function/rotate/pillars_player.mcfunction index 5e5bdc1..0e53e60 100644 --- a/data/wrench/function/rotate/pillars_player.mcfunction +++ b/data/wrench/function/rotate/pillars_player.mcfunction @@ -234,6 +234,38 @@ execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135 execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_wood[axis=x] replace minecraft:stripped_oak_wood execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_wood[axis=x] replace minecraft:stripped_oak_wood +# Pale Oak Log +execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=y] replace minecraft:pale_oak_log +execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=y] replace minecraft:pale_oak_log +execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=z] replace minecraft:pale_oak_log +execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=z] replace minecraft:pale_oak_log +execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=x] replace minecraft:pale_oak_log +execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=x] replace minecraft:pale_oak_log + +# Pale Oak Log (Stripped) +execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=y] replace minecraft:stripped_pale_oak_log +execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=y] replace minecraft:stripped_pale_oak_log +execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=z] replace minecraft:stripped_pale_oak_log +execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=z] replace minecraft:stripped_pale_oak_log +execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=x] replace minecraft:stripped_pale_oak_log +execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=x] replace minecraft:stripped_pale_oak_log + +# Pale Oak Wood +execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=y] replace minecraft:pale_oak_wood +execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=y] replace minecraft:pale_oak_wood +execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=z] replace minecraft:pale_oak_wood +execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=z] replace minecraft:pale_oak_wood +execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=x] replace minecraft:pale_oak_wood +execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=x] replace minecraft:pale_oak_wood + +# Pale Oak Wood (Stripped) +execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=y] replace minecraft:stripped_pale_oak_wood +execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=y] replace minecraft:stripped_pale_oak_wood +execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=z] replace minecraft:stripped_pale_oak_wood +execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=z] replace minecraft:stripped_pale_oak_wood +execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=x] replace minecraft:stripped_pale_oak_wood +execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=x] replace minecraft:stripped_pale_oak_wood + # Spruce Log execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_log[axis=y] replace minecraft:spruce_log execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_log[axis=y] replace minecraft:spruce_log @@ -390,6 +422,30 @@ execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135 execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=x] replace minecraft:deepslate execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=x] replace minecraft:deepslate +# Ochre Froglight +execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=y] replace minecraft:ochre_froglight +execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=y] replace minecraft:ochre_froglight +execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=z] replace minecraft:ochre_froglight +execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=z] replace minecraft:ochre_froglight +execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=x] replace minecraft:ochre_froglight +execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=x] replace minecraft:ochre_froglight + +# Pearlescent Froglight +execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=y] replace minecraft:pearlescent_froglight +execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=y] replace minecraft:pearlescent_froglight +execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=z] replace minecraft:pearlescent_froglight +execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=z] replace minecraft:pearlescent_froglight +execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=x] replace minecraft:pearlescent_froglight +execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=x] replace minecraft:pearlescent_froglight + +# Verdant Froglight +execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=y] replace minecraft:verdant_froglight +execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=y] replace minecraft:verdant_froglight +execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=z] replace minecraft:verdant_froglight +execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=z] replace minecraft:verdant_froglight +execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=x] replace minecraft:verdant_froglight +execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=x] replace minecraft:verdant_froglight + ## Non-processed # Failed diff --git a/data/wrench/function/rotate/slabs_flip.mcfunction b/data/wrench/function/rotate/slabs_flip.mcfunction index fa792fc..19d195b 100644 --- a/data/wrench/function/rotate/slabs_flip.mcfunction +++ b/data/wrench/function/rotate/slabs_flip.mcfunction @@ -222,6 +222,12 @@ execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_slab[type=top] replace minecraft:oak_slab[type=bottom] execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_slab[type=bottom] replace minecraft:oak_slab[type=top] +# Pale Oak +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_slab[type=top,waterlogged=true] replace minecraft:pale_oak_slab[type=bottom,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_slab[type=bottom,waterlogged=true] replace minecraft:pale_oak_slab[type=top,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_slab[type=top] replace minecraft:pale_oak_slab[type=bottom] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_slab[type=bottom] replace minecraft:pale_oak_slab[type=top] + # Petrified Oak execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:petrified_oak_slab[type=top,waterlogged=true] replace minecraft:petrified_oak_slab[type=bottom,waterlogged=true] execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:petrified_oak_slab[type=bottom,waterlogged=true] replace minecraft:petrified_oak_slab[type=top,waterlogged=true] @@ -276,6 +282,12 @@ execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_slab[type=top] replace minecraft:smooth_red_sandstone_slab[type=bottom] execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_slab[type=bottom] replace minecraft:smooth_red_sandstone_slab[type=top] +# Resin Brick Slab +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_slab[type=top,waterlogged=true] replace minecraft:resin_brick_slab[type=bottom,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_slab[type=bottom,waterlogged=true] replace minecraft:resin_brick_slab[type=top,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_slab[type=top] replace minecraft:resin_brick_slab[type=bottom] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_slab[type=bottom] replace minecraft:resin_brick_slab[type=top] + # Sandstone execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_slab[type=top,waterlogged=true] replace minecraft:sandstone_slab[type=bottom,waterlogged=true] execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_slab[type=bottom,waterlogged=true] replace minecraft:sandstone_slab[type=top,waterlogged=true] diff --git a/data/wrench/function/rotate/stairs_click.mcfunction b/data/wrench/function/rotate/stairs_click.mcfunction index 24690c3..aea3974 100644 --- a/data/wrench/function/rotate/stairs_click.mcfunction +++ b/data/wrench/function/rotate/stairs_click.mcfunction @@ -655,6 +655,24 @@ execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=north] replace minecraft:oak_stairs[waterlogged=false] execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=east] replace minecraft:oak_stairs[waterlogged=false] +# Pale Oak +execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=south,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=west,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=north,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=east,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=south] replace minecraft:pale_oak_stairs[waterlogged=false] +execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=west] replace minecraft:pale_oak_stairs[waterlogged=false] +execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=north] replace minecraft:pale_oak_stairs[waterlogged=false] +execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=east] replace minecraft:pale_oak_stairs[waterlogged=false] +execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=south] replace minecraft:pale_oak_stairs[waterlogged=false] +execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=west] replace minecraft:pale_oak_stairs[waterlogged=false] +execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=north] replace minecraft:pale_oak_stairs[waterlogged=false] +execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=east] replace minecraft:pale_oak_stairs[waterlogged=false] + # Prismarine execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:prismarine_stairs[waterlogged=true] execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:prismarine_stairs[waterlogged=true] @@ -781,6 +799,24 @@ execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=north] replace minecraft:red_sandstone_stairs[waterlogged=false] execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=east] replace minecraft:red_sandstone_stairs[waterlogged=false] +# Resin Brick +execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=south] replace minecraft:resin_brick_stairs[waterlogged=false] +execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=west] replace minecraft:resin_brick_stairs[waterlogged=false] +execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=north] replace minecraft:resin_brick_stairs[waterlogged=false] +execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=east] replace minecraft:resin_brick_stairs[waterlogged=false] +execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=south] replace minecraft:resin_brick_stairs[waterlogged=false] +execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=west] replace minecraft:resin_brick_stairs[waterlogged=false] +execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=north] replace minecraft:resin_brick_stairs[waterlogged=false] +execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=east] replace minecraft:resin_brick_stairs[waterlogged=false] + # Sandstone execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:sandstone_stairs[waterlogged=true] execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:sandstone_stairs[waterlogged=true] diff --git a/data/wrench/function/rotate/stairs_cycle.mcfunction b/data/wrench/function/rotate/stairs_cycle.mcfunction index 9e5a14e..ced8639 100644 --- a/data/wrench/function/rotate/stairs_cycle.mcfunction +++ b/data/wrench/function/rotate/stairs_cycle.mcfunction @@ -630,6 +630,24 @@ execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=west] replace minecraft:oak_stairs[half=top,facing=south] execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=south] replace minecraft:oak_stairs[half=top,facing=east] +# Pale Oak +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:pale_oak_stairs[half=bottom,facing=north,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:pale_oak_stairs[half=bottom,facing=west,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:pale_oak_stairs[half=bottom,facing=south,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=south,waterlogged=true] replace minecraft:pale_oak_stairs[half=bottom,facing=east,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=east,waterlogged=true] replace minecraft:pale_oak_stairs[half=top,facing=north,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=north,waterlogged=true] replace minecraft:pale_oak_stairs[half=top,facing=west,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=west,waterlogged=true] replace minecraft:pale_oak_stairs[half=top,facing=south,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:pale_oak_stairs[half=top,facing=east,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=east] replace minecraft:pale_oak_stairs[half=bottom,facing=north] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=north] replace minecraft:pale_oak_stairs[half=bottom,facing=west] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=west] replace minecraft:pale_oak_stairs[half=bottom,facing=south] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=south] replace minecraft:pale_oak_stairs[half=bottom,facing=east] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=east] replace minecraft:pale_oak_stairs[half=top,facing=north] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=north] replace minecraft:pale_oak_stairs[half=top,facing=west] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=west] replace minecraft:pale_oak_stairs[half=top,facing=south] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=south] replace minecraft:pale_oak_stairs[half=top,facing=east] + # Prismarine execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:prismarine_stairs[half=bottom,facing=north,waterlogged=true] execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:prismarine_stairs[half=bottom,facing=west,waterlogged=true] @@ -756,6 +774,24 @@ execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=west] replace minecraft:red_sandstone_stairs[half=top,facing=south] execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=south] replace minecraft:red_sandstone_stairs[half=top,facing=east] +# Resin Brick +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:resin_brick_stairs[half=bottom,facing=north,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:resin_brick_stairs[half=bottom,facing=west,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:resin_brick_stairs[half=bottom,facing=south,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:resin_brick_stairs[half=bottom,facing=east,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:resin_brick_stairs[half=top,facing=north,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:resin_brick_stairs[half=top,facing=west,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:resin_brick_stairs[half=top,facing=south,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:resin_brick_stairs[half=top,facing=east,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=east] replace minecraft:resin_brick_stairs[half=bottom,facing=north] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=north] replace minecraft:resin_brick_stairs[half=bottom,facing=west] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=west] replace minecraft:resin_brick_stairs[half=bottom,facing=south] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=south] replace minecraft:resin_brick_stairs[half=bottom,facing=east] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=east] replace minecraft:resin_brick_stairs[half=top,facing=north] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=north] replace minecraft:resin_brick_stairs[half=top,facing=west] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=west] replace minecraft:resin_brick_stairs[half=top,facing=south] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=south] replace minecraft:resin_brick_stairs[half=top,facing=east] + # Sandstone execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:sandstone_stairs[half=bottom,facing=north,waterlogged=true] execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:sandstone_stairs[half=bottom,facing=west,waterlogged=true] diff --git a/data/wrench/function/rotate/stairs_flip.mcfunction b/data/wrench/function/rotate/stairs_flip.mcfunction index a83825e..02e3a2a 100644 --- a/data/wrench/function/rotate/stairs_flip.mcfunction +++ b/data/wrench/function/rotate/stairs_flip.mcfunction @@ -630,6 +630,24 @@ execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=west] replace minecraft:oak_stairs[half=top,facing=east] execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=south] replace minecraft:oak_stairs[half=top,facing=north] +# Pale Oak +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:pale_oak_stairs[half=bottom,facing=west,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:pale_oak_stairs[half=bottom,facing=south,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:pale_oak_stairs[half=bottom,facing=east,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:pale_oak_stairs[half=bottom,facing=north,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=east,waterlogged=true] replace minecraft:pale_oak_stairs[half=top,facing=west,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=north,waterlogged=true] replace minecraft:pale_oak_stairs[half=top,facing=south,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=west,waterlogged=true] replace minecraft:pale_oak_stairs[half=top,facing=east,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=south,waterlogged=true] replace minecraft:pale_oak_stairs[half=top,facing=north,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=east] replace minecraft:pale_oak_stairs[half=bottom,facing=west] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=north] replace minecraft:pale_oak_stairs[half=bottom,facing=south] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=west] replace minecraft:pale_oak_stairs[half=bottom,facing=east] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=south] replace minecraft:pale_oak_stairs[half=bottom,facing=north] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=east] replace minecraft:pale_oak_stairs[half=top,facing=west] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=north] replace minecraft:pale_oak_stairs[half=top,facing=south] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=west] replace minecraft:pale_oak_stairs[half=top,facing=east] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=south] replace minecraft:pale_oak_stairs[half=top,facing=north] + # Prismarine execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:prismarine_stairs[half=bottom,facing=west,waterlogged=true] execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:prismarine_stairs[half=bottom,facing=south,waterlogged=true] @@ -756,6 +774,24 @@ execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=west] replace minecraft:red_sandstone_stairs[half=top,facing=east] execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=south] replace minecraft:red_sandstone_stairs[half=top,facing=north] +# Resin Brick +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:resin_brick_stairs[half=bottom,facing=west,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:resin_brick_stairs[half=bottom,facing=south,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:resin_brick_stairs[half=bottom,facing=east,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:resin_brick_stairs[half=bottom,facing=north,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:resin_brick_stairs[half=top,facing=west,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:resin_brick_stairs[half=top,facing=south,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:resin_brick_stairs[half=top,facing=east,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:resin_brick_stairs[half=top,facing=north,waterlogged=true] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=east] replace minecraft:resin_brick_stairs[half=bottom,facing=west] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=north] replace minecraft:resin_brick_stairs[half=bottom,facing=south] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=west] replace minecraft:resin_brick_stairs[half=bottom,facing=east] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=south] replace minecraft:resin_brick_stairs[half=bottom,facing=north] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=east] replace minecraft:resin_brick_stairs[half=top,facing=west] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=north] replace minecraft:resin_brick_stairs[half=top,facing=south] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=west] replace minecraft:resin_brick_stairs[half=top,facing=east] +execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=south] replace minecraft:resin_brick_stairs[half=top,facing=north] + # Sandstone execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:sandstone_stairs[half=bottom,facing=west,waterlogged=true] execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:sandstone_stairs[half=bottom,facing=south,waterlogged=true] diff --git a/data/wrench/function/rotate/stairs_player.mcfunction b/data/wrench/function/rotate/stairs_player.mcfunction index 483ba26..5b5c2ff 100644 --- a/data/wrench/function/rotate/stairs_player.mcfunction +++ b/data/wrench/function/rotate/stairs_player.mcfunction @@ -630,6 +630,24 @@ execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRa execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=north] replace minecraft:oak_stairs[waterlogged=false] execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=east] replace minecraft:oak_stairs[waterlogged=false] +# Oak +execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true] +execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true] +execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true] +execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true] +execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=south,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true] +execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=west,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true] +execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=north,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true] +execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=east,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true] +execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=south] replace minecraft:pale_oak_stairs[waterlogged=false] +execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=west] replace minecraft:pale_oak_stairs[waterlogged=false] +execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=north] replace minecraft:pale_oak_stairs[waterlogged=false] +execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=east] replace minecraft:pale_oak_stairs[waterlogged=false] +execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=south] replace minecraft:pale_oak_stairs[waterlogged=false] +execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=west] replace minecraft:pale_oak_stairs[waterlogged=false] +execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=north] replace minecraft:pale_oak_stairs[waterlogged=false] +execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=east] replace minecraft:pale_oak_stairs[waterlogged=false] + # Prismarine execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:prismarine_stairs[waterlogged=true] execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:prismarine_stairs[waterlogged=true] @@ -756,6 +774,24 @@ execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRa execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=north] replace minecraft:red_sandstone_stairs[waterlogged=false] execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=east] replace minecraft:red_sandstone_stairs[waterlogged=false] +# Resin Brick +execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true] +execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true] +execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true] +execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true] +execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true] +execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true] +execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true] +execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true] +execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=south] replace minecraft:resin_brick_stairs[waterlogged=false] +execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=west] replace minecraft:resin_brick_stairs[waterlogged=false] +execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=north] replace minecraft:resin_brick_stairs[waterlogged=false] +execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=east] replace minecraft:resin_brick_stairs[waterlogged=false] +execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=south] replace minecraft:resin_brick_stairs[waterlogged=false] +execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=west] replace minecraft:resin_brick_stairs[waterlogged=false] +execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=north] replace minecraft:resin_brick_stairs[waterlogged=false] +execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=east] replace minecraft:resin_brick_stairs[waterlogged=false] + # Sandstone execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:sandstone_stairs[waterlogged=true] execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:sandstone_stairs[waterlogged=true]