Complete rewrite
Prep for addition of optional additional tools Removed config (for now) Added loads of blocks
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# Rails
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execute if block ~ ~ ~ #minecraft:rails if score py WrenchRaycast matches ..1 run function wrench:rotate/rails
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execute if block ~ ~ ~ #minecraft:rails[shape=ascending_west] if score py WrenchRaycast matches ..7 run function wrench:rotate/rails
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execute if block ~ ~ ~ #minecraft:rails[shape=ascending_east] if score py WrenchRaycast matches ..7 run function wrench:rotate/rails
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execute if block ~ ~ ~ #minecraft:rails[shape=ascending_north] if score py WrenchRaycast matches ..7 run function wrench:rotate/rails
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execute if block ~ ~ ~ #minecraft:rails[shape=ascending_south] if score py WrenchRaycast matches ..7 run function wrench:rotate/rails
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execute if block ~ ~ ~ #minecraft:rails if score py lz_wrench_raycast matches ..1 run function wrench:rotate/rails/rotate
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execute if block ~ ~ ~ #minecraft:rails[shape=ascending_west] if score py lz_wrench_raycast matches ..7 run function wrench:rotate/rails/rotate
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execute if block ~ ~ ~ #minecraft:rails[shape=ascending_east] if score py lz_wrench_raycast matches ..7 run function wrench:rotate/rails/rotate
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execute if block ~ ~ ~ #minecraft:rails[shape=ascending_north] if score py lz_wrench_raycast matches ..7 run function wrench:rotate/rails/rotate
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execute if block ~ ~ ~ #minecraft:rails[shape=ascending_south] if score py lz_wrench_raycast matches ..7 run function wrench:rotate/rails/rotate
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