diff --git a/LICENSE.txt b/LICENSE.txt index c2fed5f..5c9c3aa 100644 --- a/LICENSE.txt +++ b/LICENSE.txt @@ -1,7 +1,6 @@ MIT License -Copyright (c) 2023 Mark Rapson (LZStealth) -Copyright (c) 2021 GoldenDelicios +Copyright (c) 2025 Mark Rapson (LZStealth) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal diff --git a/WrenchModes.md b/WrenchModes.md index 29196dd..b31a921 100644 --- a/WrenchModes.md +++ b/WrenchModes.md @@ -3,27 +3,15 @@ The Wrench's mode can be changed by right clicking while the Wrench is held in the player's off hand. Various modes can make this wrench easier/quicker to use. -Rotatable blocks are divided into 5 categories: -* *Terracotta*: All 16 colors of glazed terracotta -* *Rails*: All 4 types of rails -* *Redstone*: dispensers, droppers, pistons, sticky pistons, observers, hoppers, repeaters, and comparators -* *Pillars*: All logs, stripped logs, bark, stripped bark, quartz pillars, purpur pillars, hay bales, and bone blocks -* *Slabs*: All Slabs including waterlogged -* *Stairs*: All Stairs including waterlogged -* *Rods*: End rods - ## Default * Works on all rotatable blocks - * End rods can only be flipped. * Cycles through all rotations. ## Flip -* Works on *Redstone*, *Rods*, *Slabs* and *Stairs*. * Flips the block to the opposite rotation. * Moves slabs between the top and bottom slab position. ## Face player -* Works on *Rails*, *Redstone*, *Pillars* and *Stairs*. * Rotates the block based on player's rotation. * similar to default placement of most *Redstone*. * e.g. if player is facing "east" a piston will face "west". @@ -31,7 +19,6 @@ Rotatable blocks are divided into 5 categories: * If block already facing the player, Wrench will flip it instead if possible. ## Face click -* Works on *Rails*, *Redstone*, *Pillars* and *Stairs*. * Rotates the block to face the side of the block aimed at. * similar to default placement of *Pillars*. * e.g. if player clicks the top surface of a piston, the piston will face "up". @@ -40,8 +27,7 @@ Rotatable blocks are divided into 5 categories: * Due to a quirk, clicking on the edges where faces of a block meet (see image) can rotate the block to face one of its sides. ![](https://i.imgur.com/3NYmwIe.png) * Special cases: - * In general, if "Face click" cannot be used, the Wrench will default to "Face Player". - * Hoppers will only use "Face player" if the top full-width section is clicked. Otherwise it will default to "Face Player" mode. + * In general, if "Face click" cannot be used, the Wrench will default to "Flip". * Repeaters and comparators will default to "Face Player" mode if the top side is clicked. * *Rails* behave the same as if in "Face Player" mode. @@ -59,4 +45,4 @@ Rotatable blocks are divided into 5 categories: * e.g. clicking edges of a block with "Face Click". * The Wrench will go with whatever rotation succeeds first. -Version 1.0 \ No newline at end of file +Version 2.0 \ No newline at end of file diff --git a/data/lz/advancement/recipes.json b/data/lz/advancement/recipes.json new file mode 100644 index 0000000..fcd29c5 --- /dev/null +++ b/data/lz/advancement/recipes.json @@ -0,0 +1,10 @@ +{ + "criteria": { + "requirement": { + "trigger": "minecraft:tick" + } + }, + "rewards": { + "function": "lz:recipes" + } +} \ No newline at end of file diff --git a/data/lz/advancement/visible/root.json b/data/lz/advancement/visible/root.json new file mode 100644 index 0000000..529cde1 --- /dev/null +++ b/data/lz/advancement/visible/root.json @@ -0,0 +1,26 @@ +{ + "display": { + "icon": { + "id": "minecraft:warped_fungus_on_a_stick", + "components": { + "minecraft:custom_model_data": { + "strings": [ + "lzstealth:wrench" + ] + } + } + }, + "title": "LZ's Build Things", + "description": { + "text": "Tools that you may find useful!" + }, + "background": "minecraft:block/dirt", + "show_toast": false, + "announce_to_chat": false + }, + "criteria": { + "tick": { + "trigger": "minecraft:tick" + } + } +} \ No newline at end of file diff --git a/data/lz/advancement/visible/wrench.json b/data/lz/advancement/visible/wrench.json new file mode 100644 index 0000000..77b9199 --- /dev/null +++ b/data/lz/advancement/visible/wrench.json @@ -0,0 +1,33 @@ +{ + "display": { + "icon": { + "id": "minecraft:carrot_on_a_stick", + "components": { + "minecraft:custom_model_data": { + "strings": [ + "lzstealth:wrench", + "lzstealth:wrench_default" + ] + } + } + }, + "title": { + "text": "Pivot, PIVOT!" + }, + "description": { + "text": "Craft a Block Wrench" + }, + "show_toast": true, + "announce_to_chat": true, + "hidden": false + }, + "parent": "lz:visible/root", + "criteria": { + "": { + "trigger": "minecraft:recipe_crafted", + "conditions": { + "recipe_id": "wrench:wrench" + } + } + } +} \ No newline at end of file diff --git a/data/wrench/function/wrench/give.mcfunction b/data/lz/function/give/wrench.mcfunction similarity index 64% rename from data/wrench/function/wrench/give.mcfunction rename to data/lz/function/give/wrench.mcfunction index 9015b1e..36e9a51 100644 --- a/data/wrench/function/wrench/give.mcfunction +++ b/data/lz/function/give/wrench.mcfunction @@ -1 +1 @@ -give @s minecraft:carrot_on_a_stick[minecraft:custom_name={"text":"Rotator Wrench","color":"aqua"},minecraft:lore=["Default"],minecraft:custom_model_data={strings:["lzstealth:wrench","lzstealth:wrench_default"]},minecraft:custom_data={lzstealth:"wrench"},minecraft:unbreakable={},minecraft:enchantment_glint_override=true,minecraft:tooltip_display={hidden_components:["minecraft:unbreakable"]}] \ No newline at end of file +give @s minecraft:carrot_on_a_stick[minecraft:custom_name={"text":"Rotator Wrench","color":"aqua"},minecraft:lore=["Default"],minecraft:custom_model_data={strings:["lzstealth:wrench","lzstealth:wrench_default"]},minecraft:custom_data={lzstealth:"wrench"},minecraft:unbreakable={},minecraft:enchantment_glint_override=false,minecraft:tooltip_display={hidden_components:["minecraft:unbreakable"]}] \ No newline at end of file diff --git a/data/lz/function/load.mcfunction b/data/lz/function/load.mcfunction new file mode 100644 index 0000000..3b3aae1 --- /dev/null +++ b/data/lz/function/load.mcfunction @@ -0,0 +1,6 @@ +# Click Check +scoreboard objectives add lz_click_check minecraft.used:minecraft.carrot_on_a_stick + +# Wrench +scoreboard objectives add lz_wrench_success dummy +scoreboard objectives add lz_wrench_raycast dummy \ No newline at end of file diff --git a/data/lz/function/player.mcfunction b/data/lz/function/player.mcfunction new file mode 100644 index 0000000..ca5e1d3 --- /dev/null +++ b/data/lz/function/player.mcfunction @@ -0,0 +1,6 @@ +scoreboard players set @s lz_click_check 0 + + +# Wrench +execute if predicate lz:wrench/mainhand run function wrench:wrench/rotate +execute if predicate lz:wrench/offhand run function wrench:wrench/offhand \ No newline at end of file diff --git a/data/lz/function/recipes.mcfunction b/data/lz/function/recipes.mcfunction new file mode 100644 index 0000000..c0618d9 --- /dev/null +++ b/data/lz/function/recipes.mcfunction @@ -0,0 +1 @@ +recipe give @s wrench:wrench \ No newline at end of file diff --git a/data/lz/function/tick.mcfunction b/data/lz/function/tick.mcfunction new file mode 100644 index 0000000..844f1f6 --- /dev/null +++ b/data/lz/function/tick.mcfunction @@ -0,0 +1,2 @@ +# Click Check +execute as @a if score @s lz_click_check matches 1.. run function lz:player \ No newline at end of file diff --git a/data/lz/function/uninstall.mcfunction b/data/lz/function/uninstall.mcfunction new file mode 100644 index 0000000..714746c --- /dev/null +++ b/data/lz/function/uninstall.mcfunction @@ -0,0 +1,4 @@ +# Uninstall +scoreboard objectives remove lz_click_check +scoreboard objectives remove lz_wrench_success +scoreboard objectives remove lz_wrench_raycast \ No newline at end of file diff --git a/data/lz/predicate/wrench/mainhand.json b/data/lz/predicate/wrench/mainhand.json new file mode 100644 index 0000000..0ca3189 --- /dev/null +++ b/data/lz/predicate/wrench/mainhand.json @@ -0,0 +1,18 @@ +{ + "condition": "minecraft:any_of", + "terms": [ + { + "condition": "minecraft:entity_properties", + "entity": "this", + "predicate": { + "equipment": { + "mainhand": { + "predicates": { + "minecraft:custom_data": "{lzstealth:wrench}" + } + } + } + } + } + ] +} \ No newline at end of file diff --git a/data/lz/predicate/wrench/offhand.json b/data/lz/predicate/wrench/offhand.json new file mode 100644 index 0000000..30025b8 --- /dev/null +++ b/data/lz/predicate/wrench/offhand.json @@ -0,0 +1,18 @@ +{ + "condition": "minecraft:any_of", + "terms": [ + { + "condition": "minecraft:entity_properties", + "entity": "this", + "predicate": { + "equipment": { + "offhand": { + "predicates": { + "minecraft:custom_data": "{lzstealth:wrench}" + } + } + } + } + } + ] +} \ No newline at end of file diff --git a/data/minecraft/tags/function/load.json b/data/minecraft/tags/function/load.json index 2271a2a..86fa8d4 100644 --- a/data/minecraft/tags/function/load.json +++ b/data/minecraft/tags/function/load.json @@ -1 +1,6 @@ -{"replace":false,"values":["wrench:load"]} \ No newline at end of file +{ + "replace": false, + "values": [ + "lz:load" + ] +} \ No newline at end of file diff --git a/data/minecraft/tags/function/tick.json b/data/minecraft/tags/function/tick.json index caadc30..5dbb5b8 100644 --- a/data/minecraft/tags/function/tick.json +++ b/data/minecraft/tags/function/tick.json @@ -1,6 +1,6 @@ { "replace": false, "values": [ - "wrench:main" + "lz:tick" ] } diff --git a/data/wrench/function/config.mcfunction b/data/wrench/function/config.mcfunction deleted file mode 100644 index 89339fa..0000000 --- a/data/wrench/function/config.mcfunction +++ /dev/null @@ -1,11 +0,0 @@ -# Config -tellraw @s [{"text":" ","strikethrough":true},{"text":" Rotator Wrench Config ","color":"gold","strikethrough":false,"bold":true},{"text":" ","strikethrough":true}] -tellraw @s {"text":"Which catagories should be wrenchable?"} -function wrench:config/pillars/main -function wrench:config/redstone/main -function wrench:config/rails/main -function wrench:config/terracotta/main -function wrench:config/slabs/main -function wrench:config/stairs/main -function wrench:config/rods/main -tellraw @s {"text":" ","strikethrough":true} \ No newline at end of file diff --git a/data/wrench/function/config/pillars/disable.mcfunction b/data/wrench/function/config/pillars/disable.mcfunction deleted file mode 100644 index a716e6d..0000000 --- a/data/wrench/function/config/pillars/disable.mcfunction +++ /dev/null @@ -1,3 +0,0 @@ -scoreboard players set WrenchPillars WrenchConfig 0 -playsound minecraft:block.note_block.hat master @s ~ ~ ~ 0.1 0.5 -function wrench:config \ No newline at end of file diff --git a/data/wrench/function/config/pillars/enable.mcfunction b/data/wrench/function/config/pillars/enable.mcfunction deleted file mode 100644 index 64dee30..0000000 --- a/data/wrench/function/config/pillars/enable.mcfunction +++ /dev/null @@ -1,3 +0,0 @@ -scoreboard players set WrenchPillars WrenchConfig 1 -playsound minecraft:block.note_block.hat master @s ~ ~ ~ 0.1 2 -function wrench:config \ No newline at end of file diff --git a/data/wrench/function/config/pillars/main.mcfunction b/data/wrench/function/config/pillars/main.mcfunction deleted file mode 100644 index c29c622..0000000 --- a/data/wrench/function/config/pillars/main.mcfunction +++ /dev/null @@ -1,6 +0,0 @@ -#Enabled = 600 -#Disabled = 601 - -execute if score WrenchPillars WrenchConfig matches 0 run tellraw @s ["",{"text":"[ ❌ ]","color":"red","click_event":{"action":"run_command","command":"/function wrench:config/pillars/enable"}},{"text":" Pillars & Logs","hoverEvent":{"action":"show_text","value":"Wether Pillars & Logs should be rotated"}}] - -execute if score WrenchPillars WrenchConfig matches 1 run tellraw @s ["",{"text":"[ ✔ ]","color":"green","click_event":{"action":"run_command","command":"/function wrench:config/pillars/disable"}},{"text":" Pillars & Logs","hoverEvent":{"action":"show_text","value":"Wether Pillars & Logs should be rotated"}}] \ No newline at end of file diff --git a/data/wrench/function/config/rails/disable.mcfunction b/data/wrench/function/config/rails/disable.mcfunction deleted file mode 100644 index 1cd8484..0000000 --- a/data/wrench/function/config/rails/disable.mcfunction +++ /dev/null @@ -1,3 +0,0 @@ -scoreboard players set WrenchRails WrenchConfig 0 -playsound minecraft:block.note_block.hat master @s ~ ~ ~ 0.1 0.5 -function wrench:config \ No newline at end of file diff --git a/data/wrench/function/config/rails/enable.mcfunction b/data/wrench/function/config/rails/enable.mcfunction deleted file mode 100644 index a147578..0000000 --- a/data/wrench/function/config/rails/enable.mcfunction +++ /dev/null @@ -1,3 +0,0 @@ -scoreboard players set WrenchRails WrenchConfig 1 -playsound minecraft:block.note_block.hat master @s ~ ~ ~ 0.1 2 -function wrench:config \ No newline at end of file diff --git a/data/wrench/function/config/rails/main.mcfunction b/data/wrench/function/config/rails/main.mcfunction deleted file mode 100644 index f614bb0..0000000 --- a/data/wrench/function/config/rails/main.mcfunction +++ /dev/null @@ -1,6 +0,0 @@ -#Enabled = 600 -#Disabled = 601 - -execute if score WrenchRails WrenchConfig matches 0 run tellraw @s ["",{"text":"[ ❌ ]","color":"red","click_event":{"action":"run_command","command":"/function wrench:config/rails/enable"}},{"text":" Rails","hoverEvent":{"action":"show_text","value":"Wether Rails should be rotated"}}] - -execute if score WrenchRails WrenchConfig matches 1 run tellraw @s ["",{"text":"[ ✔ ]","color":"green","click_event":{"action":"run_command","command":"/function wrench:config/rails/disable"}},{"text":" Rails","hoverEvent":{"action":"show_text","value":"Wether Rails should be rotated"}}] \ No newline at end of file diff --git a/data/wrench/function/config/redstone/disable.mcfunction b/data/wrench/function/config/redstone/disable.mcfunction deleted file mode 100644 index d3b8436..0000000 --- a/data/wrench/function/config/redstone/disable.mcfunction +++ /dev/null @@ -1,3 +0,0 @@ -scoreboard players set WrenchRedstone WrenchConfig 0 -playsound minecraft:block.note_block.hat master @s ~ ~ ~ 0.1 0.5 -function wrench:config \ No newline at end of file diff --git a/data/wrench/function/config/redstone/enable.mcfunction b/data/wrench/function/config/redstone/enable.mcfunction deleted file mode 100644 index a405a3c..0000000 --- a/data/wrench/function/config/redstone/enable.mcfunction +++ /dev/null @@ -1,3 +0,0 @@ -scoreboard players set WrenchRedstone WrenchConfig 1 -playsound minecraft:block.note_block.hat master @s ~ ~ ~ 0.1 2 -function wrench:config \ No newline at end of file diff --git a/data/wrench/function/config/redstone/main.mcfunction b/data/wrench/function/config/redstone/main.mcfunction deleted file mode 100644 index 1e0795c..0000000 --- a/data/wrench/function/config/redstone/main.mcfunction +++ /dev/null @@ -1,6 +0,0 @@ -#Enabled = 600 -#Disabled = 601 - -execute if score WrenchRedstone WrenchConfig matches 0 run tellraw @s ["",{"text":"[ ❌ ]","color":"red","click_event":{"action":"run_command","command":"/function wrench:config/redstone/enable"}},{"text":" Redstone","hoverEvent":{"action":"show_text","value":"Wether Redstone Components should be rotated"}}] - -execute if score WrenchRedstone WrenchConfig matches 1 run tellraw @s ["",{"text":"[ ✔ ]","color":"green","click_event":{"action":"run_command","command":"/function wrench:config/redstone/disable"}},{"text":" Redstone","hoverEvent":{"action":"show_text","value":"Wether Redstone Components should be rotated"}}] \ No newline at end of file diff --git a/data/wrench/function/config/rods/disable.mcfunction b/data/wrench/function/config/rods/disable.mcfunction deleted file mode 100644 index c1b801a..0000000 --- a/data/wrench/function/config/rods/disable.mcfunction +++ /dev/null @@ -1,3 +0,0 @@ -scoreboard players set WrenchRods WrenchConfig 0 -playsound minecraft:block.note_block.hat master @s ~ ~ ~ 0.1 0.5 -function wrench:config \ No newline at end of file diff --git a/data/wrench/function/config/rods/enable.mcfunction b/data/wrench/function/config/rods/enable.mcfunction deleted file mode 100644 index d5d8689..0000000 --- a/data/wrench/function/config/rods/enable.mcfunction +++ /dev/null @@ -1,3 +0,0 @@ -scoreboard players set WrenchRods WrenchConfig 1 -playsound minecraft:block.note_block.hat master @s ~ ~ ~ 0.1 2 -function wrench:config \ No newline at end of file diff --git a/data/wrench/function/config/rods/main.mcfunction b/data/wrench/function/config/rods/main.mcfunction deleted file mode 100644 index 4627810..0000000 --- a/data/wrench/function/config/rods/main.mcfunction +++ /dev/null @@ -1,6 +0,0 @@ -#Enabled = 600 -#Disabled = 601 - -execute if score WrenchRods WrenchConfig matches 0 run tellraw @s ["",{"text":"[ ❌ ]","color":"red","click_event":{"action":"run_command","command":"/function wrench:config/rods/enable"}},{"text":" End Rods","hoverEvent":{"action":"show_text","value":"Wether End Rods should be flippable"}}] - -execute if score WrenchRods WrenchConfig matches 1 run tellraw @s ["",{"text":"[ ✔ ]","color":"green","click_event":{"action":"run_command","command":"/function wrench:config/rods/disable"}},{"text":" End Rods","hoverEvent":{"action":"show_text","value":"Wether End Rods should be flippable"}}] \ No newline at end of file diff --git a/data/wrench/function/config/slabs/disable.mcfunction b/data/wrench/function/config/slabs/disable.mcfunction deleted file mode 100644 index 55a425f..0000000 --- a/data/wrench/function/config/slabs/disable.mcfunction +++ /dev/null @@ -1,3 +0,0 @@ -scoreboard players set WrenchSlabs WrenchConfig 0 -playsound minecraft:block.note_block.hat master @s ~ ~ ~ 0.1 0.5 -function wrench:config \ No newline at end of file diff --git a/data/wrench/function/config/slabs/enable.mcfunction b/data/wrench/function/config/slabs/enable.mcfunction deleted file mode 100644 index ed778bf..0000000 --- a/data/wrench/function/config/slabs/enable.mcfunction +++ /dev/null @@ -1,3 +0,0 @@ -scoreboard players set WrenchSlabs WrenchConfig 1 -playsound minecraft:block.note_block.hat master @s ~ ~ ~ 0.1 2 -function wrench:config \ No newline at end of file diff --git a/data/wrench/function/config/slabs/main.mcfunction b/data/wrench/function/config/slabs/main.mcfunction deleted file mode 100644 index 4ab725a..0000000 --- a/data/wrench/function/config/slabs/main.mcfunction +++ /dev/null @@ -1,6 +0,0 @@ -#Enabled = 600 -#Disabled = 601 - -execute if score WrenchSlabs WrenchConfig matches 0 run tellraw @s ["",{"text":"[ ❌ ]","color":"red","click_event":{"action":"run_command","command":"/function wrench:config/slabs/enable"}},{"text":" Slabs","hoverEvent":{"action":"show_text","value":"Wether Slabs should be rotated"}}] - -execute if score WrenchSlabs WrenchConfig matches 1 run tellraw @s ["",{"text":"[ ✔ ]","color":"green","click_event":{"action":"run_command","command":"/function wrench:config/slabs/disable"}},{"text":" Slabs","hoverEvent":{"action":"show_text","value":"Wether Slabs should be rotated"}}] \ No newline at end of file diff --git a/data/wrench/function/config/stairs/disable.mcfunction b/data/wrench/function/config/stairs/disable.mcfunction deleted file mode 100644 index 6fb229e..0000000 --- a/data/wrench/function/config/stairs/disable.mcfunction +++ /dev/null @@ -1,3 +0,0 @@ -scoreboard players set WrenchStairs WrenchConfig 0 -playsound minecraft:block.note_block.hat master @s ~ ~ ~ 0.1 0.5 -function wrench:config \ No newline at end of file diff --git a/data/wrench/function/config/stairs/enable.mcfunction b/data/wrench/function/config/stairs/enable.mcfunction deleted file mode 100644 index bbb75b2..0000000 --- a/data/wrench/function/config/stairs/enable.mcfunction +++ /dev/null @@ -1,3 +0,0 @@ -scoreboard players set WrenchStairs WrenchConfig 1 -playsound minecraft:block.note_block.hat master @s ~ ~ ~ 0.1 2 -function wrench:config \ No newline at end of file diff --git a/data/wrench/function/config/stairs/main.mcfunction b/data/wrench/function/config/stairs/main.mcfunction deleted file mode 100644 index 44c12c9..0000000 --- a/data/wrench/function/config/stairs/main.mcfunction +++ /dev/null @@ -1,6 +0,0 @@ -#Enabled = 600 -#Disabled = 601 - -execute if score WrenchStairs WrenchConfig matches 0 run tellraw @s ["",{"text":"[ ❌ ]","color":"red","click_event":{"action":"run_command","command":"/function wrench:config/stairs/enable"}},{"text":" Stairs","hoverEvent":{"action":"show_text","value":"Wether Stairs should be rotated"}}] - -execute if score WrenchStairs WrenchConfig matches 1 run tellraw @s ["",{"text":"[ ✔ ]","color":"green","click_event":{"action":"run_command","command":"/function wrench:config/stairs/disable"}},{"text":" Stairs","hoverEvent":{"action":"show_text","value":"Wether Stairs should be rotated"}}] \ No newline at end of file diff --git a/data/wrench/function/config/terracotta/disable.mcfunction b/data/wrench/function/config/terracotta/disable.mcfunction deleted file mode 100644 index cf0521f..0000000 --- a/data/wrench/function/config/terracotta/disable.mcfunction +++ /dev/null @@ -1,3 +0,0 @@ -scoreboard players set WrenchTerracotta WrenchConfig 0 -playsound minecraft:block.note_block.hat master @s ~ ~ ~ 0.1 0.5 -function wrench:config \ No newline at end of file diff --git a/data/wrench/function/config/terracotta/enable.mcfunction b/data/wrench/function/config/terracotta/enable.mcfunction deleted file mode 100644 index f760cfc..0000000 --- a/data/wrench/function/config/terracotta/enable.mcfunction +++ /dev/null @@ -1,3 +0,0 @@ -scoreboard players set WrenchTerracotta WrenchConfig 1 -playsound minecraft:block.note_block.hat master @s ~ ~ ~ 0.1 2 -function wrench:config \ No newline at end of file diff --git a/data/wrench/function/config/terracotta/main.mcfunction b/data/wrench/function/config/terracotta/main.mcfunction deleted file mode 100644 index aba19d0..0000000 --- a/data/wrench/function/config/terracotta/main.mcfunction +++ /dev/null @@ -1,6 +0,0 @@ -#Enabled = 600 -#Disabled = 601 - -execute if score WrenchTerracotta WrenchConfig matches 0 run tellraw @s ["",{"text":"[ ❌ ]","color":"red","click_event":{"action":"run_command","command":"/function wrench:config/terracotta/enable"}},{"text":" Terracotta","hoverEvent":{"action":"show_text","value":"Wether Terracotta should be rotated"}}] - -execute if score WrenchTerracotta WrenchConfig matches 1 run tellraw @s ["",{"text":"[ ✔ ]","color":"green","click_event":{"action":"run_command","command":"/function wrench:config/terracotta/disable"}},{"text":" Terracotta","hoverEvent":{"action":"show_text","value":"Wether Terracotta should be rotated"}}] \ No newline at end of file diff --git a/data/wrench/function/load.mcfunction b/data/wrench/function/load.mcfunction deleted file mode 100644 index 1729106..0000000 --- a/data/wrench/function/load.mcfunction +++ /dev/null @@ -1,14 +0,0 @@ -# Load -scoreboard objectives add WrenchInput minecraft.used:minecraft.carrot_on_a_stick -scoreboard objectives add WrenchSuccess dummy -scoreboard objectives add WrenchRaycast dummy - -scoreboard objectives add WrenchConfig dummy -execute unless score WrenchPillars WrenchConfig matches 0..1 run scoreboard players set WrenchPillars WrenchConfig 1 -execute unless score WrenchRails WrenchConfig matches 0..1 run scoreboard players set WrenchRails WrenchConfig 1 -execute unless score WrenchRedstone WrenchConfig matches 0..1 run scoreboard players set WrenchRedstone WrenchConfig 1 -execute unless score WrenchRods WrenchConfig matches 0..1 run scoreboard players set WrenchRods WrenchConfig 1 -execute unless score WrenchSlabs WrenchConfig matches 0..1 run scoreboard players set WrenchSlabs WrenchConfig 1 -execute unless score WrenchStairs WrenchConfig matches 0..1 run scoreboard players set WrenchStairs WrenchConfig 1 -execute unless score WrenchTerracotta WrenchConfig matches 0..1 run scoreboard players set WrenchTerracotta WrenchConfig 1 -execute unless score WrenchDebug WrenchConfig matches 0..1 run scoreboard players set WrenchDebug WrenchConfig 0 \ No newline at end of file diff --git a/data/wrench/function/main.mcfunction b/data/wrench/function/main.mcfunction deleted file mode 100644 index 47e81fe..0000000 --- a/data/wrench/function/main.mcfunction +++ /dev/null @@ -1,2 +0,0 @@ -#Check for carrot-stick input -execute as @a[scores={WrenchInput=1..}] run function wrench:use \ No newline at end of file diff --git a/data/wrench/function/raycast/partialbox.mcfunction b/data/wrench/function/raycast/partialbox.mcfunction index 27fb117..4805ec7 100644 --- a/data/wrench/function/raycast/partialbox.mcfunction +++ b/data/wrench/function/raycast/partialbox.mcfunction @@ -1,42 +1,29 @@ -#Raycast Partial-box +## Raycast Partial-box -### Get Raycast Target Coords +# Get Raycast Target Coords +function wrench:raycast/target_coords -# Stored Value for Calc -scoreboard players set c16 WrenchRaycast 16 -# Summon Invisible Entity -summon area_effect_cloud ~ ~ ~ {Radius:0.01,Duration:1,Tags:["RaycastMark"]} - -# Pixel Calculations -execute store result score px WrenchRaycast run data get entity @e[tag=RaycastMark,sort=nearest,limit=1] Pos[0] 16 -scoreboard players operation px WrenchRaycast %= c16 WrenchRaycast -execute if score px WrenchRaycast matches ..-1 run scoreboard players add px WrenchRaycast 16 - -execute store result score py WrenchRaycast run data get entity @e[tag=RaycastMark,sort=nearest,limit=1] Pos[1] 16 -scoreboard players operation py WrenchRaycast %= c16 WrenchRaycast -execute if score py WrenchRaycast matches ..-1 run scoreboard players add py WrenchRaycast 16 - -execute store result score pz WrenchRaycast run data get entity @e[tag=RaycastMark,sort=nearest,limit=1] Pos[2] 16 -scoreboard players operation pz WrenchRaycast %= c16 WrenchRaycast -execute if score pz WrenchRaycast matches ..-1 run scoreboard players add pz WrenchRaycast 16 - -# Remove Entity -kill @e[tag=RaycastMark,sort=nearest,limit=1] - -### Partial Boxes - -# Calculate partial-box -#Rails -execute if block ~ ~ ~ #minecraft:rails unless score WrenchRails WrenchConfig matches 0 run function wrench:raycast/partialbox/rails -#Redstone -execute if block ~ ~ ~ minecraft:repeater unless score WrenchRedstone WrenchConfig matches 0 if score py WrenchRaycast matches ..1 run function wrench:rotate/redstone -execute if block ~ ~ ~ minecraft:comparator unless score WrenchRedstone WrenchConfig matches 0 if score py WrenchRaycast matches ..1 run function wrench:rotate/redstone -execute if block ~ ~ ~ minecraft:calibrated_sculk_sensor unless score WrenchRedstone WrenchConfig matches 0 if score py WrenchRaycast matches ..7 run function wrench:rotate/redstone -execute if block ~ ~ ~ minecraft:piston unless score WrenchRedstone WrenchConfig matches 0 run function wrench:raycast/partialbox/pistons -execute if block ~ ~ ~ minecraft:sticky_piston unless score WrenchRedstone WrenchConfig matches 0 run function wrench:raycast/partialbox/sticky_pistons -execute if block ~ ~ ~ minecraft:hopper unless score WrenchRedstone WrenchConfig matches 0 run function wrench:raycast/partialbox/hoppers -#Blocks -execute if block ~ ~ ~ #minecraft:slabs unless score WrenchSlabs WrenchConfig matches 0 run function wrench:raycast/partialbox/slabs -execute if block ~ ~ ~ #minecraft:stairs unless score WrenchStairs WrenchConfig matches 0 run function wrench:raycast/partialbox/stairs -execute if block ~ ~ ~ minecraft:end_rod unless score WrenchRods WrenchConfig matches 0 run function wrench:raycast/partialbox/end_rods -execute if block ~ ~ ~ minecraft:chain unless score WrenchRods WrenchConfig matches 0 run function wrench:raycast/partialbox/chain +# Partial Boxes +execute if block ~ ~ ~ #wrench:banners run function wrench:raycast/partialbox/banners +execute if block ~ ~ ~ #minecraft:rails run function wrench:raycast/partialbox/rails +execute if block ~ ~ ~ #minecraft:trapdoors run function wrench:raycast/partialbox/trapdoors +execute if block ~ ~ ~ #minecraft:slabs run function wrench:raycast/partialbox/slabs +execute if block ~ ~ ~ #minecraft:stairs run function wrench:raycast/partialbox/stairs +execute if block ~ ~ ~ #minecraft:fence_gates run function wrench:raycast/partialbox/fence_gates +execute if block ~ ~ ~ #minecraft:campfires run function wrench:raycast/partialbox/campfires +execute if block ~ ~ ~ #minecraft:all_signs run function wrench:raycast/partialbox/signs +execute if block ~ ~ ~ #minecraft:anvil run function wrench:raycast/partialbox/anvils +execute if block ~ ~ ~ minecraft:repeater run function wrench:raycast/partialbox/repeater +execute if block ~ ~ ~ minecraft:comparator run function wrench:raycast/partialbox/comparator +execute if block ~ ~ ~ minecraft:calibrated_sculk_sensor run function wrench:raycast/partialbox/calibrated_sculk_sensor +execute if block ~ ~ ~ minecraft:piston run function wrench:raycast/partialbox/pistons +execute if block ~ ~ ~ minecraft:sticky_piston run function wrench:raycast/partialbox/pistons +execute if block ~ ~ ~ minecraft:hopper run function wrench:raycast/partialbox/hopper +execute if block ~ ~ ~ minecraft:end_rod run function wrench:raycast/partialbox/end_rod +execute if block ~ ~ ~ minecraft:lightning_rod run function wrench:raycast/partialbox/lightning_rod +execute if block ~ ~ ~ minecraft:chain run function wrench:raycast/partialbox/chain +execute if block ~ ~ ~ minecraft:decorated_pot run function wrench:raycast/partialbox/decorated_pot +execute if block ~ ~ ~ minecraft:stonecutter run function wrench:raycast/partialbox/stonecutter +execute if block ~ ~ ~ minecraft:ender_chest run function wrench:raycast/partialbox/ender_chest +execute if block ~ ~ ~ minecraft:bell run function wrench:raycast/partialbox/bell +execute if block ~ ~ ~ minecraft:grindstone run function wrench:raycast/partialbox/grindstone diff --git a/data/wrench/function/raycast/partialbox/anvils.mcfunction b/data/wrench/function/raycast/partialbox/anvils.mcfunction new file mode 100644 index 0000000..faf955c --- /dev/null +++ b/data/wrench/function/raycast/partialbox/anvils.mcfunction @@ -0,0 +1,20 @@ +# Anvils +execute if score px lz_wrench_raycast matches 3..12 if score pz lz_wrench_raycast matches 0..15 if score py lz_wrench_raycast matches 10..15 if block ~ ~ ~ #minecraft:anvil[facing=north] run function wrench:rotate/nesw/rotate +execute if score px lz_wrench_raycast matches 2..13 if score pz lz_wrench_raycast matches 2..13 if score py lz_wrench_raycast matches 0..3 if block ~ ~ ~ #minecraft:anvil[facing=north] run function wrench:rotate/nesw/rotate +execute if score px lz_wrench_raycast matches 4..11 if score pz lz_wrench_raycast matches 3..12 if score py lz_wrench_raycast matches 4 if block ~ ~ ~ #minecraft:anvil[facing=north] run function wrench:rotate/nesw/rotate +execute if score px lz_wrench_raycast matches 6..9 if score pz lz_wrench_raycast matches 4..11 if score py lz_wrench_raycast matches 5..9 if block ~ ~ ~ #minecraft:anvil[facing=north] run function wrench:rotate/nesw/rotate + +execute if score px lz_wrench_raycast matches 3..12 if score pz lz_wrench_raycast matches 0..15 if score py lz_wrench_raycast matches 10..15 if block ~ ~ ~ #minecraft:anvil[facing=south] run function wrench:rotate/nesw/rotate +execute if score px lz_wrench_raycast matches 2..13 if score pz lz_wrench_raycast matches 2..13 if score py lz_wrench_raycast matches 0..3 if block ~ ~ ~ #minecraft:anvil[facing=south] run function wrench:rotate/nesw/rotate +execute if score px lz_wrench_raycast matches 4..11 if score pz lz_wrench_raycast matches 3..12 if score py lz_wrench_raycast matches 4 if block ~ ~ ~ #minecraft:anvil[facing=south] run function wrench:rotate/nesw/rotate +execute if score px lz_wrench_raycast matches 6..9 if score pz lz_wrench_raycast matches 4..11 if score py lz_wrench_raycast matches 5..9 if block ~ ~ ~ #minecraft:anvil[facing=south] run function wrench:rotate/nesw/rotate + +execute if score pz lz_wrench_raycast matches 3..12 if score px lz_wrench_raycast matches 0..15 if score py lz_wrench_raycast matches 10..15 if block ~ ~ ~ #minecraft:anvil[facing=east] run function wrench:rotate/nesw/rotate +execute if score pz lz_wrench_raycast matches 2..13 if score px lz_wrench_raycast matches 2..13 if score py lz_wrench_raycast matches 0..3 if block ~ ~ ~ #minecraft:anvil[facing=east] run function wrench:rotate/nesw/rotate +execute if score pz lz_wrench_raycast matches 4..11 if score px lz_wrench_raycast matches 3..12 if score py lz_wrench_raycast matches 4 if block ~ ~ ~ #minecraft:anvil[facing=east] run function wrench:rotate/nesw/rotate +execute if score pz lz_wrench_raycast matches 6..9 if score px lz_wrench_raycast matches 4..11 if score py lz_wrench_raycast matches 5..9 if block ~ ~ ~ #minecraft:anvil[facing=east] run function wrench:rotate/nesw/rotate + +execute if score pz lz_wrench_raycast matches 3..12 if score px lz_wrench_raycast matches 0..15 if score py lz_wrench_raycast matches 10..15 if block ~ ~ ~ #minecraft:anvil[facing=west] run function wrench:rotate/nesw/rotate +execute if score pz lz_wrench_raycast matches 2..13 if score px lz_wrench_raycast matches 2..13 if score py lz_wrench_raycast matches 0..3 if block ~ ~ ~ #minecraft:anvil[facing=west] run function wrench:rotate/nesw/rotate +execute if score pz lz_wrench_raycast matches 4..11 if score px lz_wrench_raycast matches 3..12 if score py lz_wrench_raycast matches 4 if block ~ ~ ~ #minecraft:anvil[facing=west] run function wrench:rotate/nesw/rotate +execute if score pz lz_wrench_raycast matches 6..9 if score px lz_wrench_raycast matches 4..11 if score py lz_wrench_raycast matches 5..9 if block ~ ~ ~ #minecraft:anvil[facing=west] run function wrench:rotate/nesw/rotate diff --git a/data/wrench/function/raycast/partialbox/banners.mcfunction b/data/wrench/function/raycast/partialbox/banners.mcfunction new file mode 100644 index 0000000..989921f --- /dev/null +++ b/data/wrench/function/raycast/partialbox/banners.mcfunction @@ -0,0 +1,2 @@ +# Banners +execute if score px lz_wrench_raycast matches 4..11 if score pz lz_wrench_raycast matches 4..11 if block ~ ~ ~ #wrench:banners run function wrench:rotate/banners/rotate \ No newline at end of file diff --git a/data/wrench/function/raycast/partialbox/bell.mcfunction b/data/wrench/function/raycast/partialbox/bell.mcfunction new file mode 100644 index 0000000..74d08bd --- /dev/null +++ b/data/wrench/function/raycast/partialbox/bell.mcfunction @@ -0,0 +1,5 @@ +# Bell +execute if score px lz_wrench_raycast matches 5..12 if block ~ ~ ~ minecraft:bell[attachment=floor,facing=north] run function wrench:rotate/nesw/rotate +execute if score pz lz_wrench_raycast matches 5..12 if block ~ ~ ~ minecraft:bell[attachment=floor,facing=east] run function wrench:rotate/nesw/rotate +execute if score px lz_wrench_raycast matches 5..12 if block ~ ~ ~ minecraft:bell[attachment=floor,facing=south] run function wrench:rotate/nesw/rotate +execute if score pz lz_wrench_raycast matches 5..12 if block ~ ~ ~ minecraft:bell[attachment=floor,facing=west] run function wrench:rotate/nesw/rotate \ No newline at end of file diff --git a/data/wrench/function/raycast/partialbox/calibrated_sculk_sensor.mcfunction b/data/wrench/function/raycast/partialbox/calibrated_sculk_sensor.mcfunction new file mode 100644 index 0000000..1206787 --- /dev/null +++ b/data/wrench/function/raycast/partialbox/calibrated_sculk_sensor.mcfunction @@ -0,0 +1,2 @@ +# Calibrated Sculk Sensor +execute if block ~ ~ ~ minecraft:calibrated_sculk_sensor if score py lz_wrench_raycast matches ..7 run function wrench:rotate/unique_blocks/calibrated_sculk_sensor/rotate \ No newline at end of file diff --git a/data/wrench/function/raycast/partialbox/campfires.mcfunction b/data/wrench/function/raycast/partialbox/campfires.mcfunction new file mode 100644 index 0000000..e7afe29 --- /dev/null +++ b/data/wrench/function/raycast/partialbox/campfires.mcfunction @@ -0,0 +1,2 @@ +# Campfires +execute if block ~ ~ ~ #minecraft:campfires if score py lz_wrench_raycast matches ..7 run function wrench:rotate/unique_blocks/campfires/rotate \ No newline at end of file diff --git a/data/wrench/function/raycast/partialbox/chain.mcfunction b/data/wrench/function/raycast/partialbox/chain.mcfunction index 389ec03..a7afb50 100644 --- a/data/wrench/function/raycast/partialbox/chain.mcfunction +++ b/data/wrench/function/raycast/partialbox/chain.mcfunction @@ -1,4 +1,4 @@ -#Chain -execute if block ~ ~ ~ minecraft:chain[axis=x] if score py WrenchRaycast matches 7..8 if score pz WrenchRaycast matches 7..8 run function wrench:rotate/chain_flip -execute if block ~ ~ ~ minecraft:chain[axis=y] if score px WrenchRaycast matches 7..8 if score pz WrenchRaycast matches 7..8 run function wrench:rotate/chain_flip -execute if block ~ ~ ~ minecraft:chain[axis=z] if score px WrenchRaycast matches 7..8 if score py WrenchRaycast matches 7..8 run function wrench:rotate/chain_flip +# Chain +execute if block ~ ~ ~ minecraft:chain[axis=x] if score py lz_wrench_raycast matches 7..8 if score pz lz_wrench_raycast matches 7..8 run function wrench:rotate/xyz/rotate +execute if block ~ ~ ~ minecraft:chain[axis=y] if score px lz_wrench_raycast matches 7..8 if score pz lz_wrench_raycast matches 7..8 run function wrench:rotate/xyz/rotate +execute if block ~ ~ ~ minecraft:chain[axis=z] if score px lz_wrench_raycast matches 7..8 if score py lz_wrench_raycast matches 7..8 run function wrench:rotate/xyz/rotate diff --git a/data/wrench/function/raycast/partialbox/comparator.mcfunction b/data/wrench/function/raycast/partialbox/comparator.mcfunction new file mode 100644 index 0000000..a1fe6b6 --- /dev/null +++ b/data/wrench/function/raycast/partialbox/comparator.mcfunction @@ -0,0 +1,2 @@ +# Redstone Comprator +execute if block ~ ~ ~ minecraft:comparator if score py lz_wrench_raycast matches ..1 run function wrench:rotate/unique_blocks/comparator/rotate \ No newline at end of file diff --git a/data/wrench/function/raycast/partialbox/decorated_pot.mcfunction b/data/wrench/function/raycast/partialbox/decorated_pot.mcfunction new file mode 100644 index 0000000..0e38b2f --- /dev/null +++ b/data/wrench/function/raycast/partialbox/decorated_pot.mcfunction @@ -0,0 +1,2 @@ +# Decorated Pot +execute if score px lz_wrench_raycast matches 1..14 if score pz lz_wrench_raycast matches 1..14 if block ~ ~ ~ minecraft:decorated_pot run function wrench:rotate/nesw/rotate diff --git a/data/wrench/function/raycast/partialbox/end_rod.mcfunction b/data/wrench/function/raycast/partialbox/end_rod.mcfunction new file mode 100644 index 0000000..2382072 --- /dev/null +++ b/data/wrench/function/raycast/partialbox/end_rod.mcfunction @@ -0,0 +1,7 @@ +# End Rod +execute if block ~ ~ ~ minecraft:end_rod[facing=up] if score px lz_wrench_raycast matches 6..9 if score pz lz_wrench_raycast matches 6..9 run function wrench:rotate/neswud/rotate +execute if block ~ ~ ~ minecraft:end_rod[facing=down] if score px lz_wrench_raycast matches 6..9 if score pz lz_wrench_raycast matches 6..9 run function wrench:rotate/neswud/rotate +execute if block ~ ~ ~ minecraft:end_rod[facing=south] if score px lz_wrench_raycast matches 6..9 if score py lz_wrench_raycast matches 6..9 run function wrench:rotate/neswud/rotate +execute if block ~ ~ ~ minecraft:end_rod[facing=north] if score px lz_wrench_raycast matches 6..9 if score py lz_wrench_raycast matches 6..9 run function wrench:rotate/neswud/rotate +execute if block ~ ~ ~ minecraft:end_rod[facing=east] if score py lz_wrench_raycast matches 6..9 if score pz lz_wrench_raycast matches 6..9 run function wrench:rotate/neswud/rotate +execute if block ~ ~ ~ minecraft:end_rod[facing=west] if score py lz_wrench_raycast matches 6..9 if score pz lz_wrench_raycast matches 6..9 run function wrench:rotate/neswud/rotate diff --git a/data/wrench/function/raycast/partialbox/end_rods.mcfunction b/data/wrench/function/raycast/partialbox/end_rods.mcfunction deleted file mode 100644 index 458711a..0000000 --- a/data/wrench/function/raycast/partialbox/end_rods.mcfunction +++ /dev/null @@ -1,7 +0,0 @@ -#End rods -execute if block ~ ~ ~ minecraft:end_rod[facing=up] if score px WrenchRaycast matches 6..9 if score pz WrenchRaycast matches 6..9 run function wrench:rotate/end_rod_flip -execute if block ~ ~ ~ minecraft:end_rod[facing=down] if score px WrenchRaycast matches 6..9 if score pz WrenchRaycast matches 6..9 run function wrench:rotate/end_rod_flip -execute if block ~ ~ ~ minecraft:end_rod[facing=south] if score px WrenchRaycast matches 6..9 if score py WrenchRaycast matches 6..9 run function wrench:rotate/end_rod_flip -execute if block ~ ~ ~ minecraft:end_rod[facing=north] if score px WrenchRaycast matches 6..9 if score py WrenchRaycast matches 6..9 run function wrench:rotate/end_rod_flip -execute if block ~ ~ ~ minecraft:end_rod[facing=east] if score py WrenchRaycast matches 6..9 if score pz WrenchRaycast matches 6..9 run function wrench:rotate/end_rod_flip -execute if block ~ ~ ~ minecraft:end_rod[facing=west] if score py WrenchRaycast matches 6..9 if score pz WrenchRaycast matches 6..9 run function wrench:rotate/end_rod_flip diff --git a/data/wrench/function/raycast/partialbox/ender_chest.mcfunction b/data/wrench/function/raycast/partialbox/ender_chest.mcfunction new file mode 100644 index 0000000..3597b8f --- /dev/null +++ b/data/wrench/function/raycast/partialbox/ender_chest.mcfunction @@ -0,0 +1,2 @@ +# Ender Chest +execute if score px lz_wrench_raycast matches 1..14 if score pz lz_wrench_raycast matches 1..14 if score py lz_wrench_raycast matches ..14 if block ~ ~ ~ minecraft:ender_chest run function wrench:rotate/nesw/rotate diff --git a/data/wrench/function/raycast/partialbox/fence_gates.mcfunction b/data/wrench/function/raycast/partialbox/fence_gates.mcfunction new file mode 100644 index 0000000..0c62d39 --- /dev/null +++ b/data/wrench/function/raycast/partialbox/fence_gates.mcfunction @@ -0,0 +1,9 @@ +# Fence Gates +execute if block ~ ~ ~ #minecraft:fence_gates[facing=north] if score px lz_wrench_raycast matches 6..9 run function wrench:rotate/nesw/rotate +execute if block ~ ~ ~ #minecraft:fence_gates[facing=east] if score pz lz_wrench_raycast matches 6..9 run function wrench:rotate/nesw/rotate +execute if block ~ ~ ~ #minecraft:fence_gates[facing=south] if score px lz_wrench_raycast matches 6..9 run function wrench:rotate/nesw/rotate +execute if block ~ ~ ~ #minecraft:fence_gates[facing=west] if score pz lz_wrench_raycast matches 6..9 run function wrench:rotate/nesw/rotate +execute if block ~ ~ ~ #minecraft:fence_gates[facing=north,in_wall=true] if score px lz_wrench_raycast matches 6..9 if score py lz_wrench_raycast matches ..12 run function wrench:rotate/nesw/rotate +execute if block ~ ~ ~ #minecraft:fence_gates[facing=east,in_wall=true] if score pz lz_wrench_raycast matches 6..9 if score py lz_wrench_raycast matches ..12 run function wrench:rotate/nesw/rotate +execute if block ~ ~ ~ #minecraft:fence_gates[facing=south,in_wall=true] if score px lz_wrench_raycast matches 6..9 if score py lz_wrench_raycast matches ..12 run function wrench:rotate/nesw/rotate +execute if block ~ ~ ~ #minecraft:fence_gates[facing=west,in_wall=true] if score pz lz_wrench_raycast matches 6..9 if score py lz_wrench_raycast matches ..12 run function wrench:rotate/nesw/rotate diff --git a/data/wrench/function/raycast/partialbox/grindstone.mcfunction b/data/wrench/function/raycast/partialbox/grindstone.mcfunction new file mode 100644 index 0000000..2535e08 --- /dev/null +++ b/data/wrench/function/raycast/partialbox/grindstone.mcfunction @@ -0,0 +1,64 @@ +# Grindstone + +# Floor +execute if score px lz_wrench_raycast matches 4..11 if score py lz_wrench_raycast matches 4..15 if score pz lz_wrench_raycast matches 2..13 if block ~ ~ ~ minecraft:grindstone[face=floor,facing=north] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score pz lz_wrench_raycast matches 4..11 if score py lz_wrench_raycast matches 4..15 if score px lz_wrench_raycast matches 2..13 if block ~ ~ ~ minecraft:grindstone[face=floor,facing=east] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score px lz_wrench_raycast matches 4..11 if score py lz_wrench_raycast matches 4..15 if score pz lz_wrench_raycast matches 2..13 if block ~ ~ ~ minecraft:grindstone[face=floor,facing=south] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score pz lz_wrench_raycast matches 4..11 if score py lz_wrench_raycast matches 4..15 if score px lz_wrench_raycast matches 2..13 if block ~ ~ ~ minecraft:grindstone[face=floor,facing=west] run function wrench:rotate/unique_blocks/grindstone/rotate + +execute if score px lz_wrench_raycast matches 2..13 if score py lz_wrench_raycast matches 7..12 if score pz lz_wrench_raycast matches 5..10 if block ~ ~ ~ minecraft:grindstone[face=floor,facing=north] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score pz lz_wrench_raycast matches 2..13 if score py lz_wrench_raycast matches 7..12 if score px lz_wrench_raycast matches 5..10 if block ~ ~ ~ minecraft:grindstone[face=floor,facing=east] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score px lz_wrench_raycast matches 2..13 if score py lz_wrench_raycast matches 7..12 if score pz lz_wrench_raycast matches 5..10 if block ~ ~ ~ minecraft:grindstone[face=floor,facing=south] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score pz lz_wrench_raycast matches 2..13 if score py lz_wrench_raycast matches 7..12 if score px lz_wrench_raycast matches 5..10 if block ~ ~ ~ minecraft:grindstone[face=floor,facing=west] run function wrench:rotate/unique_blocks/grindstone/rotate + +execute if score px lz_wrench_raycast matches 2..3 if score py lz_wrench_raycast matches 0..6 if score pz lz_wrench_raycast matches 6..9 if block ~ ~ ~ minecraft:grindstone[face=floor,facing=north] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score pz lz_wrench_raycast matches 2..3 if score py lz_wrench_raycast matches 0..6 if score px lz_wrench_raycast matches 6..9 if block ~ ~ ~ minecraft:grindstone[face=floor,facing=east] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score px lz_wrench_raycast matches 2..3 if score py lz_wrench_raycast matches 0..6 if score pz lz_wrench_raycast matches 6..9 if block ~ ~ ~ minecraft:grindstone[face=floor,facing=south] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score pz lz_wrench_raycast matches 2..3 if score py lz_wrench_raycast matches 0..6 if score px lz_wrench_raycast matches 6..9 if block ~ ~ ~ minecraft:grindstone[face=floor,facing=west] run function wrench:rotate/unique_blocks/grindstone/rotate + +execute if score px lz_wrench_raycast matches 12..13 if score py lz_wrench_raycast matches 0..6 if score pz lz_wrench_raycast matches 6..9 if block ~ ~ ~ minecraft:grindstone[face=floor,facing=north] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score pz lz_wrench_raycast matches 12..13 if score py lz_wrench_raycast matches 0..6 if score px lz_wrench_raycast matches 6..9 if block ~ ~ ~ minecraft:grindstone[face=floor,facing=east] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score px lz_wrench_raycast matches 12..13 if score py lz_wrench_raycast matches 0..6 if score pz lz_wrench_raycast matches 6..9 if block ~ ~ ~ minecraft:grindstone[face=floor,facing=south] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score pz lz_wrench_raycast matches 12..13 if score py lz_wrench_raycast matches 0..6 if score px lz_wrench_raycast matches 6..9 if block ~ ~ ~ minecraft:grindstone[face=floor,facing=west] run function wrench:rotate/unique_blocks/grindstone/rotate + +# Wall +execute if score px lz_wrench_raycast matches 4..11 if score py lz_wrench_raycast matches 2..13 if score pz lz_wrench_raycast matches 0..11 if block ~ ~ ~ minecraft:grindstone[face=wall,facing=north] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score pz lz_wrench_raycast matches 4..11 if score py lz_wrench_raycast matches 2..13 if score px lz_wrench_raycast matches 4..15 if block ~ ~ ~ minecraft:grindstone[face=wall,facing=east] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score px lz_wrench_raycast matches 4..11 if score py lz_wrench_raycast matches 2..13 if score pz lz_wrench_raycast matches 4..15 if block ~ ~ ~ minecraft:grindstone[face=wall,facing=south] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score pz lz_wrench_raycast matches 4..11 if score py lz_wrench_raycast matches 2..13 if score px lz_wrench_raycast matches 0..11 if block ~ ~ ~ minecraft:grindstone[face=wall,facing=west] run function wrench:rotate/unique_blocks/grindstone/rotate + +execute if score px lz_wrench_raycast matches 2..13 if score py lz_wrench_raycast matches 5..10 if score pz lz_wrench_raycast matches 3..8 if block ~ ~ ~ minecraft:grindstone[face=wall,facing=north] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score pz lz_wrench_raycast matches 2..13 if score py lz_wrench_raycast matches 5..10 if score px lz_wrench_raycast matches 7..12 if block ~ ~ ~ minecraft:grindstone[face=wall,facing=east] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score px lz_wrench_raycast matches 2..13 if score py lz_wrench_raycast matches 5..10 if score pz lz_wrench_raycast matches 7..12 if block ~ ~ ~ minecraft:grindstone[face=wall,facing=south] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score pz lz_wrench_raycast matches 2..13 if score py lz_wrench_raycast matches 5..10 if score px lz_wrench_raycast matches 3..8 if block ~ ~ ~ minecraft:grindstone[face=wall,facing=west] run function wrench:rotate/unique_blocks/grindstone/rotate + +execute if score px lz_wrench_raycast matches 2..3 if score py lz_wrench_raycast matches 0..6 if score pz lz_wrench_raycast matches 9..15 if block ~ ~ ~ minecraft:grindstone[face=wall,facing=north] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score pz lz_wrench_raycast matches 2..3 if score py lz_wrench_raycast matches 0..6 if score px lz_wrench_raycast matches 0..6 if block ~ ~ ~ minecraft:grindstone[face=wall,facing=east] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score px lz_wrench_raycast matches 2..3 if score py lz_wrench_raycast matches 0..6 if score pz lz_wrench_raycast matches 0..6 if block ~ ~ ~ minecraft:grindstone[face=wall,facing=south] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score pz lz_wrench_raycast matches 2..3 if score py lz_wrench_raycast matches 0..6 if score px lz_wrench_raycast matches 6..15 if block ~ ~ ~ minecraft:grindstone[face=wall,facing=west] run function wrench:rotate/unique_blocks/grindstone/rotate + +execute if score px lz_wrench_raycast matches 12..13 if score py lz_wrench_raycast matches 0..6 if score pz lz_wrench_raycast matches 9..15 if block ~ ~ ~ minecraft:grindstone[face=wall,facing=north] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score pz lz_wrench_raycast matches 12..13 if score py lz_wrench_raycast matches 0..6 if score px lz_wrench_raycast matches 0..6 if block ~ ~ ~ minecraft:grindstone[face=wall,facing=east] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score px lz_wrench_raycast matches 12..13 if score py lz_wrench_raycast matches 0..6 if score pz lz_wrench_raycast matches 0..6 if block ~ ~ ~ minecraft:grindstone[face=wall,facing=south] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score pz lz_wrench_raycast matches 12..13 if score py lz_wrench_raycast matches 0..6 if score px lz_wrench_raycast matches 9..15 if block ~ ~ ~ minecraft:grindstone[face=wall,facing=west] run function wrench:rotate/unique_blocks/grindstone/rotate + +# Ceiling +execute if score px lz_wrench_raycast matches 4..11 if score py lz_wrench_raycast matches 0..11 if score pz lz_wrench_raycast matches 2..13 if block ~ ~ ~ minecraft:grindstone[face=ceiling,facing=north] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score pz lz_wrench_raycast matches 4..11 if score py lz_wrench_raycast matches 0..11 if score px lz_wrench_raycast matches 2..13 if block ~ ~ ~ minecraft:grindstone[face=ceiling,facing=east] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score px lz_wrench_raycast matches 4..11 if score py lz_wrench_raycast matches 0..11 if score pz lz_wrench_raycast matches 2..13 if block ~ ~ ~ minecraft:grindstone[face=ceiling,facing=south] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score pz lz_wrench_raycast matches 4..11 if score py lz_wrench_raycast matches 0..11 if score px lz_wrench_raycast matches 2..13 if block ~ ~ ~ minecraft:grindstone[face=ceiling,facing=west] run function wrench:rotate/unique_blocks/grindstone/rotate + +execute if score px lz_wrench_raycast matches 2..13 if score py lz_wrench_raycast matches 3..8 if score pz lz_wrench_raycast matches 5..10 if block ~ ~ ~ minecraft:grindstone[face=ceiling,facing=north] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score pz lz_wrench_raycast matches 2..13 if score py lz_wrench_raycast matches 3..8 if score px lz_wrench_raycast matches 5..10 if block ~ ~ ~ minecraft:grindstone[face=ceiling,facing=east] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score px lz_wrench_raycast matches 2..13 if score py lz_wrench_raycast matches 3..8 if score pz lz_wrench_raycast matches 5..10 if block ~ ~ ~ minecraft:grindstone[face=ceiling,facing=south] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score pz lz_wrench_raycast matches 2..13 if score py lz_wrench_raycast matches 3..8 if score px lz_wrench_raycast matches 5..10 if block ~ ~ ~ minecraft:grindstone[face=ceiling,facing=west] run function wrench:rotate/unique_blocks/grindstone/rotate + +execute if score px lz_wrench_raycast matches 2..3 if score py lz_wrench_raycast matches 9..15 if score pz lz_wrench_raycast matches 6..9 if block ~ ~ ~ minecraft:grindstone[face=ceiling,facing=north] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score pz lz_wrench_raycast matches 2..3 if score py lz_wrench_raycast matches 9..15 if score px lz_wrench_raycast matches 6..9 if block ~ ~ ~ minecraft:grindstone[face=ceiling,facing=east] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score px lz_wrench_raycast matches 2..3 if score py lz_wrench_raycast matches 9..15 if score pz lz_wrench_raycast matches 6..9 if block ~ ~ ~ minecraft:grindstone[face=ceiling,facing=south] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score pz lz_wrench_raycast matches 2..3 if score py lz_wrench_raycast matches 9..15 if score px lz_wrench_raycast matches 6..9 if block ~ ~ ~ minecraft:grindstone[face=ceiling,facing=west] run function wrench:rotate/unique_blocks/grindstone/rotate + +execute if score px lz_wrench_raycast matches 12..13 if score py lz_wrench_raycast matches 9..15 if score pz lz_wrench_raycast matches 6..9 if block ~ ~ ~ minecraft:grindstone[face=ceiling,facing=north] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score pz lz_wrench_raycast matches 12..13 if score py lz_wrench_raycast matches 9..15 if score px lz_wrench_raycast matches 6..9 if block ~ ~ ~ minecraft:grindstone[face=ceiling,facing=east] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score px lz_wrench_raycast matches 12..13 if score py lz_wrench_raycast matches 9..15 if score pz lz_wrench_raycast matches 6..9 if block ~ ~ ~ minecraft:grindstone[face=ceiling,facing=south] run function wrench:rotate/unique_blocks/grindstone/rotate +execute if score pz lz_wrench_raycast matches 12..13 if score py lz_wrench_raycast matches 9..15 if score px lz_wrench_raycast matches 6..9 if block ~ ~ ~ minecraft:grindstone[face=ceiling,facing=west] run function wrench:rotate/unique_blocks/grindstone/rotate diff --git a/data/wrench/function/raycast/partialbox/hopper.mcfunction b/data/wrench/function/raycast/partialbox/hopper.mcfunction new file mode 100644 index 0000000..0f5dde6 --- /dev/null +++ b/data/wrench/function/raycast/partialbox/hopper.mcfunction @@ -0,0 +1,8 @@ +# Hopper +execute if block ~ ~ ~ minecraft:hopper[facing=down] if score px lz_wrench_raycast matches 6..9 if score py lz_wrench_raycast matches ..3 if score pz lz_wrench_raycast matches 6..9 run function wrench:rotate/unique_blocks/hopper/rotate +execute if block ~ ~ ~ minecraft:hopper[facing=south] if score px lz_wrench_raycast matches 6..9 if score py lz_wrench_raycast matches 4..7 if score pz lz_wrench_raycast matches 12.. run function wrench:rotate/unique_blocks/hopper/rotate +execute if block ~ ~ ~ minecraft:hopper[facing=north] if score px lz_wrench_raycast matches 6..9 if score py lz_wrench_raycast matches 4..7 if score pz lz_wrench_raycast matches ..3 run function wrench:rotate/unique_blocks/hopper/rotate +execute if block ~ ~ ~ minecraft:hopper[facing=east] if score px lz_wrench_raycast matches 12.. if score py lz_wrench_raycast matches 4..7 if score pz lz_wrench_raycast matches 6..9 run function wrench:rotate/unique_blocks/hopper/rotate +execute if block ~ ~ ~ minecraft:hopper[facing=west] if score px lz_wrench_raycast matches ..3 if score py lz_wrench_raycast matches 4..7 if score pz lz_wrench_raycast matches 6..9 run function wrench:rotate/unique_blocks/hopper/rotate +execute if block ~ ~ ~ minecraft:hopper if score px lz_wrench_raycast matches 4..11 if score py lz_wrench_raycast matches 4.. if score pz lz_wrench_raycast matches 4..11 run function wrench:rotate/unique_blocks/hopper/rotate +execute if block ~ ~ ~ minecraft:hopper if score py lz_wrench_raycast matches 10.. run function wrench:rotate/unique_blocks/hopper/rotate diff --git a/data/wrench/function/raycast/partialbox/hoppers.mcfunction b/data/wrench/function/raycast/partialbox/hoppers.mcfunction deleted file mode 100644 index 94f04a1..0000000 --- a/data/wrench/function/raycast/partialbox/hoppers.mcfunction +++ /dev/null @@ -1,8 +0,0 @@ -# Hopper -execute if block ~ ~ ~ minecraft:hopper[facing=down] if score px WrenchRaycast matches 6..9 if score py WrenchRaycast matches ..3 if score pz WrenchRaycast matches 6..9 run function wrench:rotate/redstone -execute if block ~ ~ ~ minecraft:hopper[facing=south] if score px WrenchRaycast matches 6..9 if score py WrenchRaycast matches 4..7 if score pz WrenchRaycast matches 12.. run function wrench:rotate/redstone -execute if block ~ ~ ~ minecraft:hopper[facing=north] if score px WrenchRaycast matches 6..9 if score py WrenchRaycast matches 4..7 if score pz WrenchRaycast matches ..3 run function wrench:rotate/redstone -execute if block ~ ~ ~ minecraft:hopper[facing=east] if score px WrenchRaycast matches 12.. if score py WrenchRaycast matches 4..7 if score pz WrenchRaycast matches 6..9 run function wrench:rotate/redstone -execute if block ~ ~ ~ minecraft:hopper[facing=west] if score px WrenchRaycast matches ..3 if score py WrenchRaycast matches 4..7 if score pz WrenchRaycast matches 6..9 run function wrench:rotate/redstone -execute if block ~ ~ ~ minecraft:hopper if score px WrenchRaycast matches 4..11 if score py WrenchRaycast matches 4.. if score pz WrenchRaycast matches 4..11 run function wrench:rotate/redstone -execute if block ~ ~ ~ minecraft:hopper if score py WrenchRaycast matches 10.. run function wrench:rotate/redstone diff --git a/data/wrench/function/raycast/partialbox/lightning_rod.mcfunction b/data/wrench/function/raycast/partialbox/lightning_rod.mcfunction new file mode 100644 index 0000000..aee71b8 --- /dev/null +++ b/data/wrench/function/raycast/partialbox/lightning_rod.mcfunction @@ -0,0 +1,7 @@ +# Lightning Rod +execute if block ~ ~ ~ minecraft:lightning_rod[facing=up] if score px lz_wrench_raycast matches 6..9 if score pz lz_wrench_raycast matches 6..9 run function wrench:rotate/neswud/rotate +execute if block ~ ~ ~ minecraft:lightning_rod[facing=down] if score px lz_wrench_raycast matches 6..9 if score pz lz_wrench_raycast matches 6..9 run function wrench:rotate/neswud/rotate +execute if block ~ ~ ~ minecraft:lightning_rod[facing=south] if score px lz_wrench_raycast matches 6..9 if score py lz_wrench_raycast matches 6..9 run function wrench:rotate/neswud/rotate +execute if block ~ ~ ~ minecraft:lightning_rod[facing=north] if score px lz_wrench_raycast matches 6..9 if score py lz_wrench_raycast matches 6..9 run function wrench:rotate/neswud/rotate +execute if block ~ ~ ~ minecraft:lightning_rod[facing=east] if score py lz_wrench_raycast matches 6..9 if score pz lz_wrench_raycast matches 6..9 run function wrench:rotate/neswud/rotate +execute if block ~ ~ ~ minecraft:lightning_rod[facing=west] if score py lz_wrench_raycast matches 6..9 if score pz lz_wrench_raycast matches 6..9 run function wrench:rotate/neswud/rotate diff --git a/data/wrench/function/raycast/partialbox/pistons.mcfunction b/data/wrench/function/raycast/partialbox/pistons.mcfunction index fefeece..c4c3789 100644 --- a/data/wrench/function/raycast/partialbox/pistons.mcfunction +++ b/data/wrench/function/raycast/partialbox/pistons.mcfunction @@ -1,8 +1,17 @@ # Piston -execute if block ~ ~ ~ minecraft:piston[extended=false] run function wrench:rotate/redstone -execute if block ~ ~ ~ minecraft:piston[facing=up] if score py WrenchRaycast matches ..11 run function wrench:rotate/redstone -execute if block ~ ~ ~ minecraft:piston[facing=down] if score py WrenchRaycast matches 4.. run function wrench:rotate/redstone -execute if block ~ ~ ~ minecraft:piston[facing=south] if score pz WrenchRaycast matches ..11 run function wrench:rotate/redstone -execute if block ~ ~ ~ minecraft:piston[facing=north] if score pz WrenchRaycast matches 4.. run function wrench:rotate/redstone -execute if block ~ ~ ~ minecraft:piston[facing=east] if score px WrenchRaycast matches ..11 run function wrench:rotate/redstone -execute if block ~ ~ ~ minecraft:piston[facing=west] if score px WrenchRaycast matches 4.. run function wrench:rotate/redstone +execute if block ~ ~ ~ minecraft:piston[extended=false] run function wrench:rotate/neswud/rotate +execute if block ~ ~ ~ minecraft:piston[facing=up] if score py lz_wrench_raycast matches ..11 run function wrench:rotate/neswud/rotate +execute if block ~ ~ ~ minecraft:piston[facing=down] if score py lz_wrench_raycast matches 4.. run function wrench:rotate/neswud/rotate +execute if block ~ ~ ~ minecraft:piston[facing=south] if score pz lz_wrench_raycast matches ..11 run function wrench:rotate/neswud/rotate +execute if block ~ ~ ~ minecraft:piston[facing=north] if score pz lz_wrench_raycast matches 4.. run function wrench:rotate/neswud/rotate +execute if block ~ ~ ~ minecraft:piston[facing=east] if score px lz_wrench_raycast matches ..11 run function wrench:rotate/neswud/rotate +execute if block ~ ~ ~ minecraft:piston[facing=west] if score px lz_wrench_raycast matches 4.. run function wrench:rotate/neswud/rotate + +# Sticky Piston +execute if block ~ ~ ~ minecraft:sticky_piston[extended=false] run function wrench:rotate/neswud/rotate +execute if block ~ ~ ~ minecraft:sticky_piston[facing=up] if score py lz_wrench_raycast matches ..11 run function wrench:rotate/neswud/rotate +execute if block ~ ~ ~ minecraft:sticky_piston[facing=down] if score py lz_wrench_raycast matches 4.. run function wrench:rotate/neswud/rotate +execute if block ~ ~ ~ minecraft:sticky_piston[facing=south] if score pz lz_wrench_raycast matches ..11 run function wrench:rotate/neswud/rotate +execute if block ~ ~ ~ minecraft:sticky_piston[facing=north] if score pz lz_wrench_raycast matches 4.. run function wrench:rotate/neswud/rotate +execute if block ~ ~ ~ minecraft:sticky_piston[facing=east] if score px lz_wrench_raycast matches ..11 run function wrench:rotate/neswud/rotate +execute if block ~ ~ ~ minecraft:sticky_piston[facing=west] if score px lz_wrench_raycast matches 4.. run function wrench:rotate/neswud/rotate \ No newline at end of file diff --git a/data/wrench/function/raycast/partialbox/rails.mcfunction b/data/wrench/function/raycast/partialbox/rails.mcfunction index db05414..d6306b2 100644 --- a/data/wrench/function/raycast/partialbox/rails.mcfunction +++ b/data/wrench/function/raycast/partialbox/rails.mcfunction @@ -1,6 +1,6 @@ # Rails -execute if block ~ ~ ~ #minecraft:rails if score py WrenchRaycast matches ..1 run function wrench:rotate/rails -execute if block ~ ~ ~ #minecraft:rails[shape=ascending_west] if score py WrenchRaycast matches ..7 run function wrench:rotate/rails -execute if block ~ ~ ~ #minecraft:rails[shape=ascending_east] if score py WrenchRaycast matches ..7 run function wrench:rotate/rails -execute if block ~ ~ ~ #minecraft:rails[shape=ascending_north] if score py WrenchRaycast matches ..7 run function wrench:rotate/rails -execute if block ~ ~ ~ #minecraft:rails[shape=ascending_south] if score py WrenchRaycast matches ..7 run function wrench:rotate/rails \ No newline at end of file +execute if block ~ ~ ~ #minecraft:rails if score py lz_wrench_raycast matches ..1 run function wrench:rotate/rails/rotate +execute if block ~ ~ ~ #minecraft:rails[shape=ascending_west] if score py lz_wrench_raycast matches ..7 run function wrench:rotate/rails/rotate +execute if block ~ ~ ~ #minecraft:rails[shape=ascending_east] if score py lz_wrench_raycast matches ..7 run function wrench:rotate/rails/rotate +execute if block ~ ~ ~ #minecraft:rails[shape=ascending_north] if score py lz_wrench_raycast matches ..7 run function wrench:rotate/rails/rotate +execute if block ~ ~ ~ #minecraft:rails[shape=ascending_south] if score py lz_wrench_raycast matches ..7 run function wrench:rotate/rails/rotate \ No newline at end of file diff --git a/data/wrench/function/raycast/partialbox/repeater.mcfunction b/data/wrench/function/raycast/partialbox/repeater.mcfunction new file mode 100644 index 0000000..f41a087 --- /dev/null +++ b/data/wrench/function/raycast/partialbox/repeater.mcfunction @@ -0,0 +1,2 @@ +# Redstone Repeater +execute if block ~ ~ ~ minecraft:repeater if score py lz_wrench_raycast matches ..1 run function wrench:rotate/unique_blocks/repeater/rotate \ No newline at end of file diff --git a/data/wrench/function/raycast/partialbox/signs.mcfunction b/data/wrench/function/raycast/partialbox/signs.mcfunction new file mode 100644 index 0000000..e033f15 --- /dev/null +++ b/data/wrench/function/raycast/partialbox/signs.mcfunction @@ -0,0 +1,31 @@ +# Signs +execute if score px lz_wrench_raycast matches 4..11 if score pz lz_wrench_raycast matches 4..11 if block ~ ~ ~ #minecraft:standing_signs run function wrench:rotate/signs/rotate + +execute if score px lz_wrench_raycast matches 4..11 if score pz lz_wrench_raycast matches 4..11 if block ~ ~ ~ #minecraft:ceiling_hanging_signs[rotation=1] run function wrench:rotate/signs_hanging/rotate +execute if score px lz_wrench_raycast matches 4..11 if score pz lz_wrench_raycast matches 4..11 if block ~ ~ ~ #minecraft:ceiling_hanging_signs[rotation=2] run function wrench:rotate/signs_hanging/rotate +execute if score px lz_wrench_raycast matches 4..11 if score pz lz_wrench_raycast matches 4..11 if block ~ ~ ~ #minecraft:ceiling_hanging_signs[rotation=3] run function wrench:rotate/signs_hanging/rotate +execute if score px lz_wrench_raycast matches 4..11 if score pz lz_wrench_raycast matches 4..11 if block ~ ~ ~ #minecraft:ceiling_hanging_signs[rotation=5] run function wrench:rotate/signs_hanging/rotate +execute if score px lz_wrench_raycast matches 4..11 if score pz lz_wrench_raycast matches 4..11 if block ~ ~ ~ #minecraft:ceiling_hanging_signs[rotation=6] run function wrench:rotate/signs_hanging/rotate +execute if score px lz_wrench_raycast matches 4..11 if score pz lz_wrench_raycast matches 4..11 if block ~ ~ ~ #minecraft:ceiling_hanging_signs[rotation=7] run function wrench:rotate/signs_hanging/rotate +execute if score px lz_wrench_raycast matches 4..11 if score pz lz_wrench_raycast matches 4..11 if block ~ ~ ~ #minecraft:ceiling_hanging_signs[rotation=9] run function wrench:rotate/signs_hanging/rotate +execute if score px lz_wrench_raycast matches 4..11 if score pz lz_wrench_raycast matches 4..11 if block ~ ~ ~ #minecraft:ceiling_hanging_signs[rotation=10] run function wrench:rotate/signs_hanging/rotate +execute if score px lz_wrench_raycast matches 4..11 if score pz lz_wrench_raycast matches 4..11 if block ~ ~ ~ #minecraft:ceiling_hanging_signs[rotation=11] run function wrench:rotate/signs_hanging/rotate +execute if score px lz_wrench_raycast matches 4..11 if score pz lz_wrench_raycast matches 4..11 if block ~ ~ ~ #minecraft:ceiling_hanging_signs[rotation=13] run function wrench:rotate/signs_hanging/rotate +execute if score px lz_wrench_raycast matches 4..11 if score pz lz_wrench_raycast matches 4..11 if block ~ ~ ~ #minecraft:ceiling_hanging_signs[rotation=14] run function wrench:rotate/signs_hanging/rotate +execute if score px lz_wrench_raycast matches 4..11 if score pz lz_wrench_raycast matches 4..11 if block ~ ~ ~ #minecraft:ceiling_hanging_signs[rotation=15] run function wrench:rotate/signs_hanging/rotate + +execute if score px lz_wrench_raycast matches 1..14 if score py lz_wrench_raycast matches 0..9 if score pz lz_wrench_raycast matches 7..8 if block ~ ~ ~ #minecraft:ceiling_hanging_signs[rotation=0] run function wrench:rotate/signs_hanging/rotate +execute if score px lz_wrench_raycast matches 1..14 if score py lz_wrench_raycast matches 0..9 if score pz lz_wrench_raycast matches 7..8 if block ~ ~ ~ #minecraft:ceiling_hanging_signs[rotation=8] run function wrench:rotate/signs_hanging/rotate +execute if score pz lz_wrench_raycast matches 1..14 if score py lz_wrench_raycast matches 0..9 if score px lz_wrench_raycast matches 7..8 if block ~ ~ ~ #minecraft:ceiling_hanging_signs[rotation=4] run function wrench:rotate/signs_hanging/rotate +execute if score pz lz_wrench_raycast matches 1..14 if score py lz_wrench_raycast matches 0..9 if score px lz_wrench_raycast matches 7..8 if block ~ ~ ~ #minecraft:ceiling_hanging_signs[rotation=12] run function wrench:rotate/signs_hanging/rotate + +# Wall hanging signs can't be defined with the current method of getting the block ID so these fail as it's updated to the standard hanging sign +# execute if score px lz_wrench_raycast matches 1..14 if score py lz_wrench_raycast matches 0..9 if score pz lz_wrench_raycast matches 7..8 if block ~ ~ ~ #minecraft:wall_hanging_signs[facing=north] run function wrench:rotate/signs_wall/rotate +# execute if score pz lz_wrench_raycast matches 1..14 if score py lz_wrench_raycast matches 0..9 if score px lz_wrench_raycast matches 7..8 if block ~ ~ ~ #minecraft:wall_hanging_signs[facing=east] run function wrench:rotate/signs_wall/rotate +# execute if score px lz_wrench_raycast matches 1..14 if score py lz_wrench_raycast matches 0..9 if score pz lz_wrench_raycast matches 7..8 if block ~ ~ ~ #minecraft:wall_hanging_signs[facing=south] run function wrench:rotate/signs_wall/rotate +# execute if score pz lz_wrench_raycast matches 1..14 if score py lz_wrench_raycast matches 0..9 if score px lz_wrench_raycast matches 7..8 if block ~ ~ ~ #minecraft:wall_hanging_signs[facing=west] run function wrench:rotate/signs_wall/rotate + +# execute if score px lz_wrench_raycast matches 6..9 if score py lz_wrench_raycast matches 14..15 if block ~ ~ ~ #minecraft:wall_hanging_signs[facing=north] run function wrench:rotate/signs_wall/rotate +# execute if score pz lz_wrench_raycast matches 6..9 if score py lz_wrench_raycast matches 14..15 if block ~ ~ ~ #minecraft:wall_hanging_signs[facing=east] run function wrench:rotate/signs_wall/rotate +# execute if score px lz_wrench_raycast matches 6..9 if score py lz_wrench_raycast matches 14..15 if block ~ ~ ~ #minecraft:wall_hanging_signs[facing=south] run function wrench:rotate/signs_wall/rotate +# execute if score pz lz_wrench_raycast matches 6..9 if score py lz_wrench_raycast matches 14..15 if block ~ ~ ~ #minecraft:wall_hanging_signs[facing=west] run function wrench:rotate/signs_wall/rotate \ No newline at end of file diff --git a/data/wrench/function/raycast/partialbox/slabs.mcfunction b/data/wrench/function/raycast/partialbox/slabs.mcfunction index cd49652..cc7f598 100644 --- a/data/wrench/function/raycast/partialbox/slabs.mcfunction +++ b/data/wrench/function/raycast/partialbox/slabs.mcfunction @@ -1,3 +1,3 @@ # Slabs -execute if block ~ ~ ~ #minecraft:slabs[type=top] if score py WrenchRaycast matches 8.. run function wrench:rotate/slabs_flip -execute if block ~ ~ ~ #minecraft:slabs[type=bottom] if score py WrenchRaycast matches ..7 run function wrench:rotate/slabs_flip +execute if block ~ ~ ~ #minecraft:slabs[type=top] if score py lz_wrench_raycast matches 8.. run function wrench:rotate/slabs/rotate +execute if block ~ ~ ~ #minecraft:slabs[type=bottom] if score py lz_wrench_raycast matches ..7 run function wrench:rotate/slabs/rotate diff --git a/data/wrench/function/raycast/partialbox/stairs.mcfunction b/data/wrench/function/raycast/partialbox/stairs.mcfunction index 1ebd823..bddfa93 100644 --- a/data/wrench/function/raycast/partialbox/stairs.mcfunction +++ b/data/wrench/function/raycast/partialbox/stairs.mcfunction @@ -1,19 +1,20 @@ -#Stairs -execute if block ~ ~ ~ #minecraft:stairs[half=bottom] if score py WrenchRaycast matches ..7 run function wrench:rotate/stairs -execute if block ~ ~ ~ #minecraft:stairs[half=top] if score py WrenchRaycast matches 8.. run function wrench:rotate/stairs +# Stairs + +execute if block ~ ~ ~ #minecraft:stairs[half=bottom] if score py lz_wrench_raycast matches ..7 run function wrench:rotate/stairs/rotate +execute if block ~ ~ ~ #minecraft:stairs[half=top] if score py lz_wrench_raycast matches 8.. run function wrench:rotate/stairs/rotate # -x-z -execute if block ~ ~ ~ #minecraft:stairs if score px WrenchRaycast matches ..7 if score pz WrenchRaycast matches ..7 unless block ~ ~ ~ #minecraft:stairs[facing=west,shape=outer_left] unless block ~ ~ ~ #minecraft:stairs[facing=north,shape=outer_right] unless block ~ ~ ~ #minecraft:stairs[facing=east] unless block ~ ~ ~ #minecraft:stairs[facing=south] run function wrench:rotate/stairs -execute if block ~ ~ ~ #minecraft:stairs if score px WrenchRaycast matches ..7 if score pz WrenchRaycast matches ..7 if block ~ ~ ~ #minecraft:stairs[facing=east,shape=inner_left] run function wrench:rotate/stairs -execute if block ~ ~ ~ #minecraft:stairs if score px WrenchRaycast matches ..7 if score pz WrenchRaycast matches ..7 if block ~ ~ ~ #minecraft:stairs[facing=south,shape=inner_right] run function wrench:rotate/stairs +execute if block ~ ~ ~ #minecraft:stairs if score px lz_wrench_raycast matches ..7 if score pz lz_wrench_raycast matches ..7 unless block ~ ~ ~ #minecraft:stairs[facing=west,shape=outer_left] unless block ~ ~ ~ #minecraft:stairs[facing=north,shape=outer_right] unless block ~ ~ ~ #minecraft:stairs[facing=east] unless block ~ ~ ~ #minecraft:stairs[facing=south] run function wrench:rotate/stairs/rotate +execute if block ~ ~ ~ #minecraft:stairs if score px lz_wrench_raycast matches ..7 if score pz lz_wrench_raycast matches ..7 if block ~ ~ ~ #minecraft:stairs[facing=east,shape=inner_left] run function wrench:rotate/stairs/rotate +execute if block ~ ~ ~ #minecraft:stairs if score px lz_wrench_raycast matches ..7 if score pz lz_wrench_raycast matches ..7 if block ~ ~ ~ #minecraft:stairs[facing=south,shape=inner_right] run function wrench:rotate/stairs/rotate # -x+z -execute if block ~ ~ ~ #minecraft:stairs if score px WrenchRaycast matches ..7 if score pz WrenchRaycast matches 8.. unless block ~ ~ ~ #minecraft:stairs[facing=south,shape=outer_left] unless block ~ ~ ~ #minecraft:stairs[facing=west,shape=outer_right] unless block ~ ~ ~ #minecraft:stairs[facing=north] unless block ~ ~ ~ #minecraft:stairs[facing=east] run function wrench:rotate/stairs -execute if block ~ ~ ~ #minecraft:stairs if score px WrenchRaycast matches ..7 if score pz WrenchRaycast matches 8.. if block ~ ~ ~ #minecraft:stairs[facing=north,shape=inner_left] run function wrench:rotate/stairs -execute if block ~ ~ ~ #minecraft:stairs if score px WrenchRaycast matches ..7 if score pz WrenchRaycast matches 8.. if block ~ ~ ~ #minecraft:stairs[facing=east,shape=inner_right] run function wrench:rotate/stairs +execute if block ~ ~ ~ #minecraft:stairs if score px lz_wrench_raycast matches ..7 if score pz lz_wrench_raycast matches 8.. unless block ~ ~ ~ #minecraft:stairs[facing=south,shape=outer_left] unless block ~ ~ ~ #minecraft:stairs[facing=west,shape=outer_right] unless block ~ ~ ~ #minecraft:stairs[facing=north] unless block ~ ~ ~ #minecraft:stairs[facing=east] run function wrench:rotate/stairs/rotate +execute if block ~ ~ ~ #minecraft:stairs if score px lz_wrench_raycast matches ..7 if score pz lz_wrench_raycast matches 8.. if block ~ ~ ~ #minecraft:stairs[facing=north,shape=inner_left] run function wrench:rotate/stairs/rotate +execute if block ~ ~ ~ #minecraft:stairs if score px lz_wrench_raycast matches ..7 if score pz lz_wrench_raycast matches 8.. if block ~ ~ ~ #minecraft:stairs[facing=east,shape=inner_right] run function wrench:rotate/stairs/rotate # +x+z -execute if block ~ ~ ~ #minecraft:stairs if score px WrenchRaycast matches 8.. if score pz WrenchRaycast matches 8.. unless block ~ ~ ~ #minecraft:stairs[facing=east,shape=outer_left] unless block ~ ~ ~ #minecraft:stairs[facing=south,shape=outer_right] unless block ~ ~ ~ #minecraft:stairs[facing=west] unless block ~ ~ ~ #minecraft:stairs[facing=north] run function wrench:rotate/stairs -execute if block ~ ~ ~ #minecraft:stairs if score px WrenchRaycast matches 8.. if score pz WrenchRaycast matches 8.. if block ~ ~ ~ #minecraft:stairs[facing=west,shape=inner_left] run function wrench:rotate/stairs -execute if block ~ ~ ~ #minecraft:stairs if score px WrenchRaycast matches 8.. if score pz WrenchRaycast matches 8.. if block ~ ~ ~ #minecraft:stairs[facing=north,shape=inner_right] run function wrench:rotate/stairs +execute if block ~ ~ ~ #minecraft:stairs if score px lz_wrench_raycast matches 8.. if score pz lz_wrench_raycast matches 8.. unless block ~ ~ ~ #minecraft:stairs[facing=east,shape=outer_left] unless block ~ ~ ~ #minecraft:stairs[facing=south,shape=outer_right] unless block ~ ~ ~ #minecraft:stairs[facing=west] unless block ~ ~ ~ #minecraft:stairs[facing=north] run function wrench:rotate/stairs/rotate +execute if block ~ ~ ~ #minecraft:stairs if score px lz_wrench_raycast matches 8.. if score pz lz_wrench_raycast matches 8.. if block ~ ~ ~ #minecraft:stairs[facing=west,shape=inner_left] run function wrench:rotate/stairs/rotate +execute if block ~ ~ ~ #minecraft:stairs if score px lz_wrench_raycast matches 8.. if score pz lz_wrench_raycast matches 8.. if block ~ ~ ~ #minecraft:stairs[facing=north,shape=inner_right] run function wrench:rotate/stairs/rotate # +x-z -execute if block ~ ~ ~ #minecraft:stairs if score px WrenchRaycast matches 8.. if score pz WrenchRaycast matches ..7 unless block ~ ~ ~ #minecraft:stairs[facing=north,shape=outer_left] unless block ~ ~ ~ #minecraft:stairs[facing=east,shape=outer_right] unless block ~ ~ ~ #minecraft:stairs[facing=south] unless block ~ ~ ~ #minecraft:stairs[facing=west] run function wrench:rotate/stairs -execute if block ~ ~ ~ #minecraft:stairs if score px WrenchRaycast matches 8.. if score pz WrenchRaycast matches ..7 if block ~ ~ ~ #minecraft:stairs[facing=south,shape=inner_left] run function wrench:rotate/stairs -execute if block ~ ~ ~ #minecraft:stairs if score px WrenchRaycast matches 8.. if score pz WrenchRaycast matches ..7 if block ~ ~ ~ #minecraft:stairs[facing=west,shape=inner_right] run function wrench:rotate/stairs +execute if block ~ ~ ~ #minecraft:stairs if score px lz_wrench_raycast matches 8.. if score pz lz_wrench_raycast matches ..7 unless block ~ ~ ~ #minecraft:stairs[facing=north,shape=outer_left] unless block ~ ~ ~ #minecraft:stairs[facing=east,shape=outer_right] unless block ~ ~ ~ #minecraft:stairs[facing=south] unless block ~ ~ ~ #minecraft:stairs[facing=west] run function wrench:rotate/stairs/rotate +execute if block ~ ~ ~ #minecraft:stairs if score px lz_wrench_raycast matches 8.. if score pz lz_wrench_raycast matches ..7 if block ~ ~ ~ #minecraft:stairs[facing=south,shape=inner_left] run function wrench:rotate/stairs/rotate +execute if block ~ ~ ~ #minecraft:stairs if score px lz_wrench_raycast matches 8.. if score pz lz_wrench_raycast matches ..7 if block ~ ~ ~ #minecraft:stairs[facing=west,shape=inner_right] run function wrench:rotate/stairs/rotate diff --git a/data/wrench/function/raycast/partialbox/sticky_pistons.mcfunction b/data/wrench/function/raycast/partialbox/sticky_pistons.mcfunction deleted file mode 100644 index 6e7881c..0000000 --- a/data/wrench/function/raycast/partialbox/sticky_pistons.mcfunction +++ /dev/null @@ -1,8 +0,0 @@ -#Sticky pistons -execute if block ~ ~ ~ minecraft:sticky_piston[extended=false] run function wrench:rotate/redstone -execute if block ~ ~ ~ minecraft:sticky_piston[facing=up] if score py WrenchRaycast matches ..11 run function wrench:rotate/redstone -execute if block ~ ~ ~ minecraft:sticky_piston[facing=down] if score py WrenchRaycast matches 4.. run function wrench:rotate/redstone -execute if block ~ ~ ~ minecraft:sticky_piston[facing=south] if score pz WrenchRaycast matches ..11 run function wrench:rotate/redstone -execute if block ~ ~ ~ minecraft:sticky_piston[facing=north] if score pz WrenchRaycast matches 4.. run function wrench:rotate/redstone -execute if block ~ ~ ~ minecraft:sticky_piston[facing=east] if score px WrenchRaycast matches ..11 run function wrench:rotate/redstone -execute if block ~ ~ ~ minecraft:sticky_piston[facing=west] if score px WrenchRaycast matches 4.. run function wrench:rotate/redstone diff --git a/data/wrench/function/raycast/partialbox/stonecutter.mcfunction b/data/wrench/function/raycast/partialbox/stonecutter.mcfunction new file mode 100644 index 0000000..24ff339 --- /dev/null +++ b/data/wrench/function/raycast/partialbox/stonecutter.mcfunction @@ -0,0 +1,2 @@ +# Stonecutter +execute if block ~ ~ ~ minecraft:stonecutter if score py lz_wrench_raycast matches ..9 run function wrench:rotate/nesw/rotate \ No newline at end of file diff --git a/data/wrench/function/raycast/partialbox/trapdoors.mcfunction b/data/wrench/function/raycast/partialbox/trapdoors.mcfunction new file mode 100644 index 0000000..e12a545 --- /dev/null +++ b/data/wrench/function/raycast/partialbox/trapdoors.mcfunction @@ -0,0 +1,13 @@ +# Trapdoors + +execute if block ~ ~ ~ #minecraft:trapdoors[open=false,half=top] if score py lz_wrench_raycast matches 13.. run function wrench:rotate/trapdoors/rotate +execute if block ~ ~ ~ #minecraft:trapdoors[open=false,half=bottom] if score py lz_wrench_raycast matches ..2 run function wrench:rotate/trapdoors/rotate + +# North +execute if block ~ ~ ~ #minecraft:trapdoors[open=true,facing=north] if score pz lz_wrench_raycast matches 13.. run function wrench:rotate/trapdoors/rotate +# East +execute if block ~ ~ ~ #minecraft:trapdoors[open=true,facing=east] if score px lz_wrench_raycast matches ..2 run function wrench:rotate/trapdoors/rotate +# South +execute if block ~ ~ ~ #minecraft:trapdoors[open=true,facing=south] if score pz lz_wrench_raycast matches ..2 run function wrench:rotate/trapdoors/rotate +# West +execute if block ~ ~ ~ #minecraft:trapdoors[open=true,facing=west] if score px lz_wrench_raycast matches 13.. run function wrench:rotate/trapdoors/rotate \ No newline at end of file diff --git a/data/wrench/function/raycast/rayloop.mcfunction b/data/wrench/function/raycast/rayloop.mcfunction index 9567907..0e0b37b 100644 --- a/data/wrench/function/raycast/rayloop.mcfunction +++ b/data/wrench/function/raycast/rayloop.mcfunction @@ -1,20 +1,26 @@ -### Test Block Detected +## Raycast + +# Set block data +execute as @s run loot spawn ~ -65 ~ mine ~ ~ ~ minecraft:netherite_pickaxe[minecraft:enchantments={"minecraft:silk_touch":1}] +execute as @s run data modify storage lz:wrench block set from entity @n[type=minecraft:item,distance=..0.5,y=-65] Item.id +execute as @s run execute as @s run kill @n[type=minecraft:item,distance=..0.5,y=-65] # Partial Blocks execute if block ~ ~ ~ #wrench:partialbox run function wrench:raycast/partialbox +execute if block ~ ~ ~ #wrench:banners run function wrench:raycast/partialbox # Remaining Blocks -execute unless block ~ ~ ~ #wrench:partialbox unless score WrenchRedstone WrenchConfig matches 0 if block ~ ~ ~ #wrench:redstone run function wrench:rotate/redstone -execute unless block ~ ~ ~ #wrench:partialbox unless score WrenchPillars WrenchConfig matches 0 if block ~ ~ ~ #wrench:pillars run function wrench:rotate/pillars -execute unless block ~ ~ ~ #wrench:partialbox unless score WrenchTerracotta WrenchConfig matches 0 if block ~ ~ ~ #wrench:glazed_terracotta run function wrench:rotate/glazed_terracotta +execute unless block ~ ~ ~ #wrench:partialbox if block ~ ~ ~ #wrench:neswud run function wrench:rotate/neswud/rotate +execute unless block ~ ~ ~ #wrench:partialbox if block ~ ~ ~ #wrench:nesw run function wrench:rotate/nesw/rotate +execute unless block ~ ~ ~ #wrench:partialbox if block ~ ~ ~ #wrench:xyz run function wrench:rotate/xyz/rotate +execute unless block ~ ~ ~ #wrench:partialbox if block ~ ~ ~ #wrench:glazed_terracotta run function wrench:rotate/glazed_terracotta/rotate +execute unless block ~ ~ ~ #wrench:partialbox if block ~ ~ ~ #wrench:unique run function wrench:raycast/unique -execute as @s[scores={WrenchSuccess=1..}] if block ~ ~ ~ #wrench:updates run clone ~-1 ~ ~ ~1 ~ ~ ~-1 ~ ~ replace force -execute as @s[scores={WrenchSuccess=1..}] if block ~ ~ ~ #wrench:updates run clone ~ ~ ~-1 ~ ~ ~1 ~ ~ ~-1 replace force -execute as @s[scores={WrenchSuccess=1..}] run playsound minecraft:entity.item_frame.rotate_item block @s ~ ~ ~ - -# Raycast Debug -execute if score WrenchDebug WrenchConfig matches 1 run summon area_effect_cloud ~ ~ ~ {Particle:happy_villager,Radius:0.01,Duration:2} +# Force Update on block +execute as @s[scores={lz_wrench_success=1..}] if block ~ ~ ~ #wrench:updates run clone ~-1 ~ ~ ~1 ~ ~ ~-1 ~ ~ replace force +execute as @s[scores={lz_wrench_success=1..}] if block ~ ~ ~ #wrench:updates run clone ~ ~ ~-1 ~ ~ ~1 ~ ~ ~-1 replace force +execute as @s[scores={lz_wrench_success=1..}] run playsound minecraft:entity.item_frame.rotate_item block @s ~ ~ ~ # Advance forward and if nothing found -scoreboard players add #distance WrenchRaycast 1 -execute if score @s WrenchSuccess matches 0 if score #distance WrenchRaycast matches ..350 positioned ^ ^ ^0.01 run function wrench:raycast/rayloop \ No newline at end of file +scoreboard players add #distance lz_wrench_raycast 1 +execute if score @s lz_wrench_success matches 0 if score #distance lz_wrench_raycast matches ..350 positioned ^ ^ ^0.01 run function wrench:raycast/rayloop \ No newline at end of file diff --git a/data/wrench/function/raycast/start.mcfunction b/data/wrench/function/raycast/start.mcfunction index abf18b0..3b2f7fa 100644 --- a/data/wrench/function/raycast/start.mcfunction +++ b/data/wrench/function/raycast/start.mcfunction @@ -1,13 +1,10 @@ #Setting up the raycasting data. - -tag @s add raycast -scoreboard players set #distance WrenchRaycast 0 +scoreboard players set #distance lz_wrench_raycast 0 +tag @s add lz_wrench_raycast #Activating the raycast. This function will call itself until it is done. - -execute as @e[tag=raycast] at @s anchored eyes positioned ^ ^ ^ run function wrench:raycast/rayloop -tag @e[tag=raycast] add WrenchResult -tag @e[tag=raycast] add RaycastResult +execute as @e[tag=lz_wrench_raycast] at @s anchored eyes positioned ^ ^ ^ run function wrench:raycast/rayloop #Raycasting finished, removing tag from the raycaster. -tag @s remove raycast \ No newline at end of file +tag @s remove lz_wrench_raycast +data remove storage lz:wrench block \ No newline at end of file diff --git a/data/wrench/function/raycast/target_coords.mcfunction b/data/wrench/function/raycast/target_coords.mcfunction new file mode 100644 index 0000000..ecc5b3f --- /dev/null +++ b/data/wrench/function/raycast/target_coords.mcfunction @@ -0,0 +1,22 @@ +## Get Raycast Target Coords + +# Stored Value for Calc +scoreboard players set c16 lz_wrench_raycast 16 +# Summon Invisible Entity +summon area_effect_cloud ~ ~ ~ {Radius:0.01,Duration:1,Tags:["RaycastMark"]} + +# Pixel Calculations +execute store result score px lz_wrench_raycast run data get entity @e[tag=RaycastMark,sort=nearest,limit=1] Pos[0] 16 +scoreboard players operation px lz_wrench_raycast %= c16 lz_wrench_raycast +execute if score px lz_wrench_raycast matches ..-1 run scoreboard players add px lz_wrench_raycast 16 + +execute store result score py lz_wrench_raycast run data get entity @e[tag=RaycastMark,sort=nearest,limit=1] Pos[1] 16 +scoreboard players operation py lz_wrench_raycast %= c16 lz_wrench_raycast +execute if score py lz_wrench_raycast matches ..-1 run scoreboard players add py lz_wrench_raycast 16 + +execute store result score pz lz_wrench_raycast run data get entity @e[tag=RaycastMark,sort=nearest,limit=1] Pos[2] 16 +scoreboard players operation pz lz_wrench_raycast %= c16 lz_wrench_raycast +execute if score pz lz_wrench_raycast matches ..-1 run scoreboard players add pz lz_wrench_raycast 16 + +# Remove Entity +kill @e[tag=RaycastMark,sort=nearest,limit=1] \ No newline at end of file diff --git a/data/wrench/function/raycast/unique.mcfunction b/data/wrench/function/raycast/unique.mcfunction new file mode 100644 index 0000000..201561a --- /dev/null +++ b/data/wrench/function/raycast/unique.mcfunction @@ -0,0 +1,3 @@ +## Unique Items + +execute if block ~ ~ ~ minecraft:crafter run function wrench:rotate/unique_blocks/crafter/rotate \ No newline at end of file diff --git a/data/wrench/function/rotate.mcfunction b/data/wrench/function/rotate.mcfunction deleted file mode 100644 index cd85678..0000000 --- a/data/wrench/function/rotate.mcfunction +++ /dev/null @@ -1,10 +0,0 @@ -#Reset scores -scoreboard players set @s WrenchSuccess 0 -scoreboard players set @s WrenchRaycast 0 - -#Raycast from player's position -function wrench:raycast/start - -#Reset input -tag @s remove WrenchResult -scoreboard players set @s WrenchInput 0 diff --git a/data/wrench/function/rotate/banners/click.mcfunction b/data/wrench/function/rotate/banners/click.mcfunction new file mode 100644 index 0000000..ada22e4 --- /dev/null +++ b/data/wrench/function/rotate/banners/click.mcfunction @@ -0,0 +1,13 @@ +## Face Click Banners + +# Get Raycast Target Coords +function wrench:raycast/target_coords + +# Signs and Banners don't have full hitboxes, nothing else uses numeric rotation +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 4 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[rotation=8] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 11 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[rotation=12] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 11 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[rotation=0] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 4 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[rotation=4] replace + +# Otherwise, Flip +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/banners/flip with storage lz:wrench \ No newline at end of file diff --git a/data/wrench/function/rotate/banners/cycle.mcfunction b/data/wrench/function/rotate/banners/cycle.mcfunction new file mode 100644 index 0000000..7ffce88 --- /dev/null +++ b/data/wrench/function/rotate/banners/cycle.mcfunction @@ -0,0 +1,18 @@ +## Cycle Banners + +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[rotation=0] run setblock ~ ~ ~ $(block)[rotation=1] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[rotation=1] run setblock ~ ~ ~ $(block)[rotation=2] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[rotation=2] run setblock ~ ~ ~ $(block)[rotation=3] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[rotation=3] run setblock ~ ~ ~ $(block)[rotation=4] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[rotation=4] run setblock ~ ~ ~ $(block)[rotation=5] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[rotation=5] run setblock ~ ~ ~ $(block)[rotation=6] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[rotation=6] run setblock ~ ~ ~ $(block)[rotation=7] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[rotation=7] run setblock ~ ~ ~ $(block)[rotation=8] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[rotation=8] run setblock ~ ~ ~ $(block)[rotation=9] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[rotation=9] run setblock ~ ~ ~ $(block)[rotation=10] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[rotation=10] run setblock ~ ~ ~ $(block)[rotation=11] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[rotation=11] run setblock ~ ~ ~ $(block)[rotation=12] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[rotation=12] run setblock ~ ~ ~ $(block)[rotation=13] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[rotation=13] run setblock ~ ~ ~ $(block)[rotation=14] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[rotation=14] run setblock ~ ~ ~ $(block)[rotation=15] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[rotation=15] run setblock ~ ~ ~ $(block)[rotation=0] replace \ No newline at end of file diff --git a/data/wrench/function/rotate/banners/flip.mcfunction b/data/wrench/function/rotate/banners/flip.mcfunction new file mode 100644 index 0000000..2b776bf --- /dev/null +++ b/data/wrench/function/rotate/banners/flip.mcfunction @@ -0,0 +1,18 @@ +## Flip Banners + +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[rotation=0] run setblock ~ ~ ~ $(block)[rotation=8] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[rotation=1] run setblock ~ ~ ~ $(block)[rotation=9] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[rotation=2] run setblock ~ ~ ~ $(block)[rotation=10] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[rotation=3] run setblock ~ ~ ~ $(block)[rotation=11] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[rotation=4] run setblock ~ ~ ~ $(block)[rotation=12] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[rotation=5] run setblock ~ ~ ~ $(block)[rotation=13] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[rotation=6] run setblock ~ ~ ~ $(block)[rotation=14] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[rotation=7] run setblock ~ ~ ~ $(block)[rotation=15] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[rotation=8] run setblock ~ ~ ~ $(block)[rotation=0] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[rotation=9] run setblock ~ ~ ~ $(block)[rotation=1] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[rotation=10] run setblock ~ ~ ~ $(block)[rotation=2] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[rotation=11] run setblock ~ ~ ~ $(block)[rotation=3] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[rotation=12] run setblock ~ ~ ~ $(block)[rotation=4] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[rotation=13] run setblock ~ ~ ~ $(block)[rotation=5] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[rotation=14] run setblock ~ ~ ~ $(block)[rotation=6] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[rotation=15] run setblock ~ ~ ~ $(block)[rotation=7] replace \ No newline at end of file diff --git a/data/wrench/function/rotate/banners/player.mcfunction b/data/wrench/function/rotate/banners/player.mcfunction new file mode 100644 index 0000000..d2a97a9 --- /dev/null +++ b/data/wrench/function/rotate/banners/player.mcfunction @@ -0,0 +1,21 @@ +## Face Player Banners + +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-11.25..11.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[rotation=8] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=11.25..33.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[rotation=9] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=33.75..56.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[rotation=10] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=56.25..78.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[rotation=11] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=78.75..101.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[rotation=12] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=101.25..123.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[rotation=13] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=123.75..146.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[rotation=14] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=146.25..168.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[rotation=15] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=168.75..-168.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[rotation=0] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-168.75..-146.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[rotation=1] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-146.25..-123.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[rotation=2] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-123.75..-101.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[rotation=3] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-101.25..-78.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[rotation=4] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-78.75..-56.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[rotation=5] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-56.25..-33.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[rotation=6] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-33.75..-11.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[rotation=7] replace + +# Otherwise, Flip +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/banners/flip with storage lz:wrench \ No newline at end of file diff --git a/data/wrench/function/rotate/banners/rotate.mcfunction b/data/wrench/function/rotate/banners/rotate.mcfunction new file mode 100644 index 0000000..dbceef8 --- /dev/null +++ b/data/wrench/function/rotate/banners/rotate.mcfunction @@ -0,0 +1,7 @@ +## Banners + +# Rotate Based on Wrench Mode +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/banners/flip with storage lz:wrench +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/banners/player with storage lz:wrench +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/banners/click with storage lz:wrench +execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/banners/cycle with storage lz:wrench \ No newline at end of file diff --git a/data/wrench/function/rotate/chain_flip.mcfunction b/data/wrench/function/rotate/chain_flip.mcfunction deleted file mode 100644 index 7567781..0000000 --- a/data/wrench/function/rotate/chain_flip.mcfunction +++ /dev/null @@ -1,5 +0,0 @@ -### Flip Chain - -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:chain[axis=z] replace minecraft:chain[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:chain[axis=y] replace minecraft:chain[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:chain[axis=x] replace minecraft:chain[axis=z] \ No newline at end of file diff --git a/data/wrench/function/rotate/end_rod_flip.mcfunction b/data/wrench/function/rotate/end_rod_flip.mcfunction deleted file mode 100644 index 07390cf..0000000 --- a/data/wrench/function/rotate/end_rod_flip.mcfunction +++ /dev/null @@ -1,8 +0,0 @@ -### Flip End Rod - -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_rod[facing=east] replace minecraft:end_rod[facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_rod[facing=up] replace minecraft:end_rod[facing=down] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_rod[facing=north] replace minecraft:end_rod[facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_rod[facing=west] replace minecraft:end_rod[facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_rod[facing=down] replace minecraft:end_rod[facing=up] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_rod[facing=south] replace minecraft:end_rod[facing=north] diff --git a/data/wrench/function/rotate/glazed_terracotta.mcfunction b/data/wrench/function/rotate/glazed_terracotta.mcfunction deleted file mode 100644 index 73436f4..0000000 --- a/data/wrench/function/rotate/glazed_terracotta.mcfunction +++ /dev/null @@ -1,3 +0,0 @@ -### Glazed Terracotta -execute as @s[nbt={SelectedItem:{components:{"minecraft:lore":["Terracotta"]}}}] run function wrench:rotate/glazed_terracotta_mode -execute as @s[scores={WrenchSuccess=0}] run function wrench:rotate/glazed_terracotta_cycle diff --git a/data/wrench/function/rotate/glazed_terracotta/cycle.mcfunction b/data/wrench/function/rotate/glazed_terracotta/cycle.mcfunction new file mode 100644 index 0000000..235a28f --- /dev/null +++ b/data/wrench/function/rotate/glazed_terracotta/cycle.mcfunction @@ -0,0 +1,6 @@ +## Cycle Glazed Terracotta + +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=north] run setblock ~ ~ ~ $(block)[facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=east] run setblock ~ ~ ~ $(block)[facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=south] run setblock ~ ~ ~ $(block)[facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=west] run setblock ~ ~ ~ $(block)[facing=north] replace \ No newline at end of file diff --git a/data/wrench/function/rotate/glazed_terracotta/mode.mcfunction b/data/wrench/function/rotate/glazed_terracotta/mode.mcfunction new file mode 100644 index 0000000..e388925 --- /dev/null +++ b/data/wrench/function/rotate/glazed_terracotta/mode.mcfunction @@ -0,0 +1,19 @@ +## Mode Glazed Terracotta + +# Terracotta Mode Rotation +execute as @s[nbt={SelectedItem:{components:{"minecraft:lore":["North"]}}}] run tag @s add TerracottaNORTH +execute as @s[nbt={SelectedItem:{components:{"minecraft:lore":["East"]}}}] run tag @s add TerracottaEAST +execute as @s[nbt={SelectedItem:{components:{"minecraft:lore":["South"]}}}] run tag @s add TerracottaSOUTH +execute as @s[nbt={SelectedItem:{components:{"minecraft:lore":["West"]}}}] run tag @s add TerracottaWEST + +$execute as @s[scores={lz_wrench_success=0}, tag=TerracottaNORTH] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=north] replace +$execute as @s[scores={lz_wrench_success=0}, tag=TerracottaEAST] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=east] replace +$execute as @s[scores={lz_wrench_success=0}, tag=TerracottaSOUTH] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=south] replace +$execute as @s[scores={lz_wrench_success=0}, tag=TerracottaWEST] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=west] replace + +# Advance Terracotta Mode Rotation +function wrench:wrench/terracotta +tag @s[tag=TerracottaNORTH] remove TerracottaNORTH +tag @s[tag=TerracottaEAST] remove TerracottaEAST +tag @s[tag=TerracottaSOUTH] remove TerracottaSOUTH +tag @s[tag=TerracottaWEST] remove TerracottaWEST diff --git a/data/wrench/function/rotate/glazed_terracotta/rotate.mcfunction b/data/wrench/function/rotate/glazed_terracotta/rotate.mcfunction new file mode 100644 index 0000000..49224df --- /dev/null +++ b/data/wrench/function/rotate/glazed_terracotta/rotate.mcfunction @@ -0,0 +1,4 @@ +## Glazed Terracotta + +execute as @s[nbt={SelectedItem:{components:{"minecraft:lore":["Terracotta"]}}}] run function wrench:rotate/glazed_terracotta/mode with storage lz:wrench +execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/glazed_terracotta/cycle with storage lz:wrench diff --git a/data/wrench/function/rotate/glazed_terracotta_cycle.mcfunction b/data/wrench/function/rotate/glazed_terracotta_cycle.mcfunction deleted file mode 100644 index 34f6cd0..0000000 --- a/data/wrench/function/rotate/glazed_terracotta_cycle.mcfunction +++ /dev/null @@ -1,101 +0,0 @@ -### Rotate glazed terracotta - -## Shades - -# White -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:white_glazed_terracotta[facing=east] replace minecraft:white_glazed_terracotta[facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:white_glazed_terracotta[facing=north] replace minecraft:white_glazed_terracotta[facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:white_glazed_terracotta[facing=west] replace minecraft:white_glazed_terracotta[facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:white_glazed_terracotta[facing=south] replace minecraft:white_glazed_terracotta[facing=east] - -# Light Gray -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:light_gray_glazed_terracotta[facing=east] replace minecraft:light_gray_glazed_terracotta[facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:light_gray_glazed_terracotta[facing=north] replace minecraft:light_gray_glazed_terracotta[facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:light_gray_glazed_terracotta[facing=west] replace minecraft:light_gray_glazed_terracotta[facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:light_gray_glazed_terracotta[facing=south] replace minecraft:light_gray_glazed_terracotta[facing=east] - -# Gray -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:gray_glazed_terracotta[facing=east] replace minecraft:gray_glazed_terracotta[facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:gray_glazed_terracotta[facing=north] replace minecraft:gray_glazed_terracotta[facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:gray_glazed_terracotta[facing=west] replace minecraft:gray_glazed_terracotta[facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:gray_glazed_terracotta[facing=south] replace minecraft:gray_glazed_terracotta[facing=east] - -# Black -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:black_glazed_terracotta[facing=east] replace minecraft:black_glazed_terracotta[facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:black_glazed_terracotta[facing=north] replace minecraft:black_glazed_terracotta[facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:black_glazed_terracotta[facing=west] replace minecraft:black_glazed_terracotta[facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:black_glazed_terracotta[facing=south] replace minecraft:black_glazed_terracotta[facing=east] - -## Colours - -# Brown -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brown_glazed_terracotta[facing=east] replace minecraft:brown_glazed_terracotta[facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brown_glazed_terracotta[facing=north] replace minecraft:brown_glazed_terracotta[facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brown_glazed_terracotta[facing=west] replace minecraft:brown_glazed_terracotta[facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brown_glazed_terracotta[facing=south] replace minecraft:brown_glazed_terracotta[facing=east] - -# Red -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_glazed_terracotta[facing=east] replace minecraft:red_glazed_terracotta[facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_glazed_terracotta[facing=north] replace minecraft:red_glazed_terracotta[facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_glazed_terracotta[facing=west] replace minecraft:red_glazed_terracotta[facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_glazed_terracotta[facing=south] replace minecraft:red_glazed_terracotta[facing=east] - -# Orange -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:orange_glazed_terracotta[facing=east] replace minecraft:orange_glazed_terracotta[facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:orange_glazed_terracotta[facing=north] replace minecraft:orange_glazed_terracotta[facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:orange_glazed_terracotta[facing=west] replace minecraft:orange_glazed_terracotta[facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:orange_glazed_terracotta[facing=south] replace minecraft:orange_glazed_terracotta[facing=east] - -# Yellow -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:yellow_glazed_terracotta[facing=east] replace minecraft:yellow_glazed_terracotta[facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:yellow_glazed_terracotta[facing=north] replace minecraft:yellow_glazed_terracotta[facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:yellow_glazed_terracotta[facing=west] replace minecraft:yellow_glazed_terracotta[facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:yellow_glazed_terracotta[facing=south] replace minecraft:yellow_glazed_terracotta[facing=east] - -# Lime -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:lime_glazed_terracotta[facing=east] replace minecraft:lime_glazed_terracotta[facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:lime_glazed_terracotta[facing=north] replace minecraft:lime_glazed_terracotta[facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:lime_glazed_terracotta[facing=west] replace minecraft:lime_glazed_terracotta[facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:lime_glazed_terracotta[facing=south] replace minecraft:lime_glazed_terracotta[facing=east] - -# Green -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:green_glazed_terracotta[facing=east] replace minecraft:green_glazed_terracotta[facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:green_glazed_terracotta[facing=north] replace minecraft:green_glazed_terracotta[facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:green_glazed_terracotta[facing=west] replace minecraft:green_glazed_terracotta[facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:green_glazed_terracotta[facing=south] replace minecraft:green_glazed_terracotta[facing=east] - -# Cyan -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cyan_glazed_terracotta[facing=east] replace minecraft:cyan_glazed_terracotta[facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cyan_glazed_terracotta[facing=north] replace minecraft:cyan_glazed_terracotta[facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cyan_glazed_terracotta[facing=west] replace minecraft:cyan_glazed_terracotta[facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cyan_glazed_terracotta[facing=south] replace minecraft:cyan_glazed_terracotta[facing=east] - -# Light Blue -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:light_blue_glazed_terracotta[facing=east] replace minecraft:light_blue_glazed_terracotta[facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:light_blue_glazed_terracotta[facing=north] replace minecraft:light_blue_glazed_terracotta[facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:light_blue_glazed_terracotta[facing=west] replace minecraft:light_blue_glazed_terracotta[facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:light_blue_glazed_terracotta[facing=south] replace minecraft:light_blue_glazed_terracotta[facing=east] - -# Blue -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blue_glazed_terracotta[facing=east] replace minecraft:blue_glazed_terracotta[facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blue_glazed_terracotta[facing=north] replace minecraft:blue_glazed_terracotta[facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blue_glazed_terracotta[facing=west] replace minecraft:blue_glazed_terracotta[facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blue_glazed_terracotta[facing=south] replace minecraft:blue_glazed_terracotta[facing=east] - -# Purple -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purple_glazed_terracotta[facing=east] replace minecraft:purple_glazed_terracotta[facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purple_glazed_terracotta[facing=north] replace minecraft:purple_glazed_terracotta[facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purple_glazed_terracotta[facing=west] replace minecraft:purple_glazed_terracotta[facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purple_glazed_terracotta[facing=south] replace minecraft:purple_glazed_terracotta[facing=east] - -# Magenta -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:magenta_glazed_terracotta[facing=east] replace minecraft:magenta_glazed_terracotta[facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:magenta_glazed_terracotta[facing=north] replace minecraft:magenta_glazed_terracotta[facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:magenta_glazed_terracotta[facing=west] replace minecraft:magenta_glazed_terracotta[facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:magenta_glazed_terracotta[facing=south] replace minecraft:magenta_glazed_terracotta[facing=east] - -# Pink -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pink_glazed_terracotta[facing=east] replace minecraft:pink_glazed_terracotta[facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pink_glazed_terracotta[facing=north] replace minecraft:pink_glazed_terracotta[facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pink_glazed_terracotta[facing=west] replace minecraft:pink_glazed_terracotta[facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pink_glazed_terracotta[facing=south] replace minecraft:pink_glazed_terracotta[facing=east] \ No newline at end of file diff --git a/data/wrench/function/rotate/glazed_terracotta_mode.mcfunction b/data/wrench/function/rotate/glazed_terracotta_mode.mcfunction deleted file mode 100644 index 7b24d99..0000000 --- a/data/wrench/function/rotate/glazed_terracotta_mode.mcfunction +++ /dev/null @@ -1,119 +0,0 @@ -### Rotate Glazed Terracotta - -# Terracotta Mode Rotation -execute as @s[nbt={SelectedItem:{components:{"minecraft:lore":["North"]}}}] run tag @s add TerracottaNORTH -execute as @s[nbt={SelectedItem:{components:{"minecraft:lore":["East"]}}}] run tag @s add TerracottaEAST -execute as @s[nbt={SelectedItem:{components:{"minecraft:lore":["South"]}}}] run tag @s add TerracottaSOUTH -execute as @s[nbt={SelectedItem:{components:{"minecraft:lore":["West"]}}}] run tag @s add TerracottaWEST - -## Shades - -# White -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaEAST] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:white_glazed_terracotta[facing=east] replace minecraft:white_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaNORTH] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:white_glazed_terracotta[facing=north] replace minecraft:white_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaWEST] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:white_glazed_terracotta[facing=west] replace minecraft:white_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaSOUTH] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:white_glazed_terracotta[facing=south] replace minecraft:white_glazed_terracotta - -# Light Gray -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaEAST] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:light_gray_glazed_terracotta[facing=east] replace minecraft:light_gray_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaNORTH] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:light_gray_glazed_terracotta[facing=north] replace minecraft:light_gray_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaWEST] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:light_gray_glazed_terracotta[facing=west] replace minecraft:light_gray_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaSOUTH] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:light_gray_glazed_terracotta[facing=south] replace minecraft:light_gray_glazed_terracotta - -# Gray -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaEAST] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:gray_glazed_terracotta[facing=east] replace minecraft:gray_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaNORTH] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:gray_glazed_terracotta[facing=north] replace minecraft:gray_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaWEST] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:gray_glazed_terracotta[facing=west] replace minecraft:gray_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaSOUTH] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:gray_glazed_terracotta[facing=south] replace minecraft:gray_glazed_terracotta - -# Black -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaEAST] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:black_glazed_terracotta[facing=east] replace minecraft:black_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaNORTH] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:black_glazed_terracotta[facing=north] replace minecraft:black_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaWEST] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:black_glazed_terracotta[facing=west] replace minecraft:black_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaSOUTH] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:black_glazed_terracotta[facing=south] replace minecraft:black_glazed_terracotta - -## Colours - -# Brown -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaEAST] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brown_glazed_terracotta[facing=east] replace minecraft:brown_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaNORTH] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brown_glazed_terracotta[facing=north] replace minecraft:brown_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaWEST] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brown_glazed_terracotta[facing=west] replace minecraft:brown_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaSOUTH] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brown_glazed_terracotta[facing=south] replace minecraft:brown_glazed_terracotta - -# Red -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaEAST] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_glazed_terracotta[facing=east] replace minecraft:red_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaNORTH] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_glazed_terracotta[facing=north] replace minecraft:red_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaWEST] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_glazed_terracotta[facing=west] replace minecraft:red_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaSOUTH] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_glazed_terracotta[facing=south] replace minecraft:red_glazed_terracotta - -# Orange -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaEAST] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:orange_glazed_terracotta[facing=east] replace minecraft:orange_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaNORTH] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:orange_glazed_terracotta[facing=north] replace minecraft:orange_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaWEST] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:orange_glazed_terracotta[facing=west] replace minecraft:orange_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaSOUTH] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:orange_glazed_terracotta[facing=south] replace minecraft:orange_glazed_terracotta - -# Yellow -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaEAST] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:yellow_glazed_terracotta[facing=east] replace minecraft:yellow_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaNORTH] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:yellow_glazed_terracotta[facing=north] replace minecraft:yellow_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaWEST] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:yellow_glazed_terracotta[facing=west] replace minecraft:yellow_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaSOUTH] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:yellow_glazed_terracotta[facing=south] replace minecraft:yellow_glazed_terracotta - -# Lime -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaEAST] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:lime_glazed_terracotta[facing=east] replace minecraft:lime_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaNORTH] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:lime_glazed_terracotta[facing=north] replace minecraft:lime_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaWEST] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:lime_glazed_terracotta[facing=west] replace minecraft:lime_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaSOUTH] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:lime_glazed_terracotta[facing=south] replace minecraft:lime_glazed_terracotta - -# Green -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaEAST] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:green_glazed_terracotta[facing=east] replace minecraft:green_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaNORTH] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:green_glazed_terracotta[facing=north] replace minecraft:green_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaWEST] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:green_glazed_terracotta[facing=west] replace minecraft:green_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaSOUTH] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:green_glazed_terracotta[facing=south] replace minecraft:green_glazed_terracotta - -# Cyan -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaEAST] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cyan_glazed_terracotta[facing=east] replace minecraft:cyan_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaNORTH] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cyan_glazed_terracotta[facing=north] replace minecraft:cyan_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaWEST] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cyan_glazed_terracotta[facing=west] replace minecraft:cyan_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaSOUTH] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cyan_glazed_terracotta[facing=south] replace minecraft:cyan_glazed_terracotta - -# Light Blue -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaEAST] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:light_blue_glazed_terracotta[facing=east] replace minecraft:light_blue_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaNORTH] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:light_blue_glazed_terracotta[facing=north] replace minecraft:light_blue_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaWEST] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:light_blue_glazed_terracotta[facing=west] replace minecraft:light_blue_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaSOUTH] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:light_blue_glazed_terracotta[facing=south] replace minecraft:light_blue_glazed_terracotta - -# Blue -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaEAST] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blue_glazed_terracotta[facing=east] replace minecraft:blue_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaNORTH] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blue_glazed_terracotta[facing=north] replace minecraft:blue_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaWEST] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blue_glazed_terracotta[facing=west] replace minecraft:blue_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaSOUTH] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blue_glazed_terracotta[facing=south] replace minecraft:blue_glazed_terracotta - -# Purple -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaEAST] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purple_glazed_terracotta[facing=east] replace minecraft:purple_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaNORTH] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purple_glazed_terracotta[facing=north] replace minecraft:purple_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaWEST] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purple_glazed_terracotta[facing=west] replace minecraft:purple_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaSOUTH] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purple_glazed_terracotta[facing=south] replace minecraft:purple_glazed_terracotta - -# Magenta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaEAST] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:magenta_glazed_terracotta[facing=east] replace minecraft:magenta_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaNORTH] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:magenta_glazed_terracotta[facing=north] replace minecraft:magenta_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaWEST] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:magenta_glazed_terracotta[facing=west] replace minecraft:magenta_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaSOUTH] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:magenta_glazed_terracotta[facing=south] replace minecraft:magenta_glazed_terracotta - -# Pink -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaEAST] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pink_glazed_terracotta[facing=east] replace minecraft:pink_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaNORTH] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pink_glazed_terracotta[facing=north] replace minecraft:pink_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaWEST] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pink_glazed_terracotta[facing=west] replace minecraft:pink_glazed_terracotta -execute as @s[scores={WrenchSuccess=0}, tag=TerracottaSOUTH] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pink_glazed_terracotta[facing=south] replace minecraft:pink_glazed_terracotta - -## Non-processed - -# Advance Terracotta Mode Rotation -function wrench:wrench/terracotta -tag @s[tag=TerracottaNORTH] remove TerracottaNORTH -tag @s[tag=TerracottaEAST] remove TerracottaEAST -tag @s[tag=TerracottaSOUTH] remove TerracottaSOUTH -tag @s[tag=TerracottaWEST] remove TerracottaWEST - -# Failed -execute as @s[scores={WrenchSuccess=0}] run scoreboard players set @s WrenchSuccess -1 diff --git a/data/wrench/function/rotate/nesw/click.mcfunction b/data/wrench/function/rotate/nesw/click.mcfunction new file mode 100644 index 0000000..9eca57b --- /dev/null +++ b/data/wrench/function/rotate/nesw/click.mcfunction @@ -0,0 +1,12 @@ +## Click NESW + +# Get Raycast Target Coords +function wrench:raycast/target_coords + +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 15 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 15 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=west] replace + +# Otherwise, Flip +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/nesw/flip with storage lz:wrench \ No newline at end of file diff --git a/data/wrench/function/rotate/nesw/cycle.mcfunction b/data/wrench/function/rotate/nesw/cycle.mcfunction new file mode 100644 index 0000000..7371b9e --- /dev/null +++ b/data/wrench/function/rotate/nesw/cycle.mcfunction @@ -0,0 +1,6 @@ +## Cycle NESW + +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=west] run setblock ~ ~ ~ $(block)[facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=north] run setblock ~ ~ ~ $(block)[facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=east] run setblock ~ ~ ~ $(block)[facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=south] run setblock ~ ~ ~ $(block)[facing=west] replace \ No newline at end of file diff --git a/data/wrench/function/rotate/nesw/flip.mcfunction b/data/wrench/function/rotate/nesw/flip.mcfunction new file mode 100644 index 0000000..37246d1 --- /dev/null +++ b/data/wrench/function/rotate/nesw/flip.mcfunction @@ -0,0 +1,6 @@ +## Flip NESW + +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=north] run setblock ~ ~ ~ $(block)[facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=south] run setblock ~ ~ ~ $(block)[facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=east] run setblock ~ ~ ~ $(block)[facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=west] run setblock ~ ~ ~ $(block)[facing=east] replace \ No newline at end of file diff --git a/data/wrench/function/rotate/nesw/player.mcfunction b/data/wrench/function/rotate/nesw/player.mcfunction new file mode 100644 index 0000000..27526de --- /dev/null +++ b/data/wrench/function/rotate/nesw/player.mcfunction @@ -0,0 +1,9 @@ +## Face Player NESW + +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=north] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=east] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=south] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=west] replace + +# Otherwise, Flip +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/nesw/flip with storage lz:wrench \ No newline at end of file diff --git a/data/wrench/function/rotate/nesw/rotate.mcfunction b/data/wrench/function/rotate/nesw/rotate.mcfunction new file mode 100644 index 0000000..2b00fec --- /dev/null +++ b/data/wrench/function/rotate/nesw/rotate.mcfunction @@ -0,0 +1,7 @@ +## NESW + +# Rotate Based on Wrench Mode +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/nesw/flip with storage lz:wrench +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/nesw/player with storage lz:wrench +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/nesw/click with storage lz:wrench +execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/nesw/cycle with storage lz:wrench \ No newline at end of file diff --git a/data/wrench/function/rotate/neswud/click.mcfunction b/data/wrench/function/rotate/neswud/click.mcfunction new file mode 100644 index 0000000..9f2f7d4 --- /dev/null +++ b/data/wrench/function/rotate/neswud/click.mcfunction @@ -0,0 +1,14 @@ +## Face Click NESWUD + +# Get Raycast Target Coords +function wrench:raycast/target_coords + +$execute as @s[scores={lz_wrench_success=0}] if score py lz_wrench_raycast matches 15 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=up] replace +$execute as @s[scores={lz_wrench_success=0}] if score py lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=down] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 15 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 15 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=west] replace + +# Otherwise, Flip +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/neswud/flip with storage lz:wrench \ No newline at end of file diff --git a/data/wrench/function/rotate/neswud/cycle.mcfunction b/data/wrench/function/rotate/neswud/cycle.mcfunction new file mode 100644 index 0000000..7dd41de --- /dev/null +++ b/data/wrench/function/rotate/neswud/cycle.mcfunction @@ -0,0 +1,8 @@ +## Cycle NESWUD + +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=up] run setblock ~ ~ ~ $(block)[facing=down] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=down] run setblock ~ ~ ~ $(block)[facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=north] run setblock ~ ~ ~ $(block)[facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=east] run setblock ~ ~ ~ $(block)[facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=south] run setblock ~ ~ ~ $(block)[facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=west] run setblock ~ ~ ~ $(block)[facing=up] replace \ No newline at end of file diff --git a/data/wrench/function/rotate/neswud/flip.mcfunction b/data/wrench/function/rotate/neswud/flip.mcfunction new file mode 100644 index 0000000..1fcd564 --- /dev/null +++ b/data/wrench/function/rotate/neswud/flip.mcfunction @@ -0,0 +1,8 @@ +## Flip NESWUD + +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=up] run setblock ~ ~ ~ $(block)[facing=down] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=down] run setblock ~ ~ ~ $(block)[facing=up] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=north] run setblock ~ ~ ~ $(block)[facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=south] run setblock ~ ~ ~ $(block)[facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=east] run setblock ~ ~ ~ $(block)[facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=west] run setblock ~ ~ ~ $(block)[facing=east] replace \ No newline at end of file diff --git a/data/wrench/function/rotate/neswud/player.mcfunction b/data/wrench/function/rotate/neswud/player.mcfunction new file mode 100644 index 0000000..36ffc5d --- /dev/null +++ b/data/wrench/function/rotate/neswud/player.mcfunction @@ -0,0 +1,11 @@ +## Face Player NESWUD + +$execute as @s[scores={lz_wrench_success=0}, x_rotation=45..90] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=up] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-90..-45] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=down] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=north] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=east] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=south] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=west] replace + +# Otherwise, Flip +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/neswud/flip with storage lz:wrench \ No newline at end of file diff --git a/data/wrench/function/rotate/neswud/rotate.mcfunction b/data/wrench/function/rotate/neswud/rotate.mcfunction new file mode 100644 index 0000000..ed00ac0 --- /dev/null +++ b/data/wrench/function/rotate/neswud/rotate.mcfunction @@ -0,0 +1,7 @@ +## NESW UD + +# Rotate Based on Wrench Mode +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/neswud/flip with storage lz:wrench +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/neswud/player with storage lz:wrench +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/neswud/click with storage lz:wrench +execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/neswud/cycle with storage lz:wrench \ No newline at end of file diff --git a/data/wrench/function/rotate/pillars.mcfunction b/data/wrench/function/rotate/pillars.mcfunction deleted file mode 100644 index 549ea91..0000000 --- a/data/wrench/function/rotate/pillars.mcfunction +++ /dev/null @@ -1,6 +0,0 @@ -### Pillars - -# Rotate Based on Wrench Mode -execute as @s[scores={WrenchSuccess=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/pillars_player -execute as @s[scores={WrenchSuccess=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/pillars_click -execute as @s[scores={WrenchSuccess=0}] run function wrench:rotate/pillars_cycle diff --git a/data/wrench/function/rotate/pillars_click.mcfunction b/data/wrench/function/rotate/pillars_click.mcfunction deleted file mode 100644 index 813b507..0000000 --- a/data/wrench/function/rotate/pillars_click.mcfunction +++ /dev/null @@ -1,311 +0,0 @@ -### Rotate logs and pillars - -## Get Raycast Target Coords - -# Stored Value for Calc -scoreboard players set c16 WrenchRaycast 16 -# Summon Invisible Entity -summon area_effect_cloud ~ ~ ~ {Radius:0.01,Duration:1,Tags:["RaycastMark"]} - -# Pixel Calculations -execute store result score px WrenchRaycast run data get entity @e[tag=RaycastMark,sort=nearest,limit=1] Pos[0] 16 -scoreboard players operation px WrenchRaycast %= c16 WrenchRaycast -execute if score px WrenchRaycast matches ..-1 run scoreboard players add px WrenchRaycast 16 - -execute store result score py WrenchRaycast run data get entity @e[tag=RaycastMark,sort=nearest,limit=1] Pos[1] 16 -scoreboard players operation py WrenchRaycast %= c16 WrenchRaycast -execute if score py WrenchRaycast matches ..-1 run scoreboard players add py WrenchRaycast 16 - -execute store result score pz WrenchRaycast run data get entity @e[tag=RaycastMark,sort=nearest,limit=1] Pos[2] 16 -scoreboard players operation pz WrenchRaycast %= c16 WrenchRaycast -execute if score pz WrenchRaycast matches ..-1 run scoreboard players add pz WrenchRaycast 16 - -# Remove Entity -kill @e[tag=RaycastMark,sort=nearest,limit=1] - -## Overworld Logs & Woods - -# Acacia Log -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_log[axis=z] replace minecraft:acacia_log -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_log[axis=y] replace minecraft:acacia_log -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_log[axis=x] replace minecraft:acacia_log - -# Acacia Log (Stripped) -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_acacia_log[axis=z] replace minecraft:stripped_acacia_log -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_acacia_log[axis=y] replace minecraft:stripped_acacia_log -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_acacia_log[axis=x] replace minecraft:stripped_acacia_log - -# Acacia Wood -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_wood[axis=z] replace minecraft:acacia_wood -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_wood[axis=y] replace minecraft:acacia_wood -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_wood[axis=x] replace minecraft:acacia_wood - -# Acacia Wood (Stripped) -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_acacia_wood[axis=z] replace minecraft:stripped_acacia_wood -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_acacia_wood[axis=y] replace minecraft:stripped_acacia_wood -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_acacia_wood[axis=x] replace minecraft:stripped_acacia_wood - -# Birch Log -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_log[axis=z] replace minecraft:birch_log -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_log[axis=y] replace minecraft:birch_log -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_log[axis=x] replace minecraft:birch_log - -# Birch Log (Stripped) -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_log[axis=z] replace minecraft:stripped_birch_log -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_log[axis=y] replace minecraft:stripped_birch_log -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_log[axis=x] replace minecraft:stripped_birch_log - -# Birch Wood -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_wood[axis=z] replace minecraft:birch_wood -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_wood[axis=y] replace minecraft:birch_wood -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_wood[axis=x] replace minecraft:birch_wood - -# Birch Wood (Stripped) -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_wood[axis=z] replace minecraft:stripped_birch_wood -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_wood[axis=y] replace minecraft:stripped_birch_wood -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_wood[axis=x] replace minecraft:stripped_birch_wood - -# Cherry Log -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_log[axis=z] replace minecraft:cherry_log -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_log[axis=y] replace minecraft:cherry_log -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_log[axis=x] replace minecraft:cherry_log - -# Cherry Log (Stripped) -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_log[axis=z] replace minecraft:stripped_cherry_log -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_log[axis=y] replace minecraft:stripped_cherry_log -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_log[axis=x] replace minecraft:stripped_cherry_log - -# Cherry Wood -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_wood[axis=z] replace minecraft:cherry_wood -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_wood[axis=y] replace minecraft:cherry_wood -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_wood[axis=x] replace minecraft:cherry_wood - -# Cherry Wood (Stripped) -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_wood[axis=z] replace minecraft:stripped_cherry_wood -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_wood[axis=y] replace minecraft:stripped_cherry_wood -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_wood[axis=x] replace minecraft:stripped_cherry_wood - - -# Dark Oak Log -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_log[axis=z] replace minecraft:dark_oak_log -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_log[axis=y] replace minecraft:dark_oak_log -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_log[axis=x] replace minecraft:dark_oak_log - -# Dark Oak Log (Stripped) -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_dark_oak_log[axis=z] replace minecraft:stripped_dark_oak_log -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_dark_oak_log[axis=y] replace minecraft:stripped_dark_oak_log -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_dark_oak_log[axis=x] replace minecraft:stripped_dark_oak_log - -# Dark Oak Wood -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_wood[axis=z] replace minecraft:dark_oak_wood -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_wood[axis=y] replace minecraft:dark_oak_wood -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_wood[axis=x] replace minecraft:dark_oak_wood - -# Dark Oak Wood (Stripped) -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_dark_oak_wood[axis=z] replace minecraft:stripped_dark_oak_wood -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_dark_oak_wood[axis=y] replace minecraft:stripped_dark_oak_wood -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_dark_oak_wood[axis=x] replace minecraft:stripped_dark_oak_wood - -# Jungle Log -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_log[axis=z] replace minecraft:jungle_log -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_log[axis=y] replace minecraft:jungle_log -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_log[axis=x] replace minecraft:jungle_log - -# Jungle Log (Stripped) -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_jungle_log[axis=z] replace minecraft:stripped_jungle_log -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_jungle_log[axis=y] replace minecraft:stripped_jungle_log -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_jungle_log[axis=x] replace minecraft:stripped_jungle_log - -# Jungle Wood -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_wood[axis=z] replace minecraft:jungle_wood -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_wood[axis=y] replace minecraft:jungle_wood -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_wood[axis=x] replace minecraft:jungle_wood - -# Jungle Wood (Stripped) -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_jungle_wood[axis=z] replace minecraft:stripped_jungle_wood -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_jungle_wood[axis=y] replace minecraft:stripped_jungle_wood -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_jungle_wood[axis=x] replace minecraft:stripped_jungle_wood - -# Mangrove Log -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_log[axis=z] replace minecraft:mangrove_log -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_log[axis=y] replace minecraft:mangrove_log -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_log[axis=x] replace minecraft:mangrove_log - -# Mangrove Log (Stripped) -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_mangrove_log[axis=z] replace minecraft:stripped_mangrove_log -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_mangrove_log[axis=y] replace minecraft:stripped_mangrove_log -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_mangrove_log[axis=x] replace minecraft:stripped_mangrove_log - -# Mangrove Wood -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_wood[axis=z] replace minecraft:mangrove_wood -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_wood[axis=y] replace minecraft:mangrove_wood -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_wood[axis=x] replace minecraft:mangrove_wood - -# Mangrove Wood (Stripped) -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_mangrove_wood[axis=z] replace minecraft:stripped_mangrove_wood -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_mangrove_wood[axis=y] replace minecraft:stripped_mangrove_wood -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_mangrove_wood[axis=x] replace minecraft:stripped_mangrove_wood - -# Mangrove Roots (Muddy) -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:muddy_mangrove_roots[axis=z] replace minecraft:muddy_mangrove_roots -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:muddy_mangrove_roots[axis=y] replace minecraft:muddy_mangrove_roots -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:muddy_mangrove_roots[axis=x] replace minecraft:muddy_mangrove_roots - -# Oak Log -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_log[axis=z] replace minecraft:oak_log -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_log[axis=y] replace minecraft:oak_log -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_log[axis=x] replace minecraft:oak_log - -# Oak Log (Stripped) -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_log[axis=z] replace minecraft:stripped_oak_log -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_log[axis=y] replace minecraft:stripped_oak_log -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_log[axis=x] replace minecraft:stripped_oak_log - -# Oak Wood -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_wood[axis=z] replace minecraft:oak_wood -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_wood[axis=y] replace minecraft:oak_wood -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_wood[axis=x] replace minecraft:oak_wood - -# Oak Wood (Stripped) -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_wood[axis=z] replace minecraft:stripped_oak_wood -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_wood[axis=y] replace minecraft:stripped_oak_wood -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_wood[axis=x] replace minecraft:stripped_oak_wood - -# Pale Oak Log -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=z] replace minecraft:pale_oak_log -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=y] replace minecraft:pale_oak_log -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=x] replace minecraft:pale_oak_log - -# Pale Oak Log (Stripped) -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=z] replace minecraft:stripped_pale_oak_log -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=y] replace minecraft:stripped_pale_oak_log -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=x] replace minecraft:stripped_pale_oak_log - -# Pale Oak Wood -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=z] replace minecraft:pale_oak_wood -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=y] replace minecraft:pale_oak_wood -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=x] replace minecraft:pale_oak_wood - -# Pale Oak Wood (Stripped) -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=z] replace minecraft:stripped_pale_oak_wood -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=y] replace minecraft:stripped_pale_oak_wood -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=x] replace minecraft:stripped_pale_oak_wood - -# Spruce Log -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_log[axis=z] replace minecraft:spruce_log -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_log[axis=y] replace minecraft:spruce_log -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_log[axis=x] replace minecraft:spruce_log - -# Spruce Log (Stripped) -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_spruce_log[axis=z] replace minecraft:stripped_spruce_log -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_spruce_log[axis=y] replace minecraft:stripped_spruce_log -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_spruce_log[axis=x] replace minecraft:stripped_spruce_log - -# Spruce Wood -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_wood[axis=z] replace minecraft:spruce_wood -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_wood[axis=y] replace minecraft:spruce_wood -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_wood[axis=x] replace minecraft:spruce_wood - -# Spruce Wood (Stripped) -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_spruce_wood[axis=z] replace minecraft:stripped_spruce_wood -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_spruce_wood[axis=y] replace minecraft:stripped_spruce_wood -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_spruce_wood[axis=x] replace minecraft:stripped_spruce_wood - -### Nether - -# Basalt -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:basalt[axis=z] replace minecraft:basalt -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:basalt[axis=y] replace minecraft:basalt -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:basalt[axis=x] replace minecraft:basalt - -# Basalt (Polished) -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_basalt[axis=z] replace minecraft:polished_basalt -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_basalt[axis=y] replace minecraft:polished_basalt -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_basalt[axis=x] replace minecraft:polished_basalt - -# Crimson Stem -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stem[axis=z] replace minecraft:crimson_stem -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stem[axis=y] replace minecraft:crimson_stem -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stem[axis=x] replace minecraft:crimson_stem - -# Crimson Stem (Stripped) -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_crimson_stem[axis=z] replace minecraft:stripped_crimson_stem -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_crimson_stem[axis=y] replace minecraft:stripped_crimson_stem -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_crimson_stem[axis=x] replace minecraft:stripped_crimson_stem - -# Crimson Hyphae -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_hyphae[axis=z] replace minecraft:crimson_hyphae -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_hyphae[axis=y] replace minecraft:crimson_hyphae -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_hyphae[axis=x] replace minecraft:crimson_hyphae - -# Crimson Hyphae (Stripped) -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_crimson_hyphae[axis=z] replace minecraft:stripped_crimson_hyphae -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_crimson_hyphae[axis=y] replace minecraft:stripped_crimson_hyphae -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_crimson_hyphae[axis=x] replace minecraft:stripped_crimson_hyphae - -# Warped Stem -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stem[axis=z] replace minecraft:warped_stem -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stem[axis=y] replace minecraft:warped_stem -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stem[axis=x] replace minecraft:warped_stem - -# Warped Stem (Stripped) -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_warped_stem[axis=z] replace minecraft:stripped_warped_stem -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_warped_stem[axis=y] replace minecraft:stripped_warped_stem -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_warped_stem[axis=x] replace minecraft:stripped_warped_stem - -# Warped Hyphae -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_hyphae[axis=z] replace minecraft:warped_hyphae -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_hyphae[axis=y] replace minecraft:warped_hyphae -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_hyphae[axis=x] replace minecraft:warped_hyphae - -# Warped Hyphae (Stripped) -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_warped_hyphae[axis=z] replace minecraft:stripped_warped_hyphae -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_warped_hyphae[axis=y] replace minecraft:stripped_warped_hyphae -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_warped_hyphae[axis=x] replace minecraft:stripped_warped_hyphae - -## Pillars & Blocks - -# Quartz Pillar -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_pillar[axis=z] replace minecraft:quartz_pillar -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_pillar[axis=y] replace minecraft:quartz_pillar -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_pillar[axis=x] replace minecraft:quartz_pillar - -# Purpur Pillar -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_pillar[axis=z] replace minecraft:purpur_pillar -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_pillar[axis=y] replace minecraft:purpur_pillar -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_pillar[axis=x] replace minecraft:purpur_pillar - -# Hay Block -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:hay_block[axis=z] replace minecraft:hay_block -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:hay_block[axis=y] replace minecraft:hay_block -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:hay_block[axis=x] replace minecraft:hay_block - -# Bone Block -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bone_block[axis=z] replace minecraft:bone_block -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bone_block[axis=y] replace minecraft:bone_block -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bone_block[axis=x] replace minecraft:bone_block - -# Deepslate -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=z] replace minecraft:deepslate -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=y] replace minecraft:deepslate -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=x] replace minecraft:deepslate - -# Ochre Froglight -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=z] replace minecraft:ochre_froglight -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=y] replace minecraft:ochre_froglight -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=x] replace minecraft:ochre_froglight - -# Pearlescent Froglight -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=z] replace minecraft:pearlescent_froglight -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=y] replace minecraft:pearlescent_froglight -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=x] replace minecraft:pearlescent_froglight - -# Verdant Froglight -execute as @s[scores={WrenchSuccess=0}] unless score pz WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=z] replace minecraft:verdant_froglight -execute as @s[scores={WrenchSuccess=0}] unless score py WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=y] replace minecraft:verdant_froglight -execute as @s[scores={WrenchSuccess=0}] unless score px WrenchRaycast matches 1..14 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=x] replace minecraft:verdant_froglight - -## Non-processed - -# Failed -execute as @s[scores={WrenchSuccess=0}] run scoreboard players set @s WrenchSuccess -1 diff --git a/data/wrench/function/rotate/pillars_cycle.mcfunction b/data/wrench/function/rotate/pillars_cycle.mcfunction deleted file mode 100644 index 5d910ee..0000000 --- a/data/wrench/function/rotate/pillars_cycle.mcfunction +++ /dev/null @@ -1,282 +0,0 @@ -### Rotate Logs and Pillars - -## Overworld Logs & Woods - -# Acacia Log -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_log[axis=z] replace minecraft:acacia_log[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_log[axis=y] replace minecraft:acacia_log[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_log[axis=x] replace minecraft:acacia_log[axis=z] - -# Acacia Log (Stripped) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_acacia_log[axis=z] replace minecraft:stripped_acacia_log[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_acacia_log[axis=y] replace minecraft:stripped_acacia_log[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_acacia_log[axis=x] replace minecraft:stripped_acacia_log[axis=z] - -# Acacia Wood -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_wood[axis=z] replace minecraft:acacia_wood[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_wood[axis=y] replace minecraft:acacia_wood[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_wood[axis=x] replace minecraft:acacia_wood[axis=z] - -# Acacia Wood (Stripped) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_acacia_wood[axis=z] replace minecraft:stripped_acacia_wood[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_acacia_wood[axis=y] replace minecraft:stripped_acacia_wood[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_acacia_wood[axis=x] replace minecraft:stripped_acacia_wood[axis=z] - -# Birch Log -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_log[axis=z] replace minecraft:birch_log[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_log[axis=y] replace minecraft:birch_log[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_log[axis=x] replace minecraft:birch_log[axis=z] - -# Birch Log (Stripped) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_log[axis=z] replace minecraft:stripped_birch_log[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_log[axis=y] replace minecraft:stripped_birch_log[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_log[axis=x] replace minecraft:stripped_birch_log[axis=z] - -# Birch Wood -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_wood[axis=z] replace minecraft:birch_wood[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_wood[axis=y] replace minecraft:birch_wood[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_wood[axis=x] replace minecraft:birch_wood[axis=z] - -# Birch Wood (Stripped) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_wood[axis=z] replace minecraft:stripped_birch_wood[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_wood[axis=y] replace minecraft:stripped_birch_wood[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_wood[axis=x] replace minecraft:stripped_birch_wood[axis=z] - -# Cherry Log -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_log[axis=z] replace minecraft:cherry_log[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_log[axis=y] replace minecraft:cherry_log[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_log[axis=x] replace minecraft:cherry_log[axis=z] - -# Cherry Log (Stripped) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_log[axis=z] replace minecraft:stripped_cherry_log[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_log[axis=y] replace minecraft:stripped_cherry_log[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_log[axis=x] replace minecraft:stripped_cherry_log[axis=z] - -# Cherry Wood -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_wood[axis=z] replace minecraft:cherry_wood[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_wood[axis=y] replace minecraft:cherry_wood[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_wood[axis=x] replace minecraft:cherry_wood[axis=z] - -# Cherry Wood (Stripped) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_wood[axis=z] replace minecraft:stripped_cherry_wood[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_wood[axis=y] replace minecraft:stripped_cherry_wood[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_wood[axis=x] replace minecraft:stripped_cherry_wood[axis=z] - -# Dark Oak Log -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_log[axis=z] replace minecraft:dark_oak_log[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_log[axis=y] replace minecraft:dark_oak_log[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_log[axis=x] replace minecraft:dark_oak_log[axis=z] - -# Dark Oak Log (Stripped) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_dark_oak_log[axis=z] replace minecraft:stripped_dark_oak_log[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_dark_oak_log[axis=y] replace minecraft:stripped_dark_oak_log[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_dark_oak_log[axis=x] replace minecraft:stripped_dark_oak_log[axis=z] - -# Dark Oak Wood -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_wood[axis=z] replace minecraft:dark_oak_wood[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_wood[axis=y] replace minecraft:dark_oak_wood[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_wood[axis=x] replace minecraft:dark_oak_wood[axis=z] - -# Dark Oak Wood (Stripped) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_dark_oak_wood[axis=z] replace minecraft:stripped_dark_oak_wood[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_dark_oak_wood[axis=y] replace minecraft:stripped_dark_oak_wood[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_dark_oak_wood[axis=x] replace minecraft:stripped_dark_oak_wood[axis=z] - -# Jungle Log -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_log[axis=z] replace minecraft:jungle_log[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_log[axis=y] replace minecraft:jungle_log[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_log[axis=x] replace minecraft:jungle_log[axis=z] - -# Jungle Log (Stripped) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_jungle_log[axis=z] replace minecraft:stripped_jungle_log[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_jungle_log[axis=y] replace minecraft:stripped_jungle_log[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_jungle_log[axis=x] replace minecraft:stripped_jungle_log[axis=z] - -# Jungle Wood -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_wood[axis=z] replace minecraft:jungle_wood[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_wood[axis=y] replace minecraft:jungle_wood[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_wood[axis=x] replace minecraft:jungle_wood[axis=z] - -# Jungle Wood (Stripped) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_jungle_wood[axis=z] replace minecraft:stripped_jungle_wood[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_jungle_wood[axis=y] replace minecraft:stripped_jungle_wood[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_jungle_wood[axis=x] replace minecraft:stripped_jungle_wood[axis=z] - -# Mangrove Log -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_log[axis=z] replace minecraft:mangrove_log[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_log[axis=y] replace minecraft:mangrove_log[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_log[axis=x] replace minecraft:mangrove_log[axis=z] - -# Mangrove Log (Stripped) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_mangrove_log[axis=z] replace minecraft:stripped_mangrove_log[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_mangrove_log[axis=y] replace minecraft:stripped_mangrove_log[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_mangrove_log[axis=x] replace minecraft:stripped_mangrove_log[axis=z] - -# Mangrove Wood -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_wood[axis=z] replace minecraft:mangrove_wood[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_wood[axis=y] replace minecraft:mangrove_wood[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_wood[axis=x] replace minecraft:mangrove_wood[axis=z] - -# Mangrove Wood (Stripped) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_mangrove_wood[axis=z] replace minecraft:stripped_mangrove_wood[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_mangrove_wood[axis=y] replace minecraft:stripped_mangrove_wood[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_mangrove_wood[axis=x] replace minecraft:stripped_mangrove_wood[axis=z] - -# Mangrove Roots (Muddy) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:muddy_mangrove_roots[axis=z] replace minecraft:muddy_mangrove_roots[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:muddy_mangrove_roots[axis=y] replace minecraft:muddy_mangrove_roots[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:muddy_mangrove_roots[axis=x] replace minecraft:muddy_mangrove_roots[axis=z] - -# Oak Log -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_log[axis=z] replace minecraft:oak_log[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_log[axis=y] replace minecraft:oak_log[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_log[axis=x] replace minecraft:oak_log[axis=z] - -# Oak Log (Stripped) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_log[axis=z] replace minecraft:stripped_oak_log[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_log[axis=y] replace minecraft:stripped_oak_log[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_log[axis=x] replace minecraft:stripped_oak_log[axis=z] - -# Oak Wood -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_wood[axis=z] replace minecraft:oak_wood[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_wood[axis=y] replace minecraft:oak_wood[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_wood[axis=x] replace minecraft:oak_wood[axis=z] - -# Oak Wood (Stripped) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_wood[axis=z] replace minecraft:stripped_oak_wood[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_wood[axis=y] replace minecraft:stripped_oak_wood[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_wood[axis=x] replace minecraft:stripped_oak_wood[axis=z] - -# Oak Log -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=z] replace minecraft:pale_oak_log[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=y] replace minecraft:pale_oak_log[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=x] replace minecraft:pale_oak_log[axis=z] - -# Oak Log (Stripped) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=z] replace minecraft:stripped_pale_oak_log[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=y] replace minecraft:stripped_pale_oak_log[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=x] replace minecraft:stripped_pale_oak_log[axis=z] - -# Pale Oak Wood -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=z] replace minecraft:pale_oak_wood[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=y] replace minecraft:pale_oak_wood[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=x] replace minecraft:pale_oak_wood[axis=z] - -# Pale Oak Wood (Stripped) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=z] replace minecraft:stripped_pale_oak_wood[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=y] replace minecraft:stripped_pale_oak_wood[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=x] replace minecraft:stripped_pale_oak_wood[axis=z] - -# Spruce Log -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_log[axis=z] replace minecraft:spruce_log[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_log[axis=y] replace minecraft:spruce_log[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_log[axis=x] replace minecraft:spruce_log[axis=z] - -# Spruce Log (Stripped) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_spruce_log[axis=z] replace minecraft:stripped_spruce_log[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_spruce_log[axis=y] replace minecraft:stripped_spruce_log[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_spruce_log[axis=x] replace minecraft:stripped_spruce_log[axis=z] - -# Spruce Wood -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_wood[axis=z] replace minecraft:spruce_wood[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_wood[axis=y] replace minecraft:spruce_wood[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_wood[axis=x] replace minecraft:spruce_wood[axis=z] - -# Spruce Wood (Stripped) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_spruce_wood[axis=z] replace minecraft:stripped_spruce_wood[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_spruce_wood[axis=y] replace minecraft:stripped_spruce_wood[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_spruce_wood[axis=x] replace minecraft:stripped_spruce_wood[axis=z] - -## Nether - -# Basalt -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:basalt[axis=z] replace minecraft:basalt[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:basalt[axis=y] replace minecraft:basalt[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:basalt[axis=x] replace minecraft:basalt[axis=z] - -# Basalt (Polished) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_basalt[axis=z] replace minecraft:polished_basalt[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_basalt[axis=y] replace minecraft:polished_basalt[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_basalt[axis=x] replace minecraft:polished_basalt[axis=z] - -# Crimson Stem -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stem[axis=z] replace minecraft:crimson_stem[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stem[axis=y] replace minecraft:crimson_stem[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stem[axis=x] replace minecraft:crimson_stem[axis=z] - -# Crimson Stem (Stripped) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_crimson_stem[axis=z] replace minecraft:stripped_crimson_stem[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_crimson_stem[axis=y] replace minecraft:stripped_crimson_stem[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_crimson_stem[axis=x] replace minecraft:stripped_crimson_stem[axis=z] - -# Crimson Hyphae -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_hyphae[axis=z] replace minecraft:crimson_hyphae[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_hyphae[axis=y] replace minecraft:crimson_hyphae[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_hyphae[axis=x] replace minecraft:crimson_hyphae[axis=z] - -# Crimson Hyphae (Stripped) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_crimson_hyphae[axis=z] replace minecraft:stripped_crimson_hyphae[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_crimson_hyphae[axis=y] replace minecraft:stripped_crimson_hyphae[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_crimson_hyphae[axis=x] replace minecraft:stripped_crimson_hyphae[axis=z] - -# Warped Stem -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stem[axis=z] replace minecraft:warped_stem[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stem[axis=y] replace minecraft:warped_stem[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stem[axis=x] replace minecraft:warped_stem[axis=z] - -# Warped Stem (Stripped) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_warped_stem[axis=z] replace minecraft:stripped_warped_stem[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_warped_stem[axis=y] replace minecraft:stripped_warped_stem[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_warped_stem[axis=x] replace minecraft:stripped_warped_stem[axis=z] - -# Warped Hyphae -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_hyphae[axis=z] replace minecraft:warped_hyphae[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_hyphae[axis=y] replace minecraft:warped_hyphae[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_hyphae[axis=x] replace minecraft:warped_hyphae[axis=z] - -# Warped Hyphae (Stripped) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_warped_hyphae[axis=z] replace minecraft:stripped_warped_hyphae[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_warped_hyphae[axis=y] replace minecraft:stripped_warped_hyphae[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_warped_hyphae[axis=x] replace minecraft:stripped_warped_hyphae[axis=z] - -### Pillars & Blocks - -# Quartz Pillar -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_pillar[axis=z] replace minecraft:quartz_pillar[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_pillar[axis=y] replace minecraft:quartz_pillar[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_pillar[axis=x] replace minecraft:quartz_pillar[axis=z] - -# Purpur Pillar -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_pillar[axis=z] replace minecraft:purpur_pillar[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_pillar[axis=y] replace minecraft:purpur_pillar[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_pillar[axis=x] replace minecraft:purpur_pillar[axis=z] - -# Hay Block -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:hay_block[axis=z] replace minecraft:hay_block[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:hay_block[axis=y] replace minecraft:hay_block[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:hay_block[axis=x] replace minecraft:hay_block[axis=z] - -# Bone Block -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bone_block[axis=z] replace minecraft:bone_block[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bone_block[axis=y] replace minecraft:bone_block[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bone_block[axis=x] replace minecraft:bone_block[axis=z] - -# Deepslate -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=z] replace minecraft:deepslate[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=y] replace minecraft:deepslate[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=x] replace minecraft:deepslate[axis=z] - -# Ochre Froglight -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=z] replace minecraft:ochre_froglight[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=y] replace minecraft:ochre_froglight[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=x] replace minecraft:ochre_froglight[axis=z] - -# Pearlescent Froglight -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=z] replace minecraft:pearlescent_froglight[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=y] replace minecraft:pearlescent_froglight[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=x] replace minecraft:pearlescent_froglight[axis=z] - -# Verdant Froglight -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=z] replace minecraft:verdant_froglight[axis=y] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=y] replace minecraft:verdant_froglight[axis=x] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=x] replace minecraft:verdant_froglight[axis=z] \ No newline at end of file diff --git a/data/wrench/function/rotate/pillars_player.mcfunction b/data/wrench/function/rotate/pillars_player.mcfunction deleted file mode 100644 index 0e53e60..0000000 --- a/data/wrench/function/rotate/pillars_player.mcfunction +++ /dev/null @@ -1,452 +0,0 @@ -### Rotate Logs and Pillars - -## Overworld Logs & Woods - -# Acacia Log -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_log[axis=y] replace minecraft:acacia_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_log[axis=y] replace minecraft:acacia_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_log[axis=z] replace minecraft:acacia_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_log[axis=z] replace minecraft:acacia_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_log[axis=x] replace minecraft:acacia_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_log[axis=x] replace minecraft:acacia_log - -# Acacia Log (Stripped) -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_acacia_log[axis=y] replace minecraft:stripped_acacia_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_acacia_log[axis=y] replace minecraft:stripped_acacia_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_acacia_log[axis=z] replace minecraft:stripped_acacia_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_acacia_log[axis=z] replace minecraft:stripped_acacia_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_acacia_log[axis=x] replace minecraft:stripped_acacia_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_acacia_log[axis=x] replace minecraft:stripped_acacia_log - -# Acacia Wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_wood[axis=y] replace minecraft:acacia_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_wood[axis=y] replace minecraft:acacia_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_wood[axis=z] replace minecraft:acacia_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_wood[axis=z] replace minecraft:acacia_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_wood[axis=x] replace minecraft:acacia_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_wood[axis=x] replace minecraft:acacia_wood - -# Acacia Wood (Stripped) -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_acacia_wood[axis=y] replace minecraft:stripped_acacia_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_acacia_wood[axis=y] replace minecraft:stripped_acacia_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_acacia_wood[axis=z] replace minecraft:stripped_acacia_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_acacia_wood[axis=z] replace minecraft:stripped_acacia_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_acacia_wood[axis=x] replace minecraft:stripped_acacia_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_acacia_wood[axis=x] replace minecraft:stripped_acacia_wood - -# Birch Log -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_log[axis=y] replace minecraft:birch_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_log[axis=y] replace minecraft:birch_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_log[axis=z] replace minecraft:birch_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_log[axis=z] replace minecraft:birch_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_log[axis=x] replace minecraft:birch_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_log[axis=x] replace minecraft:birch_log - -# Birch Log (Stripped) -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_log[axis=y] replace minecraft:stripped_birch_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_log[axis=y] replace minecraft:stripped_birch_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_log[axis=z] replace minecraft:stripped_birch_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_log[axis=z] replace minecraft:stripped_birch_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_log[axis=x] replace minecraft:stripped_birch_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_log[axis=x] replace minecraft:stripped_birch_log - -# Birch Wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_wood[axis=y] replace minecraft:birch_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_wood[axis=y] replace minecraft:birch_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_wood[axis=z] replace minecraft:birch_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_wood[axis=z] replace minecraft:birch_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_wood[axis=x] replace minecraft:birch_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_wood[axis=x] replace minecraft:birch_wood - -# Birch Wood (Stripped) -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_wood[axis=y] replace minecraft:stripped_birch_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_wood[axis=y] replace minecraft:stripped_birch_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_wood[axis=z] replace minecraft:stripped_birch_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_wood[axis=z] replace minecraft:stripped_birch_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_wood[axis=x] replace minecraft:stripped_birch_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_birch_wood[axis=x] replace minecraft:stripped_birch_wood - -# Cherry Log -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_log[axis=y] replace minecraft:cherry_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_log[axis=y] replace minecraft:cherry_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_log[axis=z] replace minecraft:cherry_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_log[axis=z] replace minecraft:cherry_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_log[axis=x] replace minecraft:cherry_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_log[axis=x] replace minecraft:cherry_log - -# Cherry Log (Stripped) -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_log[axis=y] replace minecraft:stripped_cherry_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_log[axis=y] replace minecraft:stripped_cherry_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_log[axis=z] replace minecraft:stripped_cherry_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_log[axis=z] replace minecraft:stripped_cherry_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_log[axis=x] replace minecraft:stripped_cherry_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_log[axis=x] replace minecraft:stripped_cherry_log - -# Cherry Wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_wood[axis=y] replace minecraft:cherry_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_wood[axis=y] replace minecraft:cherry_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_wood[axis=z] replace minecraft:cherry_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_wood[axis=z] replace minecraft:cherry_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_wood[axis=x] replace minecraft:cherry_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_wood[axis=x] replace minecraft:cherry_wood - -# Cherry Wood (Stripped) -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_wood[axis=y] replace minecraft:stripped_cherry_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_wood[axis=y] replace minecraft:stripped_cherry_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_wood[axis=z] replace minecraft:stripped_cherry_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_wood[axis=z] replace minecraft:stripped_cherry_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_wood[axis=x] replace minecraft:stripped_cherry_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_cherry_wood[axis=x] replace minecraft:stripped_cherry_wood - -# Dark Oak Log -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_log[axis=y] replace minecraft:dark_oak_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_log[axis=y] replace minecraft:dark_oak_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_log[axis=z] replace minecraft:dark_oak_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_log[axis=z] replace minecraft:dark_oak_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_log[axis=x] replace minecraft:dark_oak_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_log[axis=x] replace minecraft:dark_oak_log - -# Dark Oak Log (Stripped) -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_dark_oak_log[axis=y] replace minecraft:stripped_dark_oak_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_dark_oak_log[axis=y] replace minecraft:stripped_dark_oak_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_dark_oak_log[axis=z] replace minecraft:stripped_dark_oak_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_dark_oak_log[axis=z] replace minecraft:stripped_dark_oak_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_dark_oak_log[axis=x] replace minecraft:stripped_dark_oak_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_dark_oak_log[axis=x] replace minecraft:stripped_dark_oak_log - -# Dark Oak Wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_wood[axis=y] replace minecraft:dark_oak_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_wood[axis=y] replace minecraft:dark_oak_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_wood[axis=z] replace minecraft:dark_oak_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_wood[axis=z] replace minecraft:dark_oak_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_wood[axis=x] replace minecraft:dark_oak_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_wood[axis=x] replace minecraft:dark_oak_wood - -# Dark Oak Wood (Stripped) -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_dark_oak_wood[axis=y] replace minecraft:stripped_dark_oak_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_dark_oak_wood[axis=y] replace minecraft:stripped_dark_oak_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_dark_oak_wood[axis=z] replace minecraft:stripped_dark_oak_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_dark_oak_wood[axis=z] replace minecraft:stripped_dark_oak_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_dark_oak_wood[axis=x] replace minecraft:stripped_dark_oak_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_dark_oak_wood[axis=x] replace minecraft:stripped_dark_oak_wood - -# Jungle Log -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_log[axis=y] replace minecraft:jungle_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_log[axis=y] replace minecraft:jungle_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_log[axis=z] replace minecraft:jungle_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_log[axis=z] replace minecraft:jungle_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_log[axis=x] replace minecraft:jungle_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_log[axis=x] replace minecraft:jungle_log - -# Jungle Log (Stripped) -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_jungle_log[axis=y] replace minecraft:stripped_jungle_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_jungle_log[axis=y] replace minecraft:stripped_jungle_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_jungle_log[axis=z] replace minecraft:stripped_jungle_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_jungle_log[axis=z] replace minecraft:stripped_jungle_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_jungle_log[axis=x] replace minecraft:stripped_jungle_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_jungle_log[axis=x] replace minecraft:stripped_jungle_log - -# Jungle Wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_wood[axis=y] replace minecraft:jungle_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_wood[axis=y] replace minecraft:jungle_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_wood[axis=z] replace minecraft:jungle_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_wood[axis=z] replace minecraft:jungle_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_wood[axis=x] replace minecraft:jungle_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_wood[axis=x] replace minecraft:jungle_wood - -# Jungle Wood (Stripped) -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_jungle_wood[axis=y] replace minecraft:stripped_jungle_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_jungle_wood[axis=y] replace minecraft:stripped_jungle_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_jungle_wood[axis=z] replace minecraft:stripped_jungle_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_jungle_wood[axis=z] replace minecraft:stripped_jungle_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_jungle_wood[axis=x] replace minecraft:stripped_jungle_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_jungle_wood[axis=x] replace minecraft:stripped_jungle_wood - -# Mangrove Log -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_log[axis=y] replace minecraft:mangrove_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_log[axis=y] replace minecraft:mangrove_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_log[axis=z] replace minecraft:mangrove_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_log[axis=z] replace minecraft:mangrove_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_log[axis=x] replace minecraft:mangrove_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_log[axis=x] replace minecraft:mangrove_log - -# Mangrove Log (Stripped) -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_mangrove_log[axis=y] replace minecraft:stripped_mangrove_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_mangrove_log[axis=y] replace minecraft:stripped_mangrove_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_mangrove_log[axis=z] replace minecraft:stripped_mangrove_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_mangrove_log[axis=z] replace minecraft:stripped_mangrove_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_mangrove_log[axis=x] replace minecraft:stripped_mangrove_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_mangrove_log[axis=x] replace minecraft:stripped_mangrove_log - -# Mangrove Wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_wood[axis=y] replace minecraft:mangrove_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_wood[axis=y] replace minecraft:mangrove_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_wood[axis=z] replace minecraft:mangrove_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_wood[axis=z] replace minecraft:mangrove_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_wood[axis=x] replace minecraft:mangrove_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_wood[axis=x] replace minecraft:mangrove_wood - -# Mangrove Wood (Stripped) -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_mangrove_wood[axis=y] replace minecraft:stripped_mangrove_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_mangrove_wood[axis=y] replace minecraft:stripped_mangrove_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_mangrove_wood[axis=z] replace minecraft:stripped_mangrove_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_mangrove_wood[axis=z] replace minecraft:stripped_mangrove_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_mangrove_wood[axis=x] replace minecraft:stripped_mangrove_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_mangrove_wood[axis=x] replace minecraft:stripped_mangrove_wood - -# Mangrove Roots (Muddy) -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:muddy_mangrove_roots[axis=y] replace minecraft:muddy_mangrove_roots -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:muddy_mangrove_roots[axis=y] replace minecraft:muddy_mangrove_roots -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:muddy_mangrove_roots[axis=z] replace minecraft:muddy_mangrove_roots -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:muddy_mangrove_roots[axis=z] replace minecraft:muddy_mangrove_roots -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:muddy_mangrove_roots[axis=x] replace minecraft:muddy_mangrove_roots -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:muddy_mangrove_roots[axis=x] replace minecraft:muddy_mangrove_roots - -# Oak Log -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_log[axis=y] replace minecraft:oak_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_log[axis=y] replace minecraft:oak_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_log[axis=z] replace minecraft:oak_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_log[axis=z] replace minecraft:oak_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_log[axis=x] replace minecraft:oak_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_log[axis=x] replace minecraft:oak_log - -# Oak Log (Stripped) -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_log[axis=y] replace minecraft:stripped_oak_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_log[axis=y] replace minecraft:stripped_oak_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_log[axis=z] replace minecraft:stripped_oak_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_log[axis=z] replace minecraft:stripped_oak_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_log[axis=x] replace minecraft:stripped_oak_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_log[axis=x] replace minecraft:stripped_oak_log - -# Oak Wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_wood[axis=y] replace minecraft:oak_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_wood[axis=y] replace minecraft:oak_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_wood[axis=z] replace minecraft:oak_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_wood[axis=z] replace minecraft:oak_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_wood[axis=x] replace minecraft:oak_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_wood[axis=x] replace minecraft:oak_wood - -# Oak Wood (Stripped) -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_wood[axis=y] replace minecraft:stripped_oak_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_wood[axis=y] replace minecraft:stripped_oak_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_wood[axis=z] replace minecraft:stripped_oak_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_wood[axis=z] replace minecraft:stripped_oak_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_wood[axis=x] replace minecraft:stripped_oak_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_oak_wood[axis=x] replace minecraft:stripped_oak_wood - -# Pale Oak Log -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=y] replace minecraft:pale_oak_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=y] replace minecraft:pale_oak_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=z] replace minecraft:pale_oak_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=z] replace minecraft:pale_oak_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=x] replace minecraft:pale_oak_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_log[axis=x] replace minecraft:pale_oak_log - -# Pale Oak Log (Stripped) -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=y] replace minecraft:stripped_pale_oak_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=y] replace minecraft:stripped_pale_oak_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=z] replace minecraft:stripped_pale_oak_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=z] replace minecraft:stripped_pale_oak_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=x] replace minecraft:stripped_pale_oak_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_log[axis=x] replace minecraft:stripped_pale_oak_log - -# Pale Oak Wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=y] replace minecraft:pale_oak_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=y] replace minecraft:pale_oak_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=z] replace minecraft:pale_oak_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=z] replace minecraft:pale_oak_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=x] replace minecraft:pale_oak_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_wood[axis=x] replace minecraft:pale_oak_wood - -# Pale Oak Wood (Stripped) -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=y] replace minecraft:stripped_pale_oak_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=y] replace minecraft:stripped_pale_oak_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=z] replace minecraft:stripped_pale_oak_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=z] replace minecraft:stripped_pale_oak_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=x] replace minecraft:stripped_pale_oak_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_pale_oak_wood[axis=x] replace minecraft:stripped_pale_oak_wood - -# Spruce Log -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_log[axis=y] replace minecraft:spruce_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_log[axis=y] replace minecraft:spruce_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_log[axis=z] replace minecraft:spruce_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_log[axis=z] replace minecraft:spruce_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_log[axis=x] replace minecraft:spruce_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_log[axis=x] replace minecraft:spruce_log - -# Spruce Log (Stripped) -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_spruce_log[axis=y] replace minecraft:stripped_spruce_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_spruce_log[axis=y] replace minecraft:stripped_spruce_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_spruce_log[axis=z] replace minecraft:stripped_spruce_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_spruce_log[axis=z] replace minecraft:stripped_spruce_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_spruce_log[axis=x] replace minecraft:stripped_spruce_log -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_spruce_log[axis=x] replace minecraft:stripped_spruce_log - -# Spruce Wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_wood[axis=y] replace minecraft:spruce_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_wood[axis=y] replace minecraft:spruce_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_wood[axis=z] replace minecraft:spruce_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_wood[axis=z] replace minecraft:spruce_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_wood[axis=x] replace minecraft:spruce_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_wood[axis=x] replace minecraft:spruce_wood - -# Spruce Wood (Stripped) -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_spruce_wood[axis=y] replace minecraft:stripped_spruce_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_spruce_wood[axis=y] replace minecraft:stripped_spruce_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_spruce_wood[axis=z] replace minecraft:stripped_spruce_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_spruce_wood[axis=z] replace minecraft:stripped_spruce_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_spruce_wood[axis=x] replace minecraft:stripped_spruce_wood -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_spruce_wood[axis=x] replace minecraft:stripped_spruce_wood - -## Nether - -# Basalt -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:basalt[axis=y] replace minecraft:basalt -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:basalt[axis=y] replace minecraft:basalt -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:basalt[axis=z] replace minecraft:basalt -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:basalt[axis=z] replace minecraft:basalt -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:basalt[axis=x] replace minecraft:basalt -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:basalt[axis=x] replace minecraft:basalt - -# Basalt (Polished) -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_basalt[axis=y] replace minecraft:polished_basalt -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_basalt[axis=y] replace minecraft:polished_basalt -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_basalt[axis=z] replace minecraft:polished_basalt -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_basalt[axis=z] replace minecraft:polished_basalt -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_basalt[axis=x] replace minecraft:polished_basalt -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_basalt[axis=x] replace minecraft:polished_basalt - -# Crimson Stem -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stem[axis=y] replace minecraft:crimson_stem -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stem[axis=y] replace minecraft:crimson_stem -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stem[axis=z] replace minecraft:crimson_stem -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stem[axis=z] replace minecraft:crimson_stem -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stem[axis=x] replace minecraft:crimson_stem -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stem[axis=x] replace minecraft:crimson_stem - -# Crimson Stem (Stripped) -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_crimson_stem[axis=y] replace minecraft:stripped_crimson_stem -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_crimson_stem[axis=y] replace minecraft:stripped_crimson_stem -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_crimson_stem[axis=z] replace minecraft:stripped_crimson_stem -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_crimson_stem[axis=z] replace minecraft:stripped_crimson_stem -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_crimson_stem[axis=x] replace minecraft:stripped_crimson_stem -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_crimson_stem[axis=x] replace minecraft:stripped_crimson_stem - -# Crimson Hyphae -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_hyphae[axis=y] replace minecraft:crimson_hyphae -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_hyphae[axis=y] replace minecraft:crimson_hyphae -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_hyphae[axis=z] replace minecraft:crimson_hyphae -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_hyphae[axis=z] replace minecraft:crimson_hyphae -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_hyphae[axis=x] replace minecraft:crimson_hyphae -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_hyphae[axis=x] replace minecraft:crimson_hyphae - -# Crimson Hyphae (Stripped) -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_crimson_hyphae[axis=y] replace minecraft:stripped_crimson_hyphae -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_crimson_hyphae[axis=y] replace minecraft:stripped_crimson_hyphae -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_crimson_hyphae[axis=z] replace minecraft:stripped_crimson_hyphae -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_crimson_hyphae[axis=z] replace minecraft:stripped_crimson_hyphae -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_crimson_hyphae[axis=x] replace minecraft:stripped_crimson_hyphae -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_crimson_hyphae[axis=x] replace minecraft:stripped_crimson_hyphae - -# Warped Stem -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stem[axis=y] replace minecraft:warped_stem -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stem[axis=y] replace minecraft:warped_stem -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stem[axis=z] replace minecraft:warped_stem -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stem[axis=z] replace minecraft:warped_stem -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stem[axis=x] replace minecraft:warped_stem -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stem[axis=x] replace minecraft:warped_stem - -# Warped Stem (Stripped) -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_warped_stem[axis=y] replace minecraft:stripped_warped_stem -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_warped_stem[axis=y] replace minecraft:stripped_warped_stem -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_warped_stem[axis=z] replace minecraft:stripped_warped_stem -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_warped_stem[axis=z] replace minecraft:stripped_warped_stem -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_warped_stem[axis=x] replace minecraft:stripped_warped_stem -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_warped_stem[axis=x] replace minecraft:stripped_warped_stem - -# Warped Hyphae -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_hyphae[axis=y] replace minecraft:warped_hyphae -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_hyphae[axis=y] replace minecraft:warped_hyphae -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_hyphae[axis=z] replace minecraft:warped_hyphae -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_hyphae[axis=z] replace minecraft:warped_hyphae -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_hyphae[axis=x] replace minecraft:warped_hyphae -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_hyphae[axis=x] replace minecraft:warped_hyphae - -# Warped Hyphae (Stripped) -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_warped_hyphae[axis=y] replace minecraft:stripped_warped_hyphae -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_warped_hyphae[axis=y] replace minecraft:stripped_warped_hyphae -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_warped_hyphae[axis=z] replace minecraft:stripped_warped_hyphae -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_warped_hyphae[axis=z] replace minecraft:stripped_warped_hyphae -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_warped_hyphae[axis=x] replace minecraft:stripped_warped_hyphae -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stripped_warped_hyphae[axis=x] replace minecraft:stripped_warped_hyphae - -## Pillars & Blocks - -# Quartz Pillar -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_pillar[axis=y] replace minecraft:quartz_pillar -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_pillar[axis=y] replace minecraft:quartz_pillar -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_pillar[axis=z] replace minecraft:quartz_pillar -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_pillar[axis=z] replace minecraft:quartz_pillar -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_pillar[axis=x] replace minecraft:quartz_pillar -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_pillar[axis=x] replace minecraft:quartz_pillar - -# Purpur Pillar -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_pillar[axis=y] replace minecraft:purpur_pillar -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_pillar[axis=y] replace minecraft:purpur_pillar -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_pillar[axis=z] replace minecraft:purpur_pillar -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_pillar[axis=z] replace minecraft:purpur_pillar -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_pillar[axis=x] replace minecraft:purpur_pillar -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_pillar[axis=x] replace minecraft:purpur_pillar - -# Hay Block -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:hay_block[axis=y] replace minecraft:hay_block -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:hay_block[axis=y] replace minecraft:hay_block -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:hay_block[axis=z] replace minecraft:hay_block -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:hay_block[axis=z] replace minecraft:hay_block -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:hay_block[axis=x] replace minecraft:hay_block -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:hay_block[axis=x] replace minecraft:hay_block - -# Bone Block -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bone_block[axis=y] replace minecraft:bone_block -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bone_block[axis=y] replace minecraft:bone_block -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bone_block[axis=z] replace minecraft:bone_block -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bone_block[axis=z] replace minecraft:bone_block -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bone_block[axis=x] replace minecraft:bone_block -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bone_block[axis=x] replace minecraft:bone_block - -# Deepslate -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=y] replace minecraft:deepslate -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=y] replace minecraft:deepslate -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=z] replace minecraft:deepslate -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=z] replace minecraft:deepslate -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=x] replace minecraft:deepslate -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate[axis=x] replace minecraft:deepslate - -# Ochre Froglight -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=y] replace minecraft:ochre_froglight -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=y] replace minecraft:ochre_froglight -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=z] replace minecraft:ochre_froglight -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=z] replace minecraft:ochre_froglight -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=x] replace minecraft:ochre_froglight -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:ochre_froglight[axis=x] replace minecraft:ochre_froglight - -# Pearlescent Froglight -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=y] replace minecraft:pearlescent_froglight -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=y] replace minecraft:pearlescent_froglight -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=z] replace minecraft:pearlescent_froglight -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=z] replace minecraft:pearlescent_froglight -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=x] replace minecraft:pearlescent_froglight -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pearlescent_froglight[axis=x] replace minecraft:pearlescent_froglight - -# Verdant Froglight -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=y] replace minecraft:verdant_froglight -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=y] replace minecraft:verdant_froglight -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=z] replace minecraft:verdant_froglight -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=z] replace minecraft:verdant_froglight -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=x] replace minecraft:verdant_froglight -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:verdant_froglight[axis=x] replace minecraft:verdant_froglight - -## Non-processed - -# Failed -execute as @s[scores={WrenchSuccess=0}] run scoreboard players set @s WrenchSuccess -1 \ No newline at end of file diff --git a/data/wrench/function/rotate/rails.mcfunction b/data/wrench/function/rotate/rails.mcfunction deleted file mode 100644 index b0f3692..0000000 --- a/data/wrench/function/rotate/rails.mcfunction +++ /dev/null @@ -1,5 +0,0 @@ -### Rails - -# Rotate Based on Wrench Mode -execute as @s[scores={WrenchSuccess=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/rails_player -execute as @s[scores={WrenchSuccess=0}] run function wrench:rotate/rails_cycle diff --git a/data/wrench/function/rotate/rails/cycle.mcfunction b/data/wrench/function/rotate/rails/cycle.mcfunction new file mode 100644 index 0000000..ff0c8f3 --- /dev/null +++ b/data/wrench/function/rotate/rails/cycle.mcfunction @@ -0,0 +1,69 @@ +## Cycle Rails + +# Normal Rails + +# Convert to Sloped +execute as @s[scores={lz_wrench_success=0}] if block ~-1 ~1 ~ #minecraft:rails store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_west] replace minecraft:rail[waterlogged=true,shape=east_west] +execute as @s[scores={lz_wrench_success=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_east] replace minecraft:rail[waterlogged=true,shape=east_west] +execute as @s[scores={lz_wrench_success=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_east] replace minecraft:rail[waterlogged=true,shape=ascending_west] +execute as @s[scores={lz_wrench_success=0}] if block ~ ~1 ~-1 #minecraft:rails store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_north] replace minecraft:rail[waterlogged=true,shape=north_south] +execute as @s[scores={lz_wrench_success=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_south] replace minecraft:rail[waterlogged=true,shape=north_south] +execute as @s[scores={lz_wrench_success=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_south] replace minecraft:rail[waterlogged=true,shape=ascending_north] +execute as @s[scores={lz_wrench_success=0}] if block ~-1 ~1 ~ #minecraft:rails store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=ascending_west] replace minecraft:rail[waterlogged=false,shape=east_west] +execute as @s[scores={lz_wrench_success=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=ascending_east] replace minecraft:rail[waterlogged=false,shape=east_west] +execute as @s[scores={lz_wrench_success=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=ascending_east] replace minecraft:rail[waterlogged=false,shape=ascending_west] +execute as @s[scores={lz_wrench_success=0}] if block ~ ~1 ~-1 #minecraft:rails store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=ascending_north] replace minecraft:rail[waterlogged=false,shape=north_south] +execute as @s[scores={lz_wrench_success=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=ascending_south] replace minecraft:rail[waterlogged=false,shape=north_south] +execute as @s[scores={lz_wrench_success=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=ascending_south] replace minecraft:rail[waterlogged=false,shape=ascending_north] +# Convert to Non-Sloped +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=east_west] replace minecraft:rail[waterlogged=true,shape=north_south] +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=north_south] replace minecraft:rail[waterlogged=true,shape=north_west] +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=north_west] replace minecraft:rail[waterlogged=true,shape=north_east] +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=north_east] replace minecraft:rail[waterlogged=true,shape=south_west] +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=south_west] replace minecraft:rail[waterlogged=true,shape=south_east] +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=south_east] replace minecraft:rail[waterlogged=true,shape=east_west] +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=east_west] replace minecraft:rail[waterlogged=false,shape=north_south] +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=north_south] replace minecraft:rail[waterlogged=false,shape=north_west] +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=north_west] replace minecraft:rail[waterlogged=false,shape=north_east] +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=north_east] replace minecraft:rail[waterlogged=false,shape=south_west] +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=south_west] replace minecraft:rail[waterlogged=false,shape=south_east] +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=south_east] replace minecraft:rail[waterlogged=false,shape=east_west] +# Convert Sloped to Non-Sloped +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=east_west] replace minecraft:rail[waterlogged=true,shape=ascending_north] +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=east_west] replace minecraft:rail[waterlogged=true,shape=ascending_south] +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=south_east] replace minecraft:rail[waterlogged=true,shape=ascending_east] +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=south_east] replace minecraft:rail[waterlogged=true,shape=ascending_west] +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=east_west] replace minecraft:rail[waterlogged=false,shape=ascending_north] +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=east_west] replace minecraft:rail[waterlogged=false,shape=ascending_south] +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=south_east] replace minecraft:rail[waterlogged=false,shape=ascending_east] +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=south_east] replace minecraft:rail[waterlogged=false,shape=ascending_west] + +# Non Curved Rails + +# Convert to Sloped +$execute as @s[scores={lz_wrench_success=0}] if block ~-1 ~1 ~ #minecraft:rails store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,shape=east_west] run setblock ~ ~ ~ $(block)[waterlogged=true,shape=ascending_east] replace +$execute as @s[scores={lz_wrench_success=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,shape=east_west] run setblock ~ ~ ~ $(block)[waterlogged=true,shape=ascending_east] replace +$execute as @s[scores={lz_wrench_success=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,shape=ascending_west] run setblock ~ ~ ~ $(block)[waterlogged=true,shape=ascending_east] replace +$execute as @s[scores={lz_wrench_success=0}] if block ~ ~1 ~-1 #minecraft:rails store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,shape=north_south] run setblock ~ ~ ~ $(block)[waterlogged=true,shape=ascending_north] replace +$execute as @s[scores={lz_wrench_success=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,shape=north_south] run setblock ~ ~ ~ $(block)[waterlogged=true,shape=ascending_south] replace +$execute as @s[scores={lz_wrench_success=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,shape=ascending_north] run setblock ~ ~ ~ $(block)[waterlogged=true,shape=ascending_south] replace +$execute as @s[scores={lz_wrench_success=0}] if block ~-1 ~1 ~ #minecraft:rails store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,shape=east_west] run setblock ~ ~ ~ $(block)[waterlogged=false,shape=ascending_west] replace +$execute as @s[scores={lz_wrench_success=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,shape=east_west] run setblock ~ ~ ~ $(block)[waterlogged=false,shape=ascending_east] replace +$execute as @s[scores={lz_wrench_success=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,shape=ascending_west] run setblock ~ ~ ~ $(block)[waterlogged=false,shape=ascending_east] replace +$execute as @s[scores={lz_wrench_success=0}] if block ~ ~1 ~-1 #minecraft:rails store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,shape=north_south] run setblock ~ ~ ~ $(block)[waterlogged=false,shape=ascending_north] replace +$execute as @s[scores={lz_wrench_success=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,shape=north_south] run setblock ~ ~ ~ $(block)[waterlogged=false,shape=ascending_south] replace +$execute as @s[scores={lz_wrench_success=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,shape=ascending_north] run setblock ~ ~ ~ $(block)[waterlogged=false,shape=ascending_south] replace +# Convert to Non-Sloped +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,shape=north_south] run setblock ~ ~ ~ $(block)[waterlogged=true,shape=east_west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,shape=east_west] run setblock ~ ~ ~ $(block)[waterlogged=true,shape=north_south] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,shape=north_south] run setblock ~ ~ ~ $(block)[waterlogged=false,shape=east_west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,shape=east_west] run setblock ~ ~ ~ $(block)[waterlogged=false,shape=north_south] replace +# Convert Sloped to Non-Sloped +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,shape=ascending_north] run setblock ~ ~ ~ $(block)[waterlogged=true,shape=east_west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,shape=ascending_south] run setblock ~ ~ ~ $(block)[waterlogged=true,shape=east_west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,shape=ascending_east] run setblock ~ ~ ~ $(block)[waterlogged=true,shape=north_south] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,shape=ascending_west] run setblock ~ ~ ~ $(block)[waterlogged=true,shape=north_south] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,shape=ascending_north] run setblock ~ ~ ~ $(block)[waterlogged=false,shape=east_west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,shape=ascending_south] run setblock ~ ~ ~ $(block)[waterlogged=false,shape=east_west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,shape=ascending_east] run setblock ~ ~ ~ $(block)[waterlogged=false,shape=north_south] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,shape=ascending_west] run setblock ~ ~ ~ $(block)[waterlogged=false,shape=north_south] replace diff --git a/data/wrench/function/rotate/rails/player.mcfunction b/data/wrench/function/rotate/rails/player.mcfunction new file mode 100644 index 0000000..c90aa0b --- /dev/null +++ b/data/wrench/function/rotate/rails/player.mcfunction @@ -0,0 +1,81 @@ +### Face Player Rails + +# Normal Rails + +# Sloped up +execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] if block ~ ~1 ~1 #minecraft:rails store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_south] replace minecraft:rail[waterlogged=true] +execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] if block ~-1 ~1 ~ #minecraft:rails store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_west] replace minecraft:rail[waterlogged=true] +execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] if block ~ ~1 ~-1 #minecraft:rails store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_north] replace minecraft:rail[waterlogged=true] +execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] if block ~1 ~1 ~ #minecraft:rails store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_east] replace minecraft:rail[waterlogged=true] +execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] if block ~ ~1 ~1 #minecraft:rails store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_south] replace minecraft:rail[waterlogged=false] +execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] if block ~-1 ~1 ~ #minecraft:rails store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_west] replace minecraft:rail[waterlogged=false] +execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] if block ~ ~1 ~-1 #minecraft:rails store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_north] replace minecraft:rail[waterlogged=false] +execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] if block ~1 ~1 ~ #minecraft:rails store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_east] replace minecraft:rail[waterlogged=false] +# Sloped down +execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] if block ~ ~1 ~-1 #minecraft:rails store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_north] replace minecraft:rail[waterlogged=true] +execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] if block ~1 ~1 ~ #minecraft:rails store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_east] replace minecraft:rail[waterlogged=true] +execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] if block ~ ~1 ~1 #minecraft:rails store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_south] replace minecraft:rail[waterlogged=true] +execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] if block ~-1 ~1 ~ #minecraft:rails store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_west] replace minecraft:rail[waterlogged=true] +execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] if block ~ ~1 ~-1 #minecraft:rails store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_north] replace minecraft:rail[waterlogged=false] +execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] if block ~1 ~1 ~ #minecraft:rails store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_east] replace minecraft:rail[waterlogged=false] +execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] if block ~ ~1 ~1 #minecraft:rails store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_south] replace minecraft:rail[waterlogged=false] +execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] if block ~-1 ~1 ~ #minecraft:rails store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_west] replace minecraft:rail[waterlogged=false] +# Straight +execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=north_south] replace minecraft:rail[waterlogged=true] +execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=east_west] replace minecraft:rail[waterlogged=true] +execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=north_south] replace minecraft:rail[waterlogged=true] +execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=east_west] replace minecraft:rail[waterlogged=true] +execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=north_south] replace minecraft:rail[waterlogged=false] +execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=east_west] replace minecraft:rail[waterlogged=false] +execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=north_south] replace minecraft:rail[waterlogged=false] +execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=east_west] replace minecraft:rail[waterlogged=false] +# Curved +execute as @s[scores={lz_wrench_success=0}, y_rotation=0..45] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=north_west] replace minecraft:rail[waterlogged=true] +execute as @s[scores={lz_wrench_success=0}, y_rotation=45..90] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=south_east] replace minecraft:rail[waterlogged=true] +execute as @s[scores={lz_wrench_success=0}, y_rotation=90..135] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=north_east] replace minecraft:rail[waterlogged=true] +execute as @s[scores={lz_wrench_success=0}, y_rotation=135..180] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=south_west] replace minecraft:rail[waterlogged=true] +execute as @s[scores={lz_wrench_success=0}, y_rotation=180..-135] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=south_east] replace minecraft:rail[waterlogged=true] +execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-90] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=north_west] replace minecraft:rail[waterlogged=true] +execute as @s[scores={lz_wrench_success=0}, y_rotation=-90..-45] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=south_west] replace minecraft:rail[waterlogged=true] +execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..-0] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=north_east] replace minecraft:rail[waterlogged=true] +execute as @s[scores={lz_wrench_success=0}, y_rotation=0..45] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=north_west] replace minecraft:rail[waterlogged=false] +execute as @s[scores={lz_wrench_success=0}, y_rotation=45..90] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=south_east] replace minecraft:rail[waterlogged=false] +execute as @s[scores={lz_wrench_success=0}, y_rotation=90..135] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=north_east] replace minecraft:rail[waterlogged=false] +execute as @s[scores={lz_wrench_success=0}, y_rotation=135..180] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=south_west] replace minecraft:rail[waterlogged=false] +execute as @s[scores={lz_wrench_success=0}, y_rotation=180..-135] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=south_east] replace minecraft:rail[waterlogged=false] +execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-90] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=north_west] replace minecraft:rail[waterlogged=false] +execute as @s[scores={lz_wrench_success=0}, y_rotation=-90..-45] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=south_west] replace minecraft:rail[waterlogged=false] +execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..-0] store result score @s lz_wrench_success run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=north_east] replace minecraft:rail[waterlogged=false] + +# Non Curved Rails + +# Sloped up +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] if block ~ ~1 ~1 #minecraft:rails store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[shape=ascending_south] run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,shape=ascending_south] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] if block ~-1 ~1 ~ #minecraft:rails store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[shape=ascending_west] run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,shape=ascending_west] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] if block ~ ~1 ~-1 #minecraft:rails store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[shape=ascending_north] run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,shape=ascending_north] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] if block ~1 ~1 ~ #minecraft:rails store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[shape=ascending_east] run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,shape=ascending_east] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] if block ~ ~1 ~1 #minecraft:rails store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[shape=ascending_south] run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[shape=ascending_south] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] if block ~-1 ~1 ~ #minecraft:rails store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[shape=ascending_west] run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[shape=ascending_west] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] if block ~ ~1 ~-1 #minecraft:rails store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[shape=ascending_north] run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[shape=ascending_north] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] if block ~1 ~1 ~ #minecraft:rails store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[shape=ascending_east] run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[shape=ascending_east] replace +# Sloped down +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] if block ~ ~1 ~-1 #minecraft:rails store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[shape=ascending_north] run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,shape=ascending_north] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] if block ~1 ~1 ~ #minecraft:rails store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[shape=ascending_east] run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,shape=ascending_east] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] if block ~ ~1 ~1 #minecraft:rails store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[shape=ascending_south] run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,shape=ascending_south] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] if block ~-1 ~1 ~ #minecraft:rails store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[shape=ascending_west] run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,shape=ascending_west] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] if block ~ ~1 ~-1 #minecraft:rails store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[shape=ascending_north] run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[shape=ascending_north] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] if block ~1 ~1 ~ #minecraft:rails store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[shape=ascending_east] run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[shape=ascending_east] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] if block ~ ~1 ~1 #minecraft:rails store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[shape=ascending_south] run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[shape=ascending_south] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] if block ~-1 ~1 ~ #minecraft:rails store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[shape=ascending_west] run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[shape=ascending_west] replace +# Straight +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[shape=north_south] run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,shape=north_south] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[shape=east_west] run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,shape=east_west] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[shape=north_south] run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,shape=north_south] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[shape=east_west] run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,shape=east_west] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[shape=north_south] run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[shape=north_south] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[shape=east_west] run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[shape=east_west] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[shape=north_south] run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[shape=north_south] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[shape=east_west] run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[shape=east_west] replace + +# Failed +execute as @s[scores={lz_wrench_success=0}] run scoreboard players set @s lz_wrench_success -1 diff --git a/data/wrench/function/rotate/rails/rotate.mcfunction b/data/wrench/function/rotate/rails/rotate.mcfunction new file mode 100644 index 0000000..da13c71 --- /dev/null +++ b/data/wrench/function/rotate/rails/rotate.mcfunction @@ -0,0 +1,5 @@ +## Rails + +# Rotate Based on Wrench Mode +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/rails/player with storage lz:wrench +execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/rails/cycle with storage lz:wrench diff --git a/data/wrench/function/rotate/rails_cycle.mcfunction b/data/wrench/function/rotate/rails_cycle.mcfunction deleted file mode 100644 index 01b9cda..0000000 --- a/data/wrench/function/rotate/rails_cycle.mcfunction +++ /dev/null @@ -1,129 +0,0 @@ -### Rotate Rails - -## Normal Rails - -# Convert to Sloped -execute as @s[scores={WrenchSuccess=0}] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_west] replace minecraft:rail[waterlogged=true,shape=east_west] -execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_east] replace minecraft:rail[waterlogged=true,shape=east_west] -execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_east] replace minecraft:rail[waterlogged=true,shape=ascending_west] -execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_north] replace minecraft:rail[waterlogged=true,shape=north_south] -execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_south] replace minecraft:rail[waterlogged=true,shape=north_south] -execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_south] replace minecraft:rail[waterlogged=true,shape=ascending_north] -execute as @s[scores={WrenchSuccess=0}] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=ascending_west] replace minecraft:rail[waterlogged=false,shape=east_west] -execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=ascending_east] replace minecraft:rail[waterlogged=false,shape=east_west] -execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=ascending_east] replace minecraft:rail[waterlogged=false,shape=ascending_west] -execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=ascending_north] replace minecraft:rail[waterlogged=false,shape=north_south] -execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=ascending_south] replace minecraft:rail[waterlogged=false,shape=north_south] -execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=ascending_south] replace minecraft:rail[waterlogged=false,shape=ascending_north] -# Convert to Non-Sloped -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=east_west] replace minecraft:rail[waterlogged=true,shape=north_south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=north_south] replace minecraft:rail[waterlogged=true,shape=north_west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=north_west] replace minecraft:rail[waterlogged=true,shape=north_east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=north_east] replace minecraft:rail[waterlogged=true,shape=south_west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=south_west] replace minecraft:rail[waterlogged=true,shape=south_east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=south_east] replace minecraft:rail[waterlogged=true,shape=east_west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=east_west] replace minecraft:rail[waterlogged=false,shape=north_south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=north_south] replace minecraft:rail[waterlogged=false,shape=north_west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=north_west] replace minecraft:rail[waterlogged=false,shape=north_east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=north_east] replace minecraft:rail[waterlogged=false,shape=south_west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=south_west] replace minecraft:rail[waterlogged=false,shape=south_east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=south_east] replace minecraft:rail[waterlogged=false,shape=east_west] -# Convert Sloped to Non-Sloped -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=east_west] replace minecraft:rail[waterlogged=true,shape=ascending_north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=east_west] replace minecraft:rail[waterlogged=true,shape=ascending_south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=south_east] replace minecraft:rail[waterlogged=true,shape=ascending_east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=south_east] replace minecraft:rail[waterlogged=true,shape=ascending_west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=east_west] replace minecraft:rail[waterlogged=false,shape=ascending_north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=east_west] replace minecraft:rail[waterlogged=false,shape=ascending_south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=south_east] replace minecraft:rail[waterlogged=false,shape=ascending_east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=south_east] replace minecraft:rail[waterlogged=false,shape=ascending_west] - -## Powered Rails - -# Convert to Sloped -execute as @s[scores={WrenchSuccess=0}] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_west] replace minecraft:powered_rail[waterlogged=true,shape=east_west] -execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_east] replace minecraft:powered_rail[waterlogged=true,shape=east_west] -execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_east] replace minecraft:powered_rail[waterlogged=true,shape=ascending_west] -execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_north] replace minecraft:powered_rail[waterlogged=true,shape=north_south] -execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_south] replace minecraft:powered_rail[waterlogged=true,shape=north_south] -execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_south] replace minecraft:powered_rail[waterlogged=true,shape=ascending_north] -execute as @s[scores={WrenchSuccess=0}] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=ascending_west] replace minecraft:powered_rail[waterlogged=false,shape=east_west] -execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=ascending_east] replace minecraft:powered_rail[waterlogged=false,shape=east_west] -execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=ascending_east] replace minecraft:powered_rail[waterlogged=false,shape=ascending_west] -execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=ascending_north] replace minecraft:powered_rail[waterlogged=false,shape=north_south] -execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=ascending_south] replace minecraft:powered_rail[waterlogged=false,shape=north_south] -execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=ascending_south] replace minecraft:powered_rail[waterlogged=false,shape=ascending_north] -# Convert to Non-Sloped -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=east_west] replace minecraft:powered_rail[waterlogged=true,shape=north_south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=north_south] replace minecraft:powered_rail[waterlogged=true,shape=east_west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=east_west] replace minecraft:powered_rail[waterlogged=false,shape=north_south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=north_south] replace minecraft:powered_rail[waterlogged=false,shape=east_west] -# Convert Sloped to Non-Sloped -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=east_west] replace minecraft:powered_rail[waterlogged=true,shape=ascending_north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=east_west] replace minecraft:powered_rail[waterlogged=true,shape=ascending_south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=north_south] replace minecraft:powered_rail[waterlogged=true,shape=ascending_east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=north_south] replace minecraft:powered_rail[waterlogged=true,shape=ascending_west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=east_west] replace minecraft:powered_rail[waterlogged=false,shape=ascending_north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=east_west] replace minecraft:powered_rail[waterlogged=false,shape=ascending_south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=north_south] replace minecraft:powered_rail[waterlogged=false,shape=ascending_east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=north_south] replace minecraft:powered_rail[waterlogged=false,shape=ascending_west] - -## Activator Rails - -# Convert to Sloped -execute as @s[scores={WrenchSuccess=0}] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_west] replace minecraft:activator_rail[waterlogged=true,shape=east_west] -execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_east] replace minecraft:activator_rail[waterlogged=true,shape=east_west] -execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_east] replace minecraft:activator_rail[waterlogged=true,shape=ascending_west] -execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_north] replace minecraft:activator_rail[waterlogged=true,shape=north_south] -execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_south] replace minecraft:activator_rail[waterlogged=true,shape=north_south] -execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_south] replace minecraft:activator_rail[waterlogged=true,shape=ascending_north] -execute as @s[scores={WrenchSuccess=0}] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=ascending_west] replace minecraft:activator_rail[waterlogged=false,shape=east_west] -execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=ascending_east] replace minecraft:activator_rail[waterlogged=false,shape=east_west] -execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=ascending_east] replace minecraft:activator_rail[waterlogged=false,shape=ascending_west] -execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=ascending_north] replace minecraft:activator_rail[waterlogged=false,shape=north_south] -execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=ascending_south] replace minecraft:activator_rail[waterlogged=false,shape=north_south] -execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=ascending_south] replace minecraft:activator_rail[waterlogged=false,shape=ascending_north] -# Convert to Non-Sloped -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=east_west] replace minecraft:activator_rail[waterlogged=true,shape=north_south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=north_south] replace minecraft:activator_rail[waterlogged=true,shape=east_west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=east_west] replace minecraft:activator_rail[waterlogged=false,shape=north_south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=north_south] replace minecraft:activator_rail[waterlogged=false,shape=east_west] -# Convert Sloped to Non-Sloped -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=east_west] replace minecraft:activator_rail[waterlogged=true,shape=ascending_north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=east_west] replace minecraft:activator_rail[waterlogged=true,shape=ascending_south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=north_south] replace minecraft:activator_rail[waterlogged=true,shape=ascending_east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=north_south] replace minecraft:activator_rail[waterlogged=true,shape=ascending_west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=east_west] replace minecraft:activator_rail[waterlogged=false,shape=ascending_north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=east_west] replace minecraft:activator_rail[waterlogged=false,shape=ascending_south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=north_south] replace minecraft:activator_rail[waterlogged=false,shape=ascending_east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=north_south] replace minecraft:activator_rail[waterlogged=false,shape=ascending_west] - -## Detector Rails - -# Convert to Sloped -execute as @s[scores={WrenchSuccess=0}] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_west] replace minecraft:detector_rail[waterlogged=true,shape=east_west] -execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_east] replace minecraft:detector_rail[waterlogged=true,shape=east_west] -execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_east] replace minecraft:detector_rail[waterlogged=true,shape=ascending_west] -execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_north] replace minecraft:detector_rail[waterlogged=true,shape=north_south] -execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_south] replace minecraft:detector_rail[waterlogged=true,shape=north_south] -execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_south] replace minecraft:detector_rail[waterlogged=true,shape=ascending_north] -execute as @s[scores={WrenchSuccess=0}] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=ascending_west] replace minecraft:detector_rail[waterlogged=false,shape=east_west] -execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=ascending_east] replace minecraft:detector_rail[waterlogged=false,shape=east_west] -execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=ascending_east] replace minecraft:detector_rail[waterlogged=false,shape=ascending_west] -execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=ascending_north] replace minecraft:detector_rail[waterlogged=false,shape=north_south] -execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=ascending_south] replace minecraft:detector_rail[waterlogged=false,shape=north_south] -execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=ascending_south] replace minecraft:detector_rail[waterlogged=false,shape=ascending_north] -# Convert to Non-Sloped -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=east_west] replace minecraft:detector_rail[waterlogged=true,shape=north_south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=north_south] replace minecraft:detector_rail[waterlogged=true,shape=east_west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=east_west] replace minecraft:detector_rail[waterlogged=false,shape=north_south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=north_south] replace minecraft:detector_rail[waterlogged=false,shape=east_west] -# Convert Sloped to Non-Sloped -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=east_west] replace minecraft:detector_rail[waterlogged=true,shape=ascending_north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=east_west] replace minecraft:detector_rail[waterlogged=true,shape=ascending_south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=north_south] replace minecraft:detector_rail[waterlogged=true,shape=ascending_east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=north_south] replace minecraft:detector_rail[waterlogged=true,shape=ascending_west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=east_west] replace minecraft:detector_rail[waterlogged=false,shape=ascending_north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=east_west] replace minecraft:detector_rail[waterlogged=false,shape=ascending_south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=north_south] replace minecraft:detector_rail[waterlogged=false,shape=ascending_east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=north_south] replace minecraft:detector_rail[waterlogged=false,shape=ascending_west] diff --git a/data/wrench/function/rotate/rails_player.mcfunction b/data/wrench/function/rotate/rails_player.mcfunction deleted file mode 100644 index 2feb6c8..0000000 --- a/data/wrench/function/rotate/rails_player.mcfunction +++ /dev/null @@ -1,142 +0,0 @@ -### Rotate Rails - -## Normal Rails - -# Sloped up -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_south] replace minecraft:rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_west] replace minecraft:rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_north] replace minecraft:rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_east] replace minecraft:rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_south] replace minecraft:rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_west] replace minecraft:rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_north] replace minecraft:rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_east] replace minecraft:rail[waterlogged=false] -# Sloped down -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_north] replace minecraft:rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_east] replace minecraft:rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_south] replace minecraft:rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_west] replace minecraft:rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_north] replace minecraft:rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_east] replace minecraft:rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_south] replace minecraft:rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=ascending_west] replace minecraft:rail[waterlogged=false] -# Straight -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=north_south] replace minecraft:rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=east_west] replace minecraft:rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=north_south] replace minecraft:rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=east_west] replace minecraft:rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=north_south] replace minecraft:rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=east_west] replace minecraft:rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=north_south] replace minecraft:rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=east_west] replace minecraft:rail[waterlogged=false] -# Curved -execute as @s[scores={WrenchSuccess=0}, y_rotation=0..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=north_west] replace minecraft:rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=south_east] replace minecraft:rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=90..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=north_east] replace minecraft:rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..180] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=south_west] replace minecraft:rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=180..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=south_east] replace minecraft:rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=north_west] replace minecraft:rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=south_west] replace minecraft:rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..-0] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=north_east] replace minecraft:rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=0..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=north_west] replace minecraft:rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=south_east] replace minecraft:rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=90..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=north_east] replace minecraft:rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..180] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=south_west] replace minecraft:rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=180..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=south_east] replace minecraft:rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=north_west] replace minecraft:rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=south_west] replace minecraft:rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..-0] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[shape=north_east] replace minecraft:rail[waterlogged=false] - -## Powered Rails - -# Sloped up -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_south] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_south] replace minecraft:powered_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_west] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_west] replace minecraft:powered_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_north] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_north] replace minecraft:powered_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_east] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_east] replace minecraft:powered_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_south] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=ascending_south] replace minecraft:powered_rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_west] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=ascending_west] replace minecraft:powered_rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_north] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=ascending_north] replace minecraft:powered_rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_east] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=ascending_east] replace minecraft:powered_rail[waterlogged=false] -# Sloped down -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_north] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_north] replace minecraft:powered_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_east] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_east] replace minecraft:powered_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_south] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_south] replace minecraft:powered_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_west] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_west] replace minecraft:powered_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_north] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=ascending_north] replace minecraft:powered_rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_east] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=ascending_east] replace minecraft:powered_rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_south] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=ascending_south] replace minecraft:powered_rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=ascending_west] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=ascending_west] replace minecraft:powered_rail[waterlogged=false] -# Straight -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=north_south] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=north_south] replace minecraft:powered_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=east_west] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=east_west] replace minecraft:powered_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=north_south] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=north_south] replace minecraft:powered_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=east_west] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=east_west] replace minecraft:powered_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=north_south] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=north_south] replace minecraft:powered_rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=east_west] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=east_west] replace minecraft:powered_rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=north_south] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=north_south] replace minecraft:powered_rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:powered_rail[shape=east_west] run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[shape=east_west] replace minecraft:powered_rail[waterlogged=false] - -## Activator Rails - -# Sloped up -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_south] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_south] replace minecraft:activator_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_west] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_west] replace minecraft:activator_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_north] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_north] replace minecraft:activator_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_east] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_east] replace minecraft:activator_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_south] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=ascending_south] replace minecraft:activator_rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_west] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=ascending_west] replace minecraft:activator_rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_north] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=ascending_north] replace minecraft:activator_rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_east] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=ascending_east] replace minecraft:activator_rail[waterlogged=false] -# Sloped down -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_north] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_north] replace minecraft:activator_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_east] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_east] replace minecraft:activator_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_south] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_south] replace minecraft:activator_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_west] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_west] replace minecraft:activator_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_north] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=ascending_north] replace minecraft:activator_rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_east] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=ascending_east] replace minecraft:activator_rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_south] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=ascending_south] replace minecraft:activator_rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=ascending_west] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=ascending_west] replace minecraft:activator_rail[waterlogged=false] -# Straight -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=north_south] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=north_south] replace minecraft:activator_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=east_west] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=east_west] replace minecraft:activator_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=north_south] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=north_south] replace minecraft:activator_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=east_west] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=east_west] replace minecraft:activator_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=north_south] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=north_south] replace minecraft:activator_rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=east_west] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=east_west] replace minecraft:activator_rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=north_south] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=north_south] replace minecraft:activator_rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:activator_rail[shape=east_west] run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[shape=east_west] replace minecraft:activator_rail[waterlogged=false] - -## Detector Rails -# Sloped up -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_south] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_south] replace minecraft:detector_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_west] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_west] replace minecraft:detector_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_north] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_north] replace minecraft:detector_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_east] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_east] replace minecraft:detector_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_south] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=ascending_south] replace minecraft:detector_rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_west] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=ascending_west] replace minecraft:detector_rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_north] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=ascending_north] replace minecraft:detector_rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_east] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=ascending_east] replace minecraft:detector_rail[waterlogged=false] -# Sloped down -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_north] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_north] replace minecraft:detector_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_east] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_east] replace minecraft:detector_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_south] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_south] replace minecraft:detector_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_west] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_west] replace minecraft:detector_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_north] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=ascending_north] replace minecraft:detector_rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_east] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=ascending_east] replace minecraft:detector_rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_south] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=ascending_south] replace minecraft:detector_rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=ascending_west] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=ascending_west] replace minecraft:detector_rail[waterlogged=false] -# Straight -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=north_south] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=north_south] replace minecraft:detector_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=east_west] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=east_west] replace minecraft:detector_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=north_south] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=north_south] replace minecraft:detector_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=east_west] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=east_west] replace minecraft:detector_rail[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=north_south] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=north_south] replace minecraft:detector_rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=east_west] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=east_west] replace minecraft:detector_rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=north_south] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=north_south] replace minecraft:detector_rail[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:detector_rail[shape=east_west] run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[shape=east_west] replace minecraft:detector_rail[waterlogged=false] - -## Non-processed - -# Failed -execute as @s[scores={WrenchSuccess=0}] run scoreboard players set @s WrenchSuccess -1 diff --git a/data/wrench/function/rotate/redstone.mcfunction b/data/wrench/function/rotate/redstone.mcfunction deleted file mode 100644 index 18385a3..0000000 --- a/data/wrench/function/rotate/redstone.mcfunction +++ /dev/null @@ -1,14 +0,0 @@ -### Redstone - -# Don't rotate filled containers -execute if block ~ ~ ~ #wrench:redstone{Items:[{}]} run scoreboard players set @s WrenchSuccess -1 - -# Rotate Based on Wrench Mode -execute as @s[scores={WrenchSuccess=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/redstone_flip -execute as @s[scores={WrenchSuccess=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/redstone_player -execute as @s[scores={WrenchSuccess=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/redstone_click -execute as @s[scores={WrenchSuccess=0}] run function wrench:rotate/redstone_cycle - -# Container Full Show Error -execute as @s[scores={WrenchSuccess=-1}] run playsound minecraft:entity.item_frame.break block @s ~ ~ ~ -execute as @s[scores={WrenchSuccess=-1}] run title @s actionbar [{"text":"Rotate Failed: ","color":"red"},{"text":"Container must be empty!","color":"white"}] diff --git a/data/wrench/function/rotate/redstone_click.mcfunction b/data/wrench/function/rotate/redstone_click.mcfunction deleted file mode 100644 index 0a50aa9..0000000 --- a/data/wrench/function/rotate/redstone_click.mcfunction +++ /dev/null @@ -1,161 +0,0 @@ -### Rotate Redstone Components - -## Get Raycast Target Coords - -# Stored Value for Calc -scoreboard players set c16 WrenchRaycast 16 -# Summon Invisible Entity -summon area_effect_cloud ~ ~ ~ {Radius:0.01,Duration:1,Tags:["RaycastMark"]} - -# Pixel Calculations -execute store result score px WrenchRaycast run data get entity @e[tag=RaycastMark,sort=nearest,limit=1] Pos[0] 16 -scoreboard players operation px WrenchRaycast %= c16 WrenchRaycast -execute if score px WrenchRaycast matches ..-1 run scoreboard players add px WrenchRaycast 16 - -execute store result score py WrenchRaycast run data get entity @e[tag=RaycastMark,sort=nearest,limit=1] Pos[1] 16 -scoreboard players operation py WrenchRaycast %= c16 WrenchRaycast -execute if score py WrenchRaycast matches ..-1 run scoreboard players add py WrenchRaycast 16 - -execute store result score pz WrenchRaycast run data get entity @e[tag=RaycastMark,sort=nearest,limit=1] Pos[2] 16 -scoreboard players operation pz WrenchRaycast %= c16 WrenchRaycast -execute if score pz WrenchRaycast matches ..-1 run scoreboard players add pz WrenchRaycast 16 - -# Remove Entity -kill @e[tag=RaycastMark,sort=nearest,limit=1] - -# Check pointed at Full Block -execute if score px WrenchRaycast matches 1..14 if score py WrenchRaycast matches 1..14 if score pz WrenchRaycast matches 1..14 run scoreboard players set @s WrenchSuccess -2 -execute if block ~ ~ ~ minecraft:hopper if score py WrenchRaycast matches 10 run scoreboard players set @s WrenchSuccess 0 - -## Standard Redstone Components - -# Barrel -execute as @s[scores={WrenchSuccess=0}] if score py WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=up] replace minecraft:barrel -execute as @s[scores={WrenchSuccess=0}] if score py WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=down] replace minecraft:barrel -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=north] replace minecraft:barrel -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=east] replace minecraft:barrel -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=south] replace minecraft:barrel -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=west] replace minecraft:barrel - -# Crafter -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=up_south] replace minecraft:crafter -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=up_west] replace minecraft:crafter -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=up_north] replace minecraft:crafter -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=up_east] replace minecraft:crafter -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=down_north] replace minecraft:crafter -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=down_east] replace minecraft:crafter -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=down_south] replace minecraft:crafter -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=down_west] replace minecraft:crafter -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=north_up] replace minecraft:crafter -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=east_up] replace minecraft:crafter -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=south_up] replace minecraft:crafter -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=west_up] replace minecraft:crafter - -# Dispenser -execute as @s[scores={WrenchSuccess=0}] if score py WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=up] replace minecraft:dispenser -execute as @s[scores={WrenchSuccess=0}] if score py WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=down] replace minecraft:dispenser -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=north] replace minecraft:dispenser -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=east] replace minecraft:dispenser -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=south] replace minecraft:dispenser -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=west] replace minecraft:dispenser - -# Dropper -execute as @s[scores={WrenchSuccess=0}] if score py WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dropper[facing=up] replace minecraft:dropper -execute as @s[scores={WrenchSuccess=0}] if score py WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dropper[facing=down] replace minecraft:dropper -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dropper[facing=north] replace minecraft:dropper -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dropper[facing=east] replace minecraft:dropper -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dropper[facing=south] replace minecraft:dropper -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dropper[facing=west] replace minecraft:dropper - -# Hopper -execute as @s[scores={WrenchSuccess=0}] if score py WrenchRaycast matches 15 store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:hopper[facing=down] run fill ~ ~ ~ ~ ~ ~ minecraft:hopper[facing=down] replace minecraft:hopper -execute as @s[scores={WrenchSuccess=0}] if score py WrenchRaycast matches 10 store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:hopper[facing=down] run fill ~ ~ ~ ~ ~ ~ minecraft:hopper[facing=down] replace minecraft:hopper -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:hopper[facing=south] run fill ~ ~ ~ ~ ~ ~ minecraft:hopper[facing=south] replace minecraft:hopper -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:hopper[facing=west] run fill ~ ~ ~ ~ ~ ~ minecraft:hopper[facing=west] replace minecraft:hopper -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:hopper[facing=north] run fill ~ ~ ~ ~ ~ ~ minecraft:hopper[facing=north] replace minecraft:hopper -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:hopper[facing=east] run fill ~ ~ ~ ~ ~ ~ minecraft:hopper[facing=east] replace minecraft:hopper - -# Observer -execute as @s[scores={WrenchSuccess=0}] if score py WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:observer[facing=down] replace minecraft:observer -execute as @s[scores={WrenchSuccess=0}] if score py WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:observer[facing=up] replace minecraft:observer -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:observer[facing=south] replace minecraft:observer -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:observer[facing=west] replace minecraft:observer -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:observer[facing=north] replace minecraft:observer -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:observer[facing=east] replace minecraft:observer - -# Piston -execute as @s[scores={WrenchSuccess=0}] if score py WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:piston[facing=up] replace minecraft:piston -execute as @s[scores={WrenchSuccess=0}] if score py WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:piston[facing=down] replace minecraft:piston -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:piston[facing=north] replace minecraft:piston -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:piston[facing=east] replace minecraft:piston -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:piston[facing=south] replace minecraft:piston -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:piston[facing=west] replace minecraft:piston - -# Piston (Sticky) -execute as @s[scores={WrenchSuccess=0}] if score py WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=up] replace minecraft:sticky_piston -execute as @s[scores={WrenchSuccess=0}] if score py WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=down] replace minecraft:sticky_piston -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=north] replace minecraft:sticky_piston -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=east] replace minecraft:sticky_piston -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=south] replace minecraft:sticky_piston -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=west] replace minecraft:sticky_piston - -## Redstone Components Waterlog-able - -# Calibrated Sculk Sensor -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=true,facing=south] replace minecraft:calibrated_sculk_sensor[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=true,facing=west] replace minecraft:calibrated_sculk_sensor[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=true,facing=north] replace minecraft:calibrated_sculk_sensor[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=true,facing=east] replace minecraft:calibrated_sculk_sensor[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=false,facing=south] replace minecraft:calibrated_sculk_sensor[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=false,facing=west] replace minecraft:calibrated_sculk_sensor[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=false,facing=north] replace minecraft:calibrated_sculk_sensor[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=false,facing=east] replace minecraft:calibrated_sculk_sensor[waterlogged=false] - -## Redstone Components with Properties - -# Repeater -# Delay 1 -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=1,facing=north] replace minecraft:repeater[delay=1] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=1,facing=east] replace minecraft:repeater[delay=1] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=1,facing=south] replace minecraft:repeater[delay=1] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=1,facing=west] replace minecraft:repeater[delay=1] -# Delay 2 -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=2,facing=north] replace minecraft:repeater[delay=2] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=2,facing=east] replace minecraft:repeater[delay=2] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=2,facing=south] replace minecraft:repeater[delay=2] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=2,facing=west] replace minecraft:repeater[delay=2] -# Delay 3 -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=3,facing=north] replace minecraft:repeater[delay=3] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=3,facing=east] replace minecraft:repeater[delay=3] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=3,facing=south] replace minecraft:repeater[delay=3] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=3,facing=west] replace minecraft:repeater[delay=3] -# Delay 4 -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=4,facing=north] replace minecraft:repeater[delay=4] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=4,facing=east] replace minecraft:repeater[delay=4] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=4,facing=south] replace minecraft:repeater[delay=4] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=4,facing=west] replace minecraft:repeater[delay=4] - -# Comparator -# Compare mode -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:comparator[mode=compare,facing=north] replace minecraft:comparator[mode=compare] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:comparator[mode=compare,facing=east] replace minecraft:comparator[mode=compare] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:comparator[mode=compare,facing=south] replace minecraft:comparator[mode=compare] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:comparator[mode=compare,facing=west] replace minecraft:comparator[mode=compare] -# Subtract mode -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:comparator[mode=subtract,facing=north] replace minecraft:comparator[mode=subtract] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:comparator[mode=subtract,facing=east] replace minecraft:comparator[mode=subtract] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:comparator[mode=subtract,facing=south] replace minecraft:comparator[mode=subtract] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:comparator[mode=subtract,facing=west] replace minecraft:comparator[mode=subtract] - -## Non-processed - -# Process Non-Full Blocks -execute as @s[scores={WrenchSuccess=-2}] if block ~ ~ ~ minecraft:calibrated_sculk_sensor store result score @s WrenchSuccess run function wrench:rotate/redstone_player -execute as @s[scores={WrenchSuccess=-2}] if block ~ ~ ~ minecraft:repeater store result score @s WrenchSuccess run function wrench:rotate/redstone_player -execute as @s[scores={WrenchSuccess=-2}] if block ~ ~ ~ minecraft:comparator store result score @s WrenchSuccess run function wrench:rotate/redstone_player -execute as @s[scores={WrenchSuccess=-2}] if block ~ ~ ~ minecraft:hopper store result score @s WrenchSuccess run function wrench:rotate/redstone_player -execute as @s[scores={WrenchSuccess=-2}] if block ~ ~ ~ minecraft:piston store result score @s WrenchSuccess run function wrench:rotate/redstone_flip -execute as @s[scores={WrenchSuccess=-2}] if block ~ ~ ~ minecraft:sticky_piston store result score @s WrenchSuccess run function wrench:rotate/redstone_flip - -# Otherwise, Flip -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run function wrench:rotate/redstone_flip diff --git a/data/wrench/function/rotate/redstone_cycle.mcfunction b/data/wrench/function/rotate/redstone_cycle.mcfunction deleted file mode 100644 index 2cd3157..0000000 --- a/data/wrench/function/rotate/redstone_cycle.mcfunction +++ /dev/null @@ -1,120 +0,0 @@ -### Rotate Redstone Components - -## Standard Redstone Components - -# Barrel -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=east] replace minecraft:barrel[facing=up] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=up] replace minecraft:barrel[facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=north] replace minecraft:barrel[facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=west] replace minecraft:barrel[facing=down] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=down] replace minecraft:barrel[facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=south] replace minecraft:barrel[facing=east] - -# Crafter -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=up_north] replace minecraft:crafter[orientation=down_west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=up_east] replace minecraft:crafter[orientation=up_north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=up_south] replace minecraft:crafter[orientation=up_east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=up_west] replace minecraft:crafter[orientation=up_south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=north_up] replace minecraft:crafter[orientation=up_west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=east_up] replace minecraft:crafter[orientation=north_up] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=south_up] replace minecraft:crafter[orientation=east_up] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=west_up] replace minecraft:crafter[orientation=south_up] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=down_north] replace minecraft:crafter[orientation=west_up] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=down_east] replace minecraft:crafter[orientation=down_north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=down_south] replace minecraft:crafter[orientation=down_east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=down_west] replace minecraft:crafter[orientation=down_south] - -# Dispenser -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=east] replace minecraft:dispenser[facing=up] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=up] replace minecraft:dispenser[facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=north] replace minecraft:dispenser[facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=west] replace minecraft:dispenser[facing=down] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=down] replace minecraft:dispenser[facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=south] replace minecraft:dispenser[facing=east] - -# Dropper -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dropper[facing=east] replace minecraft:dropper[facing=up] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dropper[facing=up] replace minecraft:dropper[facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dropper[facing=north] replace minecraft:dropper[facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dropper[facing=west] replace minecraft:dropper[facing=down] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dropper[facing=down] replace minecraft:dropper[facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dropper[facing=south] replace minecraft:dropper[facing=east] - -# Hopper -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:hopper[facing=east] replace minecraft:hopper[facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:hopper[facing=north] replace minecraft:hopper[facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:hopper[facing=west] replace minecraft:hopper[facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:hopper[facing=south] replace minecraft:hopper[facing=down] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:hopper[facing=down] replace minecraft:hopper[facing=east] - -# Observer -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:observer[facing=east] replace minecraft:observer[facing=up] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:observer[facing=up] replace minecraft:observer[facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:observer[facing=north] replace minecraft:observer[facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:observer[facing=west] replace minecraft:observer[facing=down] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:observer[facing=down] replace minecraft:observer[facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:observer[facing=south] replace minecraft:observer[facing=east] - -# Piston -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:piston[facing=east] replace minecraft:piston[facing=up] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:piston[facing=up] replace minecraft:piston[facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:piston[facing=north] replace minecraft:piston[facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:piston[facing=west] replace minecraft:piston[facing=down] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:piston[facing=down] replace minecraft:piston[facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:piston[facing=south] replace minecraft:piston[facing=east] - -# Piston (Sticky) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=east] replace minecraft:sticky_piston[facing=up] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=up] replace minecraft:sticky_piston[facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=north] replace minecraft:sticky_piston[facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=west] replace minecraft:sticky_piston[facing=down] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=down] replace minecraft:sticky_piston[facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=south] replace minecraft:sticky_piston[facing=east] - -## Redstone Components Waterlog-able - -# Calibrated Sculk Sensor -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=true,facing=east] replace minecraft:calibrated_sculk_sensor[waterlogged=true,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=true,facing=north] replace minecraft:calibrated_sculk_sensor[waterlogged=true,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=true,facing=west] replace minecraft:calibrated_sculk_sensor[waterlogged=true,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=true,facing=south] replace minecraft:calibrated_sculk_sensor[waterlogged=true,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=false,facing=east] replace minecraft:calibrated_sculk_sensor[waterlogged=false,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=false,facing=north] replace minecraft:calibrated_sculk_sensor[waterlogged=false,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=false,facing=west] replace minecraft:calibrated_sculk_sensor[waterlogged=false,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=false,facing=south] replace minecraft:calibrated_sculk_sensor[waterlogged=false,facing=east] - -## Redstone Components with Properties - -# Repeater -# Delay 1 -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=1,facing=east] replace minecraft:repeater[delay=1,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=1,facing=north] replace minecraft:repeater[delay=1,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=1,facing=west] replace minecraft:repeater[delay=1,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=1,facing=south] replace minecraft:repeater[delay=1,facing=east] -# Delay 2 -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=2,facing=east] replace minecraft:repeater[delay=2,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=2,facing=north] replace minecraft:repeater[delay=2,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=2,facing=west] replace minecraft:repeater[delay=2,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=2,facing=south] replace minecraft:repeater[delay=2,facing=east] -# Delay 3 -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=3,facing=east] replace minecraft:repeater[delay=3,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=3,facing=north] replace minecraft:repeater[delay=3,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=3,facing=west] replace minecraft:repeater[delay=3,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=3,facing=south] replace minecraft:repeater[delay=3,facing=east] -# Delay 4 -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=4,facing=east] replace minecraft:repeater[delay=4,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=4,facing=north] replace minecraft:repeater[delay=4,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=4,facing=west] replace minecraft:repeater[delay=4,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=4,facing=south] replace minecraft:repeater[delay=4,facing=east] - -# Comparator -# Compare mode -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:comparator[mode=compare,facing=east] replace minecraft:comparator[mode=compare,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:comparator[mode=compare,facing=north] replace minecraft:comparator[mode=compare,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:comparator[mode=compare,facing=west] replace minecraft:comparator[mode=compare,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:comparator[mode=compare,facing=south] replace minecraft:comparator[mode=compare,facing=east] -# Subtract mode -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:comparator[mode=subtract,facing=east] replace minecraft:comparator[mode=subtract,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:comparator[mode=subtract,facing=north] replace minecraft:comparator[mode=subtract,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:comparator[mode=subtract,facing=west] replace minecraft:comparator[mode=subtract,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:comparator[mode=subtract,facing=south] replace minecraft:comparator[mode=subtract,facing=east] diff --git a/data/wrench/function/rotate/redstone_flip.mcfunction b/data/wrench/function/rotate/redstone_flip.mcfunction deleted file mode 100644 index 4f9c009..0000000 --- a/data/wrench/function/rotate/redstone_flip.mcfunction +++ /dev/null @@ -1,125 +0,0 @@ -### Flip Redstone Components - -# Reset Failure if sent here -execute as @s[scores={WrenchSuccess=-2}] run scoreboard players set @s WrenchSuccess 0 - -# Don't Flip -execute as @s[scores={WrenchSuccess=0}] if block ~ ~ ~ minecraft:hopper[facing=down] run scoreboard players set @s WrenchSuccess -2 - -## Standard Redstone Components - -# Barrel -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=east] replace minecraft:barrel[facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=up] replace minecraft:barrel[facing=down] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=north] replace minecraft:barrel[facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=west] replace minecraft:barrel[facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=down] replace minecraft:barrel[facing=up] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=south] replace minecraft:barrel[facing=north] - -# Crafter -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=up_north] replace minecraft:crafter[orientation=down_north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=up_east] replace minecraft:crafter[orientation=down_east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=up_south] replace minecraft:crafter[orientation=down_south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=up_west] replace minecraft:crafter[orientation=down_west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=north_up] replace minecraft:crafter[orientation=south_up] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=east_up] replace minecraft:crafter[orientation=west_up] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=south_up] replace minecraft:crafter[orientation=north_up] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=west_up] replace minecraft:crafter[orientation=east_up] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=down_north] replace minecraft:crafter[orientation=up_north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=down_east] replace minecraft:crafter[orientation=up_east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=down_south] replace minecraft:crafter[orientation=up_south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=down_west] replace minecraft:crafter[orientation=up_west] - -# Dispenser -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=east] replace minecraft:dispenser[facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=up] replace minecraft:dispenser[facing=down] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=north] replace minecraft:dispenser[facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=west] replace minecraft:dispenser[facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=down] replace minecraft:dispenser[facing=up] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=south] replace minecraft:dispenser[facing=north] - -# Dropper -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dropper[facing=east] replace minecraft:dropper[facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dropper[facing=up] replace minecraft:dropper[facing=down] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dropper[facing=north] replace minecraft:dropper[facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dropper[facing=west] replace minecraft:dropper[facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dropper[facing=down] replace minecraft:dropper[facing=up] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dropper[facing=south] replace minecraft:dropper[facing=north] - -# Hopper -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:hopper[facing=east] replace minecraft:hopper[facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:hopper[facing=north] replace minecraft:hopper[facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:hopper[facing=west] replace minecraft:hopper[facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:hopper[facing=south] replace minecraft:hopper[facing=north] - -# Observer -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:observer[facing=east] replace minecraft:observer[facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:observer[facing=up] replace minecraft:observer[facing=down] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:observer[facing=north] replace minecraft:observer[facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:observer[facing=west] replace minecraft:observer[facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:observer[facing=down] replace minecraft:observer[facing=up] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:observer[facing=south] replace minecraft:observer[facing=north] - -# Piston -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:piston[facing=east] replace minecraft:piston[facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:piston[facing=up] replace minecraft:piston[facing=down] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:piston[facing=north] replace minecraft:piston[facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:piston[facing=west] replace minecraft:piston[facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:piston[facing=down] replace minecraft:piston[facing=up] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:piston[facing=south] replace minecraft:piston[facing=north] - -# Piston (Sticky) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=east] replace minecraft:sticky_piston[facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=up] replace minecraft:sticky_piston[facing=down] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=north] replace minecraft:sticky_piston[facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=west] replace minecraft:sticky_piston[facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=down] replace minecraft:sticky_piston[facing=up] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=south] replace minecraft:sticky_piston[facing=north] - -## Redstone Components Waterlog-able - -# Calibrated Sculk Sensor -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=true,facing=east] replace minecraft:calibrated_sculk_sensor[waterlogged=true,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=true,facing=north] replace minecraft:calibrated_sculk_sensor[waterlogged=true,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=true,facing=west] replace minecraft:calibrated_sculk_sensor[waterlogged=true,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=true,facing=south] replace minecraft:calibrated_sculk_sensor[waterlogged=true,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=false,facing=east] replace minecraft:calibrated_sculk_sensor[waterlogged=false,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=false,facing=north] replace minecraft:calibrated_sculk_sensor[waterlogged=false,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=false,facing=west] replace minecraft:calibrated_sculk_sensor[waterlogged=false,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=false,facing=south] replace minecraft:calibrated_sculk_sensor[waterlogged=false,facing=north] - -## Redstone Components with Properties - -# Repeater -# Delay 1 -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=1,facing=east] replace minecraft:repeater[delay=1,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=1,facing=north] replace minecraft:repeater[delay=1,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=1,facing=west] replace minecraft:repeater[delay=1,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=1,facing=south] replace minecraft:repeater[delay=1,facing=north] -# Delay 2 -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=2,facing=east] replace minecraft:repeater[delay=2,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=2,facing=north] replace minecraft:repeater[delay=2,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=2,facing=west] replace minecraft:repeater[delay=2,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=2,facing=south] replace minecraft:repeater[delay=2,facing=north] -# Delay 3 -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=3,facing=east] replace minecraft:repeater[delay=3,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=3,facing=north] replace minecraft:repeater[delay=3,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=3,facing=west] replace minecraft:repeater[delay=3,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=3,facing=south] replace minecraft:repeater[delay=3,facing=north] -# Delay 4 -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=4,facing=east] replace minecraft:repeater[delay=4,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=4,facing=north] replace minecraft:repeater[delay=4,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=4,facing=west] replace minecraft:repeater[delay=4,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=4,facing=south] replace minecraft:repeater[delay=4,facing=north] - -# Comparator -# Compare mode -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:comparator[mode=compare,facing=east] replace minecraft:comparator[mode=compare,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:comparator[mode=compare,facing=north] replace minecraft:comparator[mode=compare,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:comparator[mode=compare,facing=west] replace minecraft:comparator[mode=compare,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:comparator[mode=compare,facing=south] replace minecraft:comparator[mode=compare,facing=north] -# Subtract mode -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:comparator[mode=subtract,facing=east] replace minecraft:comparator[mode=subtract,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:comparator[mode=subtract,facing=north] replace minecraft:comparator[mode=subtract,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:comparator[mode=subtract,facing=west] replace minecraft:comparator[mode=subtract,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:comparator[mode=subtract,facing=south] replace minecraft:comparator[mode=subtract,facing=north] \ No newline at end of file diff --git a/data/wrench/function/rotate/redstone_player.mcfunction b/data/wrench/function/rotate/redstone_player.mcfunction deleted file mode 100644 index e778da1..0000000 --- a/data/wrench/function/rotate/redstone_player.mcfunction +++ /dev/null @@ -1,129 +0,0 @@ -### Rotate Redstone Components - -# Reset Failure if sent here -execute as @s[scores={WrenchSuccess=-2}] run scoreboard players set @s WrenchSuccess 0 - -## Redstone Components - -# Barrel -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=up] replace minecraft:barrel -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=down] replace minecraft:barrel -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=north] replace minecraft:barrel -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=east] replace minecraft:barrel -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=south] replace minecraft:barrel -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:barrel[facing=west] replace minecraft:barrel - -# Crafter -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=up_south] replace minecraft:crafter -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=up_west] replace minecraft:crafter -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=up_north] replace minecraft:crafter -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=up_east] replace minecraft:crafter -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=down_north] replace minecraft:crafter -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=down_east] replace minecraft:crafter -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=down_south] replace minecraft:crafter -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=down_west] replace minecraft:crafter -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=north_up] replace minecraft:crafter -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=east_up] replace minecraft:crafter -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=south_up] replace minecraft:crafter -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crafter[orientation=west_up] replace minecraft:crafter - -# Dispenser -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=up] replace minecraft:dispenser -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=down] replace minecraft:dispenser -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=north] replace minecraft:dispenser -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=east] replace minecraft:dispenser -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=south] replace minecraft:dispenser -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dispenser[facing=west] replace minecraft:dispenser - -# Dropper -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dropper[facing=up] replace minecraft:dropper -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dropper[facing=down] replace minecraft:dropper -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dropper[facing=north] replace minecraft:dropper -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dropper[facing=east] replace minecraft:dropper -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dropper[facing=south] replace minecraft:dropper -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dropper[facing=west] replace minecraft:dropper - -# Hopper -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:hopper[facing=down] run fill ~ ~ ~ ~ ~ ~ minecraft:hopper[facing=down] replace minecraft:hopper -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:hopper[facing=down] run fill ~ ~ ~ ~ ~ ~ minecraft:hopper[facing=down] replace minecraft:hopper -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:hopper[facing=south] run fill ~ ~ ~ ~ ~ ~ minecraft:hopper[facing=south] replace minecraft:hopper -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:hopper[facing=west] run fill ~ ~ ~ ~ ~ ~ minecraft:hopper[facing=west] replace minecraft:hopper -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:hopper[facing=north] run fill ~ ~ ~ ~ ~ ~ minecraft:hopper[facing=north] replace minecraft:hopper -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:hopper[facing=east] run fill ~ ~ ~ ~ ~ ~ minecraft:hopper[facing=east] replace minecraft:hopper - -# Observer -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:observer[facing=down] replace minecraft:observer -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:observer[facing=up] replace minecraft:observer -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:observer[facing=south] replace minecraft:observer -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:observer[facing=west] replace minecraft:observer -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:observer[facing=north] replace minecraft:observer -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:observer[facing=east] replace minecraft:observer - -# Piston -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:piston[facing=up] replace minecraft:piston -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:piston[facing=down] replace minecraft:piston -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:piston[facing=north] replace minecraft:piston -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:piston[facing=east] replace minecraft:piston -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:piston[facing=south] replace minecraft:piston -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:piston[facing=west] replace minecraft:piston - -# Piston (Sticky) -execute as @s[scores={WrenchSuccess=0}, x_rotation=45..90] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=up] replace minecraft:sticky_piston -execute as @s[scores={WrenchSuccess=0}, x_rotation=-90..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=down] replace minecraft:sticky_piston -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=north] replace minecraft:sticky_piston -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=east] replace minecraft:sticky_piston -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=south] replace minecraft:sticky_piston -execute as @s[scores={WrenchSuccess=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sticky_piston[facing=west] replace minecraft:sticky_piston - -## Redstone Components Waterlog-able - -# Calibrated Sculk Sensor -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=true,facing=south] replace minecraft:calibrated_sculk_sensor[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=true,facing=west] replace minecraft:calibrated_sculk_sensor[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=true,facing=north] replace minecraft:calibrated_sculk_sensor[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=true,facing=east] replace minecraft:calibrated_sculk_sensor[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=false,facing=south] replace minecraft:calibrated_sculk_sensor[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=false,facing=west] replace minecraft:calibrated_sculk_sensor[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=false,facing=north] replace minecraft:calibrated_sculk_sensor[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:calibrated_sculk_sensor[waterlogged=false,facing=east] replace minecraft:calibrated_sculk_sensor[waterlogged=false] - -## Redstone Components with Properties - -# Repeater -# Delay 1 -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:repeater[facing=north] run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=1,facing=north] replace minecraft:repeater[delay=1] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:repeater[facing=east] run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=1,facing=east] replace minecraft:repeater[delay=1] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:repeater[facing=south] run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=1,facing=south] replace minecraft:repeater[delay=1] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:repeater[facing=west] run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=1,facing=west] replace minecraft:repeater[delay=1] -# Delay 2 -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:repeater[facing=north] run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=2,facing=north] replace minecraft:repeater[delay=2] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:repeater[facing=east] run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=2,facing=east] replace minecraft:repeater[delay=2] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:repeater[facing=south] run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=2,facing=south] replace minecraft:repeater[delay=2] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:repeater[facing=west] run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=2,facing=west] replace minecraft:repeater[delay=2] -# Delay 3 -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:repeater[facing=north] run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=3,facing=north] replace minecraft:repeater[delay=3] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:repeater[facing=east] run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=3,facing=east] replace minecraft:repeater[delay=3] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:repeater[facing=south] run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=3,facing=south] replace minecraft:repeater[delay=3] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:repeater[facing=west] run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=3,facing=west] replace minecraft:repeater[delay=3] -# Delay 4 -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:repeater[facing=north] run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=4,facing=north] replace minecraft:repeater[delay=4] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:repeater[facing=east] run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=4,facing=east] replace minecraft:repeater[delay=4] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:repeater[facing=south] run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=4,facing=south] replace minecraft:repeater[delay=4] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:repeater[facing=west] run fill ~ ~ ~ ~ ~ ~ minecraft:repeater[delay=4,facing=west] replace minecraft:repeater[delay=4] - -# Comparator -# Compare mode -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:comparator[facing=north] run fill ~ ~ ~ ~ ~ ~ minecraft:comparator[mode=compare,facing=north] replace minecraft:comparator[mode=compare] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:comparator[facing=east] run fill ~ ~ ~ ~ ~ ~ minecraft:comparator[mode=compare,facing=east] replace minecraft:comparator[mode=compare] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:comparator[facing=south] run fill ~ ~ ~ ~ ~ ~ minecraft:comparator[mode=compare,facing=south] replace minecraft:comparator[mode=compare] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:comparator[facing=west] run fill ~ ~ ~ ~ ~ ~ minecraft:comparator[mode=compare,facing=west] replace minecraft:comparator[mode=compare] -# Subtract mode -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:comparator[facing=north] run fill ~ ~ ~ ~ ~ ~ minecraft:comparator[mode=subtract,facing=north] replace minecraft:comparator[mode=subtract] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:comparator[facing=east] run fill ~ ~ ~ ~ ~ ~ minecraft:comparator[mode=subtract,facing=east] replace minecraft:comparator[mode=subtract] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:comparator[facing=south] run fill ~ ~ ~ ~ ~ ~ minecraft:comparator[mode=subtract,facing=south] replace minecraft:comparator[mode=subtract] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] store result score @s WrenchSuccess unless block ~ ~ ~ minecraft:comparator[facing=west] run fill ~ ~ ~ ~ ~ ~ minecraft:comparator[mode=subtract,facing=west] replace minecraft:comparator[mode=subtract] - -## Non-processed - -# Otherwise, Flip -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run function wrench:rotate/redstone_flip diff --git a/data/wrench/function/rotate/signs/click.mcfunction b/data/wrench/function/rotate/signs/click.mcfunction new file mode 100644 index 0000000..8c3a1a0 --- /dev/null +++ b/data/wrench/function/rotate/signs/click.mcfunction @@ -0,0 +1,18 @@ +## Face Click Signs + +# Get Raycast Target Coords +function wrench:raycast/target_coords + +# Signs and Banners don't have full hitboxes, nothing else uses numeric rotation +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 4 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=8] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 11 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=12] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 11 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=0] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 4 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=4] replace + +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 4 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=8] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 11 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=12] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 11 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=0] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 4 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=4] replace + +# Otherwise, Flip +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/signs/flip with storage lz:wrench \ No newline at end of file diff --git a/data/wrench/function/rotate/signs/cycle.mcfunction b/data/wrench/function/rotate/signs/cycle.mcfunction new file mode 100644 index 0000000..f60a6ff --- /dev/null +++ b/data/wrench/function/rotate/signs/cycle.mcfunction @@ -0,0 +1,35 @@ +## Cycle Signs + +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=0] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=1] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=1] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=2] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=2] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=3] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=3] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=4] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=4] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=5] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=5] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=6] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=6] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=7] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=7] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=8] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=8] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=9] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=9] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=10] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=10] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=11] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=11] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=12] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=12] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=13] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=13] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=14] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=14] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=15] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=15] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=0] replace + +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=0] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=1] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=1] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=2] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=2] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=3] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=3] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=4] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=4] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=5] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=5] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=6] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=6] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=7] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=7] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=8] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=8] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=9] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=9] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=10] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=10] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=11] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=11] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=12] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=12] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=13] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=13] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=14] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=14] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=15] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=15] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=0] replace \ No newline at end of file diff --git a/data/wrench/function/rotate/signs/flip.mcfunction b/data/wrench/function/rotate/signs/flip.mcfunction new file mode 100644 index 0000000..86e38b6 --- /dev/null +++ b/data/wrench/function/rotate/signs/flip.mcfunction @@ -0,0 +1,35 @@ +## Flip Signs + +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=0] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=8] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=1] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=9] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=2] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=10] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=3] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=11] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=4] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=12] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=5] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=13] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=6] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=14] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=7] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=15] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=8] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=0] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=9] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=1] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=10] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=2] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=11] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=3] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=12] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=4] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=13] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=5] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=14] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=6] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=15] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=7] replace + +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=0] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=8] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=1] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=9] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=2] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=10] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=3] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=11] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=4] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=12] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=5] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=13] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=6] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=14] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=7] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=15] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=8] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=0] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=9] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=1] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=10] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=2] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=11] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=3] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=12] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=4] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=13] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=5] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=14] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=6] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=15] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=7] replace \ No newline at end of file diff --git a/data/wrench/function/rotate/signs/player.mcfunction b/data/wrench/function/rotate/signs/player.mcfunction new file mode 100644 index 0000000..4b3405d --- /dev/null +++ b/data/wrench/function/rotate/signs/player.mcfunction @@ -0,0 +1,38 @@ +## Face Player Signs + +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-11.25..11.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=8] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=11.25..33.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=9] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=33.75..56.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=10] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=56.25..78.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=11] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=78.75..101.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=12] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=101.25..123.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=13] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=123.75..146.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=14] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=146.25..168.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=15] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=168.75..-168.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=0] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-168.75..-146.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=1] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-146.25..-123.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=2] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-123.75..-101.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=3] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-101.25..-78.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=4] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-78.75..-56.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=5] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-56.25..-33.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=6] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-33.75..-11.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,rotation=7] replace + +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-11.25..11.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=8] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=11.25..33.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=9] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=33.75..56.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=10] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=56.25..78.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=11] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=78.75..101.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=12] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=101.25..123.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=13] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=123.75..146.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=14] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=146.25..168.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=15] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=168.75..-168.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=0] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-168.75..-146.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=1] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-146.25..-123.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=2] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-123.75..-101.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=3] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-101.25..-78.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=4] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-78.75..-56.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=5] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-56.25..-33.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=6] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-33.75..-11.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[waterlogged=false,rotation=7] replace + +# Otherwise, Flip +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/signs/flip with storage lz:wrench \ No newline at end of file diff --git a/data/wrench/function/rotate/signs/rotate.mcfunction b/data/wrench/function/rotate/signs/rotate.mcfunction new file mode 100644 index 0000000..902cf1b --- /dev/null +++ b/data/wrench/function/rotate/signs/rotate.mcfunction @@ -0,0 +1,7 @@ +## Signs + +# Rotate Based on Wrench Mode +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/signs/flip with storage lz:wrench +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/signs/player with storage lz:wrench +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/signs/click with storage lz:wrench +execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/signs/cycle with storage lz:wrench \ No newline at end of file diff --git a/data/wrench/function/rotate/signs_hanging/cycle.mcfunction b/data/wrench/function/rotate/signs_hanging/cycle.mcfunction new file mode 100644 index 0000000..dd0e736 --- /dev/null +++ b/data/wrench/function/rotate/signs_hanging/cycle.mcfunction @@ -0,0 +1,35 @@ +## Cycle Signs Hanging + +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=0] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=1] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=1] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=2] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=2] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=3] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=3] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=4] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=4] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=5] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=5] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=6] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=6] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=7] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=7] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=8] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=8] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=9] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=9] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=10] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=10] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=11] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=11] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=12] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=12] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=13] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=13] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=14] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=14] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=15] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=15] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=0] replace + +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=0] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=1] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=1] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=2] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=2] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=3] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=3] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=4] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=4] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=5] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=5] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=6] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=6] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=7] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=7] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=8] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=8] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=9] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=9] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=10] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=10] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=11] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=11] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=12] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=12] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=13] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=13] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=14] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=14] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=15] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=15] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=0] replace \ No newline at end of file diff --git a/data/wrench/function/rotate/signs_hanging/flip.mcfunction b/data/wrench/function/rotate/signs_hanging/flip.mcfunction new file mode 100644 index 0000000..ac2bf4b --- /dev/null +++ b/data/wrench/function/rotate/signs_hanging/flip.mcfunction @@ -0,0 +1,35 @@ +## Flip Signs Hanging + +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=0] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=8] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=1] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=9] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=2] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=10] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=3] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=11] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=4] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=12] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=5] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=13] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=6] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=14] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=7] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=15] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=8] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=0] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=9] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=1] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=10] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=2] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=11] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=3] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=12] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=4] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=13] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=5] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=14] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=6] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,rotation=15] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=7] replace + +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=0] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=8] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=1] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=9] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=2] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=10] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=3] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=11] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=4] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=12] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=5] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=13] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=6] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=14] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=7] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=15] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=8] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=0] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=9] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=1] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=10] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=2] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=11] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=3] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=12] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=4] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=13] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=5] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=14] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=6] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,rotation=15] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=7] replace \ No newline at end of file diff --git a/data/wrench/function/rotate/signs_hanging/player.mcfunction b/data/wrench/function/rotate/signs_hanging/player.mcfunction new file mode 100644 index 0000000..ee0b821 --- /dev/null +++ b/data/wrench/function/rotate/signs_hanging/player.mcfunction @@ -0,0 +1,38 @@ +## Face Player Signs Hanging + +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-11.25..11.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=8] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=11.25..33.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=9] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=33.75..56.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=10] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=56.25..78.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=11] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=78.75..101.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=12] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=101.25..123.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=13] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=123.75..146.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=14] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=146.25..168.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=15] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=168.75..-168.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=0] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-168.75..-146.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=1] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-146.25..-123.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=2] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-123.75..-101.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=3] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-101.25..-78.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=4] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-78.75..-56.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=5] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-56.25..-33.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=6] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-33.75..-11.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=true,rotation=7] replace + +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-11.25..11.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=8] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=11.25..33.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=9] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=33.75..56.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=10] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=56.25..78.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=11] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=78.75..101.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=12] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=101.25..123.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=13] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=123.75..146.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=14] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=146.25..168.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=15] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=168.75..-168.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=0] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-168.75..-146.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=1] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-146.25..-123.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=2] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-123.75..-101.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=3] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-101.25..-78.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=4] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-78.75..-56.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=5] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-56.25..-33.75] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=6] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-33.75..-11.25] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[attached=true,waterlogged=false,rotation=7] replace + +# Otherwise, Flip +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/signs_hanging/flip with storage lz:wrench \ No newline at end of file diff --git a/data/wrench/function/rotate/signs_hanging/rotate.mcfunction b/data/wrench/function/rotate/signs_hanging/rotate.mcfunction new file mode 100644 index 0000000..334f9b3 --- /dev/null +++ b/data/wrench/function/rotate/signs_hanging/rotate.mcfunction @@ -0,0 +1,6 @@ +## Signs Hanging + +# Rotate Based on Wrench Mode +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/signs_hanging/flip with storage lz:wrench +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/signs_hanging/player with storage lz:wrench +execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/signs_hanging/cycle with storage lz:wrench \ No newline at end of file diff --git a/data/wrench/function/rotate/signs_wall/flip.mcfunction b/data/wrench/function/rotate/signs_wall/flip.mcfunction new file mode 100644 index 0000000..d22c2ac --- /dev/null +++ b/data/wrench/function/rotate/signs_wall/flip.mcfunction @@ -0,0 +1,12 @@ +## Flip Signs Wall + +say flip + +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,facing=south] run setblock ~ ~ ~ $(block)[waterlogged=true,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,facing=west] run setblock ~ ~ ~ $(block)[waterlogged=true,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,facing=north] run setblock ~ ~ ~ $(block)[waterlogged=true,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,facing=east] run setblock ~ ~ ~ $(block)[waterlogged=true,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,facing=south] run setblock ~ ~ ~ $(block)[waterlogged=false,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,facing=west] run setblock ~ ~ ~ $(block)[waterlogged=false,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,facing=north] run setblock ~ ~ ~ $(block)[waterlogged=false,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ #minecraft:wall_hanging_signs[facing=east] run setblock ~ ~ ~ $(block)[facing=west] replace \ No newline at end of file diff --git a/data/wrench/function/rotate/signs_wall/rotate.mcfunction b/data/wrench/function/rotate/signs_wall/rotate.mcfunction new file mode 100644 index 0000000..b91173d --- /dev/null +++ b/data/wrench/function/rotate/signs_wall/rotate.mcfunction @@ -0,0 +1,4 @@ +## Signs Wall + +# Rotate Based on Wrench Mode +execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/signs_wall/flip with storage lz:wrench \ No newline at end of file diff --git a/data/wrench/function/rotate/slabs/flip.mcfunction b/data/wrench/function/rotate/slabs/flip.mcfunction new file mode 100644 index 0000000..28a4822 --- /dev/null +++ b/data/wrench/function/rotate/slabs/flip.mcfunction @@ -0,0 +1,6 @@ +## Flip Slabs + +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[type=top,waterlogged=true] run setblock ~ ~ ~ $(block)[type=bottom,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[type=bottom,waterlogged=true] run setblock ~ ~ ~ $(block)[type=top,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[type=top] run setblock ~ ~ ~ $(block)[type=bottom] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[type=bottom] run setblock ~ ~ ~ $(block)[type=top] replace \ No newline at end of file diff --git a/data/wrench/function/rotate/slabs/rotate.mcfunction b/data/wrench/function/rotate/slabs/rotate.mcfunction new file mode 100644 index 0000000..d0a439b --- /dev/null +++ b/data/wrench/function/rotate/slabs/rotate.mcfunction @@ -0,0 +1,4 @@ +## Slabs + +# Rotate Based on Wrench Mode +execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/slabs/flip with storage lz:wrench diff --git a/data/wrench/function/rotate/slabs_flip.mcfunction b/data/wrench/function/rotate/slabs_flip.mcfunction deleted file mode 100644 index 8a7b10a..0000000 --- a/data/wrench/function/rotate/slabs_flip.mcfunction +++ /dev/null @@ -1,355 +0,0 @@ -### Flip Slabs - -# Acacia -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_slab[type=top,waterlogged=true] replace minecraft:acacia_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_slab[type=bottom,waterlogged=true] replace minecraft:acacia_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_slab[type=top] replace minecraft:acacia_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_slab[type=bottom] replace minecraft:acacia_slab[type=top] - -# Andesite -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_slab[type=top,waterlogged=true] replace minecraft:andesite_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_slab[type=bottom,waterlogged=true] replace minecraft:andesite_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_slab[type=top] replace minecraft:andesite_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_slab[type=bottom] replace minecraft:andesite_slab[type=top] - -# Andesite (Polished) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_slab[type=top,waterlogged=true] replace minecraft:polished_andesite_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_slab[type=bottom,waterlogged=true] replace minecraft:polished_andesite_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_slab[type=top] replace minecraft:polished_andesite_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_slab[type=bottom] replace minecraft:polished_andesite_slab[type=top] - -# Bamboo Mosaic -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_slab[type=top,waterlogged=true] replace minecraft:bamboo_mosaic_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_slab[type=bottom,waterlogged=true] replace minecraft:bamboo_mosaic_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_slab[type=top] replace minecraft:bamboo_mosaic_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_slab[type=bottom] replace minecraft:bamboo_mosaic_slab[type=top] - -# Bamboo -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_slab[type=top,waterlogged=true] replace minecraft:bamboo_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_slab[type=bottom,waterlogged=true] replace minecraft:bamboo_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_slab[type=top] replace minecraft:bamboo_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_slab[type=bottom] replace minecraft:bamboo_slab[type=top] - -# Birch -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_slab[type=top,waterlogged=true] replace minecraft:birch_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_slab[type=bottom,waterlogged=true] replace minecraft:birch_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_slab[type=top] replace minecraft:birch_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_slab[type=bottom] replace minecraft:birch_slab[type=top] - -# Blackstone -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_slab[type=top,waterlogged=true] replace minecraft:blackstone_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_slab[type=bottom,waterlogged=true] replace minecraft:blackstone_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_slab[type=top] replace minecraft:blackstone_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_slab[type=bottom] replace minecraft:blackstone_slab[type=top] - -# Blackstone (Polished) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_slab[type=top,waterlogged=true] replace minecraft:polished_blackstone_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_slab[type=bottom,waterlogged=true] replace minecraft:polished_blackstone_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_slab[type=top] replace minecraft:polished_blackstone_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_slab[type=bottom] replace minecraft:polished_blackstone_slab[type=top] - -# Blackstone Brick (Polished) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_slab[type=top,waterlogged=true] replace minecraft:polished_blackstone_brick_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_slab[type=bottom,waterlogged=true] replace minecraft:polished_blackstone_brick_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_slab[type=top] replace minecraft:polished_blackstone_brick_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_slab[type=bottom] replace minecraft:polished_blackstone_brick_slab[type=top] - -# Brick -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_slab[type=top,waterlogged=true] replace minecraft:brick_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_slab[type=bottom,waterlogged=true] replace minecraft:brick_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_slab[type=top] replace minecraft:brick_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_slab[type=bottom] replace minecraft:brick_slab[type=top] - -# Cherry -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_slab[type=top,waterlogged=true] replace minecraft:cherry_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_slab[type=bottom,waterlogged=true] replace minecraft:cherry_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_slab[type=top] replace minecraft:cherry_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_slab[type=bottom] replace minecraft:cherry_slab[type=top] - -# Cobblestone -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_slab[type=top,waterlogged=true] replace minecraft:cobblestone_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_slab[type=bottom,waterlogged=true] replace minecraft:cobblestone_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_slab[type=top] replace minecraft:cobblestone_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_slab[type=bottom] replace minecraft:cobblestone_slab[type=top] - -# Crimson -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_slab[type=top,waterlogged=true] replace minecraft:crimson_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_slab[type=bottom,waterlogged=true] replace minecraft:crimson_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_slab[type=top] replace minecraft:crimson_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_slab[type=bottom] replace minecraft:crimson_slab[type=top] - -# Cut Copper -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_slab[type=top,waterlogged=true] replace minecraft:cut_copper_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_slab[type=bottom,waterlogged=true] replace minecraft:cut_copper_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_slab[type=top] replace minecraft:cut_copper_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_slab[type=bottom] replace minecraft:cut_copper_slab[type=top] - -# Cut Copper (Exposed) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_slab[type=top,waterlogged=true] replace minecraft:exposed_cut_copper_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_slab[type=bottom,waterlogged=true] replace minecraft:exposed_cut_copper_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_slab[type=top] replace minecraft:exposed_cut_copper_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_slab[type=bottom] replace minecraft:exposed_cut_copper_slab[type=top] - -# Cut Copper (Oxidized) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_slab[type=top,waterlogged=true] replace minecraft:oxidized_cut_copper_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_slab[type=bottom,waterlogged=true] replace minecraft:oxidized_cut_copper_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_slab[type=top] replace minecraft:oxidized_cut_copper_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_slab[type=bottom] replace minecraft:oxidized_cut_copper_slab[type=top] - -# Cut Copper (Weathered) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_slab[type=top,waterlogged=true] replace minecraft:weathered_cut_copper_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_slab[type=bottom,waterlogged=true] replace minecraft:weathered_cut_copper_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_slab[type=top] replace minecraft:weathered_cut_copper_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_slab[type=bottom] replace minecraft:weathered_cut_copper_slab[type=top] - -# Cut Red Sandstone -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_red_sandstone_slab[type=top,waterlogged=true] replace minecraft:cut_red_sandstone_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_red_sandstone_slab[type=bottom,waterlogged=true] replace minecraft:cut_red_sandstone_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_red_sandstone_slab[type=top] replace minecraft:cut_red_sandstone_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_red_sandstone_slab[type=bottom] replace minecraft:cut_red_sandstone_slab[type=top] - -# Cut Sandstone -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_sandstone_slab[type=top,waterlogged=true] replace minecraft:cut_sandstone_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_sandstone_slab[type=bottom,waterlogged=true] replace minecraft:cut_sandstone_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_sandstone_slab[type=top] replace minecraft:cut_sandstone_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_sandstone_slab[type=bottom] replace minecraft:cut_sandstone_slab[type=top] - -# Dark Oak -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_slab[type=top,waterlogged=true] replace minecraft:dark_oak_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_slab[type=bottom,waterlogged=true] replace minecraft:dark_oak_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_slab[type=top] replace minecraft:dark_oak_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_slab[type=bottom] replace minecraft:dark_oak_slab[type=top] - -# Dark Prismarine -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_slab[type=top,waterlogged=true] replace minecraft:dark_prismarine_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_slab[type=bottom,waterlogged=true] replace minecraft:dark_prismarine_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_slab[type=top] replace minecraft:dark_prismarine_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_slab[type=bottom] replace minecraft:dark_prismarine_slab[type=top] - -# Deepslate Brick -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_slab[type=top,waterlogged=true] replace minecraft:deepslate_brick_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_slab[type=bottom,waterlogged=true] replace minecraft:deepslate_brick_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_slab[type=top] replace minecraft:deepslate_brick_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_slab[type=bottom] replace minecraft:deepslate_brick_slab[type=top] - -# Deepslate Tile -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_slab[type=top,waterlogged=true] replace minecraft:deepslate_tile_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_slab[type=bottom,waterlogged=true] replace minecraft:deepslate_tile_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_slab[type=top] replace minecraft:deepslate_tile_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_slab[type=bottom] replace minecraft:deepslate_tile_slab[type=top] - -# Deepslate (Cobbled) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_slab[type=top,waterlogged=true] replace minecraft:cobbled_deepslate_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_slab[type=bottom,waterlogged=true] replace minecraft:cobbled_deepslate_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_slab[type=top] replace minecraft:cobbled_deepslate_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_slab[type=bottom] replace minecraft:cobbled_deepslate_slab[type=top] - -# Deepslate (Polished) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_slab[type=top,waterlogged=true] replace minecraft:polished_deepslate_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_slab[type=bottom,waterlogged=true] replace minecraft:polished_deepslate_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_slab[type=top] replace minecraft:polished_deepslate_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_slab[type=bottom] replace minecraft:polished_deepslate_slab[type=top] - -# Diorite -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_slab[type=top,waterlogged=true] replace minecraft:diorite_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_slab[type=bottom,waterlogged=true] replace minecraft:diorite_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_slab[type=top] replace minecraft:diorite_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_slab[type=bottom] replace minecraft:diorite_slab[type=top] - -# Diorite (Polished) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_slab[type=top,waterlogged=true] replace minecraft:polished_diorite_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_slab[type=bottom,waterlogged=true] replace minecraft:polished_diorite_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_slab[type=top] replace minecraft:polished_diorite_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_slab[type=bottom] replace minecraft:polished_diorite_slab[type=top] - -# End Stone Brick -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_slab[type=top,waterlogged=true] replace minecraft:end_stone_brick_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_slab[type=bottom,waterlogged=true] replace minecraft:end_stone_brick_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_slab[type=top] replace minecraft:end_stone_brick_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_slab[type=bottom] replace minecraft:end_stone_brick_slab[type=top] - -# Granite -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_slab[type=top,waterlogged=true] replace minecraft:granite_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_slab[type=bottom,waterlogged=true] replace minecraft:granite_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_slab[type=top] replace minecraft:granite_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_slab[type=bottom] replace minecraft:granite_slab[type=top] - -# Granite (Polished) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_slab[type=top,waterlogged=true] replace minecraft:polished_granite_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_slab[type=bottom,waterlogged=true] replace minecraft:polished_granite_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_slab[type=top] replace minecraft:polished_granite_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_slab[type=bottom] replace minecraft:polished_granite_slab[type=top] - -# Jungle -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_slab[type=top,waterlogged=true] replace minecraft:jungle_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_slab[type=bottom,waterlogged=true] replace minecraft:jungle_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_slab[type=top] replace minecraft:jungle_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_slab[type=bottom] replace minecraft:jungle_slab[type=top] - -# Mangrove -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_slab[type=top,waterlogged=true] replace minecraft:mangrove_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_slab[type=bottom,waterlogged=true] replace minecraft:mangrove_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_slab[type=top] replace minecraft:mangrove_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_slab[type=bottom] replace minecraft:mangrove_slab[type=top] - -# Mossy Cobblestone -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_slab[type=top,waterlogged=true] replace minecraft:mossy_cobblestone_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_slab[type=bottom,waterlogged=true] replace minecraft:mossy_cobblestone_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_slab[type=top] replace minecraft:mossy_cobblestone_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_slab[type=bottom] replace minecraft:mossy_cobblestone_slab[type=top] - -# Mossy Stone Brick -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_slab[type=top,waterlogged=true] replace minecraft:mossy_stone_brick_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_slab[type=bottom,waterlogged=true] replace minecraft:mossy_stone_brick_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_slab[type=top] replace minecraft:mossy_stone_brick_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_slab[type=bottom] replace minecraft:mossy_stone_brick_slab[type=top] - -# Mud Brick -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_slab[type=top,waterlogged=true] replace minecraft:mud_brick_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_slab[type=bottom,waterlogged=true] replace minecraft:mud_brick_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_slab[type=top] replace minecraft:mud_brick_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_slab[type=bottom] replace minecraft:mud_brick_slab[type=top] - -# Nether Brick -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_slab[type=top,waterlogged=true] replace minecraft:nether_brick_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_slab[type=bottom,waterlogged=true] replace minecraft:nether_brick_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_slab[type=top] replace minecraft:nether_brick_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_slab[type=bottom] replace minecraft:nether_brick_slab[type=top] - -# Oak -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_slab[type=top,waterlogged=true] replace minecraft:oak_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_slab[type=bottom,waterlogged=true] replace minecraft:oak_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_slab[type=top] replace minecraft:oak_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_slab[type=bottom] replace minecraft:oak_slab[type=top] - -# Pale Oak -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_slab[type=top,waterlogged=true] replace minecraft:pale_oak_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_slab[type=bottom,waterlogged=true] replace minecraft:pale_oak_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_slab[type=top] replace minecraft:pale_oak_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_slab[type=bottom] replace minecraft:pale_oak_slab[type=top] - -# Petrified Oak -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:petrified_oak_slab[type=top,waterlogged=true] replace minecraft:petrified_oak_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:petrified_oak_slab[type=bottom,waterlogged=true] replace minecraft:petrified_oak_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:petrified_oak_slab[type=top] replace minecraft:petrified_oak_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:petrified_oak_slab[type=bottom] replace minecraft:petrified_oak_slab[type=top] - -# Prismarine -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_slab[type=top,waterlogged=true] replace minecraft:prismarine_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_slab[type=bottom,waterlogged=true] replace minecraft:prismarine_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_slab[type=top] replace minecraft:prismarine_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_slab[type=bottom] replace minecraft:prismarine_slab[type=top] - -# Prismarine Brick -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_slab[type=top,waterlogged=true] replace minecraft:prismarine_brick_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_slab[type=bottom,waterlogged=true] replace minecraft:prismarine_brick_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_slab[type=top] replace minecraft:prismarine_brick_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_slab[type=bottom] replace minecraft:prismarine_brick_slab[type=top] - -# Purpur -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_slab[type=top,waterlogged=true] replace minecraft:purpur_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_slab[type=bottom,waterlogged=true] replace minecraft:purpur_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_slab[type=top] replace minecraft:purpur_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_slab[type=bottom] replace minecraft:purpur_slab[type=top] - -# Quartz -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_slab[type=top,waterlogged=true] replace minecraft:quartz_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_slab[type=bottom,waterlogged=true] replace minecraft:quartz_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_slab[type=top] replace minecraft:quartz_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_slab[type=bottom] replace minecraft:quartz_slab[type=top] - -# Quartz (Smooth) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_slab[type=top,waterlogged=true] replace minecraft:smooth_quartz_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_slab[type=bottom,waterlogged=true] replace minecraft:smooth_quartz_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_slab[type=top] replace minecraft:smooth_quartz_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_slab[type=bottom] replace minecraft:smooth_quartz_slab[type=top] - -# Red Nether Brick -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_slab[type=top,waterlogged=true] replace minecraft:red_nether_brick_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_slab[type=bottom,waterlogged=true] replace minecraft:red_nether_brick_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_slab[type=top] replace minecraft:red_nether_brick_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_slab[type=bottom] replace minecraft:red_nether_brick_slab[type=top] - -# Red Sandstone -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_slab[type=top,waterlogged=true] replace minecraft:red_sandstone_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_slab[type=bottom,waterlogged=true] replace minecraft:red_sandstone_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_slab[type=top] replace minecraft:red_sandstone_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_slab[type=bottom] replace minecraft:red_sandstone_slab[type=top] - -# Red Sandstone (Smooth) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_slab[type=top,waterlogged=true] replace minecraft:smooth_red_sandstone_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_slab[type=bottom,waterlogged=true] replace minecraft:smooth_red_sandstone_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_slab[type=top] replace minecraft:smooth_red_sandstone_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_slab[type=bottom] replace minecraft:smooth_red_sandstone_slab[type=top] - -# Resin Brick -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_slab[type=top,waterlogged=true] replace minecraft:resin_brick_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_slab[type=bottom,waterlogged=true] replace minecraft:resin_brick_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_slab[type=top] replace minecraft:resin_brick_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_slab[type=bottom] replace minecraft:resin_brick_slab[type=top] - -# Sandstone -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_slab[type=top,waterlogged=true] replace minecraft:sandstone_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_slab[type=bottom,waterlogged=true] replace minecraft:sandstone_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_slab[type=top] replace minecraft:sandstone_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_slab[type=bottom] replace minecraft:sandstone_slab[type=top] - -# Sandstone (Smooth) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_slab[type=top,waterlogged=true] replace minecraft:smooth_sandstone_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_slab[type=bottom,waterlogged=true] replace minecraft:smooth_sandstone_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_slab[type=top] replace minecraft:smooth_sandstone_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_slab[type=bottom] replace minecraft:smooth_sandstone_slab[type=top] - -# Spruce -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_slab[type=top,waterlogged=true] replace minecraft:spruce_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_slab[type=bottom,waterlogged=true] replace minecraft:spruce_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_slab[type=top] replace minecraft:spruce_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_slab[type=bottom] replace minecraft:spruce_slab[type=top] - -# Stone Brick -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_slab[type=top,waterlogged=true] replace minecraft:stone_brick_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_slab[type=bottom,waterlogged=true] replace minecraft:stone_brick_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_slab[type=top] replace minecraft:stone_brick_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_slab[type=bottom] replace minecraft:stone_brick_slab[type=top] - -# Stone -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_slab[type=top,waterlogged=true] replace minecraft:stone_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_slab[type=bottom,waterlogged=true] replace minecraft:stone_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_slab[type=top] replace minecraft:stone_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_slab[type=bottom] replace minecraft:stone_slab[type=top] - -# Stone (Smooth) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_stone_slab[type=top,waterlogged=true] replace minecraft:smooth_stone_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_stone_slab[type=bottom,waterlogged=true] replace minecraft:smooth_stone_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_stone_slab[type=top] replace minecraft:smooth_stone_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_stone_slab[type=bottom] replace minecraft:smooth_stone_slab[type=top] - -# Warped -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_slab[type=top,waterlogged=true] replace minecraft:warped_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_slab[type=bottom,waterlogged=true] replace minecraft:warped_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_slab[type=top] replace minecraft:warped_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_slab[type=bottom] replace minecraft:warped_slab[type=top] - -# Waxed Cut Copper -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_slab[type=top,waterlogged=true] replace minecraft:waxed_cut_copper_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_slab[type=bottom,waterlogged=true] replace minecraft:waxed_cut_copper_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_slab[type=top] replace minecraft:waxed_cut_copper_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_slab[type=bottom] replace minecraft:waxed_cut_copper_slab[type=top] - -# Waxed Cut Copper (Exposed) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_slab[type=top,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_slab[type=bottom,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_slab[type=top] replace minecraft:waxed_exposed_cut_copper_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_slab[type=bottom] replace minecraft:waxed_exposed_cut_copper_slab[type=top] - -# Waxed Cut Copper (Oxidized) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_slab[type=top,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_slab[type=bottom,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_slab[type=top] replace minecraft:waxed_oxidized_cut_copper_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_slab[type=bottom] replace minecraft:waxed_oxidized_cut_copper_slab[type=top] - -# Waxed Cut Copper (Weathered) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_slab[type=top,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_slab[type=bottom,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_slab[type=bottom,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_slab[type=top,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_slab[type=top] replace minecraft:waxed_weathered_cut_copper_slab[type=bottom] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_slab[type=bottom] replace minecraft:waxed_weathered_cut_copper_slab[type=top] diff --git a/data/wrench/function/rotate/stairs.mcfunction b/data/wrench/function/rotate/stairs.mcfunction deleted file mode 100644 index 7b36fd9..0000000 --- a/data/wrench/function/rotate/stairs.mcfunction +++ /dev/null @@ -1,7 +0,0 @@ -### Stairs - -# Rotate Based on Wrench Mode -execute as @s[scores={WrenchSuccess=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/stairs_flip -execute as @s[scores={WrenchSuccess=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/stairs_player -execute as @s[scores={WrenchSuccess=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/stairs_click -execute as @s[scores={WrenchSuccess=0}] run function wrench:rotate/stairs_cycle diff --git a/data/wrench/function/rotate/stairs/click.mcfunction b/data/wrench/function/rotate/stairs/click.mcfunction new file mode 100644 index 0000000..e602004 --- /dev/null +++ b/data/wrench/function/rotate/stairs/click.mcfunction @@ -0,0 +1,24 @@ +## Face Click Stairs + +# Get Raycast Target Coords +function wrench:raycast/target_coords + +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 0 if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=south,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 15 if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=west,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 15 if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=north,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=east,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 0 if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[half=top,facing=south,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 15 if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[half=top,facing=west,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 15 if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[half=top,facing=north,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[half=top,facing=east,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 0 if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 15 if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 15 if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 0 if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[half=top,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 15 if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[half=top,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 15 if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[half=top,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[half=top,facing=east] replace + +# Otherwise, Flip +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/stairs/flip with storage lz:wrench \ No newline at end of file diff --git a/data/wrench/function/rotate/stairs/cycle.mcfunction b/data/wrench/function/rotate/stairs/cycle.mcfunction new file mode 100644 index 0000000..acabe09 --- /dev/null +++ b/data/wrench/function/rotate/stairs/cycle.mcfunction @@ -0,0 +1,18 @@ +## Cycle Stairs + +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=north,waterlogged=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=east,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=west,waterlogged=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=north,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=south,waterlogged=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=west,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=east,waterlogged=true] run setblock ~ ~ ~ $(block)[half=top,facing=south,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=north,waterlogged=true] run setblock ~ ~ ~ $(block)[half=top,facing=east,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=west,waterlogged=true] run setblock ~ ~ ~ $(block)[half=top,facing=north,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=south,waterlogged=true] run setblock ~ ~ ~ $(block)[half=top,facing=west,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=east,waterlogged=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=south,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=north] run setblock ~ ~ ~ $(block)[half=bottom,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=west] run setblock ~ ~ ~ $(block)[half=bottom,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=south] run setblock ~ ~ ~ $(block)[half=bottom,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=east] run setblock ~ ~ ~ $(block)[half=top,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=north] run setblock ~ ~ ~ $(block)[half=top,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=west] run setblock ~ ~ ~ $(block)[half=top,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=south] run setblock ~ ~ ~ $(block)[half=top,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=east] run setblock ~ ~ ~ $(block)[half=bottom,facing=south] replace \ No newline at end of file diff --git a/data/wrench/function/rotate/stairs/flip.mcfunction b/data/wrench/function/rotate/stairs/flip.mcfunction new file mode 100644 index 0000000..1a84f56 --- /dev/null +++ b/data/wrench/function/rotate/stairs/flip.mcfunction @@ -0,0 +1,18 @@ +## Flip Stairs + +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=west,waterlogged=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=east,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=south,waterlogged=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=north,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=east,waterlogged=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=west,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=north,waterlogged=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=south,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=west,waterlogged=true] run setblock ~ ~ ~ $(block)[half=top,facing=east,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=south,waterlogged=true] run setblock ~ ~ ~ $(block)[half=top,facing=north,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=east,waterlogged=true] run setblock ~ ~ ~ $(block)[half=top,facing=west,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=north,waterlogged=true] run setblock ~ ~ ~ $(block)[half=top,facing=south,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=west] run setblock ~ ~ ~ $(block)[half=bottom,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=south] run setblock ~ ~ ~ $(block)[half=bottom,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=east] run setblock ~ ~ ~ $(block)[half=bottom,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=north] run setblock ~ ~ ~ $(block)[half=bottom,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=west] run setblock ~ ~ ~ $(block)[half=top,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=south] run setblock ~ ~ ~ $(block)[half=top,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=east] run setblock ~ ~ ~ $(block)[half=top,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=north] run setblock ~ ~ ~ $(block)[half=top,facing=south] replace \ No newline at end of file diff --git a/data/wrench/function/rotate/stairs/player.mcfunction b/data/wrench/function/rotate/stairs/player.mcfunction new file mode 100644 index 0000000..32146b8 --- /dev/null +++ b/data/wrench/function/rotate/stairs/player.mcfunction @@ -0,0 +1,23 @@ +## Face Player Stairs + +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=south,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=west,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=north,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=east,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[half=top,facing=south,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[half=top,facing=west,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[half=top,facing=north,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[half=top,facing=east,waterlogged=true] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[half=top,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[half=top,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[half=top,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[half=top,facing=east] replace + +## Non-processed + +# Otherwise, Flip +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/stairs/flip with storage lz:wrench \ No newline at end of file diff --git a/data/wrench/function/rotate/stairs/rotate.mcfunction b/data/wrench/function/rotate/stairs/rotate.mcfunction new file mode 100644 index 0000000..0bfd57a --- /dev/null +++ b/data/wrench/function/rotate/stairs/rotate.mcfunction @@ -0,0 +1,7 @@ +## Stairs + +# Rotate Based on Wrench Mode +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/stairs/flip with storage lz:wrench +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/stairs/player with storage lz:wrench +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/stairs/click with storage lz:wrench +execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/stairs/cycle with storage lz:wrench diff --git a/data/wrench/function/rotate/stairs_click.mcfunction b/data/wrench/function/rotate/stairs_click.mcfunction deleted file mode 100644 index aea3974..0000000 --- a/data/wrench/function/rotate/stairs_click.mcfunction +++ /dev/null @@ -1,1021 +0,0 @@ -### Rotate Stairs - -## Get Raycast Target Coords - -# Stored Value for Calc -scoreboard players set c16 WrenchRaycast 16 -# Summon Invisible Entity -summon area_effect_cloud ~ ~ ~ {Radius:0.01,Duration:1,Tags:["RaycastMark"]} - -# Pixel Calculations -execute store result score px WrenchRaycast run data get entity @e[tag=RaycastMark,sort=nearest,limit=1] Pos[0] 16 -scoreboard players operation px WrenchRaycast %= c16 WrenchRaycast -execute if score px WrenchRaycast matches ..-1 run scoreboard players add px WrenchRaycast 16 - -execute store result score py WrenchRaycast run data get entity @e[tag=RaycastMark,sort=nearest,limit=1] Pos[1] 16 -scoreboard players operation py WrenchRaycast %= c16 WrenchRaycast -execute if score py WrenchRaycast matches ..-1 run scoreboard players add py WrenchRaycast 16 - -execute store result score pz WrenchRaycast run data get entity @e[tag=RaycastMark,sort=nearest,limit=1] Pos[2] 16 -scoreboard players operation pz WrenchRaycast %= c16 WrenchRaycast -execute if score pz WrenchRaycast matches ..-1 run scoreboard players add pz WrenchRaycast 16 - -# Remove Entity -kill @e[tag=RaycastMark,sort=nearest,limit=1] - -## Logs - -# Acacia -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:acacia_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:acacia_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:acacia_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:acacia_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=top,facing=south,waterlogged=true] replace minecraft:acacia_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=top,facing=west,waterlogged=true] replace minecraft:acacia_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=top,facing=north,waterlogged=true] replace minecraft:acacia_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=top,facing=east,waterlogged=true] replace minecraft:acacia_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=bottom,facing=south] replace minecraft:acacia_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=bottom,facing=west] replace minecraft:acacia_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=bottom,facing=north] replace minecraft:acacia_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=bottom,facing=east] replace minecraft:acacia_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=top,facing=south] replace minecraft:acacia_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=top,facing=west] replace minecraft:acacia_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=top,facing=north] replace minecraft:acacia_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=top,facing=east] replace minecraft:acacia_stairs[waterlogged=false] - -# Andesite -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:andesite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:andesite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:andesite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:andesite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=top,facing=south,waterlogged=true] replace minecraft:andesite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=top,facing=west,waterlogged=true] replace minecraft:andesite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=top,facing=north,waterlogged=true] replace minecraft:andesite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=top,facing=east,waterlogged=true] replace minecraft:andesite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=bottom,facing=south] replace minecraft:andesite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=bottom,facing=west] replace minecraft:andesite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=bottom,facing=north] replace minecraft:andesite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=bottom,facing=east] replace minecraft:andesite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=top,facing=south] replace minecraft:andesite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=top,facing=west] replace minecraft:andesite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=top,facing=north] replace minecraft:andesite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=top,facing=east] replace minecraft:andesite_stairs[waterlogged=false] - -# Andesite (Polished) -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:polished_andesite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:polished_andesite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:polished_andesite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:polished_andesite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=top,facing=south,waterlogged=true] replace minecraft:polished_andesite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=top,facing=west,waterlogged=true] replace minecraft:polished_andesite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=top,facing=north,waterlogged=true] replace minecraft:polished_andesite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=top,facing=east,waterlogged=true] replace minecraft:polished_andesite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=bottom,facing=south] replace minecraft:polished_andesite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=bottom,facing=west] replace minecraft:polished_andesite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=bottom,facing=north] replace minecraft:polished_andesite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=bottom,facing=east] replace minecraft:polished_andesite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=top,facing=south] replace minecraft:polished_andesite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=top,facing=west] replace minecraft:polished_andesite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=top,facing=north] replace minecraft:polished_andesite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=top,facing=east] replace minecraft:polished_andesite_stairs[waterlogged=false] - -# Bamboo Mosaic -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:bamboo_mosaic_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:bamboo_mosaic_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:bamboo_mosaic_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:bamboo_mosaic_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=top,facing=south,waterlogged=true] replace minecraft:bamboo_mosaic_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=top,facing=west,waterlogged=true] replace minecraft:bamboo_mosaic_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=top,facing=north,waterlogged=true] replace minecraft:bamboo_mosaic_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=top,facing=east,waterlogged=true] replace minecraft:bamboo_mosaic_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=bottom,facing=south] replace minecraft:bamboo_mosaic_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=bottom,facing=west] replace minecraft:bamboo_mosaic_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=bottom,facing=north] replace minecraft:bamboo_mosaic_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=bottom,facing=east] replace minecraft:bamboo_mosaic_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=top,facing=south] replace minecraft:bamboo_mosaic_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=top,facing=west] replace minecraft:bamboo_mosaic_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=top,facing=north] replace minecraft:bamboo_mosaic_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=top,facing=east] replace minecraft:bamboo_mosaic_stairs[waterlogged=false] - -# Bamboo -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:bamboo_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:bamboo_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:bamboo_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:bamboo_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=top,facing=south,waterlogged=true] replace minecraft:bamboo_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=top,facing=west,waterlogged=true] replace minecraft:bamboo_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=top,facing=north,waterlogged=true] replace minecraft:bamboo_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=top,facing=east,waterlogged=true] replace minecraft:bamboo_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=bottom,facing=south] replace minecraft:bamboo_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=bottom,facing=west] replace minecraft:bamboo_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=bottom,facing=north] replace minecraft:bamboo_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=bottom,facing=east] replace minecraft:bamboo_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=top,facing=south] replace minecraft:bamboo_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=top,facing=west] replace minecraft:bamboo_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=top,facing=north] replace minecraft:bamboo_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=top,facing=east] replace minecraft:bamboo_stairs[waterlogged=false] - -# Birch -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:birch_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:birch_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:birch_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:birch_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=top,facing=south,waterlogged=true] replace minecraft:birch_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=top,facing=west,waterlogged=true] replace minecraft:birch_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=top,facing=north,waterlogged=true] replace minecraft:birch_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=top,facing=east,waterlogged=true] replace minecraft:birch_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=bottom,facing=south] replace minecraft:birch_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=bottom,facing=west] replace minecraft:birch_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=bottom,facing=north] replace minecraft:birch_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=bottom,facing=east] replace minecraft:birch_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=top,facing=south] replace minecraft:birch_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=top,facing=west] replace minecraft:birch_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=top,facing=north] replace minecraft:birch_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=top,facing=east] replace minecraft:birch_stairs[waterlogged=false] - -# Blackstone -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:blackstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:blackstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:blackstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:blackstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:blackstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:blackstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:blackstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:blackstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=bottom,facing=south] replace minecraft:blackstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=bottom,facing=west] replace minecraft:blackstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=bottom,facing=north] replace minecraft:blackstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=bottom,facing=east] replace minecraft:blackstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=top,facing=south] replace minecraft:blackstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=top,facing=west] replace minecraft:blackstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=top,facing=north] replace minecraft:blackstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=top,facing=east] replace minecraft:blackstone_stairs[waterlogged=false] - -# Blackstone (Polished) -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:polished_blackstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:polished_blackstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:polished_blackstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:polished_blackstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:polished_blackstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:polished_blackstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:polished_blackstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:polished_blackstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=bottom,facing=south] replace minecraft:polished_blackstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=bottom,facing=west] replace minecraft:polished_blackstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=bottom,facing=north] replace minecraft:polished_blackstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=bottom,facing=east] replace minecraft:polished_blackstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=top,facing=south] replace minecraft:polished_blackstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=top,facing=west] replace minecraft:polished_blackstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=top,facing=north] replace minecraft:polished_blackstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=top,facing=east] replace minecraft:polished_blackstone_stairs[waterlogged=false] - -# Blackstone Brick (Polished) -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:polished_blackstone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:polished_blackstone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:polished_blackstone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:polished_blackstone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:polished_blackstone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:polished_blackstone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:polished_blackstone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:polished_blackstone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=bottom,facing=south] replace minecraft:polished_blackstone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=bottom,facing=west] replace minecraft:polished_blackstone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=bottom,facing=north] replace minecraft:polished_blackstone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=bottom,facing=east] replace minecraft:polished_blackstone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=top,facing=south] replace minecraft:polished_blackstone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=top,facing=west] replace minecraft:polished_blackstone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=top,facing=north] replace minecraft:polished_blackstone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=top,facing=east] replace minecraft:polished_blackstone_brick_stairs[waterlogged=false] - -# Brick -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=bottom,facing=south] replace minecraft:brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=bottom,facing=west] replace minecraft:brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=bottom,facing=north] replace minecraft:brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=bottom,facing=east] replace minecraft:brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=top,facing=south] replace minecraft:brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=top,facing=west] replace minecraft:brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=top,facing=north] replace minecraft:brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=top,facing=east] replace minecraft:brick_stairs[waterlogged=false] - -# Cherry -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:cherry_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:cherry_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:cherry_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:cherry_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=top,facing=south,waterlogged=true] replace minecraft:cherry_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=top,facing=west,waterlogged=true] replace minecraft:cherry_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=top,facing=north,waterlogged=true] replace minecraft:cherry_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=top,facing=east,waterlogged=true] replace minecraft:cherry_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=bottom,facing=south] replace minecraft:cherry_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=bottom,facing=west] replace minecraft:cherry_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=bottom,facing=north] replace minecraft:cherry_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=bottom,facing=east] replace minecraft:cherry_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=top,facing=south] replace minecraft:cherry_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=top,facing=west] replace minecraft:cherry_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=top,facing=north] replace minecraft:cherry_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=top,facing=east] replace minecraft:cherry_stairs[waterlogged=false] - -# Cobblestone -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:cobblestone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:cobblestone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:cobblestone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:cobblestone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:cobblestone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:cobblestone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:cobblestone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:cobblestone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=bottom,facing=south] replace minecraft:cobblestone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=bottom,facing=west] replace minecraft:cobblestone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=bottom,facing=north] replace minecraft:cobblestone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=bottom,facing=east] replace minecraft:cobblestone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=top,facing=south] replace minecraft:cobblestone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=top,facing=west] replace minecraft:cobblestone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=top,facing=north] replace minecraft:cobblestone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=top,facing=east] replace minecraft:cobblestone_stairs[waterlogged=false] - -# Crimson -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:crimson_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:crimson_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:crimson_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:crimson_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=top,facing=south,waterlogged=true] replace minecraft:crimson_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=top,facing=west,waterlogged=true] replace minecraft:crimson_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=top,facing=north,waterlogged=true] replace minecraft:crimson_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=top,facing=east,waterlogged=true] replace minecraft:crimson_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=bottom,facing=south] replace minecraft:crimson_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=bottom,facing=west] replace minecraft:crimson_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=bottom,facing=north] replace minecraft:crimson_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=bottom,facing=east] replace minecraft:crimson_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=top,facing=south] replace minecraft:crimson_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=top,facing=west] replace minecraft:crimson_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=top,facing=north] replace minecraft:crimson_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=top,facing=east] replace minecraft:crimson_stairs[waterlogged=false] - -# Cut Copper -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=top,facing=south,waterlogged=true] replace minecraft:cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=top,facing=west,waterlogged=true] replace minecraft:cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=top,facing=north,waterlogged=true] replace minecraft:cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=top,facing=east,waterlogged=true] replace minecraft:cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=bottom,facing=south] replace minecraft:cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=bottom,facing=west] replace minecraft:cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=bottom,facing=north] replace minecraft:cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=bottom,facing=east] replace minecraft:cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=top,facing=south] replace minecraft:cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=top,facing=west] replace minecraft:cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=top,facing=north] replace minecraft:cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=top,facing=east] replace minecraft:cut_copper_stairs[waterlogged=false] - -# Cut Copper (Exposed) -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:exposed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:exposed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:exposed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:exposed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=top,facing=south,waterlogged=true] replace minecraft:exposed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=top,facing=west,waterlogged=true] replace minecraft:exposed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=top,facing=north,waterlogged=true] replace minecraft:exposed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=top,facing=east,waterlogged=true] replace minecraft:exposed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=bottom,facing=south] replace minecraft:exposed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=bottom,facing=west] replace minecraft:exposed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=bottom,facing=north] replace minecraft:exposed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=bottom,facing=east] replace minecraft:exposed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=top,facing=south] replace minecraft:exposed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=top,facing=west] replace minecraft:exposed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=top,facing=north] replace minecraft:exposed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=top,facing=east] replace minecraft:exposed_cut_copper_stairs[waterlogged=false] - -# Cut Copper (Oxidized) -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:oxidized_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:oxidized_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:oxidized_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:oxidized_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=top,facing=south,waterlogged=true] replace minecraft:oxidized_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=top,facing=west,waterlogged=true] replace minecraft:oxidized_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=top,facing=north,waterlogged=true] replace minecraft:oxidized_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=top,facing=east,waterlogged=true] replace minecraft:oxidized_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=bottom,facing=south] replace minecraft:oxidized_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=bottom,facing=west] replace minecraft:oxidized_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=bottom,facing=north] replace minecraft:oxidized_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=bottom,facing=east] replace minecraft:oxidized_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=top,facing=south] replace minecraft:oxidized_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=top,facing=west] replace minecraft:oxidized_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=top,facing=north] replace minecraft:oxidized_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=top,facing=east] replace minecraft:oxidized_cut_copper_stairs[waterlogged=false] - -# Cut Copper (Weathered) -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:weathered_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:weathered_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:weathered_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:weathered_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=top,facing=south,waterlogged=true] replace minecraft:weathered_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=top,facing=west,waterlogged=true] replace minecraft:weathered_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=top,facing=north,waterlogged=true] replace minecraft:weathered_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=top,facing=east,waterlogged=true] replace minecraft:weathered_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=bottom,facing=south] replace minecraft:weathered_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=bottom,facing=west] replace minecraft:weathered_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=bottom,facing=north] replace minecraft:weathered_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=bottom,facing=east] replace minecraft:weathered_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=top,facing=south] replace minecraft:weathered_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=top,facing=west] replace minecraft:weathered_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=top,facing=north] replace minecraft:weathered_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=top,facing=east] replace minecraft:weathered_cut_copper_stairs[waterlogged=false] - -# Dark Oak -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:dark_oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:dark_oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:dark_oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:dark_oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=top,facing=south,waterlogged=true] replace minecraft:dark_oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=top,facing=west,waterlogged=true] replace minecraft:dark_oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=top,facing=north,waterlogged=true] replace minecraft:dark_oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=top,facing=east,waterlogged=true] replace minecraft:dark_oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=bottom,facing=south] replace minecraft:dark_oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=bottom,facing=west] replace minecraft:dark_oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=bottom,facing=north] replace minecraft:dark_oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=bottom,facing=east] replace minecraft:dark_oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=top,facing=south] replace minecraft:dark_oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=top,facing=west] replace minecraft:dark_oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=top,facing=north] replace minecraft:dark_oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=top,facing=east] replace minecraft:dark_oak_stairs[waterlogged=false] - -# Dark Prismarine -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:dark_prismarine_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:dark_prismarine_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:dark_prismarine_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:dark_prismarine_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=top,facing=south,waterlogged=true] replace minecraft:dark_prismarine_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=top,facing=west,waterlogged=true] replace minecraft:dark_prismarine_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=top,facing=north,waterlogged=true] replace minecraft:dark_prismarine_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=top,facing=east,waterlogged=true] replace minecraft:dark_prismarine_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=bottom,facing=south] replace minecraft:dark_prismarine_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=bottom,facing=west] replace minecraft:dark_prismarine_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=bottom,facing=north] replace minecraft:dark_prismarine_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=bottom,facing=east] replace minecraft:dark_prismarine_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=top,facing=south] replace minecraft:dark_prismarine_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=top,facing=west] replace minecraft:dark_prismarine_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=top,facing=north] replace minecraft:dark_prismarine_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=top,facing=east] replace minecraft:dark_prismarine_stairs[waterlogged=false] - -# Deepslate (Cobbled) -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:cobbled_deepslate_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:cobbled_deepslate_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:cobbled_deepslate_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:cobbled_deepslate_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=top,facing=south,waterlogged=true] replace minecraft:cobbled_deepslate_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=top,facing=west,waterlogged=true] replace minecraft:cobbled_deepslate_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=top,facing=north,waterlogged=true] replace minecraft:cobbled_deepslate_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=top,facing=east,waterlogged=true] replace minecraft:cobbled_deepslate_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=bottom,facing=south] replace minecraft:cobbled_deepslate_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=bottom,facing=west] replace minecraft:cobbled_deepslate_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=bottom,facing=north] replace minecraft:cobbled_deepslate_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=bottom,facing=east] replace minecraft:cobbled_deepslate_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=top,facing=south] replace minecraft:cobbled_deepslate_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=top,facing=west] replace minecraft:cobbled_deepslate_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=top,facing=north] replace minecraft:cobbled_deepslate_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=top,facing=east] replace minecraft:cobbled_deepslate_stairs[waterlogged=false] - -# Deepslate (Polished) -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:polished_deepslate_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:polished_deepslate_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:polished_deepslate_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:polished_deepslate_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=top,facing=south,waterlogged=true] replace minecraft:polished_deepslate_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=top,facing=west,waterlogged=true] replace minecraft:polished_deepslate_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=top,facing=north,waterlogged=true] replace minecraft:polished_deepslate_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=top,facing=east,waterlogged=true] replace minecraft:polished_deepslate_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=bottom,facing=south] replace minecraft:polished_deepslate_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=bottom,facing=west] replace minecraft:polished_deepslate_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=bottom,facing=north] replace minecraft:polished_deepslate_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=bottom,facing=east] replace minecraft:polished_deepslate_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=top,facing=south] replace minecraft:polished_deepslate_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=top,facing=west] replace minecraft:polished_deepslate_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=top,facing=north] replace minecraft:polished_deepslate_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=top,facing=east] replace minecraft:polished_deepslate_stairs[waterlogged=false] - -# Deepslate Brick -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:deepslate_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:deepslate_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:deepslate_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:deepslate_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:deepslate_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:deepslate_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:deepslate_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:deepslate_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=bottom,facing=south] replace minecraft:deepslate_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=bottom,facing=west] replace minecraft:deepslate_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=bottom,facing=north] replace minecraft:deepslate_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=bottom,facing=east] replace minecraft:deepslate_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=top,facing=south] replace minecraft:deepslate_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=top,facing=west] replace minecraft:deepslate_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=top,facing=north] replace minecraft:deepslate_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=top,facing=east] replace minecraft:deepslate_brick_stairs[waterlogged=false] - -# Deepslate Tile -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:deepslate_tile_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:deepslate_tile_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:deepslate_tile_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:deepslate_tile_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=top,facing=south,waterlogged=true] replace minecraft:deepslate_tile_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=top,facing=west,waterlogged=true] replace minecraft:deepslate_tile_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=top,facing=north,waterlogged=true] replace minecraft:deepslate_tile_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=top,facing=east,waterlogged=true] replace minecraft:deepslate_tile_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=bottom,facing=south] replace minecraft:deepslate_tile_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=bottom,facing=west] replace minecraft:deepslate_tile_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=bottom,facing=north] replace minecraft:deepslate_tile_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=bottom,facing=east] replace minecraft:deepslate_tile_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=top,facing=south] replace minecraft:deepslate_tile_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=top,facing=west] replace minecraft:deepslate_tile_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=top,facing=north] replace minecraft:deepslate_tile_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=top,facing=east] replace minecraft:deepslate_tile_stairs[waterlogged=false] - -# Diorite -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:diorite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:diorite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:diorite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:diorite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=top,facing=south,waterlogged=true] replace minecraft:diorite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=top,facing=west,waterlogged=true] replace minecraft:diorite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=top,facing=north,waterlogged=true] replace minecraft:diorite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=top,facing=east,waterlogged=true] replace minecraft:diorite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=bottom,facing=south] replace minecraft:diorite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=bottom,facing=west] replace minecraft:diorite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=bottom,facing=north] replace minecraft:diorite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=bottom,facing=east] replace minecraft:diorite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=top,facing=south] replace minecraft:diorite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=top,facing=west] replace minecraft:diorite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=top,facing=north] replace minecraft:diorite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=top,facing=east] replace minecraft:diorite_stairs[waterlogged=false] - -# Diorite (Polished) -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:polished_diorite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:polished_diorite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:polished_diorite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:polished_diorite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=top,facing=south,waterlogged=true] replace minecraft:polished_diorite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=top,facing=west,waterlogged=true] replace minecraft:polished_diorite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=top,facing=north,waterlogged=true] replace minecraft:polished_diorite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=top,facing=east,waterlogged=true] replace minecraft:polished_diorite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=bottom,facing=south] replace minecraft:polished_diorite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=bottom,facing=west] replace minecraft:polished_diorite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=bottom,facing=north] replace minecraft:polished_diorite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=bottom,facing=east] replace minecraft:polished_diorite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=top,facing=south] replace minecraft:polished_diorite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=top,facing=west] replace minecraft:polished_diorite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=top,facing=north] replace minecraft:polished_diorite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=top,facing=east] replace minecraft:polished_diorite_stairs[waterlogged=false] - -# End Stone Brick -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:end_stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:end_stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:end_stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:end_stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:end_stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:end_stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:end_stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:end_stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=bottom,facing=south] replace minecraft:end_stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=bottom,facing=west] replace minecraft:end_stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=bottom,facing=north] replace minecraft:end_stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=bottom,facing=east] replace minecraft:end_stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=top,facing=south] replace minecraft:end_stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=top,facing=west] replace minecraft:end_stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=top,facing=north] replace minecraft:end_stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=top,facing=east] replace minecraft:end_stone_brick_stairs[waterlogged=false] - -# Granite -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:granite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:granite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:granite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:granite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=top,facing=south,waterlogged=true] replace minecraft:granite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=top,facing=west,waterlogged=true] replace minecraft:granite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=top,facing=north,waterlogged=true] replace minecraft:granite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=top,facing=east,waterlogged=true] replace minecraft:granite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=bottom,facing=south] replace minecraft:granite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=bottom,facing=west] replace minecraft:granite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=bottom,facing=north] replace minecraft:granite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=bottom,facing=east] replace minecraft:granite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=top,facing=south] replace minecraft:granite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=top,facing=west] replace minecraft:granite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=top,facing=north] replace minecraft:granite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=top,facing=east] replace minecraft:granite_stairs[waterlogged=false] - -# Granite (Polished) -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:polished_granite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:polished_granite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:polished_granite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:polished_granite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=top,facing=south,waterlogged=true] replace minecraft:polished_granite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=top,facing=west,waterlogged=true] replace minecraft:polished_granite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=top,facing=north,waterlogged=true] replace minecraft:polished_granite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=top,facing=east,waterlogged=true] replace minecraft:polished_granite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=bottom,facing=south] replace minecraft:polished_granite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=bottom,facing=west] replace minecraft:polished_granite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=bottom,facing=north] replace minecraft:polished_granite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=bottom,facing=east] replace minecraft:polished_granite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=top,facing=south] replace minecraft:polished_granite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=top,facing=west] replace minecraft:polished_granite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=top,facing=north] replace minecraft:polished_granite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=top,facing=east] replace minecraft:polished_granite_stairs[waterlogged=false] - -# Jungle -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:jungle_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:jungle_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:jungle_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:jungle_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=top,facing=south,waterlogged=true] replace minecraft:jungle_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=top,facing=west,waterlogged=true] replace minecraft:jungle_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=top,facing=north,waterlogged=true] replace minecraft:jungle_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=top,facing=east,waterlogged=true] replace minecraft:jungle_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=bottom,facing=south] replace minecraft:jungle_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=bottom,facing=west] replace minecraft:jungle_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=bottom,facing=north] replace minecraft:jungle_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=bottom,facing=east] replace minecraft:jungle_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=top,facing=south] replace minecraft:jungle_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=top,facing=west] replace minecraft:jungle_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=top,facing=north] replace minecraft:jungle_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=top,facing=east] replace minecraft:jungle_stairs[waterlogged=false] - -# Mangrove -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:mangrove_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:mangrove_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:mangrove_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:mangrove_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=top,facing=south,waterlogged=true] replace minecraft:mangrove_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=top,facing=west,waterlogged=true] replace minecraft:mangrove_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=top,facing=north,waterlogged=true] replace minecraft:mangrove_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=top,facing=east,waterlogged=true] replace minecraft:mangrove_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=bottom,facing=south] replace minecraft:mangrove_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=bottom,facing=west] replace minecraft:mangrove_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=bottom,facing=north] replace minecraft:mangrove_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=bottom,facing=east] replace minecraft:mangrove_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=top,facing=south] replace minecraft:mangrove_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=top,facing=west] replace minecraft:mangrove_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=top,facing=north] replace minecraft:mangrove_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=top,facing=east] replace minecraft:mangrove_stairs[waterlogged=false] - -# Mossy Cobblestone -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:mossy_cobblestone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:mossy_cobblestone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:mossy_cobblestone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:mossy_cobblestone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:mossy_cobblestone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:mossy_cobblestone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:mossy_cobblestone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:mossy_cobblestone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=bottom,facing=south] replace minecraft:mossy_cobblestone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=bottom,facing=west] replace minecraft:mossy_cobblestone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=bottom,facing=north] replace minecraft:mossy_cobblestone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=bottom,facing=east] replace minecraft:mossy_cobblestone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=top,facing=south] replace minecraft:mossy_cobblestone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=top,facing=west] replace minecraft:mossy_cobblestone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=top,facing=north] replace minecraft:mossy_cobblestone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=top,facing=east] replace minecraft:mossy_cobblestone_stairs[waterlogged=false] - -# Mossy Stone Brick -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:mossy_stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:mossy_stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:mossy_stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:mossy_stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:mossy_stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:mossy_stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:mossy_stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:mossy_stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=bottom,facing=south] replace minecraft:mossy_stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=bottom,facing=west] replace minecraft:mossy_stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=bottom,facing=north] replace minecraft:mossy_stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=bottom,facing=east] replace minecraft:mossy_stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=top,facing=south] replace minecraft:mossy_stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=top,facing=west] replace minecraft:mossy_stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=top,facing=north] replace minecraft:mossy_stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=top,facing=east] replace minecraft:mossy_stone_brick_stairs[waterlogged=false] - -# Mud Brick -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:mud_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:mud_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:mud_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:mud_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:mud_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:mud_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:mud_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:mud_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=bottom,facing=south] replace minecraft:mud_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=bottom,facing=west] replace minecraft:mud_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=bottom,facing=north] replace minecraft:mud_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=bottom,facing=east] replace minecraft:mud_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=top,facing=south] replace minecraft:mud_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=top,facing=west] replace minecraft:mud_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=top,facing=north] replace minecraft:mud_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=top,facing=east] replace minecraft:mud_brick_stairs[waterlogged=false] - -# Nether Brick -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:nether_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:nether_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:nether_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:nether_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:nether_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:nether_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:nether_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:nether_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=bottom,facing=south] replace minecraft:nether_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=bottom,facing=west] replace minecraft:nether_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=bottom,facing=north] replace minecraft:nether_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=bottom,facing=east] replace minecraft:nether_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=top,facing=south] replace minecraft:nether_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=top,facing=west] replace minecraft:nether_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=top,facing=north] replace minecraft:nether_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=top,facing=east] replace minecraft:nether_brick_stairs[waterlogged=false] - -# Oak -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=south,waterlogged=true] replace minecraft:oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=west,waterlogged=true] replace minecraft:oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=north,waterlogged=true] replace minecraft:oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=east,waterlogged=true] replace minecraft:oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=south] replace minecraft:oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=west] replace minecraft:oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=north] replace minecraft:oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=east] replace minecraft:oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=south] replace minecraft:oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=west] replace minecraft:oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=north] replace minecraft:oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=east] replace minecraft:oak_stairs[waterlogged=false] - -# Pale Oak -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=south,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=west,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=north,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=east,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=south] replace minecraft:pale_oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=west] replace minecraft:pale_oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=north] replace minecraft:pale_oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=east] replace minecraft:pale_oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=south] replace minecraft:pale_oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=west] replace minecraft:pale_oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=north] replace minecraft:pale_oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=east] replace minecraft:pale_oak_stairs[waterlogged=false] - -# Prismarine -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:prismarine_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:prismarine_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:prismarine_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:prismarine_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=top,facing=south,waterlogged=true] replace minecraft:prismarine_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=top,facing=west,waterlogged=true] replace minecraft:prismarine_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=top,facing=north,waterlogged=true] replace minecraft:prismarine_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=top,facing=east,waterlogged=true] replace minecraft:prismarine_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=south] replace minecraft:prismarine_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=west] replace minecraft:prismarine_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=north] replace minecraft:prismarine_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=east] replace minecraft:prismarine_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=top,facing=south] replace minecraft:prismarine_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=top,facing=west] replace minecraft:prismarine_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=top,facing=north] replace minecraft:prismarine_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=top,facing=east] replace minecraft:prismarine_stairs[waterlogged=false] - -# Prismarine Brick -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:prismarine_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:prismarine_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:prismarine_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:prismarine_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:prismarine_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:prismarine_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:prismarine_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:prismarine_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=bottom,facing=south] replace minecraft:prismarine_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=bottom,facing=west] replace minecraft:prismarine_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=bottom,facing=north] replace minecraft:prismarine_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=bottom,facing=east] replace minecraft:prismarine_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=top,facing=south] replace minecraft:prismarine_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=top,facing=west] replace minecraft:prismarine_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=top,facing=north] replace minecraft:prismarine_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=top,facing=east] replace minecraft:prismarine_brick_stairs[waterlogged=false] - -# Purpur -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:purpur_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:purpur_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:purpur_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:purpur_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=top,facing=south,waterlogged=true] replace minecraft:purpur_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=top,facing=west,waterlogged=true] replace minecraft:purpur_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=top,facing=north,waterlogged=true] replace minecraft:purpur_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=top,facing=east,waterlogged=true] replace minecraft:purpur_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=bottom,facing=south] replace minecraft:purpur_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=bottom,facing=west] replace minecraft:purpur_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=bottom,facing=north] replace minecraft:purpur_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=bottom,facing=east] replace minecraft:purpur_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=top,facing=south] replace minecraft:purpur_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=top,facing=west] replace minecraft:purpur_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=top,facing=north] replace minecraft:purpur_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=top,facing=east] replace minecraft:purpur_stairs[waterlogged=false] - -# Quartz -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:quartz_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:quartz_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:quartz_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:quartz_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=top,facing=south,waterlogged=true] replace minecraft:quartz_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=top,facing=west,waterlogged=true] replace minecraft:quartz_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=top,facing=north,waterlogged=true] replace minecraft:quartz_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=top,facing=east,waterlogged=true] replace minecraft:quartz_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=bottom,facing=south] replace minecraft:quartz_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=bottom,facing=west] replace minecraft:quartz_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=bottom,facing=north] replace minecraft:quartz_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=bottom,facing=east] replace minecraft:quartz_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=top,facing=south] replace minecraft:quartz_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=top,facing=west] replace minecraft:quartz_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=top,facing=north] replace minecraft:quartz_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=top,facing=east] replace minecraft:quartz_stairs[waterlogged=false] - -# Quartz (Smooth) -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:smooth_quartz_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:smooth_quartz_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:smooth_quartz_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:smooth_quartz_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=top,facing=south,waterlogged=true] replace minecraft:smooth_quartz_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=top,facing=west,waterlogged=true] replace minecraft:smooth_quartz_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=top,facing=north,waterlogged=true] replace minecraft:smooth_quartz_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=top,facing=east,waterlogged=true] replace minecraft:smooth_quartz_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=bottom,facing=south] replace minecraft:smooth_quartz_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=bottom,facing=west] replace minecraft:smooth_quartz_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=bottom,facing=north] replace minecraft:smooth_quartz_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=bottom,facing=east] replace minecraft:smooth_quartz_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=top,facing=south] replace minecraft:smooth_quartz_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=top,facing=west] replace minecraft:smooth_quartz_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=top,facing=north] replace minecraft:smooth_quartz_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=top,facing=east] replace minecraft:smooth_quartz_stairs[waterlogged=false] - -# Red Nether Brick -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:red_nether_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:red_nether_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:red_nether_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:red_nether_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:red_nether_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:red_nether_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:red_nether_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:red_nether_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=bottom,facing=south] replace minecraft:red_nether_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=bottom,facing=west] replace minecraft:red_nether_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=bottom,facing=north] replace minecraft:red_nether_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=bottom,facing=east] replace minecraft:red_nether_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=top,facing=south] replace minecraft:red_nether_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=top,facing=west] replace minecraft:red_nether_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=top,facing=north] replace minecraft:red_nether_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=top,facing=east] replace minecraft:red_nether_brick_stairs[waterlogged=false] - -# Red Sandstone -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:red_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:red_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:red_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:red_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:red_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:red_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:red_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:red_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=south] replace minecraft:red_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=west] replace minecraft:red_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=north] replace minecraft:red_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=east] replace minecraft:red_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=south] replace minecraft:red_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=west] replace minecraft:red_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=north] replace minecraft:red_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=east] replace minecraft:red_sandstone_stairs[waterlogged=false] - -# Resin Brick -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=south] replace minecraft:resin_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=west] replace minecraft:resin_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=north] replace minecraft:resin_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=east] replace minecraft:resin_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=south] replace minecraft:resin_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=west] replace minecraft:resin_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=north] replace minecraft:resin_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=east] replace minecraft:resin_brick_stairs[waterlogged=false] - -# Sandstone -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=south] replace minecraft:sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=west] replace minecraft:sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=north] replace minecraft:sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=east] replace minecraft:sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=top,facing=south] replace minecraft:sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=top,facing=west] replace minecraft:sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=top,facing=north] replace minecraft:sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=top,facing=east] replace minecraft:sandstone_stairs[waterlogged=false] - -# Smooth Red Sandstone -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:smooth_red_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:smooth_red_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:smooth_red_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:smooth_red_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:smooth_red_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:smooth_red_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:smooth_red_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:smooth_red_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=bottom,facing=south] replace minecraft:smooth_red_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=bottom,facing=west] replace minecraft:smooth_red_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=bottom,facing=north] replace minecraft:smooth_red_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=bottom,facing=east] replace minecraft:smooth_red_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=top,facing=south] replace minecraft:smooth_red_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=top,facing=west] replace minecraft:smooth_red_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=top,facing=north] replace minecraft:smooth_red_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=top,facing=east] replace minecraft:smooth_red_sandstone_stairs[waterlogged=false] - -# Smooth Sandstone -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:smooth_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:smooth_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:smooth_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:smooth_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:smooth_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:smooth_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:smooth_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:smooth_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=bottom,facing=south] replace minecraft:smooth_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=bottom,facing=west] replace minecraft:smooth_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=bottom,facing=north] replace minecraft:smooth_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=bottom,facing=east] replace minecraft:smooth_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=top,facing=south] replace minecraft:smooth_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=top,facing=west] replace minecraft:smooth_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=top,facing=north] replace minecraft:smooth_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=top,facing=east] replace minecraft:smooth_sandstone_stairs[waterlogged=false] - -# Spruce -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:spruce_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:spruce_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:spruce_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:spruce_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=top,facing=south,waterlogged=true] replace minecraft:spruce_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=top,facing=west,waterlogged=true] replace minecraft:spruce_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=top,facing=north,waterlogged=true] replace minecraft:spruce_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=top,facing=east,waterlogged=true] replace minecraft:spruce_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=bottom,facing=south] replace minecraft:spruce_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=bottom,facing=west] replace minecraft:spruce_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=bottom,facing=north] replace minecraft:spruce_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=bottom,facing=east] replace minecraft:spruce_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=top,facing=south] replace minecraft:spruce_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=top,facing=west] replace minecraft:spruce_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=top,facing=north] replace minecraft:spruce_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=top,facing=east] replace minecraft:spruce_stairs[waterlogged=false] - -# Stone -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:stone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:stone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:stone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:stone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:stone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:stone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:stone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:stone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=bottom,facing=south] replace minecraft:stone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=bottom,facing=west] replace minecraft:stone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=bottom,facing=north] replace minecraft:stone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=bottom,facing=east] replace minecraft:stone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=top,facing=south] replace minecraft:stone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=top,facing=west] replace minecraft:stone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=top,facing=north] replace minecraft:stone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=top,facing=east] replace minecraft:stone_stairs[waterlogged=false] - -# Stone Brick -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=bottom,facing=south] replace minecraft:stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=bottom,facing=west] replace minecraft:stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=bottom,facing=north] replace minecraft:stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=bottom,facing=east] replace minecraft:stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=top,facing=south] replace minecraft:stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=top,facing=west] replace minecraft:stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=top,facing=north] replace minecraft:stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=top,facing=east] replace minecraft:stone_brick_stairs[waterlogged=false] - -# Warped -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:warped_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:warped_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:warped_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:warped_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=top,facing=south,waterlogged=true] replace minecraft:warped_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=top,facing=west,waterlogged=true] replace minecraft:warped_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=top,facing=north,waterlogged=true] replace minecraft:warped_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=top,facing=east,waterlogged=true] replace minecraft:warped_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=bottom,facing=south] replace minecraft:warped_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=bottom,facing=west] replace minecraft:warped_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=bottom,facing=north] replace minecraft:warped_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=bottom,facing=east] replace minecraft:warped_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=top,facing=south] replace minecraft:warped_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=top,facing=west] replace minecraft:warped_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=top,facing=north] replace minecraft:warped_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=top,facing=east] replace minecraft:warped_stairs[waterlogged=false] - -# Waxed Cut Copper -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:waxed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:waxed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:waxed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:waxed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=top,facing=south,waterlogged=true] replace minecraft:waxed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=top,facing=west,waterlogged=true] replace minecraft:waxed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=top,facing=north,waterlogged=true] replace minecraft:waxed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=top,facing=east,waterlogged=true] replace minecraft:waxed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=bottom,facing=south] replace minecraft:waxed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=bottom,facing=west] replace minecraft:waxed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=bottom,facing=north] replace minecraft:waxed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=bottom,facing=east] replace minecraft:waxed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=top,facing=south] replace minecraft:waxed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=top,facing=west] replace minecraft:waxed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=top,facing=north] replace minecraft:waxed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=top,facing=east] replace minecraft:waxed_cut_copper_stairs[waterlogged=false] - -# Waxed Cut Copper (Exposed) -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=south,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=west,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=north,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=east,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=south] replace minecraft:waxed_exposed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=west] replace minecraft:waxed_exposed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=north] replace minecraft:waxed_exposed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=east] replace minecraft:waxed_exposed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=south] replace minecraft:waxed_exposed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=west] replace minecraft:waxed_exposed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=north] replace minecraft:waxed_exposed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=east] replace minecraft:waxed_exposed_cut_copper_stairs[waterlogged=false] - -# Waxed Cut Copper (Oxidized) -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=south,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=west,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=north,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=east,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=south] replace minecraft:waxed_oxidized_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=west] replace minecraft:waxed_oxidized_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=north] replace minecraft:waxed_oxidized_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=east] replace minecraft:waxed_oxidized_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=south] replace minecraft:waxed_oxidized_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=west] replace minecraft:waxed_oxidized_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=north] replace minecraft:waxed_oxidized_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=east] replace minecraft:waxed_oxidized_cut_copper_stairs[waterlogged=false] - -# Waxed Cut Copper (Weathered) -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=south,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=west,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=north,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=east,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=south] replace minecraft:waxed_weathered_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=west] replace minecraft:waxed_weathered_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=north] replace minecraft:waxed_weathered_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=east] replace minecraft:waxed_weathered_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=south] replace minecraft:waxed_weathered_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=west] replace minecraft:waxed_weathered_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score pz WrenchRaycast matches 15 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=north] replace minecraft:waxed_weathered_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}] if score px WrenchRaycast matches 0 if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=east] replace minecraft:waxed_weathered_cut_copper_stairs[waterlogged=false] - -## Non-processed - -# Otherwise, Flip -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run function wrench:rotate/stairs_flip \ No newline at end of file diff --git a/data/wrench/function/rotate/stairs_cycle.mcfunction b/data/wrench/function/rotate/stairs_cycle.mcfunction deleted file mode 100644 index ced8639..0000000 --- a/data/wrench/function/rotate/stairs_cycle.mcfunction +++ /dev/null @@ -1,991 +0,0 @@ -### Rotate Stairs - -# Acacia -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:acacia_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:acacia_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:acacia_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=top,facing=south,waterlogged=true] replace minecraft:acacia_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=top,facing=east,waterlogged=true] replace minecraft:acacia_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=top,facing=north,waterlogged=true] replace minecraft:acacia_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=top,facing=west,waterlogged=true] replace minecraft:acacia_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:acacia_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=bottom,facing=east] replace minecraft:acacia_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=bottom,facing=north] replace minecraft:acacia_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=bottom,facing=west] replace minecraft:acacia_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=top,facing=south] replace minecraft:acacia_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=top,facing=east] replace minecraft:acacia_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=top,facing=north] replace minecraft:acacia_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=top,facing=west] replace minecraft:acacia_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=bottom,facing=south] replace minecraft:acacia_stairs[half=top,facing=east] - -# Andesite -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:andesite_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:andesite_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:andesite_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=top,facing=south,waterlogged=true] replace minecraft:andesite_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=top,facing=east,waterlogged=true] replace minecraft:andesite_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=top,facing=north,waterlogged=true] replace minecraft:andesite_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=top,facing=west,waterlogged=true] replace minecraft:andesite_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:andesite_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=bottom,facing=east] replace minecraft:andesite_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=bottom,facing=north] replace minecraft:andesite_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=bottom,facing=west] replace minecraft:andesite_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=top,facing=south] replace minecraft:andesite_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=top,facing=east] replace minecraft:andesite_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=top,facing=north] replace minecraft:andesite_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=top,facing=west] replace minecraft:andesite_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=bottom,facing=south] replace minecraft:andesite_stairs[half=top,facing=east] - -# Andesite (Polished) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:polished_andesite_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:polished_andesite_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:polished_andesite_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=top,facing=south,waterlogged=true] replace minecraft:polished_andesite_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=top,facing=east,waterlogged=true] replace minecraft:polished_andesite_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=top,facing=north,waterlogged=true] replace minecraft:polished_andesite_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=top,facing=west,waterlogged=true] replace minecraft:polished_andesite_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:polished_andesite_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=bottom,facing=east] replace minecraft:polished_andesite_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=bottom,facing=north] replace minecraft:polished_andesite_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=bottom,facing=west] replace minecraft:polished_andesite_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=top,facing=south] replace minecraft:polished_andesite_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=top,facing=east] replace minecraft:polished_andesite_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=top,facing=north] replace minecraft:polished_andesite_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=top,facing=west] replace minecraft:polished_andesite_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=bottom,facing=south] replace minecraft:polished_andesite_stairs[half=top,facing=east] - -# Bamboo Mosaic -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:bamboo_mosaic_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:bamboo_mosaic_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:bamboo_mosaic_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=top,facing=south,waterlogged=true] replace minecraft:bamboo_mosaic_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=top,facing=east,waterlogged=true] replace minecraft:bamboo_mosaic_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=top,facing=north,waterlogged=true] replace minecraft:bamboo_mosaic_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=top,facing=west,waterlogged=true] replace minecraft:bamboo_mosaic_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:bamboo_mosaic_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=bottom,facing=east] replace minecraft:bamboo_mosaic_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=bottom,facing=north] replace minecraft:bamboo_mosaic_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=bottom,facing=west] replace minecraft:bamboo_mosaic_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=top,facing=south] replace minecraft:bamboo_mosaic_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=top,facing=east] replace minecraft:bamboo_mosaic_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=top,facing=north] replace minecraft:bamboo_mosaic_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=top,facing=west] replace minecraft:bamboo_mosaic_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=bottom,facing=south] replace minecraft:bamboo_mosaic_stairs[half=top,facing=east] - -# Bamboo -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:bamboo_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:bamboo_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:bamboo_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=top,facing=south,waterlogged=true] replace minecraft:bamboo_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=top,facing=east,waterlogged=true] replace minecraft:bamboo_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=top,facing=north,waterlogged=true] replace minecraft:bamboo_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=top,facing=west,waterlogged=true] replace minecraft:bamboo_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:bamboo_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=bottom,facing=east] replace minecraft:bamboo_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=bottom,facing=north] replace minecraft:bamboo_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=bottom,facing=west] replace minecraft:bamboo_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=top,facing=south] replace minecraft:bamboo_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=top,facing=east] replace minecraft:bamboo_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=top,facing=north] replace minecraft:bamboo_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=top,facing=west] replace minecraft:bamboo_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=bottom,facing=south] replace minecraft:bamboo_stairs[half=top,facing=east] - -# Birch -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:birch_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:birch_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:birch_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=top,facing=south,waterlogged=true] replace minecraft:birch_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=top,facing=east,waterlogged=true] replace minecraft:birch_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=top,facing=north,waterlogged=true] replace minecraft:birch_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=top,facing=west,waterlogged=true] replace minecraft:birch_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:birch_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=bottom,facing=east] replace minecraft:birch_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=bottom,facing=north] replace minecraft:birch_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=bottom,facing=west] replace minecraft:birch_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=top,facing=south] replace minecraft:birch_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=top,facing=east] replace minecraft:birch_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=top,facing=north] replace minecraft:birch_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=top,facing=west] replace minecraft:birch_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=bottom,facing=south] replace minecraft:birch_stairs[half=top,facing=east] - -# Blackstone -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:blackstone_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:blackstone_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:blackstone_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:blackstone_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:blackstone_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:blackstone_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:blackstone_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:blackstone_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=bottom,facing=east] replace minecraft:blackstone_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=bottom,facing=north] replace minecraft:blackstone_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=bottom,facing=west] replace minecraft:blackstone_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=top,facing=south] replace minecraft:blackstone_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=top,facing=east] replace minecraft:blackstone_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=top,facing=north] replace minecraft:blackstone_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=top,facing=west] replace minecraft:blackstone_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=bottom,facing=south] replace minecraft:blackstone_stairs[half=top,facing=east] - -# Blackstone (Polished) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:polished_blackstone_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:polished_blackstone_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:polished_blackstone_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:polished_blackstone_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:polished_blackstone_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:polished_blackstone_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:polished_blackstone_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:polished_blackstone_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=bottom,facing=east] replace minecraft:polished_blackstone_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=bottom,facing=north] replace minecraft:polished_blackstone_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=bottom,facing=west] replace minecraft:polished_blackstone_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=top,facing=south] replace minecraft:polished_blackstone_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=top,facing=east] replace minecraft:polished_blackstone_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=top,facing=north] replace minecraft:polished_blackstone_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=top,facing=west] replace minecraft:polished_blackstone_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=bottom,facing=south] replace minecraft:polished_blackstone_stairs[half=top,facing=east] - -# Blackstone Brick (Polished) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:polished_blackstone_brick_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:polished_blackstone_brick_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:polished_blackstone_brick_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:polished_blackstone_brick_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:polished_blackstone_brick_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:polished_blackstone_brick_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:polished_blackstone_brick_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:polished_blackstone_brick_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=bottom,facing=east] replace minecraft:polished_blackstone_brick_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=bottom,facing=north] replace minecraft:polished_blackstone_brick_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=bottom,facing=west] replace minecraft:polished_blackstone_brick_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=top,facing=south] replace minecraft:polished_blackstone_brick_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=top,facing=east] replace minecraft:polished_blackstone_brick_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=top,facing=north] replace minecraft:polished_blackstone_brick_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=top,facing=west] replace minecraft:polished_blackstone_brick_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=bottom,facing=south] replace minecraft:polished_blackstone_brick_stairs[half=top,facing=east] - -# Brick -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:brick_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:brick_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:brick_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:brick_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:brick_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:brick_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:brick_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:brick_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=bottom,facing=east] replace minecraft:brick_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=bottom,facing=north] replace minecraft:brick_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=bottom,facing=west] replace minecraft:brick_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=top,facing=south] replace minecraft:brick_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=top,facing=east] replace minecraft:brick_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=top,facing=north] replace minecraft:brick_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=top,facing=west] replace minecraft:brick_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=bottom,facing=south] replace minecraft:brick_stairs[half=top,facing=east] - -# Cherry -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:cherry_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:cherry_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:cherry_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=top,facing=south,waterlogged=true] replace minecraft:cherry_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=top,facing=east,waterlogged=true] replace minecraft:cherry_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=top,facing=north,waterlogged=true] replace minecraft:cherry_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=top,facing=west,waterlogged=true] replace minecraft:cherry_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:cherry_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=bottom,facing=east] replace minecraft:cherry_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=bottom,facing=north] replace minecraft:cherry_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=bottom,facing=west] replace minecraft:cherry_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=top,facing=south] replace minecraft:cherry_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=top,facing=east] replace minecraft:cherry_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=top,facing=north] replace minecraft:cherry_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=top,facing=west] replace minecraft:cherry_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=bottom,facing=south] replace minecraft:cherry_stairs[half=top,facing=east] - -# Cobblestone -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:cobblestone_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:cobblestone_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:cobblestone_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:cobblestone_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:cobblestone_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:cobblestone_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:cobblestone_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:cobblestone_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=bottom,facing=east] replace minecraft:cobblestone_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=bottom,facing=north] replace minecraft:cobblestone_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=bottom,facing=west] replace minecraft:cobblestone_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=top,facing=south] replace minecraft:cobblestone_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=top,facing=east] replace minecraft:cobblestone_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=top,facing=north] replace minecraft:cobblestone_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=top,facing=west] replace minecraft:cobblestone_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=bottom,facing=south] replace minecraft:cobblestone_stairs[half=top,facing=east] - -# Crimson -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:crimson_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:crimson_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:crimson_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=top,facing=south,waterlogged=true] replace minecraft:crimson_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=top,facing=east,waterlogged=true] replace minecraft:crimson_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=top,facing=north,waterlogged=true] replace minecraft:crimson_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=top,facing=west,waterlogged=true] replace minecraft:crimson_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:crimson_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=bottom,facing=east] replace minecraft:crimson_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=bottom,facing=north] replace minecraft:crimson_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=bottom,facing=west] replace minecraft:crimson_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=top,facing=south] replace minecraft:crimson_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=top,facing=east] replace minecraft:crimson_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=top,facing=north] replace minecraft:crimson_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=top,facing=west] replace minecraft:crimson_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=bottom,facing=south] replace minecraft:crimson_stairs[half=top,facing=east] - -# Cut Copper -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:cut_copper_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:cut_copper_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:cut_copper_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=top,facing=south,waterlogged=true] replace minecraft:cut_copper_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=top,facing=east,waterlogged=true] replace minecraft:cut_copper_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=top,facing=north,waterlogged=true] replace minecraft:cut_copper_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=top,facing=west,waterlogged=true] replace minecraft:cut_copper_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:cut_copper_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=bottom,facing=east] replace minecraft:cut_copper_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=bottom,facing=north] replace minecraft:cut_copper_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=bottom,facing=west] replace minecraft:cut_copper_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=top,facing=south] replace minecraft:cut_copper_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=top,facing=east] replace minecraft:cut_copper_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=top,facing=north] replace minecraft:cut_copper_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=top,facing=west] replace minecraft:cut_copper_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=bottom,facing=south] replace minecraft:cut_copper_stairs[half=top,facing=east] - -# Cut Copper (Exposed) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:exposed_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:exposed_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:exposed_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=top,facing=south,waterlogged=true] replace minecraft:exposed_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=top,facing=east,waterlogged=true] replace minecraft:exposed_cut_copper_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=top,facing=north,waterlogged=true] replace minecraft:exposed_cut_copper_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=top,facing=west,waterlogged=true] replace minecraft:exposed_cut_copper_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:exposed_cut_copper_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=bottom,facing=east] replace minecraft:exposed_cut_copper_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=bottom,facing=north] replace minecraft:exposed_cut_copper_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=bottom,facing=west] replace minecraft:exposed_cut_copper_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=top,facing=south] replace minecraft:exposed_cut_copper_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=top,facing=east] replace minecraft:exposed_cut_copper_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=top,facing=north] replace minecraft:exposed_cut_copper_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=top,facing=west] replace minecraft:exposed_cut_copper_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=bottom,facing=south] replace minecraft:exposed_cut_copper_stairs[half=top,facing=east] - -# Cut Copper (Oxidized) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:oxidized_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:oxidized_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:oxidized_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=top,facing=south,waterlogged=true] replace minecraft:oxidized_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=top,facing=east,waterlogged=true] replace minecraft:oxidized_cut_copper_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=top,facing=north,waterlogged=true] replace minecraft:oxidized_cut_copper_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=top,facing=west,waterlogged=true] replace minecraft:oxidized_cut_copper_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:oxidized_cut_copper_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=bottom,facing=east] replace minecraft:oxidized_cut_copper_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=bottom,facing=north] replace minecraft:oxidized_cut_copper_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=bottom,facing=west] replace minecraft:oxidized_cut_copper_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=top,facing=south] replace minecraft:oxidized_cut_copper_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=top,facing=east] replace minecraft:oxidized_cut_copper_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=top,facing=north] replace minecraft:oxidized_cut_copper_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=top,facing=west] replace minecraft:oxidized_cut_copper_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=bottom,facing=south] replace minecraft:oxidized_cut_copper_stairs[half=top,facing=east] - -# Cut Copper (Weathered) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:weathered_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:weathered_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:weathered_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=top,facing=south,waterlogged=true] replace minecraft:weathered_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=top,facing=east,waterlogged=true] replace minecraft:weathered_cut_copper_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=top,facing=north,waterlogged=true] replace minecraft:weathered_cut_copper_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=top,facing=west,waterlogged=true] replace minecraft:weathered_cut_copper_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:weathered_cut_copper_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=bottom,facing=east] replace minecraft:weathered_cut_copper_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=bottom,facing=north] replace minecraft:weathered_cut_copper_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=bottom,facing=west] replace minecraft:weathered_cut_copper_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=top,facing=south] replace minecraft:weathered_cut_copper_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=top,facing=east] replace minecraft:weathered_cut_copper_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=top,facing=north] replace minecraft:weathered_cut_copper_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=top,facing=west] replace minecraft:weathered_cut_copper_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=bottom,facing=south] replace minecraft:weathered_cut_copper_stairs[half=top,facing=east] - -# Dark Oak -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:dark_oak_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:dark_oak_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:dark_oak_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=top,facing=south,waterlogged=true] replace minecraft:dark_oak_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=top,facing=east,waterlogged=true] replace minecraft:dark_oak_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=top,facing=north,waterlogged=true] replace minecraft:dark_oak_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=top,facing=west,waterlogged=true] replace minecraft:dark_oak_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:dark_oak_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=bottom,facing=east] replace minecraft:dark_oak_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=bottom,facing=north] replace minecraft:dark_oak_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=bottom,facing=west] replace minecraft:dark_oak_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=top,facing=south] replace minecraft:dark_oak_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=top,facing=east] replace minecraft:dark_oak_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=top,facing=north] replace minecraft:dark_oak_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=top,facing=west] replace minecraft:dark_oak_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=bottom,facing=south] replace minecraft:dark_oak_stairs[half=top,facing=east] - -# Dark Prismarine -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:dark_prismarine_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:dark_prismarine_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:dark_prismarine_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=top,facing=south,waterlogged=true] replace minecraft:dark_prismarine_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=top,facing=east,waterlogged=true] replace minecraft:dark_prismarine_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=top,facing=north,waterlogged=true] replace minecraft:dark_prismarine_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=top,facing=west,waterlogged=true] replace minecraft:dark_prismarine_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:dark_prismarine_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=bottom,facing=east] replace minecraft:dark_prismarine_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=bottom,facing=north] replace minecraft:dark_prismarine_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=bottom,facing=west] replace minecraft:dark_prismarine_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=top,facing=south] replace minecraft:dark_prismarine_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=top,facing=east] replace minecraft:dark_prismarine_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=top,facing=north] replace minecraft:dark_prismarine_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=top,facing=west] replace minecraft:dark_prismarine_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=bottom,facing=south] replace minecraft:dark_prismarine_stairs[half=top,facing=east] - -# Deepslate (Cobbled) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:cobbled_deepslate_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:cobbled_deepslate_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:cobbled_deepslate_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=top,facing=south,waterlogged=true] replace minecraft:cobbled_deepslate_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=top,facing=east,waterlogged=true] replace minecraft:cobbled_deepslate_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=top,facing=north,waterlogged=true] replace minecraft:cobbled_deepslate_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=top,facing=west,waterlogged=true] replace minecraft:cobbled_deepslate_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:cobbled_deepslate_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=bottom,facing=east] replace minecraft:cobbled_deepslate_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=bottom,facing=north] replace minecraft:cobbled_deepslate_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=bottom,facing=west] replace minecraft:cobbled_deepslate_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=top,facing=south] replace minecraft:cobbled_deepslate_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=top,facing=east] replace minecraft:cobbled_deepslate_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=top,facing=north] replace minecraft:cobbled_deepslate_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=top,facing=west] replace minecraft:cobbled_deepslate_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=bottom,facing=south] replace minecraft:cobbled_deepslate_stairs[half=top,facing=east] - -# Deepslate (Polished) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:polished_deepslate_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:polished_deepslate_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:polished_deepslate_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=top,facing=south,waterlogged=true] replace minecraft:polished_deepslate_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=top,facing=east,waterlogged=true] replace minecraft:polished_deepslate_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=top,facing=north,waterlogged=true] replace minecraft:polished_deepslate_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=top,facing=west,waterlogged=true] replace minecraft:polished_deepslate_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:polished_deepslate_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=bottom,facing=east] replace minecraft:polished_deepslate_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=bottom,facing=north] replace minecraft:polished_deepslate_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=bottom,facing=west] replace minecraft:polished_deepslate_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=top,facing=south] replace minecraft:polished_deepslate_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=top,facing=east] replace minecraft:polished_deepslate_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=top,facing=north] replace minecraft:polished_deepslate_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=top,facing=west] replace minecraft:polished_deepslate_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=bottom,facing=south] replace minecraft:polished_deepslate_stairs[half=top,facing=east] - -# Deepslate Brick -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:deepslate_brick_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:deepslate_brick_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:deepslate_brick_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:deepslate_brick_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:deepslate_brick_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:deepslate_brick_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:deepslate_brick_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:deepslate_brick_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=bottom,facing=east] replace minecraft:deepslate_brick_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=bottom,facing=north] replace minecraft:deepslate_brick_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=bottom,facing=west] replace minecraft:deepslate_brick_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=top,facing=south] replace minecraft:deepslate_brick_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=top,facing=east] replace minecraft:deepslate_brick_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=top,facing=north] replace minecraft:deepslate_brick_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=top,facing=west] replace minecraft:deepslate_brick_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=bottom,facing=south] replace minecraft:deepslate_brick_stairs[half=top,facing=east] - -# Deepslate Tile -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:deepslate_tile_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:deepslate_tile_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:deepslate_tile_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=top,facing=south,waterlogged=true] replace minecraft:deepslate_tile_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=top,facing=east,waterlogged=true] replace minecraft:deepslate_tile_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=top,facing=north,waterlogged=true] replace minecraft:deepslate_tile_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=top,facing=west,waterlogged=true] replace minecraft:deepslate_tile_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:deepslate_tile_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=bottom,facing=east] replace minecraft:deepslate_tile_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=bottom,facing=north] replace minecraft:deepslate_tile_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=bottom,facing=west] replace minecraft:deepslate_tile_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=top,facing=south] replace minecraft:deepslate_tile_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=top,facing=east] replace minecraft:deepslate_tile_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=top,facing=north] replace minecraft:deepslate_tile_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=top,facing=west] replace minecraft:deepslate_tile_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=bottom,facing=south] replace minecraft:deepslate_tile_stairs[half=top,facing=east] - -# Diorite -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:diorite_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:diorite_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:diorite_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=top,facing=south,waterlogged=true] replace minecraft:diorite_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=top,facing=east,waterlogged=true] replace minecraft:diorite_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=top,facing=north,waterlogged=true] replace minecraft:diorite_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=top,facing=west,waterlogged=true] replace minecraft:diorite_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:diorite_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=bottom,facing=east] replace minecraft:diorite_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=bottom,facing=north] replace minecraft:diorite_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=bottom,facing=west] replace minecraft:diorite_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=top,facing=south] replace minecraft:diorite_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=top,facing=east] replace minecraft:diorite_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=top,facing=north] replace minecraft:diorite_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=top,facing=west] replace minecraft:diorite_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=bottom,facing=south] replace minecraft:diorite_stairs[half=top,facing=east] - -# Diorite (Polished) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:polished_diorite_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:polished_diorite_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:polished_diorite_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=top,facing=south,waterlogged=true] replace minecraft:polished_diorite_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=top,facing=east,waterlogged=true] replace minecraft:polished_diorite_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=top,facing=north,waterlogged=true] replace minecraft:polished_diorite_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=top,facing=west,waterlogged=true] replace minecraft:polished_diorite_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:polished_diorite_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=bottom,facing=east] replace minecraft:polished_diorite_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=bottom,facing=north] replace minecraft:polished_diorite_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=bottom,facing=west] replace minecraft:polished_diorite_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=top,facing=south] replace minecraft:polished_diorite_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=top,facing=east] replace minecraft:polished_diorite_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=top,facing=north] replace minecraft:polished_diorite_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=top,facing=west] replace minecraft:polished_diorite_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=bottom,facing=south] replace minecraft:polished_diorite_stairs[half=top,facing=east] - -# End Stone Brick -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:end_stone_brick_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:end_stone_brick_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:end_stone_brick_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:end_stone_brick_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:end_stone_brick_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:end_stone_brick_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:end_stone_brick_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:end_stone_brick_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=bottom,facing=east] replace minecraft:end_stone_brick_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=bottom,facing=north] replace minecraft:end_stone_brick_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=bottom,facing=west] replace minecraft:end_stone_brick_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=top,facing=south] replace minecraft:end_stone_brick_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=top,facing=east] replace minecraft:end_stone_brick_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=top,facing=north] replace minecraft:end_stone_brick_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=top,facing=west] replace minecraft:end_stone_brick_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=bottom,facing=south] replace minecraft:end_stone_brick_stairs[half=top,facing=east] - -# Granite -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:granite_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:granite_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:granite_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=top,facing=south,waterlogged=true] replace minecraft:granite_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=top,facing=east,waterlogged=true] replace minecraft:granite_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=top,facing=north,waterlogged=true] replace minecraft:granite_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=top,facing=west,waterlogged=true] replace minecraft:granite_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:granite_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=bottom,facing=east] replace minecraft:granite_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=bottom,facing=north] replace minecraft:granite_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=bottom,facing=west] replace minecraft:granite_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=top,facing=south] replace minecraft:granite_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=top,facing=east] replace minecraft:granite_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=top,facing=north] replace minecraft:granite_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=top,facing=west] replace minecraft:granite_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=bottom,facing=south] replace minecraft:granite_stairs[half=top,facing=east] - -# Granite (Polished) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:polished_granite_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:polished_granite_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:polished_granite_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=top,facing=south,waterlogged=true] replace minecraft:polished_granite_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=top,facing=east,waterlogged=true] replace minecraft:polished_granite_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=top,facing=north,waterlogged=true] replace minecraft:polished_granite_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=top,facing=west,waterlogged=true] replace minecraft:polished_granite_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:polished_granite_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=bottom,facing=east] replace minecraft:polished_granite_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=bottom,facing=north] replace minecraft:polished_granite_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=bottom,facing=west] replace minecraft:polished_granite_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=top,facing=south] replace minecraft:polished_granite_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=top,facing=east] replace minecraft:polished_granite_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=top,facing=north] replace minecraft:polished_granite_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=top,facing=west] replace minecraft:polished_granite_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=bottom,facing=south] replace minecraft:polished_granite_stairs[half=top,facing=east] - -# Jungle -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:jungle_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:jungle_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:jungle_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=top,facing=south,waterlogged=true] replace minecraft:jungle_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=top,facing=east,waterlogged=true] replace minecraft:jungle_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=top,facing=north,waterlogged=true] replace minecraft:jungle_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=top,facing=west,waterlogged=true] replace minecraft:jungle_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:jungle_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=bottom,facing=east] replace minecraft:jungle_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=bottom,facing=north] replace minecraft:jungle_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=bottom,facing=west] replace minecraft:jungle_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=top,facing=south] replace minecraft:jungle_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=top,facing=east] replace minecraft:jungle_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=top,facing=north] replace minecraft:jungle_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=top,facing=west] replace minecraft:jungle_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=bottom,facing=south] replace minecraft:jungle_stairs[half=top,facing=east] - -# Mangrove -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:mangrove_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:mangrove_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:mangrove_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=top,facing=south,waterlogged=true] replace minecraft:mangrove_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=top,facing=east,waterlogged=true] replace minecraft:mangrove_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=top,facing=north,waterlogged=true] replace minecraft:mangrove_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=top,facing=west,waterlogged=true] replace minecraft:mangrove_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:mangrove_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=bottom,facing=east] replace minecraft:mangrove_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=bottom,facing=north] replace minecraft:mangrove_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=bottom,facing=west] replace minecraft:mangrove_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=top,facing=south] replace minecraft:mangrove_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=top,facing=east] replace minecraft:mangrove_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=top,facing=north] replace minecraft:mangrove_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=top,facing=west] replace minecraft:mangrove_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=bottom,facing=south] replace minecraft:mangrove_stairs[half=top,facing=east] - -# Mossy Cobblestone -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:mossy_cobblestone_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:mossy_cobblestone_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:mossy_cobblestone_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:mossy_cobblestone_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:mossy_cobblestone_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:mossy_cobblestone_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:mossy_cobblestone_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:mossy_cobblestone_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=bottom,facing=east] replace minecraft:mossy_cobblestone_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=bottom,facing=north] replace minecraft:mossy_cobblestone_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=bottom,facing=west] replace minecraft:mossy_cobblestone_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=top,facing=south] replace minecraft:mossy_cobblestone_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=top,facing=east] replace minecraft:mossy_cobblestone_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=top,facing=north] replace minecraft:mossy_cobblestone_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=top,facing=west] replace minecraft:mossy_cobblestone_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=bottom,facing=south] replace minecraft:mossy_cobblestone_stairs[half=top,facing=east] - -# Mossy Stone Brick -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:mossy_stone_brick_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:mossy_stone_brick_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:mossy_stone_brick_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:mossy_stone_brick_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:mossy_stone_brick_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:mossy_stone_brick_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:mossy_stone_brick_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:mossy_stone_brick_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=bottom,facing=east] replace minecraft:mossy_stone_brick_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=bottom,facing=north] replace minecraft:mossy_stone_brick_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=bottom,facing=west] replace minecraft:mossy_stone_brick_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=top,facing=south] replace minecraft:mossy_stone_brick_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=top,facing=east] replace minecraft:mossy_stone_brick_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=top,facing=north] replace minecraft:mossy_stone_brick_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=top,facing=west] replace minecraft:mossy_stone_brick_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=bottom,facing=south] replace minecraft:mossy_stone_brick_stairs[half=top,facing=east] - -# Mud Brick -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:mud_brick_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:mud_brick_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:mud_brick_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:mud_brick_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:mud_brick_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:mud_brick_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:mud_brick_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:mud_brick_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=bottom,facing=east] replace minecraft:mud_brick_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=bottom,facing=north] replace minecraft:mud_brick_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=bottom,facing=west] replace minecraft:mud_brick_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=top,facing=south] replace minecraft:mud_brick_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=top,facing=east] replace minecraft:mud_brick_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=top,facing=north] replace minecraft:mud_brick_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=top,facing=west] replace minecraft:mud_brick_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=bottom,facing=south] replace minecraft:mud_brick_stairs[half=top,facing=east] - -# Nether Brick -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:nether_brick_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:nether_brick_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:nether_brick_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:nether_brick_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:nether_brick_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:nether_brick_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:nether_brick_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:nether_brick_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=bottom,facing=east] replace minecraft:nether_brick_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=bottom,facing=north] replace minecraft:nether_brick_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=bottom,facing=west] replace minecraft:nether_brick_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=top,facing=south] replace minecraft:nether_brick_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=top,facing=east] replace minecraft:nether_brick_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=top,facing=north] replace minecraft:nether_brick_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=top,facing=west] replace minecraft:nether_brick_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=bottom,facing=south] replace minecraft:nether_brick_stairs[half=top,facing=east] - -# Oak -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:oak_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:oak_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:oak_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=south,waterlogged=true] replace minecraft:oak_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=east,waterlogged=true] replace minecraft:oak_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=north,waterlogged=true] replace minecraft:oak_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=west,waterlogged=true] replace minecraft:oak_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:oak_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=east] replace minecraft:oak_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=north] replace minecraft:oak_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=west] replace minecraft:oak_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=south] replace minecraft:oak_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=east] replace minecraft:oak_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=north] replace minecraft:oak_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=west] replace minecraft:oak_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=south] replace minecraft:oak_stairs[half=top,facing=east] - -# Pale Oak -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:pale_oak_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:pale_oak_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:pale_oak_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=south,waterlogged=true] replace minecraft:pale_oak_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=east,waterlogged=true] replace minecraft:pale_oak_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=north,waterlogged=true] replace minecraft:pale_oak_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=west,waterlogged=true] replace minecraft:pale_oak_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:pale_oak_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=east] replace minecraft:pale_oak_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=north] replace minecraft:pale_oak_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=west] replace minecraft:pale_oak_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=south] replace minecraft:pale_oak_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=east] replace minecraft:pale_oak_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=north] replace minecraft:pale_oak_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=west] replace minecraft:pale_oak_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=south] replace minecraft:pale_oak_stairs[half=top,facing=east] - -# Prismarine -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:prismarine_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:prismarine_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:prismarine_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=top,facing=south,waterlogged=true] replace minecraft:prismarine_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=top,facing=east,waterlogged=true] replace minecraft:prismarine_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=top,facing=north,waterlogged=true] replace minecraft:prismarine_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=top,facing=west,waterlogged=true] replace minecraft:prismarine_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:prismarine_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=east] replace minecraft:prismarine_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=north] replace minecraft:prismarine_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=west] replace minecraft:prismarine_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=top,facing=south] replace minecraft:prismarine_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=top,facing=east] replace minecraft:prismarine_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=top,facing=north] replace minecraft:prismarine_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=top,facing=west] replace minecraft:prismarine_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=south] replace minecraft:prismarine_stairs[half=top,facing=east] - -# Prismarine Brick -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:prismarine_brick_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:prismarine_brick_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:prismarine_brick_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:prismarine_brick_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:prismarine_brick_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:prismarine_brick_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:prismarine_brick_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:prismarine_brick_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=bottom,facing=east] replace minecraft:prismarine_brick_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=bottom,facing=north] replace minecraft:prismarine_brick_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=bottom,facing=west] replace minecraft:prismarine_brick_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=top,facing=south] replace minecraft:prismarine_brick_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=top,facing=east] replace minecraft:prismarine_brick_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=top,facing=north] replace minecraft:prismarine_brick_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=top,facing=west] replace minecraft:prismarine_brick_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=bottom,facing=south] replace minecraft:prismarine_brick_stairs[half=top,facing=east] - -# Purpur -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:purpur_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:purpur_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:purpur_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=top,facing=south,waterlogged=true] replace minecraft:purpur_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=top,facing=east,waterlogged=true] replace minecraft:purpur_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=top,facing=north,waterlogged=true] replace minecraft:purpur_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=top,facing=west,waterlogged=true] replace minecraft:purpur_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:purpur_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=bottom,facing=east] replace minecraft:purpur_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=bottom,facing=north] replace minecraft:purpur_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=bottom,facing=west] replace minecraft:purpur_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=top,facing=south] replace minecraft:purpur_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=top,facing=east] replace minecraft:purpur_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=top,facing=north] replace minecraft:purpur_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=top,facing=west] replace minecraft:purpur_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=bottom,facing=south] replace minecraft:purpur_stairs[half=top,facing=east] - -# Quartz -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:quartz_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:quartz_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:quartz_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=top,facing=south,waterlogged=true] replace minecraft:quartz_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=top,facing=east,waterlogged=true] replace minecraft:quartz_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=top,facing=north,waterlogged=true] replace minecraft:quartz_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=top,facing=west,waterlogged=true] replace minecraft:quartz_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:quartz_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=bottom,facing=east] replace minecraft:quartz_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=bottom,facing=north] replace minecraft:quartz_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=bottom,facing=west] replace minecraft:quartz_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=top,facing=south] replace minecraft:quartz_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=top,facing=east] replace minecraft:quartz_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=top,facing=north] replace minecraft:quartz_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=top,facing=west] replace minecraft:quartz_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=bottom,facing=south] replace minecraft:quartz_stairs[half=top,facing=east] - -# Quartz (Smooth) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:smooth_quartz_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:smooth_quartz_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:smooth_quartz_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=top,facing=south,waterlogged=true] replace minecraft:smooth_quartz_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=top,facing=east,waterlogged=true] replace minecraft:smooth_quartz_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=top,facing=north,waterlogged=true] replace minecraft:smooth_quartz_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=top,facing=west,waterlogged=true] replace minecraft:smooth_quartz_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:smooth_quartz_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=bottom,facing=east] replace minecraft:smooth_quartz_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=bottom,facing=north] replace minecraft:smooth_quartz_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=bottom,facing=west] replace minecraft:smooth_quartz_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=top,facing=south] replace minecraft:smooth_quartz_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=top,facing=east] replace minecraft:smooth_quartz_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=top,facing=north] replace minecraft:smooth_quartz_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=top,facing=west] replace minecraft:smooth_quartz_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=bottom,facing=south] replace minecraft:smooth_quartz_stairs[half=top,facing=east] - -# Red Nether Brick -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:red_nether_brick_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:red_nether_brick_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:red_nether_brick_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:red_nether_brick_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:red_nether_brick_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:red_nether_brick_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:red_nether_brick_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:red_nether_brick_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=bottom,facing=east] replace minecraft:red_nether_brick_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=bottom,facing=north] replace minecraft:red_nether_brick_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=bottom,facing=west] replace minecraft:red_nether_brick_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=top,facing=south] replace minecraft:red_nether_brick_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=top,facing=east] replace minecraft:red_nether_brick_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=top,facing=north] replace minecraft:red_nether_brick_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=top,facing=west] replace minecraft:red_nether_brick_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=bottom,facing=south] replace minecraft:red_nether_brick_stairs[half=top,facing=east] - -# Red Sandstone -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:red_sandstone_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:red_sandstone_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:red_sandstone_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:red_sandstone_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:red_sandstone_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:red_sandstone_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:red_sandstone_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:red_sandstone_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=east] replace minecraft:red_sandstone_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=north] replace minecraft:red_sandstone_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=west] replace minecraft:red_sandstone_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=south] replace minecraft:red_sandstone_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=east] replace minecraft:red_sandstone_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=north] replace minecraft:red_sandstone_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=west] replace minecraft:red_sandstone_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=south] replace minecraft:red_sandstone_stairs[half=top,facing=east] - -# Resin Brick -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:resin_brick_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:resin_brick_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:resin_brick_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:resin_brick_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:resin_brick_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:resin_brick_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:resin_brick_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:resin_brick_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=east] replace minecraft:resin_brick_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=north] replace minecraft:resin_brick_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=west] replace minecraft:resin_brick_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=south] replace minecraft:resin_brick_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=east] replace minecraft:resin_brick_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=north] replace minecraft:resin_brick_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=west] replace minecraft:resin_brick_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=south] replace minecraft:resin_brick_stairs[half=top,facing=east] - -# Sandstone -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:sandstone_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:sandstone_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:sandstone_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:sandstone_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:sandstone_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:sandstone_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:sandstone_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:sandstone_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=east] replace minecraft:sandstone_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=north] replace minecraft:sandstone_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=west] replace minecraft:sandstone_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=top,facing=south] replace minecraft:sandstone_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=top,facing=east] replace minecraft:sandstone_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=top,facing=north] replace minecraft:sandstone_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=top,facing=west] replace minecraft:sandstone_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=south] replace minecraft:sandstone_stairs[half=top,facing=east] - -# Smooth Red Sandstone -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:smooth_red_sandstone_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:smooth_red_sandstone_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:smooth_red_sandstone_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:smooth_red_sandstone_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:smooth_red_sandstone_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:smooth_red_sandstone_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:smooth_red_sandstone_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:smooth_red_sandstone_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=bottom,facing=east] replace minecraft:smooth_red_sandstone_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=bottom,facing=north] replace minecraft:smooth_red_sandstone_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=bottom,facing=west] replace minecraft:smooth_red_sandstone_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=top,facing=south] replace minecraft:smooth_red_sandstone_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=top,facing=east] replace minecraft:smooth_red_sandstone_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=top,facing=north] replace minecraft:smooth_red_sandstone_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=top,facing=west] replace minecraft:smooth_red_sandstone_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=bottom,facing=south] replace minecraft:smooth_red_sandstone_stairs[half=top,facing=east] - -# Smooth Sandstone -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:smooth_sandstone_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:smooth_sandstone_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:smooth_sandstone_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:smooth_sandstone_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:smooth_sandstone_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:smooth_sandstone_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:smooth_sandstone_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:smooth_sandstone_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=bottom,facing=east] replace minecraft:smooth_sandstone_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=bottom,facing=north] replace minecraft:smooth_sandstone_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=bottom,facing=west] replace minecraft:smooth_sandstone_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=top,facing=south] replace minecraft:smooth_sandstone_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=top,facing=east] replace minecraft:smooth_sandstone_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=top,facing=north] replace minecraft:smooth_sandstone_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=top,facing=west] replace minecraft:smooth_sandstone_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=bottom,facing=south] replace minecraft:smooth_sandstone_stairs[half=top,facing=east] - -# Spruce -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:spruce_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:spruce_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:spruce_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=top,facing=south,waterlogged=true] replace minecraft:spruce_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=top,facing=east,waterlogged=true] replace minecraft:spruce_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=top,facing=north,waterlogged=true] replace minecraft:spruce_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=top,facing=west,waterlogged=true] replace minecraft:spruce_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:spruce_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=bottom,facing=east] replace minecraft:spruce_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=bottom,facing=north] replace minecraft:spruce_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=bottom,facing=west] replace minecraft:spruce_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=top,facing=south] replace minecraft:spruce_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=top,facing=east] replace minecraft:spruce_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=top,facing=north] replace minecraft:spruce_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=top,facing=west] replace minecraft:spruce_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=bottom,facing=south] replace minecraft:spruce_stairs[half=top,facing=east] - -# Stone -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:stone_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:stone_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:stone_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:stone_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:stone_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:stone_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:stone_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:stone_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=bottom,facing=east] replace minecraft:stone_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=bottom,facing=north] replace minecraft:stone_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=bottom,facing=west] replace minecraft:stone_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=top,facing=south] replace minecraft:stone_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=top,facing=east] replace minecraft:stone_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=top,facing=north] replace minecraft:stone_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=top,facing=west] replace minecraft:stone_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=bottom,facing=south] replace minecraft:stone_stairs[half=top,facing=east] - -# Stone Brick -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:stone_brick_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:stone_brick_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:stone_brick_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:stone_brick_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:stone_brick_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:stone_brick_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:stone_brick_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:stone_brick_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=bottom,facing=east] replace minecraft:stone_brick_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=bottom,facing=north] replace minecraft:stone_brick_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=bottom,facing=west] replace minecraft:stone_brick_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=top,facing=south] replace minecraft:stone_brick_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=top,facing=east] replace minecraft:stone_brick_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=top,facing=north] replace minecraft:stone_brick_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=top,facing=west] replace minecraft:stone_brick_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=bottom,facing=south] replace minecraft:stone_brick_stairs[half=top,facing=east] - -# Warped -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:warped_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:warped_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:warped_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=top,facing=south,waterlogged=true] replace minecraft:warped_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=top,facing=east,waterlogged=true] replace minecraft:warped_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=top,facing=north,waterlogged=true] replace minecraft:warped_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=top,facing=west,waterlogged=true] replace minecraft:warped_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:warped_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=bottom,facing=east] replace minecraft:warped_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=bottom,facing=north] replace minecraft:warped_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=bottom,facing=west] replace minecraft:warped_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=top,facing=south] replace minecraft:warped_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=top,facing=east] replace minecraft:warped_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=top,facing=north] replace minecraft:warped_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=top,facing=west] replace minecraft:warped_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=bottom,facing=south] replace minecraft:warped_stairs[half=top,facing=east] - -# Waxed Cut Copper -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:waxed_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:waxed_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:waxed_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=top,facing=south,waterlogged=true] replace minecraft:waxed_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=top,facing=east,waterlogged=true] replace minecraft:waxed_cut_copper_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=top,facing=north,waterlogged=true] replace minecraft:waxed_cut_copper_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=top,facing=west,waterlogged=true] replace minecraft:waxed_cut_copper_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:waxed_cut_copper_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=bottom,facing=east] replace minecraft:waxed_cut_copper_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=bottom,facing=north] replace minecraft:waxed_cut_copper_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=bottom,facing=west] replace minecraft:waxed_cut_copper_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=top,facing=south] replace minecraft:waxed_cut_copper_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=top,facing=east] replace minecraft:waxed_cut_copper_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=top,facing=north] replace minecraft:waxed_cut_copper_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=top,facing=west] replace minecraft:waxed_cut_copper_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=bottom,facing=south] replace minecraft:waxed_cut_copper_stairs[half=top,facing=east] - -# Waxed Cut Copper (Exposed) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=south,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=east,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=north,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=west,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=east] replace minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=north] replace minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=west] replace minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=south] replace minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=east] replace minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=north] replace minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=west] replace minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=south] replace minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=east] - -# Waxed Cut Copper (Oxidized) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=south,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=east,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=north,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=west,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=east] replace minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=north] replace minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=west] replace minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=south] replace minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=east] replace minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=north] replace minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=west] replace minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=south] replace minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=east] - -# Waxed Cut Copper (Weathered) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=south,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=east,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=north,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=west,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=east] replace minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=north] replace minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=west] replace minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=south] replace minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=east] replace minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=north] replace minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=west] replace minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=south] replace minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=east] diff --git a/data/wrench/function/rotate/stairs_flip.mcfunction b/data/wrench/function/rotate/stairs_flip.mcfunction deleted file mode 100644 index 02e3a2a..0000000 --- a/data/wrench/function/rotate/stairs_flip.mcfunction +++ /dev/null @@ -1,991 +0,0 @@ -### Flip Stairs - -# Acacia -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:acacia_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:acacia_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:acacia_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:acacia_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=top,facing=east,waterlogged=true] replace minecraft:acacia_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=top,facing=north,waterlogged=true] replace minecraft:acacia_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=top,facing=west,waterlogged=true] replace minecraft:acacia_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=top,facing=south,waterlogged=true] replace minecraft:acacia_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=bottom,facing=east] replace minecraft:acacia_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=bottom,facing=north] replace minecraft:acacia_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=bottom,facing=west] replace minecraft:acacia_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=bottom,facing=south] replace minecraft:acacia_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=top,facing=east] replace minecraft:acacia_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=top,facing=north] replace minecraft:acacia_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=top,facing=west] replace minecraft:acacia_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=top,facing=south] replace minecraft:acacia_stairs[half=top,facing=north] - -# Andesite -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:andesite_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:andesite_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:andesite_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:andesite_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=top,facing=east,waterlogged=true] replace minecraft:andesite_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=top,facing=north,waterlogged=true] replace minecraft:andesite_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=top,facing=west,waterlogged=true] replace minecraft:andesite_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=top,facing=south,waterlogged=true] replace minecraft:andesite_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=bottom,facing=east] replace minecraft:andesite_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=bottom,facing=north] replace minecraft:andesite_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=bottom,facing=west] replace minecraft:andesite_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=bottom,facing=south] replace minecraft:andesite_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=top,facing=east] replace minecraft:andesite_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=top,facing=north] replace minecraft:andesite_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=top,facing=west] replace minecraft:andesite_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=top,facing=south] replace minecraft:andesite_stairs[half=top,facing=north] - -# Andesite (Polished) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:polished_andesite_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:polished_andesite_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:polished_andesite_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:polished_andesite_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=top,facing=east,waterlogged=true] replace minecraft:polished_andesite_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=top,facing=north,waterlogged=true] replace minecraft:polished_andesite_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=top,facing=west,waterlogged=true] replace minecraft:polished_andesite_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=top,facing=south,waterlogged=true] replace minecraft:polished_andesite_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=bottom,facing=east] replace minecraft:polished_andesite_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=bottom,facing=north] replace minecraft:polished_andesite_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=bottom,facing=west] replace minecraft:polished_andesite_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=bottom,facing=south] replace minecraft:polished_andesite_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=top,facing=east] replace minecraft:polished_andesite_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=top,facing=north] replace minecraft:polished_andesite_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=top,facing=west] replace minecraft:polished_andesite_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=top,facing=south] replace minecraft:polished_andesite_stairs[half=top,facing=north] - -# Bamboo Mosaic -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:bamboo_mosaic_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:bamboo_mosaic_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:bamboo_mosaic_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:bamboo_mosaic_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=top,facing=east,waterlogged=true] replace minecraft:bamboo_mosaic_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=top,facing=north,waterlogged=true] replace minecraft:bamboo_mosaic_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=top,facing=west,waterlogged=true] replace minecraft:bamboo_mosaic_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=top,facing=south,waterlogged=true] replace minecraft:bamboo_mosaic_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=bottom,facing=east] replace minecraft:bamboo_mosaic_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=bottom,facing=north] replace minecraft:bamboo_mosaic_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=bottom,facing=west] replace minecraft:bamboo_mosaic_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=bottom,facing=south] replace minecraft:bamboo_mosaic_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=top,facing=east] replace minecraft:bamboo_mosaic_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=top,facing=north] replace minecraft:bamboo_mosaic_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=top,facing=west] replace minecraft:bamboo_mosaic_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=top,facing=south] replace minecraft:bamboo_mosaic_stairs[half=top,facing=north] - -# Bamboo -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:bamboo_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:bamboo_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:bamboo_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:bamboo_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=top,facing=east,waterlogged=true] replace minecraft:bamboo_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=top,facing=north,waterlogged=true] replace minecraft:bamboo_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=top,facing=west,waterlogged=true] replace minecraft:bamboo_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=top,facing=south,waterlogged=true] replace minecraft:bamboo_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=bottom,facing=east] replace minecraft:bamboo_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=bottom,facing=north] replace minecraft:bamboo_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=bottom,facing=west] replace minecraft:bamboo_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=bottom,facing=south] replace minecraft:bamboo_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=top,facing=east] replace minecraft:bamboo_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=top,facing=north] replace minecraft:bamboo_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=top,facing=west] replace minecraft:bamboo_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=top,facing=south] replace minecraft:bamboo_stairs[half=top,facing=north] - -# Birch -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:birch_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:birch_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:birch_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:birch_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=top,facing=east,waterlogged=true] replace minecraft:birch_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=top,facing=north,waterlogged=true] replace minecraft:birch_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=top,facing=west,waterlogged=true] replace minecraft:birch_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=top,facing=south,waterlogged=true] replace minecraft:birch_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=bottom,facing=east] replace minecraft:birch_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=bottom,facing=north] replace minecraft:birch_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=bottom,facing=west] replace minecraft:birch_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=bottom,facing=south] replace minecraft:birch_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=top,facing=east] replace minecraft:birch_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=top,facing=north] replace minecraft:birch_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=top,facing=west] replace minecraft:birch_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=top,facing=south] replace minecraft:birch_stairs[half=top,facing=north] - -# Blackstone -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:blackstone_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:blackstone_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:blackstone_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:blackstone_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:blackstone_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:blackstone_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:blackstone_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:blackstone_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=bottom,facing=east] replace minecraft:blackstone_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=bottom,facing=north] replace minecraft:blackstone_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=bottom,facing=west] replace minecraft:blackstone_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=bottom,facing=south] replace minecraft:blackstone_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=top,facing=east] replace minecraft:blackstone_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=top,facing=north] replace minecraft:blackstone_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=top,facing=west] replace minecraft:blackstone_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=top,facing=south] replace minecraft:blackstone_stairs[half=top,facing=north] - -# Blackstone (Polished) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:polished_blackstone_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:polished_blackstone_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:polished_blackstone_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:polished_blackstone_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:polished_blackstone_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:polished_blackstone_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:polished_blackstone_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:polished_blackstone_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=bottom,facing=east] replace minecraft:polished_blackstone_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=bottom,facing=north] replace minecraft:polished_blackstone_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=bottom,facing=west] replace minecraft:polished_blackstone_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=bottom,facing=south] replace minecraft:polished_blackstone_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=top,facing=east] replace minecraft:polished_blackstone_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=top,facing=north] replace minecraft:polished_blackstone_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=top,facing=west] replace minecraft:polished_blackstone_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=top,facing=south] replace minecraft:polished_blackstone_stairs[half=top,facing=north] - -# Blackstone Brick (Polished) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:polished_blackstone_brick_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:polished_blackstone_brick_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:polished_blackstone_brick_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:polished_blackstone_brick_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:polished_blackstone_brick_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:polished_blackstone_brick_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:polished_blackstone_brick_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:polished_blackstone_brick_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=bottom,facing=east] replace minecraft:polished_blackstone_brick_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=bottom,facing=north] replace minecraft:polished_blackstone_brick_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=bottom,facing=west] replace minecraft:polished_blackstone_brick_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=bottom,facing=south] replace minecraft:polished_blackstone_brick_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=top,facing=east] replace minecraft:polished_blackstone_brick_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=top,facing=north] replace minecraft:polished_blackstone_brick_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=top,facing=west] replace minecraft:polished_blackstone_brick_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=top,facing=south] replace minecraft:polished_blackstone_brick_stairs[half=top,facing=north] - -# Brick -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:brick_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:brick_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:brick_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:brick_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:brick_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:brick_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:brick_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:brick_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=bottom,facing=east] replace minecraft:brick_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=bottom,facing=north] replace minecraft:brick_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=bottom,facing=west] replace minecraft:brick_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=bottom,facing=south] replace minecraft:brick_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=top,facing=east] replace minecraft:brick_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=top,facing=north] replace minecraft:brick_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=top,facing=west] replace minecraft:brick_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=top,facing=south] replace minecraft:brick_stairs[half=top,facing=north] - -# Cherry -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:cherry_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:cherry_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:cherry_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:cherry_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=top,facing=east,waterlogged=true] replace minecraft:cherry_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=top,facing=north,waterlogged=true] replace minecraft:cherry_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=top,facing=west,waterlogged=true] replace minecraft:cherry_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=top,facing=south,waterlogged=true] replace minecraft:cherry_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=bottom,facing=east] replace minecraft:cherry_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=bottom,facing=north] replace minecraft:cherry_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=bottom,facing=west] replace minecraft:cherry_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=bottom,facing=south] replace minecraft:cherry_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=top,facing=east] replace minecraft:cherry_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=top,facing=north] replace minecraft:cherry_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=top,facing=west] replace minecraft:cherry_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=top,facing=south] replace minecraft:cherry_stairs[half=top,facing=north] - -# Cobblestone -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:cobblestone_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:cobblestone_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:cobblestone_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:cobblestone_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:cobblestone_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:cobblestone_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:cobblestone_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:cobblestone_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=bottom,facing=east] replace minecraft:cobblestone_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=bottom,facing=north] replace minecraft:cobblestone_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=bottom,facing=west] replace minecraft:cobblestone_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=bottom,facing=south] replace minecraft:cobblestone_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=top,facing=east] replace minecraft:cobblestone_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=top,facing=north] replace minecraft:cobblestone_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=top,facing=west] replace minecraft:cobblestone_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=top,facing=south] replace minecraft:cobblestone_stairs[half=top,facing=north] - -# Crimson -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:crimson_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:crimson_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:crimson_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:crimson_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=top,facing=east,waterlogged=true] replace minecraft:crimson_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=top,facing=north,waterlogged=true] replace minecraft:crimson_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=top,facing=west,waterlogged=true] replace minecraft:crimson_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=top,facing=south,waterlogged=true] replace minecraft:crimson_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=bottom,facing=east] replace minecraft:crimson_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=bottom,facing=north] replace minecraft:crimson_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=bottom,facing=west] replace minecraft:crimson_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=bottom,facing=south] replace minecraft:crimson_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=top,facing=east] replace minecraft:crimson_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=top,facing=north] replace minecraft:crimson_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=top,facing=west] replace minecraft:crimson_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=top,facing=south] replace minecraft:crimson_stairs[half=top,facing=north] - -# Cut Copper -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:cut_copper_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:cut_copper_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:cut_copper_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:cut_copper_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=top,facing=east,waterlogged=true] replace minecraft:cut_copper_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=top,facing=north,waterlogged=true] replace minecraft:cut_copper_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=top,facing=west,waterlogged=true] replace minecraft:cut_copper_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=top,facing=south,waterlogged=true] replace minecraft:cut_copper_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=bottom,facing=east] replace minecraft:cut_copper_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=bottom,facing=north] replace minecraft:cut_copper_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=bottom,facing=west] replace minecraft:cut_copper_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=bottom,facing=south] replace minecraft:cut_copper_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=top,facing=east] replace minecraft:cut_copper_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=top,facing=north] replace minecraft:cut_copper_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=top,facing=west] replace minecraft:cut_copper_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=top,facing=south] replace minecraft:cut_copper_stairs[half=top,facing=north] - -# Cut Copper (Exposed) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:exposed_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:exposed_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:exposed_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:exposed_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=top,facing=east,waterlogged=true] replace minecraft:exposed_cut_copper_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=top,facing=north,waterlogged=true] replace minecraft:exposed_cut_copper_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=top,facing=west,waterlogged=true] replace minecraft:exposed_cut_copper_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=top,facing=south,waterlogged=true] replace minecraft:exposed_cut_copper_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=bottom,facing=east] replace minecraft:exposed_cut_copper_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=bottom,facing=north] replace minecraft:exposed_cut_copper_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=bottom,facing=west] replace minecraft:exposed_cut_copper_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=bottom,facing=south] replace minecraft:exposed_cut_copper_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=top,facing=east] replace minecraft:exposed_cut_copper_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=top,facing=north] replace minecraft:exposed_cut_copper_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=top,facing=west] replace minecraft:exposed_cut_copper_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=top,facing=south] replace minecraft:exposed_cut_copper_stairs[half=top,facing=north] - -# Cut Copper (Oxidized) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:oxidized_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:oxidized_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:oxidized_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:oxidized_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=top,facing=east,waterlogged=true] replace minecraft:oxidized_cut_copper_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=top,facing=north,waterlogged=true] replace minecraft:oxidized_cut_copper_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=top,facing=west,waterlogged=true] replace minecraft:oxidized_cut_copper_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=top,facing=south,waterlogged=true] replace minecraft:oxidized_cut_copper_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=bottom,facing=east] replace minecraft:oxidized_cut_copper_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=bottom,facing=north] replace minecraft:oxidized_cut_copper_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=bottom,facing=west] replace minecraft:oxidized_cut_copper_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=bottom,facing=south] replace minecraft:oxidized_cut_copper_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=top,facing=east] replace minecraft:oxidized_cut_copper_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=top,facing=north] replace minecraft:oxidized_cut_copper_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=top,facing=west] replace minecraft:oxidized_cut_copper_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=top,facing=south] replace minecraft:oxidized_cut_copper_stairs[half=top,facing=north] - -# Cut Copper (Weathered) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:weathered_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:weathered_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:weathered_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:weathered_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=top,facing=east,waterlogged=true] replace minecraft:weathered_cut_copper_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=top,facing=north,waterlogged=true] replace minecraft:weathered_cut_copper_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=top,facing=west,waterlogged=true] replace minecraft:weathered_cut_copper_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=top,facing=south,waterlogged=true] replace minecraft:weathered_cut_copper_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=bottom,facing=east] replace minecraft:weathered_cut_copper_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=bottom,facing=north] replace minecraft:weathered_cut_copper_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=bottom,facing=west] replace minecraft:weathered_cut_copper_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=bottom,facing=south] replace minecraft:weathered_cut_copper_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=top,facing=east] replace minecraft:weathered_cut_copper_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=top,facing=north] replace minecraft:weathered_cut_copper_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=top,facing=west] replace minecraft:weathered_cut_copper_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=top,facing=south] replace minecraft:weathered_cut_copper_stairs[half=top,facing=north] - -# Dark Oak -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:dark_oak_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:dark_oak_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:dark_oak_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:dark_oak_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=top,facing=east,waterlogged=true] replace minecraft:dark_oak_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=top,facing=north,waterlogged=true] replace minecraft:dark_oak_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=top,facing=west,waterlogged=true] replace minecraft:dark_oak_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=top,facing=south,waterlogged=true] replace minecraft:dark_oak_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=bottom,facing=east] replace minecraft:dark_oak_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=bottom,facing=north] replace minecraft:dark_oak_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=bottom,facing=west] replace minecraft:dark_oak_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=bottom,facing=south] replace minecraft:dark_oak_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=top,facing=east] replace minecraft:dark_oak_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=top,facing=north] replace minecraft:dark_oak_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=top,facing=west] replace minecraft:dark_oak_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=top,facing=south] replace minecraft:dark_oak_stairs[half=top,facing=north] - -# Dark Prismarine -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:dark_prismarine_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:dark_prismarine_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:dark_prismarine_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:dark_prismarine_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=top,facing=east,waterlogged=true] replace minecraft:dark_prismarine_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=top,facing=north,waterlogged=true] replace minecraft:dark_prismarine_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=top,facing=west,waterlogged=true] replace minecraft:dark_prismarine_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=top,facing=south,waterlogged=true] replace minecraft:dark_prismarine_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=bottom,facing=east] replace minecraft:dark_prismarine_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=bottom,facing=north] replace minecraft:dark_prismarine_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=bottom,facing=west] replace minecraft:dark_prismarine_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=bottom,facing=south] replace minecraft:dark_prismarine_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=top,facing=east] replace minecraft:dark_prismarine_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=top,facing=north] replace minecraft:dark_prismarine_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=top,facing=west] replace minecraft:dark_prismarine_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=top,facing=south] replace minecraft:dark_prismarine_stairs[half=top,facing=north] - -# Deepslate (Cobbled) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:cobbled_deepslate_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:cobbled_deepslate_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:cobbled_deepslate_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:cobbled_deepslate_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=top,facing=east,waterlogged=true] replace minecraft:cobbled_deepslate_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=top,facing=north,waterlogged=true] replace minecraft:cobbled_deepslate_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=top,facing=west,waterlogged=true] replace minecraft:cobbled_deepslate_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=top,facing=south,waterlogged=true] replace minecraft:cobbled_deepslate_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=bottom,facing=east] replace minecraft:cobbled_deepslate_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=bottom,facing=north] replace minecraft:cobbled_deepslate_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=bottom,facing=west] replace minecraft:cobbled_deepslate_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=bottom,facing=south] replace minecraft:cobbled_deepslate_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=top,facing=east] replace minecraft:cobbled_deepslate_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=top,facing=north] replace minecraft:cobbled_deepslate_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=top,facing=west] replace minecraft:cobbled_deepslate_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=top,facing=south] replace minecraft:cobbled_deepslate_stairs[half=top,facing=north] - -# Deepslate (Polished) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:polished_deepslate_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:polished_deepslate_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:polished_deepslate_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:polished_deepslate_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=top,facing=east,waterlogged=true] replace minecraft:polished_deepslate_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=top,facing=north,waterlogged=true] replace minecraft:polished_deepslate_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=top,facing=west,waterlogged=true] replace minecraft:polished_deepslate_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=top,facing=south,waterlogged=true] replace minecraft:polished_deepslate_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=bottom,facing=east] replace minecraft:polished_deepslate_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=bottom,facing=north] replace minecraft:polished_deepslate_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=bottom,facing=west] replace minecraft:polished_deepslate_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=bottom,facing=south] replace minecraft:polished_deepslate_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=top,facing=east] replace minecraft:polished_deepslate_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=top,facing=north] replace minecraft:polished_deepslate_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=top,facing=west] replace minecraft:polished_deepslate_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=top,facing=south] replace minecraft:polished_deepslate_stairs[half=top,facing=north] - -# Deepslate Brick -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:deepslate_brick_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:deepslate_brick_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:deepslate_brick_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:deepslate_brick_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:deepslate_brick_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:deepslate_brick_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:deepslate_brick_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:deepslate_brick_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=bottom,facing=east] replace minecraft:deepslate_brick_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=bottom,facing=north] replace minecraft:deepslate_brick_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=bottom,facing=west] replace minecraft:deepslate_brick_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=bottom,facing=south] replace minecraft:deepslate_brick_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=top,facing=east] replace minecraft:deepslate_brick_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=top,facing=north] replace minecraft:deepslate_brick_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=top,facing=west] replace minecraft:deepslate_brick_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=top,facing=south] replace minecraft:deepslate_brick_stairs[half=top,facing=north] - -# Deepslate Tile -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:deepslate_tile_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:deepslate_tile_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:deepslate_tile_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:deepslate_tile_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=top,facing=east,waterlogged=true] replace minecraft:deepslate_tile_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=top,facing=north,waterlogged=true] replace minecraft:deepslate_tile_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=top,facing=west,waterlogged=true] replace minecraft:deepslate_tile_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=top,facing=south,waterlogged=true] replace minecraft:deepslate_tile_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=bottom,facing=east] replace minecraft:deepslate_tile_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=bottom,facing=north] replace minecraft:deepslate_tile_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=bottom,facing=west] replace minecraft:deepslate_tile_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=bottom,facing=south] replace minecraft:deepslate_tile_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=top,facing=east] replace minecraft:deepslate_tile_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=top,facing=north] replace minecraft:deepslate_tile_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=top,facing=west] replace minecraft:deepslate_tile_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=top,facing=south] replace minecraft:deepslate_tile_stairs[half=top,facing=north] - -# Diorite -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:diorite_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:diorite_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:diorite_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:diorite_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=top,facing=east,waterlogged=true] replace minecraft:diorite_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=top,facing=north,waterlogged=true] replace minecraft:diorite_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=top,facing=west,waterlogged=true] replace minecraft:diorite_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=top,facing=south,waterlogged=true] replace minecraft:diorite_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=bottom,facing=east] replace minecraft:diorite_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=bottom,facing=north] replace minecraft:diorite_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=bottom,facing=west] replace minecraft:diorite_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=bottom,facing=south] replace minecraft:diorite_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=top,facing=east] replace minecraft:diorite_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=top,facing=north] replace minecraft:diorite_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=top,facing=west] replace minecraft:diorite_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=top,facing=south] replace minecraft:diorite_stairs[half=top,facing=north] - -# Diorite (Polished) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:polished_diorite_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:polished_diorite_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:polished_diorite_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:polished_diorite_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=top,facing=east,waterlogged=true] replace minecraft:polished_diorite_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=top,facing=north,waterlogged=true] replace minecraft:polished_diorite_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=top,facing=west,waterlogged=true] replace minecraft:polished_diorite_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=top,facing=south,waterlogged=true] replace minecraft:polished_diorite_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=bottom,facing=east] replace minecraft:polished_diorite_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=bottom,facing=north] replace minecraft:polished_diorite_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=bottom,facing=west] replace minecraft:polished_diorite_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=bottom,facing=south] replace minecraft:polished_diorite_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=top,facing=east] replace minecraft:polished_diorite_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=top,facing=north] replace minecraft:polished_diorite_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=top,facing=west] replace minecraft:polished_diorite_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=top,facing=south] replace minecraft:polished_diorite_stairs[half=top,facing=north] - -# End Stone Brick -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:end_stone_brick_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:end_stone_brick_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:end_stone_brick_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:end_stone_brick_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:end_stone_brick_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:end_stone_brick_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:end_stone_brick_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:end_stone_brick_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=bottom,facing=east] replace minecraft:end_stone_brick_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=bottom,facing=north] replace minecraft:end_stone_brick_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=bottom,facing=west] replace minecraft:end_stone_brick_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=bottom,facing=south] replace minecraft:end_stone_brick_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=top,facing=east] replace minecraft:end_stone_brick_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=top,facing=north] replace minecraft:end_stone_brick_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=top,facing=west] replace minecraft:end_stone_brick_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=top,facing=south] replace minecraft:end_stone_brick_stairs[half=top,facing=north] - -# Granite -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:granite_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:granite_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:granite_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:granite_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=top,facing=east,waterlogged=true] replace minecraft:granite_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=top,facing=north,waterlogged=true] replace minecraft:granite_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=top,facing=west,waterlogged=true] replace minecraft:granite_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=top,facing=south,waterlogged=true] replace minecraft:granite_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=bottom,facing=east] replace minecraft:granite_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=bottom,facing=north] replace minecraft:granite_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=bottom,facing=west] replace minecraft:granite_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=bottom,facing=south] replace minecraft:granite_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=top,facing=east] replace minecraft:granite_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=top,facing=north] replace minecraft:granite_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=top,facing=west] replace minecraft:granite_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=top,facing=south] replace minecraft:granite_stairs[half=top,facing=north] - -# Granite (Polished) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:polished_granite_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:polished_granite_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:polished_granite_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:polished_granite_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=top,facing=east,waterlogged=true] replace minecraft:polished_granite_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=top,facing=north,waterlogged=true] replace minecraft:polished_granite_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=top,facing=west,waterlogged=true] replace minecraft:polished_granite_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=top,facing=south,waterlogged=true] replace minecraft:polished_granite_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=bottom,facing=east] replace minecraft:polished_granite_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=bottom,facing=north] replace minecraft:polished_granite_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=bottom,facing=west] replace minecraft:polished_granite_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=bottom,facing=south] replace minecraft:polished_granite_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=top,facing=east] replace minecraft:polished_granite_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=top,facing=north] replace minecraft:polished_granite_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=top,facing=west] replace minecraft:polished_granite_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=top,facing=south] replace minecraft:polished_granite_stairs[half=top,facing=north] - -# Jungle -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:jungle_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:jungle_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:jungle_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:jungle_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=top,facing=east,waterlogged=true] replace minecraft:jungle_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=top,facing=north,waterlogged=true] replace minecraft:jungle_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=top,facing=west,waterlogged=true] replace minecraft:jungle_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=top,facing=south,waterlogged=true] replace minecraft:jungle_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=bottom,facing=east] replace minecraft:jungle_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=bottom,facing=north] replace minecraft:jungle_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=bottom,facing=west] replace minecraft:jungle_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=bottom,facing=south] replace minecraft:jungle_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=top,facing=east] replace minecraft:jungle_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=top,facing=north] replace minecraft:jungle_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=top,facing=west] replace minecraft:jungle_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=top,facing=south] replace minecraft:jungle_stairs[half=top,facing=north] - -# Mangrove -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:mangrove_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:mangrove_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:mangrove_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:mangrove_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=top,facing=east,waterlogged=true] replace minecraft:mangrove_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=top,facing=north,waterlogged=true] replace minecraft:mangrove_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=top,facing=west,waterlogged=true] replace minecraft:mangrove_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=top,facing=south,waterlogged=true] replace minecraft:mangrove_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=bottom,facing=east] replace minecraft:mangrove_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=bottom,facing=north] replace minecraft:mangrove_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=bottom,facing=west] replace minecraft:mangrove_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=bottom,facing=south] replace minecraft:mangrove_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=top,facing=east] replace minecraft:mangrove_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=top,facing=north] replace minecraft:mangrove_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=top,facing=west] replace minecraft:mangrove_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=top,facing=south] replace minecraft:mangrove_stairs[half=top,facing=north] - -# Mossy Cobblestone -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:mossy_cobblestone_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:mossy_cobblestone_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:mossy_cobblestone_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:mossy_cobblestone_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:mossy_cobblestone_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:mossy_cobblestone_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:mossy_cobblestone_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:mossy_cobblestone_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=bottom,facing=east] replace minecraft:mossy_cobblestone_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=bottom,facing=north] replace minecraft:mossy_cobblestone_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=bottom,facing=west] replace minecraft:mossy_cobblestone_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=bottom,facing=south] replace minecraft:mossy_cobblestone_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=top,facing=east] replace minecraft:mossy_cobblestone_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=top,facing=north] replace minecraft:mossy_cobblestone_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=top,facing=west] replace minecraft:mossy_cobblestone_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=top,facing=south] replace minecraft:mossy_cobblestone_stairs[half=top,facing=north] - -# Mossy Stone Brick -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:mossy_stone_brick_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:mossy_stone_brick_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:mossy_stone_brick_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:mossy_stone_brick_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:mossy_stone_brick_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:mossy_stone_brick_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:mossy_stone_brick_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:mossy_stone_brick_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=bottom,facing=east] replace minecraft:mossy_stone_brick_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=bottom,facing=north] replace minecraft:mossy_stone_brick_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=bottom,facing=west] replace minecraft:mossy_stone_brick_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=bottom,facing=south] replace minecraft:mossy_stone_brick_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=top,facing=east] replace minecraft:mossy_stone_brick_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=top,facing=north] replace minecraft:mossy_stone_brick_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=top,facing=west] replace minecraft:mossy_stone_brick_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=top,facing=south] replace minecraft:mossy_stone_brick_stairs[half=top,facing=north] - -# Mud Brick -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:mud_brick_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:mud_brick_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:mud_brick_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:mud_brick_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:mud_brick_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:mud_brick_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:mud_brick_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:mud_brick_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=bottom,facing=east] replace minecraft:mud_brick_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=bottom,facing=north] replace minecraft:mud_brick_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=bottom,facing=west] replace minecraft:mud_brick_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=bottom,facing=south] replace minecraft:mud_brick_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=top,facing=east] replace minecraft:mud_brick_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=top,facing=north] replace minecraft:mud_brick_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=top,facing=west] replace minecraft:mud_brick_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=top,facing=south] replace minecraft:mud_brick_stairs[half=top,facing=north] - -# Nether Brick -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:nether_brick_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:nether_brick_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:nether_brick_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:nether_brick_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:nether_brick_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:nether_brick_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:nether_brick_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:nether_brick_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=bottom,facing=east] replace minecraft:nether_brick_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=bottom,facing=north] replace minecraft:nether_brick_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=bottom,facing=west] replace minecraft:nether_brick_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=bottom,facing=south] replace minecraft:nether_brick_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=top,facing=east] replace minecraft:nether_brick_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=top,facing=north] replace minecraft:nether_brick_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=top,facing=west] replace minecraft:nether_brick_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=top,facing=south] replace minecraft:nether_brick_stairs[half=top,facing=north] - -# Oak -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:oak_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:oak_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:oak_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:oak_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=east,waterlogged=true] replace minecraft:oak_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=north,waterlogged=true] replace minecraft:oak_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=west,waterlogged=true] replace minecraft:oak_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=south,waterlogged=true] replace minecraft:oak_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=east] replace minecraft:oak_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=north] replace minecraft:oak_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=west] replace minecraft:oak_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=south] replace minecraft:oak_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=east] replace minecraft:oak_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=north] replace minecraft:oak_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=west] replace minecraft:oak_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=south] replace minecraft:oak_stairs[half=top,facing=north] - -# Pale Oak -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:pale_oak_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:pale_oak_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:pale_oak_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:pale_oak_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=east,waterlogged=true] replace minecraft:pale_oak_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=north,waterlogged=true] replace minecraft:pale_oak_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=west,waterlogged=true] replace minecraft:pale_oak_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=south,waterlogged=true] replace minecraft:pale_oak_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=east] replace minecraft:pale_oak_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=north] replace minecraft:pale_oak_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=west] replace minecraft:pale_oak_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=south] replace minecraft:pale_oak_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=east] replace minecraft:pale_oak_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=north] replace minecraft:pale_oak_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=west] replace minecraft:pale_oak_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=south] replace minecraft:pale_oak_stairs[half=top,facing=north] - -# Prismarine -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:prismarine_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:prismarine_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:prismarine_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:prismarine_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=top,facing=east,waterlogged=true] replace minecraft:prismarine_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=top,facing=north,waterlogged=true] replace minecraft:prismarine_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=top,facing=west,waterlogged=true] replace minecraft:prismarine_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=top,facing=south,waterlogged=true] replace minecraft:prismarine_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=east] replace minecraft:prismarine_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=north] replace minecraft:prismarine_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=west] replace minecraft:prismarine_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=south] replace minecraft:prismarine_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=top,facing=east] replace minecraft:prismarine_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=top,facing=north] replace minecraft:prismarine_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=top,facing=west] replace minecraft:prismarine_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=top,facing=south] replace minecraft:prismarine_stairs[half=top,facing=north] - -# Prismarine Brick -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:prismarine_brick_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:prismarine_brick_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:prismarine_brick_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:prismarine_brick_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:prismarine_brick_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:prismarine_brick_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:prismarine_brick_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:prismarine_brick_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=bottom,facing=east] replace minecraft:prismarine_brick_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=bottom,facing=north] replace minecraft:prismarine_brick_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=bottom,facing=west] replace minecraft:prismarine_brick_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=bottom,facing=south] replace minecraft:prismarine_brick_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=top,facing=east] replace minecraft:prismarine_brick_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=top,facing=north] replace minecraft:prismarine_brick_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=top,facing=west] replace minecraft:prismarine_brick_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=top,facing=south] replace minecraft:prismarine_brick_stairs[half=top,facing=north] - -# Purpur -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:purpur_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:purpur_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:purpur_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:purpur_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=top,facing=east,waterlogged=true] replace minecraft:purpur_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=top,facing=north,waterlogged=true] replace minecraft:purpur_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=top,facing=west,waterlogged=true] replace minecraft:purpur_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=top,facing=south,waterlogged=true] replace minecraft:purpur_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=bottom,facing=east] replace minecraft:purpur_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=bottom,facing=north] replace minecraft:purpur_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=bottom,facing=west] replace minecraft:purpur_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=bottom,facing=south] replace minecraft:purpur_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=top,facing=east] replace minecraft:purpur_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=top,facing=north] replace minecraft:purpur_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=top,facing=west] replace minecraft:purpur_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=top,facing=south] replace minecraft:purpur_stairs[half=top,facing=north] - -# Quartz -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:quartz_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:quartz_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:quartz_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:quartz_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=top,facing=east,waterlogged=true] replace minecraft:quartz_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=top,facing=north,waterlogged=true] replace minecraft:quartz_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=top,facing=west,waterlogged=true] replace minecraft:quartz_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=top,facing=south,waterlogged=true] replace minecraft:quartz_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=bottom,facing=east] replace minecraft:quartz_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=bottom,facing=north] replace minecraft:quartz_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=bottom,facing=west] replace minecraft:quartz_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=bottom,facing=south] replace minecraft:quartz_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=top,facing=east] replace minecraft:quartz_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=top,facing=north] replace minecraft:quartz_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=top,facing=west] replace minecraft:quartz_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=top,facing=south] replace minecraft:quartz_stairs[half=top,facing=north] - -# Quartz (Smooth) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:smooth_quartz_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:smooth_quartz_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:smooth_quartz_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:smooth_quartz_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=top,facing=east,waterlogged=true] replace minecraft:smooth_quartz_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=top,facing=north,waterlogged=true] replace minecraft:smooth_quartz_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=top,facing=west,waterlogged=true] replace minecraft:smooth_quartz_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=top,facing=south,waterlogged=true] replace minecraft:smooth_quartz_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=bottom,facing=east] replace minecraft:smooth_quartz_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=bottom,facing=north] replace minecraft:smooth_quartz_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=bottom,facing=west] replace minecraft:smooth_quartz_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=bottom,facing=south] replace minecraft:smooth_quartz_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=top,facing=east] replace minecraft:smooth_quartz_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=top,facing=north] replace minecraft:smooth_quartz_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=top,facing=west] replace minecraft:smooth_quartz_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=top,facing=south] replace minecraft:smooth_quartz_stairs[half=top,facing=north] - -# Red Nether Brick -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:red_nether_brick_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:red_nether_brick_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:red_nether_brick_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:red_nether_brick_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:red_nether_brick_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:red_nether_brick_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:red_nether_brick_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:red_nether_brick_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=bottom,facing=east] replace minecraft:red_nether_brick_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=bottom,facing=north] replace minecraft:red_nether_brick_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=bottom,facing=west] replace minecraft:red_nether_brick_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=bottom,facing=south] replace minecraft:red_nether_brick_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=top,facing=east] replace minecraft:red_nether_brick_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=top,facing=north] replace minecraft:red_nether_brick_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=top,facing=west] replace minecraft:red_nether_brick_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=top,facing=south] replace minecraft:red_nether_brick_stairs[half=top,facing=north] - -# Red Sandstone -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:red_sandstone_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:red_sandstone_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:red_sandstone_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:red_sandstone_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:red_sandstone_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:red_sandstone_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:red_sandstone_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:red_sandstone_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=east] replace minecraft:red_sandstone_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=north] replace minecraft:red_sandstone_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=west] replace minecraft:red_sandstone_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=south] replace minecraft:red_sandstone_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=east] replace minecraft:red_sandstone_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=north] replace minecraft:red_sandstone_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=west] replace minecraft:red_sandstone_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=south] replace minecraft:red_sandstone_stairs[half=top,facing=north] - -# Resin Brick -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:resin_brick_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:resin_brick_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:resin_brick_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:resin_brick_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:resin_brick_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:resin_brick_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:resin_brick_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:resin_brick_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=east] replace minecraft:resin_brick_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=north] replace minecraft:resin_brick_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=west] replace minecraft:resin_brick_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=south] replace minecraft:resin_brick_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=east] replace minecraft:resin_brick_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=north] replace minecraft:resin_brick_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=west] replace minecraft:resin_brick_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=south] replace minecraft:resin_brick_stairs[half=top,facing=north] - -# Sandstone -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:sandstone_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:sandstone_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:sandstone_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:sandstone_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:sandstone_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:sandstone_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:sandstone_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:sandstone_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=east] replace minecraft:sandstone_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=north] replace minecraft:sandstone_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=west] replace minecraft:sandstone_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=south] replace minecraft:sandstone_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=top,facing=east] replace minecraft:sandstone_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=top,facing=north] replace minecraft:sandstone_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=top,facing=west] replace minecraft:sandstone_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=top,facing=south] replace minecraft:sandstone_stairs[half=top,facing=north] - -# Smooth Red Sandstone -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:smooth_red_sandstone_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:smooth_red_sandstone_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:smooth_red_sandstone_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:smooth_red_sandstone_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:smooth_red_sandstone_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:smooth_red_sandstone_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:smooth_red_sandstone_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:smooth_red_sandstone_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=bottom,facing=east] replace minecraft:smooth_red_sandstone_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=bottom,facing=north] replace minecraft:smooth_red_sandstone_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=bottom,facing=west] replace minecraft:smooth_red_sandstone_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=bottom,facing=south] replace minecraft:smooth_red_sandstone_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=top,facing=east] replace minecraft:smooth_red_sandstone_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=top,facing=north] replace minecraft:smooth_red_sandstone_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=top,facing=west] replace minecraft:smooth_red_sandstone_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=top,facing=south] replace minecraft:smooth_red_sandstone_stairs[half=top,facing=north] - -# Smooth Sandstone -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:smooth_sandstone_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:smooth_sandstone_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:smooth_sandstone_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:smooth_sandstone_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:smooth_sandstone_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:smooth_sandstone_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:smooth_sandstone_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:smooth_sandstone_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=bottom,facing=east] replace minecraft:smooth_sandstone_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=bottom,facing=north] replace minecraft:smooth_sandstone_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=bottom,facing=west] replace minecraft:smooth_sandstone_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=bottom,facing=south] replace minecraft:smooth_sandstone_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=top,facing=east] replace minecraft:smooth_sandstone_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=top,facing=north] replace minecraft:smooth_sandstone_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=top,facing=west] replace minecraft:smooth_sandstone_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=top,facing=south] replace minecraft:smooth_sandstone_stairs[half=top,facing=north] - -# Spruce -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:spruce_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:spruce_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:spruce_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:spruce_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=top,facing=east,waterlogged=true] replace minecraft:spruce_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=top,facing=north,waterlogged=true] replace minecraft:spruce_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=top,facing=west,waterlogged=true] replace minecraft:spruce_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=top,facing=south,waterlogged=true] replace minecraft:spruce_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=bottom,facing=east] replace minecraft:spruce_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=bottom,facing=north] replace minecraft:spruce_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=bottom,facing=west] replace minecraft:spruce_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=bottom,facing=south] replace minecraft:spruce_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=top,facing=east] replace minecraft:spruce_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=top,facing=north] replace minecraft:spruce_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=top,facing=west] replace minecraft:spruce_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=top,facing=south] replace minecraft:spruce_stairs[half=top,facing=north] - -# Stone -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:stone_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:stone_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:stone_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:stone_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:stone_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:stone_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:stone_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:stone_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=bottom,facing=east] replace minecraft:stone_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=bottom,facing=north] replace minecraft:stone_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=bottom,facing=west] replace minecraft:stone_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=bottom,facing=south] replace minecraft:stone_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=top,facing=east] replace minecraft:stone_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=top,facing=north] replace minecraft:stone_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=top,facing=west] replace minecraft:stone_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=top,facing=south] replace minecraft:stone_stairs[half=top,facing=north] - -# Stone Brick -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:stone_brick_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:stone_brick_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:stone_brick_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:stone_brick_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:stone_brick_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:stone_brick_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:stone_brick_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:stone_brick_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=bottom,facing=east] replace minecraft:stone_brick_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=bottom,facing=north] replace minecraft:stone_brick_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=bottom,facing=west] replace minecraft:stone_brick_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=bottom,facing=south] replace minecraft:stone_brick_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=top,facing=east] replace minecraft:stone_brick_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=top,facing=north] replace minecraft:stone_brick_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=top,facing=west] replace minecraft:stone_brick_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=top,facing=south] replace minecraft:stone_brick_stairs[half=top,facing=north] - -# Warped -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:warped_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:warped_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:warped_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:warped_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=top,facing=east,waterlogged=true] replace minecraft:warped_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=top,facing=north,waterlogged=true] replace minecraft:warped_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=top,facing=west,waterlogged=true] replace minecraft:warped_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=top,facing=south,waterlogged=true] replace minecraft:warped_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=bottom,facing=east] replace minecraft:warped_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=bottom,facing=north] replace minecraft:warped_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=bottom,facing=west] replace minecraft:warped_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=bottom,facing=south] replace minecraft:warped_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=top,facing=east] replace minecraft:warped_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=top,facing=north] replace minecraft:warped_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=top,facing=west] replace minecraft:warped_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=top,facing=south] replace minecraft:warped_stairs[half=top,facing=north] - -# Waxed Cut Copper -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:waxed_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:waxed_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:waxed_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:waxed_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=top,facing=east,waterlogged=true] replace minecraft:waxed_cut_copper_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=top,facing=north,waterlogged=true] replace minecraft:waxed_cut_copper_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=top,facing=west,waterlogged=true] replace minecraft:waxed_cut_copper_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=top,facing=south,waterlogged=true] replace minecraft:waxed_cut_copper_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=bottom,facing=east] replace minecraft:waxed_cut_copper_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=bottom,facing=north] replace minecraft:waxed_cut_copper_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=bottom,facing=west] replace minecraft:waxed_cut_copper_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=bottom,facing=south] replace minecraft:waxed_cut_copper_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=top,facing=east] replace minecraft:waxed_cut_copper_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=top,facing=north] replace minecraft:waxed_cut_copper_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=top,facing=west] replace minecraft:waxed_cut_copper_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=top,facing=south] replace minecraft:waxed_cut_copper_stairs[half=top,facing=north] - -# Waxed Cut Copper (Exposed) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=east,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=north,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=west,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=south,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=east] replace minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=north] replace minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=west] replace minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=south] replace minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=east] replace minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=north] replace minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=west] replace minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=south] replace minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=north] - -# Waxed Cut Copper (Oxidized) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=east,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=north,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=west,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=south,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=east] replace minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=north] replace minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=west] replace minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=south] replace minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=east] replace minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=north] replace minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=west] replace minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=south] replace minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=north] - -# Waxed Cut Copper (Weathered) -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=east,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=west,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=north,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=south,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=west,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=east,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=south,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=north,waterlogged=true] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=east] replace minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=north] replace minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=west] replace minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=south] replace minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=north] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=east] replace minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=west] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=north] replace minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=south] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=west] replace minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=east] -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=south] replace minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=north] diff --git a/data/wrench/function/rotate/stairs_player.mcfunction b/data/wrench/function/rotate/stairs_player.mcfunction deleted file mode 100644 index a033ee2..0000000 --- a/data/wrench/function/rotate/stairs_player.mcfunction +++ /dev/null @@ -1,996 +0,0 @@ -### Rotate Stairs - -# Acacia -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:acacia_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:acacia_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:acacia_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:acacia_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=top,facing=south,waterlogged=true] replace minecraft:acacia_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=top,facing=west,waterlogged=true] replace minecraft:acacia_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=top,facing=north,waterlogged=true] replace minecraft:acacia_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=top,facing=east,waterlogged=true] replace minecraft:acacia_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=bottom,facing=south] replace minecraft:acacia_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=bottom,facing=west] replace minecraft:acacia_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=bottom,facing=north] replace minecraft:acacia_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=bottom,facing=east] replace minecraft:acacia_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=top,facing=south] replace minecraft:acacia_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=top,facing=west] replace minecraft:acacia_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=top,facing=north] replace minecraft:acacia_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:acacia_stairs[half=top,facing=east] replace minecraft:acacia_stairs[waterlogged=false] - -# Andesite -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:andesite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:andesite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:andesite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:andesite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=top,facing=south,waterlogged=true] replace minecraft:andesite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=top,facing=west,waterlogged=true] replace minecraft:andesite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=top,facing=north,waterlogged=true] replace minecraft:andesite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=top,facing=east,waterlogged=true] replace minecraft:andesite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=bottom,facing=south] replace minecraft:andesite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=bottom,facing=west] replace minecraft:andesite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=bottom,facing=north] replace minecraft:andesite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=bottom,facing=east] replace minecraft:andesite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=top,facing=south] replace minecraft:andesite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=top,facing=west] replace minecraft:andesite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=top,facing=north] replace minecraft:andesite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:andesite_stairs[half=top,facing=east] replace minecraft:andesite_stairs[waterlogged=false] - -# Andesite (Polished) -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:polished_andesite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:polished_andesite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:polished_andesite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:polished_andesite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=top,facing=south,waterlogged=true] replace minecraft:polished_andesite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=top,facing=west,waterlogged=true] replace minecraft:polished_andesite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=top,facing=north,waterlogged=true] replace minecraft:polished_andesite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=top,facing=east,waterlogged=true] replace minecraft:polished_andesite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=bottom,facing=south] replace minecraft:polished_andesite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=bottom,facing=west] replace minecraft:polished_andesite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=bottom,facing=north] replace minecraft:polished_andesite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=bottom,facing=east] replace minecraft:polished_andesite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=top,facing=south] replace minecraft:polished_andesite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=top,facing=west] replace minecraft:polished_andesite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=top,facing=north] replace minecraft:polished_andesite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_andesite_stairs[half=top,facing=east] replace minecraft:polished_andesite_stairs[waterlogged=false] - -# Bamboo Mosaic -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:bamboo_mosaic_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:bamboo_mosaic_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:bamboo_mosaic_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:bamboo_mosaic_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=top,facing=south,waterlogged=true] replace minecraft:bamboo_mosaic_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=top,facing=west,waterlogged=true] replace minecraft:bamboo_mosaic_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=top,facing=north,waterlogged=true] replace minecraft:bamboo_mosaic_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=top,facing=east,waterlogged=true] replace minecraft:bamboo_mosaic_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=bottom,facing=south] replace minecraft:bamboo_mosaic_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=bottom,facing=west] replace minecraft:bamboo_mosaic_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=bottom,facing=north] replace minecraft:bamboo_mosaic_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=bottom,facing=east] replace minecraft:bamboo_mosaic_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=top,facing=south] replace minecraft:bamboo_mosaic_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=top,facing=west] replace minecraft:bamboo_mosaic_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=top,facing=north] replace minecraft:bamboo_mosaic_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_mosaic_stairs[half=top,facing=east] replace minecraft:bamboo_mosaic_stairs[waterlogged=false] - -# Bamboo -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:bamboo_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:bamboo_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:bamboo_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:bamboo_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=top,facing=south,waterlogged=true] replace minecraft:bamboo_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=top,facing=west,waterlogged=true] replace minecraft:bamboo_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=top,facing=north,waterlogged=true] replace minecraft:bamboo_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=top,facing=east,waterlogged=true] replace minecraft:bamboo_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=bottom,facing=south] replace minecraft:bamboo_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=bottom,facing=west] replace minecraft:bamboo_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=bottom,facing=north] replace minecraft:bamboo_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=bottom,facing=east] replace minecraft:bamboo_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=top,facing=south] replace minecraft:bamboo_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=top,facing=west] replace minecraft:bamboo_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=top,facing=north] replace minecraft:bamboo_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:bamboo_stairs[half=top,facing=east] replace minecraft:bamboo_stairs[waterlogged=false] - -# Birch -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:birch_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:birch_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:birch_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:birch_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=top,facing=south,waterlogged=true] replace minecraft:birch_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=top,facing=west,waterlogged=true] replace minecraft:birch_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=top,facing=north,waterlogged=true] replace minecraft:birch_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=top,facing=east,waterlogged=true] replace minecraft:birch_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=bottom,facing=south] replace minecraft:birch_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=bottom,facing=west] replace minecraft:birch_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=bottom,facing=north] replace minecraft:birch_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=bottom,facing=east] replace minecraft:birch_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=top,facing=south] replace minecraft:birch_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=top,facing=west] replace minecraft:birch_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=top,facing=north] replace minecraft:birch_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:birch_stairs[half=top,facing=east] replace minecraft:birch_stairs[waterlogged=false] - -# Blackstone -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:blackstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:blackstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:blackstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:blackstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:blackstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:blackstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:blackstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:blackstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=bottom,facing=south] replace minecraft:blackstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=bottom,facing=west] replace minecraft:blackstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=bottom,facing=north] replace minecraft:blackstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=bottom,facing=east] replace minecraft:blackstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=top,facing=south] replace minecraft:blackstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=top,facing=west] replace minecraft:blackstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=top,facing=north] replace minecraft:blackstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:blackstone_stairs[half=top,facing=east] replace minecraft:blackstone_stairs[waterlogged=false] - -# Blackstone (Polished) -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:polished_blackstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:polished_blackstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:polished_blackstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:polished_blackstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:polished_blackstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:polished_blackstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:polished_blackstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:polished_blackstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=bottom,facing=south] replace minecraft:polished_blackstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=bottom,facing=west] replace minecraft:polished_blackstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=bottom,facing=north] replace minecraft:polished_blackstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=bottom,facing=east] replace minecraft:polished_blackstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=top,facing=south] replace minecraft:polished_blackstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=top,facing=west] replace minecraft:polished_blackstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=top,facing=north] replace minecraft:polished_blackstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_stairs[half=top,facing=east] replace minecraft:polished_blackstone_stairs[waterlogged=false] - -# Blackstone Brick (Polished) -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:polished_blackstone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:polished_blackstone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:polished_blackstone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:polished_blackstone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:polished_blackstone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:polished_blackstone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:polished_blackstone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:polished_blackstone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=bottom,facing=south] replace minecraft:polished_blackstone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=bottom,facing=west] replace minecraft:polished_blackstone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=bottom,facing=north] replace minecraft:polished_blackstone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=bottom,facing=east] replace minecraft:polished_blackstone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=top,facing=south] replace minecraft:polished_blackstone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=top,facing=west] replace minecraft:polished_blackstone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=top,facing=north] replace minecraft:polished_blackstone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_blackstone_brick_stairs[half=top,facing=east] replace minecraft:polished_blackstone_brick_stairs[waterlogged=false] - -# Brick -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=bottom,facing=south] replace minecraft:brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=bottom,facing=west] replace minecraft:brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=bottom,facing=north] replace minecraft:brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=bottom,facing=east] replace minecraft:brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=top,facing=south] replace minecraft:brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=top,facing=west] replace minecraft:brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=top,facing=north] replace minecraft:brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:brick_stairs[half=top,facing=east] replace minecraft:brick_stairs[waterlogged=false] - -# Cherry -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:cherry_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:cherry_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:cherry_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:cherry_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=top,facing=south,waterlogged=true] replace minecraft:cherry_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=top,facing=west,waterlogged=true] replace minecraft:cherry_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=top,facing=north,waterlogged=true] replace minecraft:cherry_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=top,facing=east,waterlogged=true] replace minecraft:cherry_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=bottom,facing=south] replace minecraft:cherry_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=bottom,facing=west] replace minecraft:cherry_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=bottom,facing=north] replace minecraft:cherry_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=bottom,facing=east] replace minecraft:cherry_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=top,facing=south] replace minecraft:cherry_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=top,facing=west] replace minecraft:cherry_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=top,facing=north] replace minecraft:cherry_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cherry_stairs[half=top,facing=east] replace minecraft:cherry_stairs[waterlogged=false] - -# Cobblestone -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:cobblestone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:cobblestone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:cobblestone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:cobblestone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:cobblestone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:cobblestone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:cobblestone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:cobblestone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=bottom,facing=south] replace minecraft:cobblestone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=bottom,facing=west] replace minecraft:cobblestone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=bottom,facing=north] replace minecraft:cobblestone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=bottom,facing=east] replace minecraft:cobblestone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=top,facing=south] replace minecraft:cobblestone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=top,facing=west] replace minecraft:cobblestone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=top,facing=north] replace minecraft:cobblestone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobblestone_stairs[half=top,facing=east] replace minecraft:cobblestone_stairs[waterlogged=false] - -# Crimson -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:crimson_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:crimson_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:crimson_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:crimson_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=top,facing=south,waterlogged=true] replace minecraft:crimson_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=top,facing=west,waterlogged=true] replace minecraft:crimson_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=top,facing=north,waterlogged=true] replace minecraft:crimson_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=top,facing=east,waterlogged=true] replace minecraft:crimson_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=bottom,facing=south] replace minecraft:crimson_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=bottom,facing=west] replace minecraft:crimson_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=bottom,facing=north] replace minecraft:crimson_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=bottom,facing=east] replace minecraft:crimson_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=top,facing=south] replace minecraft:crimson_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=top,facing=west] replace minecraft:crimson_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=top,facing=north] replace minecraft:crimson_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:crimson_stairs[half=top,facing=east] replace minecraft:crimson_stairs[waterlogged=false] - -# Cut Copper -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=top,facing=south,waterlogged=true] replace minecraft:cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=top,facing=west,waterlogged=true] replace minecraft:cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=top,facing=north,waterlogged=true] replace minecraft:cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=top,facing=east,waterlogged=true] replace minecraft:cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=bottom,facing=south] replace minecraft:cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=bottom,facing=west] replace minecraft:cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=bottom,facing=north] replace minecraft:cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=bottom,facing=east] replace minecraft:cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=top,facing=south] replace minecraft:cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=top,facing=west] replace minecraft:cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=top,facing=north] replace minecraft:cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cut_copper_stairs[half=top,facing=east] replace minecraft:cut_copper_stairs[waterlogged=false] - -# Cut Copper (Exposed) -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:exposed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:exposed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:exposed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:exposed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=top,facing=south,waterlogged=true] replace minecraft:exposed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=top,facing=west,waterlogged=true] replace minecraft:exposed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=top,facing=north,waterlogged=true] replace minecraft:exposed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=top,facing=east,waterlogged=true] replace minecraft:exposed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=bottom,facing=south] replace minecraft:exposed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=bottom,facing=west] replace minecraft:exposed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=bottom,facing=north] replace minecraft:exposed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=bottom,facing=east] replace minecraft:exposed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=top,facing=south] replace minecraft:exposed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=top,facing=west] replace minecraft:exposed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=top,facing=north] replace minecraft:exposed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:exposed_cut_copper_stairs[half=top,facing=east] replace minecraft:exposed_cut_copper_stairs[waterlogged=false] - -# Cut Copper (Oxidized) -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:oxidized_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:oxidized_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:oxidized_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:oxidized_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=top,facing=south,waterlogged=true] replace minecraft:oxidized_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=top,facing=west,waterlogged=true] replace minecraft:oxidized_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=top,facing=north,waterlogged=true] replace minecraft:oxidized_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=top,facing=east,waterlogged=true] replace minecraft:oxidized_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=bottom,facing=south] replace minecraft:oxidized_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=bottom,facing=west] replace minecraft:oxidized_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=bottom,facing=north] replace minecraft:oxidized_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=bottom,facing=east] replace minecraft:oxidized_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=top,facing=south] replace minecraft:oxidized_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=top,facing=west] replace minecraft:oxidized_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=top,facing=north] replace minecraft:oxidized_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oxidized_cut_copper_stairs[half=top,facing=east] replace minecraft:oxidized_cut_copper_stairs[waterlogged=false] - -# Cut Copper (Weathered) -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:weathered_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:weathered_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:weathered_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:weathered_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=top,facing=south,waterlogged=true] replace minecraft:weathered_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=top,facing=west,waterlogged=true] replace minecraft:weathered_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=top,facing=north,waterlogged=true] replace minecraft:weathered_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=top,facing=east,waterlogged=true] replace minecraft:weathered_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=bottom,facing=south] replace minecraft:weathered_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=bottom,facing=west] replace minecraft:weathered_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=bottom,facing=north] replace minecraft:weathered_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=bottom,facing=east] replace minecraft:weathered_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=top,facing=south] replace minecraft:weathered_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=top,facing=west] replace minecraft:weathered_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=top,facing=north] replace minecraft:weathered_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:weathered_cut_copper_stairs[half=top,facing=east] replace minecraft:weathered_cut_copper_stairs[waterlogged=false] - -# Dark Oak -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:dark_oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:dark_oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:dark_oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:dark_oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=top,facing=south,waterlogged=true] replace minecraft:dark_oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=top,facing=west,waterlogged=true] replace minecraft:dark_oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=top,facing=north,waterlogged=true] replace minecraft:dark_oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=top,facing=east,waterlogged=true] replace minecraft:dark_oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=bottom,facing=south] replace minecraft:dark_oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=bottom,facing=west] replace minecraft:dark_oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=bottom,facing=north] replace minecraft:dark_oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=bottom,facing=east] replace minecraft:dark_oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=top,facing=south] replace minecraft:dark_oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=top,facing=west] replace minecraft:dark_oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=top,facing=north] replace minecraft:dark_oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_oak_stairs[half=top,facing=east] replace minecraft:dark_oak_stairs[waterlogged=false] - -# Dark Prismarine -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:dark_prismarine_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:dark_prismarine_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:dark_prismarine_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:dark_prismarine_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=top,facing=south,waterlogged=true] replace minecraft:dark_prismarine_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=top,facing=west,waterlogged=true] replace minecraft:dark_prismarine_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=top,facing=north,waterlogged=true] replace minecraft:dark_prismarine_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=top,facing=east,waterlogged=true] replace minecraft:dark_prismarine_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=bottom,facing=south] replace minecraft:dark_prismarine_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=bottom,facing=west] replace minecraft:dark_prismarine_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=bottom,facing=north] replace minecraft:dark_prismarine_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=bottom,facing=east] replace minecraft:dark_prismarine_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=top,facing=south] replace minecraft:dark_prismarine_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=top,facing=west] replace minecraft:dark_prismarine_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=top,facing=north] replace minecraft:dark_prismarine_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:dark_prismarine_stairs[half=top,facing=east] replace minecraft:dark_prismarine_stairs[waterlogged=false] - -# Deepslate (Cobbled) -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:cobbled_deepslate_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:cobbled_deepslate_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:cobbled_deepslate_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:cobbled_deepslate_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=top,facing=south,waterlogged=true] replace minecraft:cobbled_deepslate_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=top,facing=west,waterlogged=true] replace minecraft:cobbled_deepslate_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=top,facing=north,waterlogged=true] replace minecraft:cobbled_deepslate_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=top,facing=east,waterlogged=true] replace minecraft:cobbled_deepslate_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=bottom,facing=south] replace minecraft:cobbled_deepslate_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=bottom,facing=west] replace minecraft:cobbled_deepslate_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=bottom,facing=north] replace minecraft:cobbled_deepslate_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=bottom,facing=east] replace minecraft:cobbled_deepslate_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=top,facing=south] replace minecraft:cobbled_deepslate_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=top,facing=west] replace minecraft:cobbled_deepslate_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=top,facing=north] replace minecraft:cobbled_deepslate_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:cobbled_deepslate_stairs[half=top,facing=east] replace minecraft:cobbled_deepslate_stairs[waterlogged=false] - -# Deepslate (Polished) -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:polished_deepslate_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:polished_deepslate_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:polished_deepslate_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:polished_deepslate_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=top,facing=south,waterlogged=true] replace minecraft:polished_deepslate_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=top,facing=west,waterlogged=true] replace minecraft:polished_deepslate_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=top,facing=north,waterlogged=true] replace minecraft:polished_deepslate_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=top,facing=east,waterlogged=true] replace minecraft:polished_deepslate_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=bottom,facing=south] replace minecraft:polished_deepslate_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=bottom,facing=west] replace minecraft:polished_deepslate_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=bottom,facing=north] replace minecraft:polished_deepslate_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=bottom,facing=east] replace minecraft:polished_deepslate_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=top,facing=south] replace minecraft:polished_deepslate_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=top,facing=west] replace minecraft:polished_deepslate_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=top,facing=north] replace minecraft:polished_deepslate_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_deepslate_stairs[half=top,facing=east] replace minecraft:polished_deepslate_stairs[waterlogged=false] - -# Deepslate Brick -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:deepslate_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:deepslate_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:deepslate_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:deepslate_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:deepslate_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:deepslate_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:deepslate_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:deepslate_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=bottom,facing=south] replace minecraft:deepslate_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=bottom,facing=west] replace minecraft:deepslate_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=bottom,facing=north] replace minecraft:deepslate_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=bottom,facing=east] replace minecraft:deepslate_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=top,facing=south] replace minecraft:deepslate_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=top,facing=west] replace minecraft:deepslate_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=top,facing=north] replace minecraft:deepslate_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_brick_stairs[half=top,facing=east] replace minecraft:deepslate_brick_stairs[waterlogged=false] - -# Deepslate Tile -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:deepslate_tile_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:deepslate_tile_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:deepslate_tile_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:deepslate_tile_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=top,facing=south,waterlogged=true] replace minecraft:deepslate_tile_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=top,facing=west,waterlogged=true] replace minecraft:deepslate_tile_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=top,facing=north,waterlogged=true] replace minecraft:deepslate_tile_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=top,facing=east,waterlogged=true] replace minecraft:deepslate_tile_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=bottom,facing=south] replace minecraft:deepslate_tile_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=bottom,facing=west] replace minecraft:deepslate_tile_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=bottom,facing=north] replace minecraft:deepslate_tile_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=bottom,facing=east] replace minecraft:deepslate_tile_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=top,facing=south] replace minecraft:deepslate_tile_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=top,facing=west] replace minecraft:deepslate_tile_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=top,facing=north] replace minecraft:deepslate_tile_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:deepslate_tile_stairs[half=top,facing=east] replace minecraft:deepslate_tile_stairs[waterlogged=false] - -# Diorite -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:diorite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:diorite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:diorite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:diorite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=top,facing=south,waterlogged=true] replace minecraft:diorite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=top,facing=west,waterlogged=true] replace minecraft:diorite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=top,facing=north,waterlogged=true] replace minecraft:diorite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=top,facing=east,waterlogged=true] replace minecraft:diorite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=bottom,facing=south] replace minecraft:diorite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=bottom,facing=west] replace minecraft:diorite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=bottom,facing=north] replace minecraft:diorite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=bottom,facing=east] replace minecraft:diorite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=top,facing=south] replace minecraft:diorite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=top,facing=west] replace minecraft:diorite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=top,facing=north] replace minecraft:diorite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:diorite_stairs[half=top,facing=east] replace minecraft:diorite_stairs[waterlogged=false] - -# Diorite (Polished) -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:polished_diorite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:polished_diorite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:polished_diorite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:polished_diorite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=top,facing=south,waterlogged=true] replace minecraft:polished_diorite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=top,facing=west,waterlogged=true] replace minecraft:polished_diorite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=top,facing=north,waterlogged=true] replace minecraft:polished_diorite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=top,facing=east,waterlogged=true] replace minecraft:polished_diorite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=bottom,facing=south] replace minecraft:polished_diorite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=bottom,facing=west] replace minecraft:polished_diorite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=bottom,facing=north] replace minecraft:polished_diorite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=bottom,facing=east] replace minecraft:polished_diorite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=top,facing=south] replace minecraft:polished_diorite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=top,facing=west] replace minecraft:polished_diorite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=top,facing=north] replace minecraft:polished_diorite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_diorite_stairs[half=top,facing=east] replace minecraft:polished_diorite_stairs[waterlogged=false] - -# End Stone Brick -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:end_stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:end_stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:end_stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:end_stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:end_stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:end_stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:end_stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:end_stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=bottom,facing=south] replace minecraft:end_stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=bottom,facing=west] replace minecraft:end_stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=bottom,facing=north] replace minecraft:end_stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=bottom,facing=east] replace minecraft:end_stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=top,facing=south] replace minecraft:end_stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=top,facing=west] replace minecraft:end_stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=top,facing=north] replace minecraft:end_stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:end_stone_brick_stairs[half=top,facing=east] replace minecraft:end_stone_brick_stairs[waterlogged=false] - -# Granite -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:granite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:granite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:granite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:granite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=top,facing=south,waterlogged=true] replace minecraft:granite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=top,facing=west,waterlogged=true] replace minecraft:granite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=top,facing=north,waterlogged=true] replace minecraft:granite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=top,facing=east,waterlogged=true] replace minecraft:granite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=bottom,facing=south] replace minecraft:granite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=bottom,facing=west] replace minecraft:granite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=bottom,facing=north] replace minecraft:granite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=bottom,facing=east] replace minecraft:granite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=top,facing=south] replace minecraft:granite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=top,facing=west] replace minecraft:granite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=top,facing=north] replace minecraft:granite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:granite_stairs[half=top,facing=east] replace minecraft:granite_stairs[waterlogged=false] - -# Granite (Polished) -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:polished_granite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:polished_granite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:polished_granite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:polished_granite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=top,facing=south,waterlogged=true] replace minecraft:polished_granite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=top,facing=west,waterlogged=true] replace minecraft:polished_granite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=top,facing=north,waterlogged=true] replace minecraft:polished_granite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=top,facing=east,waterlogged=true] replace minecraft:polished_granite_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=bottom,facing=south] replace minecraft:polished_granite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=bottom,facing=west] replace minecraft:polished_granite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=bottom,facing=north] replace minecraft:polished_granite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=bottom,facing=east] replace minecraft:polished_granite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=top,facing=south] replace minecraft:polished_granite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=top,facing=west] replace minecraft:polished_granite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=top,facing=north] replace minecraft:polished_granite_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:polished_granite_stairs[half=top,facing=east] replace minecraft:polished_granite_stairs[waterlogged=false] - -# Jungle -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:jungle_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:jungle_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:jungle_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:jungle_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=top,facing=south,waterlogged=true] replace minecraft:jungle_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=top,facing=west,waterlogged=true] replace minecraft:jungle_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=top,facing=north,waterlogged=true] replace minecraft:jungle_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=top,facing=east,waterlogged=true] replace minecraft:jungle_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=bottom,facing=south] replace minecraft:jungle_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=bottom,facing=west] replace minecraft:jungle_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=bottom,facing=north] replace minecraft:jungle_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=bottom,facing=east] replace minecraft:jungle_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=top,facing=south] replace minecraft:jungle_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=top,facing=west] replace minecraft:jungle_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=top,facing=north] replace minecraft:jungle_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:jungle_stairs[half=top,facing=east] replace minecraft:jungle_stairs[waterlogged=false] - -# Mangrove -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:mangrove_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:mangrove_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:mangrove_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:mangrove_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=top,facing=south,waterlogged=true] replace minecraft:mangrove_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=top,facing=west,waterlogged=true] replace minecraft:mangrove_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=top,facing=north,waterlogged=true] replace minecraft:mangrove_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=top,facing=east,waterlogged=true] replace minecraft:mangrove_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=bottom,facing=south] replace minecraft:mangrove_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=bottom,facing=west] replace minecraft:mangrove_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=bottom,facing=north] replace minecraft:mangrove_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=bottom,facing=east] replace minecraft:mangrove_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=top,facing=south] replace minecraft:mangrove_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=top,facing=west] replace minecraft:mangrove_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=top,facing=north] replace minecraft:mangrove_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mangrove_stairs[half=top,facing=east] replace minecraft:mangrove_stairs[waterlogged=false] - -# Mossy Cobblestone -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:mossy_cobblestone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:mossy_cobblestone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:mossy_cobblestone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:mossy_cobblestone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:mossy_cobblestone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:mossy_cobblestone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:mossy_cobblestone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:mossy_cobblestone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=bottom,facing=south] replace minecraft:mossy_cobblestone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=bottom,facing=west] replace minecraft:mossy_cobblestone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=bottom,facing=north] replace minecraft:mossy_cobblestone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=bottom,facing=east] replace minecraft:mossy_cobblestone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=top,facing=south] replace minecraft:mossy_cobblestone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=top,facing=west] replace minecraft:mossy_cobblestone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=top,facing=north] replace minecraft:mossy_cobblestone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_cobblestone_stairs[half=top,facing=east] replace minecraft:mossy_cobblestone_stairs[waterlogged=false] - -# Mossy Stone Brick -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:mossy_stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:mossy_stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:mossy_stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:mossy_stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:mossy_stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:mossy_stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:mossy_stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:mossy_stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=bottom,facing=south] replace minecraft:mossy_stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=bottom,facing=west] replace minecraft:mossy_stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=bottom,facing=north] replace minecraft:mossy_stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=bottom,facing=east] replace minecraft:mossy_stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=top,facing=south] replace minecraft:mossy_stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=top,facing=west] replace minecraft:mossy_stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=top,facing=north] replace minecraft:mossy_stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mossy_stone_brick_stairs[half=top,facing=east] replace minecraft:mossy_stone_brick_stairs[waterlogged=false] - -# Mud Brick -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:mud_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:mud_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:mud_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:mud_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:mud_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:mud_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:mud_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:mud_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=bottom,facing=south] replace minecraft:mud_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=bottom,facing=west] replace minecraft:mud_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=bottom,facing=north] replace minecraft:mud_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=bottom,facing=east] replace minecraft:mud_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=top,facing=south] replace minecraft:mud_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=top,facing=west] replace minecraft:mud_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=top,facing=north] replace minecraft:mud_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:mud_brick_stairs[half=top,facing=east] replace minecraft:mud_brick_stairs[waterlogged=false] - -# Nether Brick -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:nether_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:nether_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:nether_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:nether_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:nether_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:nether_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:nether_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:nether_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=bottom,facing=south] replace minecraft:nether_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=bottom,facing=west] replace minecraft:nether_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=bottom,facing=north] replace minecraft:nether_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=bottom,facing=east] replace minecraft:nether_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=top,facing=south] replace minecraft:nether_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=top,facing=west] replace minecraft:nether_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=top,facing=north] replace minecraft:nether_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:nether_brick_stairs[half=top,facing=east] replace minecraft:nether_brick_stairs[waterlogged=false] - -# Oak -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=south,waterlogged=true] replace minecraft:oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=west,waterlogged=true] replace minecraft:oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=north,waterlogged=true] replace minecraft:oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=east,waterlogged=true] replace minecraft:oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=south] replace minecraft:oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=west] replace minecraft:oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=north] replace minecraft:oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=bottom,facing=east] replace minecraft:oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=south] replace minecraft:oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=west] replace minecraft:oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=north] replace minecraft:oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:oak_stairs[half=top,facing=east] replace minecraft:oak_stairs[waterlogged=false] - -# Pale Oak -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=south,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=west,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=north,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=east,waterlogged=true] replace minecraft:pale_oak_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=south] replace minecraft:pale_oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=west] replace minecraft:pale_oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=north] replace minecraft:pale_oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=bottom,facing=east] replace minecraft:pale_oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=south] replace minecraft:pale_oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=west] replace minecraft:pale_oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=north] replace minecraft:pale_oak_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:pale_oak_stairs[half=top,facing=east] replace minecraft:pale_oak_stairs[waterlogged=false] - -# Prismarine -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:prismarine_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:prismarine_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:prismarine_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:prismarine_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=top,facing=south,waterlogged=true] replace minecraft:prismarine_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=top,facing=west,waterlogged=true] replace minecraft:prismarine_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=top,facing=north,waterlogged=true] replace minecraft:prismarine_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=top,facing=east,waterlogged=true] replace minecraft:prismarine_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=south] replace minecraft:prismarine_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=west] replace minecraft:prismarine_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=north] replace minecraft:prismarine_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=bottom,facing=east] replace minecraft:prismarine_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=top,facing=south] replace minecraft:prismarine_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=top,facing=west] replace minecraft:prismarine_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=top,facing=north] replace minecraft:prismarine_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_stairs[half=top,facing=east] replace minecraft:prismarine_stairs[waterlogged=false] - -# Prismarine Brick -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:prismarine_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:prismarine_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:prismarine_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:prismarine_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:prismarine_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:prismarine_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:prismarine_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:prismarine_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=bottom,facing=south] replace minecraft:prismarine_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=bottom,facing=west] replace minecraft:prismarine_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=bottom,facing=north] replace minecraft:prismarine_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=bottom,facing=east] replace minecraft:prismarine_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=top,facing=south] replace minecraft:prismarine_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=top,facing=west] replace minecraft:prismarine_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=top,facing=north] replace minecraft:prismarine_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:prismarine_brick_stairs[half=top,facing=east] replace minecraft:prismarine_brick_stairs[waterlogged=false] - -# Purpur -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:purpur_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:purpur_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:purpur_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:purpur_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=top,facing=south,waterlogged=true] replace minecraft:purpur_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=top,facing=west,waterlogged=true] replace minecraft:purpur_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=top,facing=north,waterlogged=true] replace minecraft:purpur_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=top,facing=east,waterlogged=true] replace minecraft:purpur_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=bottom,facing=south] replace minecraft:purpur_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=bottom,facing=west] replace minecraft:purpur_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=bottom,facing=north] replace minecraft:purpur_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=bottom,facing=east] replace minecraft:purpur_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=top,facing=south] replace minecraft:purpur_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=top,facing=west] replace minecraft:purpur_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=top,facing=north] replace minecraft:purpur_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:purpur_stairs[half=top,facing=east] replace minecraft:purpur_stairs[waterlogged=false] - -# Quartz -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:quartz_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:quartz_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:quartz_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:quartz_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=top,facing=south,waterlogged=true] replace minecraft:quartz_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=top,facing=west,waterlogged=true] replace minecraft:quartz_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=top,facing=north,waterlogged=true] replace minecraft:quartz_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=top,facing=east,waterlogged=true] replace minecraft:quartz_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=bottom,facing=south] replace minecraft:quartz_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=bottom,facing=west] replace minecraft:quartz_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=bottom,facing=north] replace minecraft:quartz_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=bottom,facing=east] replace minecraft:quartz_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=top,facing=south] replace minecraft:quartz_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=top,facing=west] replace minecraft:quartz_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=top,facing=north] replace minecraft:quartz_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:quartz_stairs[half=top,facing=east] replace minecraft:quartz_stairs[waterlogged=false] - -# Quartz (Smooth) -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:smooth_quartz_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:smooth_quartz_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:smooth_quartz_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:smooth_quartz_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=top,facing=south,waterlogged=true] replace minecraft:smooth_quartz_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=top,facing=west,waterlogged=true] replace minecraft:smooth_quartz_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=top,facing=north,waterlogged=true] replace minecraft:smooth_quartz_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=top,facing=east,waterlogged=true] replace minecraft:smooth_quartz_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=bottom,facing=south] replace minecraft:smooth_quartz_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=bottom,facing=west] replace minecraft:smooth_quartz_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=bottom,facing=north] replace minecraft:smooth_quartz_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=bottom,facing=east] replace minecraft:smooth_quartz_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=top,facing=south] replace minecraft:smooth_quartz_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=top,facing=west] replace minecraft:smooth_quartz_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=top,facing=north] replace minecraft:smooth_quartz_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_quartz_stairs[half=top,facing=east] replace minecraft:smooth_quartz_stairs[waterlogged=false] - -# Red Nether Brick -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:red_nether_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:red_nether_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:red_nether_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:red_nether_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:red_nether_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:red_nether_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:red_nether_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:red_nether_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=bottom,facing=south] replace minecraft:red_nether_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=bottom,facing=west] replace minecraft:red_nether_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=bottom,facing=north] replace minecraft:red_nether_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=bottom,facing=east] replace minecraft:red_nether_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=top,facing=south] replace minecraft:red_nether_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=top,facing=west] replace minecraft:red_nether_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=top,facing=north] replace minecraft:red_nether_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_nether_brick_stairs[half=top,facing=east] replace minecraft:red_nether_brick_stairs[waterlogged=false] - -# Red Sandstone -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:red_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:red_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:red_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:red_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:red_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:red_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:red_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:red_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=south] replace minecraft:red_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=west] replace minecraft:red_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=north] replace minecraft:red_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=bottom,facing=east] replace minecraft:red_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=south] replace minecraft:red_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=west] replace minecraft:red_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=north] replace minecraft:red_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:red_sandstone_stairs[half=top,facing=east] replace minecraft:red_sandstone_stairs[waterlogged=false] - -# Resin Brick -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:resin_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=south] replace minecraft:resin_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=west] replace minecraft:resin_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=north] replace minecraft:resin_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=bottom,facing=east] replace minecraft:resin_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=south] replace minecraft:resin_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=west] replace minecraft:resin_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=north] replace minecraft:resin_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:resin_brick_stairs[half=top,facing=east] replace minecraft:resin_brick_stairs[waterlogged=false] - -# Sandstone -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=south] replace minecraft:sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=west] replace minecraft:sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=north] replace minecraft:sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=bottom,facing=east] replace minecraft:sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=top,facing=south] replace minecraft:sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=top,facing=west] replace minecraft:sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=top,facing=north] replace minecraft:sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:sandstone_stairs[half=top,facing=east] replace minecraft:sandstone_stairs[waterlogged=false] - -# Smooth Red Sandstone -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:smooth_red_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:smooth_red_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:smooth_red_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:smooth_red_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:smooth_red_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:smooth_red_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:smooth_red_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:smooth_red_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=bottom,facing=south] replace minecraft:smooth_red_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=bottom,facing=west] replace minecraft:smooth_red_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=bottom,facing=north] replace minecraft:smooth_red_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=bottom,facing=east] replace minecraft:smooth_red_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=top,facing=south] replace minecraft:smooth_red_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=top,facing=west] replace minecraft:smooth_red_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=top,facing=north] replace minecraft:smooth_red_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_red_sandstone_stairs[half=top,facing=east] replace minecraft:smooth_red_sandstone_stairs[waterlogged=false] - -# Smooth Sandstone -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:smooth_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:smooth_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:smooth_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:smooth_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:smooth_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:smooth_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:smooth_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:smooth_sandstone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=bottom,facing=south] replace minecraft:smooth_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=bottom,facing=west] replace minecraft:smooth_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=bottom,facing=north] replace minecraft:smooth_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=bottom,facing=east] replace minecraft:smooth_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=top,facing=south] replace minecraft:smooth_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=top,facing=west] replace minecraft:smooth_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=top,facing=north] replace minecraft:smooth_sandstone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:smooth_sandstone_stairs[half=top,facing=east] replace minecraft:smooth_sandstone_stairs[waterlogged=false] - -# Spruce -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:spruce_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:spruce_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:spruce_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:spruce_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=top,facing=south,waterlogged=true] replace minecraft:spruce_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=top,facing=west,waterlogged=true] replace minecraft:spruce_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=top,facing=north,waterlogged=true] replace minecraft:spruce_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=top,facing=east,waterlogged=true] replace minecraft:spruce_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=bottom,facing=south] replace minecraft:spruce_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=bottom,facing=west] replace minecraft:spruce_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=bottom,facing=north] replace minecraft:spruce_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=bottom,facing=east] replace minecraft:spruce_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=top,facing=south] replace minecraft:spruce_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=top,facing=west] replace minecraft:spruce_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=top,facing=north] replace minecraft:spruce_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:spruce_stairs[half=top,facing=east] replace minecraft:spruce_stairs[waterlogged=false] - -# Stone -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:stone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:stone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:stone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:stone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=top,facing=south,waterlogged=true] replace minecraft:stone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=top,facing=west,waterlogged=true] replace minecraft:stone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=top,facing=north,waterlogged=true] replace minecraft:stone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=top,facing=east,waterlogged=true] replace minecraft:stone_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=bottom,facing=south] replace minecraft:stone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=bottom,facing=west] replace minecraft:stone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=bottom,facing=north] replace minecraft:stone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=bottom,facing=east] replace minecraft:stone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=top,facing=south] replace minecraft:stone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=top,facing=west] replace minecraft:stone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=top,facing=north] replace minecraft:stone_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_stairs[half=top,facing=east] replace minecraft:stone_stairs[waterlogged=false] - -# Stone Brick -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=top,facing=south,waterlogged=true] replace minecraft:stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=top,facing=west,waterlogged=true] replace minecraft:stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=top,facing=north,waterlogged=true] replace minecraft:stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=top,facing=east,waterlogged=true] replace minecraft:stone_brick_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=bottom,facing=south] replace minecraft:stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=bottom,facing=west] replace minecraft:stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=bottom,facing=north] replace minecraft:stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=bottom,facing=east] replace minecraft:stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=top,facing=south] replace minecraft:stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=top,facing=west] replace minecraft:stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=top,facing=north] replace minecraft:stone_brick_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:stone_brick_stairs[half=top,facing=east] replace minecraft:stone_brick_stairs[waterlogged=false] - -# Warped -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:warped_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:warped_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:warped_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:warped_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=top,facing=south,waterlogged=true] replace minecraft:warped_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=top,facing=west,waterlogged=true] replace minecraft:warped_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=top,facing=north,waterlogged=true] replace minecraft:warped_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=top,facing=east,waterlogged=true] replace minecraft:warped_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=bottom,facing=south] replace minecraft:warped_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=bottom,facing=west] replace minecraft:warped_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=bottom,facing=north] replace minecraft:warped_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=bottom,facing=east] replace minecraft:warped_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=top,facing=south] replace minecraft:warped_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=top,facing=west] replace minecraft:warped_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=top,facing=north] replace minecraft:warped_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:warped_stairs[half=top,facing=east] replace minecraft:warped_stairs[waterlogged=false] - -# Waxed Cut Copper -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:waxed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:waxed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:waxed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:waxed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=top,facing=south,waterlogged=true] replace minecraft:waxed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=top,facing=west,waterlogged=true] replace minecraft:waxed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=top,facing=north,waterlogged=true] replace minecraft:waxed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=top,facing=east,waterlogged=true] replace minecraft:waxed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=bottom,facing=south] replace minecraft:waxed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=bottom,facing=west] replace minecraft:waxed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=bottom,facing=north] replace minecraft:waxed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=bottom,facing=east] replace minecraft:waxed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=top,facing=south] replace minecraft:waxed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=top,facing=west] replace minecraft:waxed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=top,facing=north] replace minecraft:waxed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_cut_copper_stairs[half=top,facing=east] replace minecraft:waxed_cut_copper_stairs[waterlogged=false] - -# Waxed Cut Copper (Exposed) -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=south,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=west,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=north,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=east,waterlogged=true] replace minecraft:waxed_exposed_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=south] replace minecraft:waxed_exposed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=west] replace minecraft:waxed_exposed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=north] replace minecraft:waxed_exposed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=bottom,facing=east] replace minecraft:waxed_exposed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=south] replace minecraft:waxed_exposed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=west] replace minecraft:waxed_exposed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=north] replace minecraft:waxed_exposed_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_exposed_cut_copper_stairs[half=top,facing=east] replace minecraft:waxed_exposed_cut_copper_stairs[waterlogged=false] - -# Waxed Cut Copper (Oxidized) -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=south,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=west,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=north,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=east,waterlogged=true] replace minecraft:waxed_oxidized_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=south] replace minecraft:waxed_oxidized_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=west] replace minecraft:waxed_oxidized_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=north] replace minecraft:waxed_oxidized_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=bottom,facing=east] replace minecraft:waxed_oxidized_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=south] replace minecraft:waxed_oxidized_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=west] replace minecraft:waxed_oxidized_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=north] replace minecraft:waxed_oxidized_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_oxidized_cut_copper_stairs[half=top,facing=east] replace minecraft:waxed_oxidized_cut_copper_stairs[waterlogged=false] - -# Waxed Cut Copper (Weathered) -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=south,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=west,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=north,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=east,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=south,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=west,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=north,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=east,waterlogged=true] replace minecraft:waxed_weathered_cut_copper_stairs[waterlogged=true] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=south] replace minecraft:waxed_weathered_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=west] replace minecraft:waxed_weathered_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=north] replace minecraft:waxed_weathered_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches ..7 store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=bottom,facing=east] replace minecraft:waxed_weathered_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-45..45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=south] replace minecraft:waxed_weathered_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=45..135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=west] replace minecraft:waxed_weathered_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=135..-135] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=north] replace minecraft:waxed_weathered_cut_copper_stairs[waterlogged=false] -execute as @s[scores={WrenchSuccess=0}, y_rotation=-135..-45] if score py WrenchRaycast matches 8.. store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:waxed_weathered_cut_copper_stairs[half=top,facing=east] replace minecraft:waxed_weathered_cut_copper_stairs[waterlogged=false] - -## Non-processed - -# Otherwise, Flip -execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run function wrench:rotate/stairs_flip \ No newline at end of file diff --git a/data/wrench/function/rotate/trapdoors/click.mcfunction b/data/wrench/function/rotate/trapdoors/click.mcfunction new file mode 100644 index 0000000..80a99b2 --- /dev/null +++ b/data/wrench/function/rotate/trapdoors/click.mcfunction @@ -0,0 +1,40 @@ +## Face Click Trapdoors + +# Get Raycast Target Coords +function wrench:raycast/target_coords + +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 0 if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=south,waterlogged=true,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 15 if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=west,waterlogged=true,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 15 if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=north,waterlogged=true,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=east,waterlogged=true,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 0 if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=south,waterlogged=true,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 15 if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=west,waterlogged=true,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 15 if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=north,waterlogged=true,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=east,waterlogged=true,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 0 if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=south,waterlogged=true,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 15 if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=west,waterlogged=true,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 15 if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=north,waterlogged=true,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=east,waterlogged=true,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 0 if score py lz_wrench_raycast matches 7.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=south,waterlogged=true,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 15 if score py lz_wrench_raycast matches 7.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=west,waterlogged=true,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 15 if score py lz_wrench_raycast matches 7.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=north,waterlogged=true,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 if score py lz_wrench_raycast matches 7.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=east,waterlogged=true,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 0 if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=south,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 15 if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=west,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 15 if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=north,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=east,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 0 if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=south,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 15 if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=west,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 15 if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=north,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=east,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 0 if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=south,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 15 if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=west,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 15 if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=north,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=east,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 0 if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=south,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 15 if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=west,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 15 if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=north,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=east,open=false] replace + +# Otherwise, Flip +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/trapdoors/flip with storage lz:wrench \ No newline at end of file diff --git a/data/wrench/function/rotate/trapdoors/cycle.mcfunction b/data/wrench/function/rotate/trapdoors/cycle.mcfunction new file mode 100644 index 0000000..55a7139 --- /dev/null +++ b/data/wrench/function/rotate/trapdoors/cycle.mcfunction @@ -0,0 +1,34 @@ +## Cycle Trapdoors + +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=north,waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=east,waterlogged=true,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=east,waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=south,waterlogged=true,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=south,waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=west,waterlogged=true,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=west,waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=north,waterlogged=true,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=north,waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=east,waterlogged=true,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=east,waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=south,waterlogged=true,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=south,waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=west,waterlogged=true,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=west,waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=north,waterlogged=true,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=north,waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=east,waterlogged=true,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=east,waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=south,waterlogged=true,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=south,waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=west,waterlogged=true,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=west,waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=north,waterlogged=true,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=north,waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=east,waterlogged=true,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=east,waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=south,waterlogged=true,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=south,waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=west,waterlogged=true,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=west,waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=north,waterlogged=true,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=north,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=east,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=east,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=south,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=south,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=west,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=west,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=north,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=north,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=east,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=east,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=south,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=south,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=west,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=west,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=north,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=north,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=east,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=east,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=south,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=south,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=west,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=west,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=north,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=north,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=east,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=east,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=south,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=south,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=west,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=west,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=north,open=false] replace \ No newline at end of file diff --git a/data/wrench/function/rotate/trapdoors/flip.mcfunction b/data/wrench/function/rotate/trapdoors/flip.mcfunction new file mode 100644 index 0000000..77e9560 --- /dev/null +++ b/data/wrench/function/rotate/trapdoors/flip.mcfunction @@ -0,0 +1,34 @@ +## Flip Trapdoors + +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=west,waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=east,waterlogged=true,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=south,waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=north,waterlogged=true,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=east,waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=west,waterlogged=true,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=north,waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=south,waterlogged=true,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=west,waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=east,waterlogged=true,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=south,waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=north,waterlogged=true,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=east,waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=west,waterlogged=true,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=north,waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=south,waterlogged=true,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=west,waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=east,waterlogged=true,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=south,waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=north,waterlogged=true,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=east,waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=west,waterlogged=true,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=north,waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=south,waterlogged=true,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=west,waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=east,waterlogged=true,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=south,waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=north,waterlogged=true,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=east,waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=west,waterlogged=true,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=north,waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=south,waterlogged=true,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=west,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=east,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=south,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=north,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=east,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=west,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=north,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=south,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=west,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=east,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=south,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=north,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=east,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=west,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=north,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=south,open=true] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=west,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=east,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=south,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=north,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=east,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=west,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=north,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=south,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=west,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=east,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=south,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=north,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=east,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=west,open=false] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=north,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=south,open=false] replace \ No newline at end of file diff --git a/data/wrench/function/rotate/trapdoors/player.mcfunction b/data/wrench/function/rotate/trapdoors/player.mcfunction new file mode 100644 index 0000000..3a0fb4f --- /dev/null +++ b/data/wrench/function/rotate/trapdoors/player.mcfunction @@ -0,0 +1,37 @@ +## Face Player Trapdoors + +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=north,waterlogged=true,open=true] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=east,waterlogged=true,open=true] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=south,waterlogged=true,open=true] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=west,waterlogged=true,open=true] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=north,waterlogged=true,open=true] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=east,waterlogged=true,open=true] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=south,waterlogged=true,open=true] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=west,waterlogged=true,open=true] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=north,waterlogged=true,open=false] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=east,waterlogged=true,open=false] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=south,waterlogged=true,open=false] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=west,waterlogged=true,open=false] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=north,waterlogged=true,open=false] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=east,waterlogged=true,open=false] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=south,waterlogged=true,open=false] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=west,waterlogged=true,open=false] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=north,open=true] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=east,open=true] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=south,open=true] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=west,open=true] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=north,open=true] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=east,open=true] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=south,open=true] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=west,open=true] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=north,open=false] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=east,open=false] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=south,open=false] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] if score py lz_wrench_raycast matches ..7 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=west,open=false] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=north,open=false] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=east,open=false] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=south,open=false] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] if score py lz_wrench_raycast matches 8.. store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=west,open=false] replace + +# Otherwise, Flip +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/trapdoors/flip with storage lz:wrench \ No newline at end of file diff --git a/data/wrench/function/rotate/trapdoors/rotate.mcfunction b/data/wrench/function/rotate/trapdoors/rotate.mcfunction new file mode 100644 index 0000000..37b765f --- /dev/null +++ b/data/wrench/function/rotate/trapdoors/rotate.mcfunction @@ -0,0 +1,7 @@ +## Trapdoors + +# Rotate Based on Wrench Mode +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/trapdoors/flip with storage lz:wrench +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/trapdoors/player with storage lz:wrench +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/trapdoors/click with storage lz:wrench +execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/trapdoors/cycle with storage lz:wrench diff --git a/data/wrench/function/rotate/unique_blocks/calibrated_sculk_sensor/click.mcfunction b/data/wrench/function/rotate/unique_blocks/calibrated_sculk_sensor/click.mcfunction new file mode 100644 index 0000000..790a28d --- /dev/null +++ b/data/wrench/function/rotate/unique_blocks/calibrated_sculk_sensor/click.mcfunction @@ -0,0 +1,17 @@ +## Face Click Calibrated Sculk Sensor + +# Get Raycast Target Coords +function wrench:raycast/target_coords + +# Calibrated Sculk Sensor +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 15 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 15 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[waterlogged=false,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 15 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[waterlogged=false,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 15 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[waterlogged=false,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[waterlogged=false,facing=east] replace + +# Otherwise, Flip +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/calibrated_sculk_sensor/flip with storage lz:wrench diff --git a/data/wrench/function/rotate/unique_blocks/calibrated_sculk_sensor/cycle.mcfunction b/data/wrench/function/rotate/unique_blocks/calibrated_sculk_sensor/cycle.mcfunction new file mode 100644 index 0000000..023e00e --- /dev/null +++ b/data/wrench/function/rotate/unique_blocks/calibrated_sculk_sensor/cycle.mcfunction @@ -0,0 +1,10 @@ +## Cycle Calibrated Sculk Sensor + +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,facing=north] run setblock ~ ~ ~ $(block)[waterlogged=true,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,facing=west] run setblock ~ ~ ~ $(block)[waterlogged=true,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,facing=south] run setblock ~ ~ ~ $(block)[waterlogged=true,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,facing=east] run setblock ~ ~ ~ $(block)[waterlogged=true,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,facing=north] run setblock ~ ~ ~ $(block)[waterlogged=false,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,facing=west] run setblock ~ ~ ~ $(block)[waterlogged=false,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,facing=south] run setblock ~ ~ ~ $(block)[waterlogged=false,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,facing=east] run setblock ~ ~ ~ $(block)[waterlogged=false,facing=south] replace \ No newline at end of file diff --git a/data/wrench/function/rotate/unique_blocks/calibrated_sculk_sensor/flip.mcfunction b/data/wrench/function/rotate/unique_blocks/calibrated_sculk_sensor/flip.mcfunction new file mode 100644 index 0000000..b0be053 --- /dev/null +++ b/data/wrench/function/rotate/unique_blocks/calibrated_sculk_sensor/flip.mcfunction @@ -0,0 +1,10 @@ +## Flip Calibrated Sculk Sensor + +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,facing=west] run setblock ~ ~ ~ $(block)[waterlogged=true,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,facing=south] run setblock ~ ~ ~ $(block)[waterlogged=true,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,facing=east] run setblock ~ ~ ~ $(block)[waterlogged=true,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true,facing=north] run setblock ~ ~ ~ $(block)[waterlogged=true,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,facing=west] run setblock ~ ~ ~ $(block)[waterlogged=false,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,facing=south] run setblock ~ ~ ~ $(block)[waterlogged=false,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,facing=east] run setblock ~ ~ ~ $(block)[waterlogged=false,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false,facing=north] run setblock ~ ~ ~ $(block)[waterlogged=false,facing=south] replace diff --git a/data/wrench/function/rotate/unique_blocks/calibrated_sculk_sensor/player.mcfunction b/data/wrench/function/rotate/unique_blocks/calibrated_sculk_sensor/player.mcfunction new file mode 100644 index 0000000..7417552 --- /dev/null +++ b/data/wrench/function/rotate/unique_blocks/calibrated_sculk_sensor/player.mcfunction @@ -0,0 +1,13 @@ +## Cycle Calibrated Sculk Sensor + +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[waterlogged=true,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[waterlogged=false,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[waterlogged=false,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[waterlogged=false,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[waterlogged=false,facing=east] replace + +# Otherwise, Flip +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/calibrated_sculk_sensor/flip with storage lz:wrench diff --git a/data/wrench/function/rotate/unique_blocks/calibrated_sculk_sensor/rotate.mcfunction b/data/wrench/function/rotate/unique_blocks/calibrated_sculk_sensor/rotate.mcfunction new file mode 100644 index 0000000..9e00d98 --- /dev/null +++ b/data/wrench/function/rotate/unique_blocks/calibrated_sculk_sensor/rotate.mcfunction @@ -0,0 +1,7 @@ +## Calibrated Sculk Sensor + +# Rotate Based on Wrench Mode +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/unique_blocks/calibrated_sculk_sensor/flip with storage lz:wrench +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/unique_blocks/calibrated_sculk_sensor/player with storage lz:wrench +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/unique_blocks/calibrated_sculk_sensor/click with storage lz:wrench +execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/unique_blocks/calibrated_sculk_sensor/cycle with storage lz:wrench diff --git a/data/wrench/function/rotate/unique_blocks/campfires/cycle.mcfunction b/data/wrench/function/rotate/unique_blocks/campfires/cycle.mcfunction new file mode 100644 index 0000000..3c685ca --- /dev/null +++ b/data/wrench/function/rotate/unique_blocks/campfires/cycle.mcfunction @@ -0,0 +1,10 @@ +## Campfires Cycle + +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[lit=true,facing=west] run setblock ~ ~ ~ $(block)[lit=true,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[lit=true,facing=north] run setblock ~ ~ ~ $(block)[lit=true,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[lit=true,facing=east] run setblock ~ ~ ~ $(block)[lit=true,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[lit=true,facing=south] run setblock ~ ~ ~ $(block)[lit=true,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[lit=false,facing=west] run setblock ~ ~ ~ $(block)[lit=false,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[lit=false,facing=north] run setblock ~ ~ ~ $(block)[lit=false,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[lit=false,facing=east] run setblock ~ ~ ~ $(block)[lit=false,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[lit=false,facing=south] run setblock ~ ~ ~ $(block)[lit=false,facing=west] replace diff --git a/data/wrench/function/rotate/unique_blocks/campfires/rotate.mcfunction b/data/wrench/function/rotate/unique_blocks/campfires/rotate.mcfunction new file mode 100644 index 0000000..e29afa1 --- /dev/null +++ b/data/wrench/function/rotate/unique_blocks/campfires/rotate.mcfunction @@ -0,0 +1,3 @@ +## Campfires + +execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/unique_blocks/campfires/cycle with storage lz:wrench diff --git a/data/wrench/function/rotate/unique_blocks/comparator/click.mcfunction b/data/wrench/function/rotate/unique_blocks/comparator/click.mcfunction new file mode 100644 index 0000000..0d58343 --- /dev/null +++ b/data/wrench/function/rotate/unique_blocks/comparator/click.mcfunction @@ -0,0 +1,18 @@ +## Face Click Comparator + +# Get Raycast Target Coords +function wrench:raycast/target_coords + +# Compare mode +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[mode=compare] run setblock ~ ~ ~ $(block)[mode=compare,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 15 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[mode=compare] run setblock ~ ~ ~ $(block)[mode=compare,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 15 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[mode=compare] run setblock ~ ~ ~ $(block)[mode=compare,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[mode=compare] run setblock ~ ~ ~ $(block)[mode=compare,facing=west] replace +# Subtract mode +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[mode=subtract] run setblock ~ ~ ~ $(block)[mode=subtract,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 15 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[mode=subtract] run setblock ~ ~ ~ $(block)[mode=subtract,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 15 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[mode=subtract] run setblock ~ ~ ~ $(block)[mode=subtract,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[mode=subtract] run setblock ~ ~ ~ $(block)[mode=subtract,facing=west] replace + +# Otherwise, Flip +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/comparator/flip with storage lz:wrench \ No newline at end of file diff --git a/data/wrench/function/rotate/unique_blocks/comparator/cycle.mcfunction b/data/wrench/function/rotate/unique_blocks/comparator/cycle.mcfunction new file mode 100644 index 0000000..ad50e39 --- /dev/null +++ b/data/wrench/function/rotate/unique_blocks/comparator/cycle.mcfunction @@ -0,0 +1,12 @@ +## Cycle Comparator + +# Compare mode +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[mode=compare,facing=north] run setblock ~ ~ ~ $(block)[mode=compare,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[mode=compare,facing=west] run setblock ~ ~ ~ $(block)[mode=compare,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[mode=compare,facing=south] run setblock ~ ~ ~ $(block)[mode=compare,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[mode=compare,facing=east] run setblock ~ ~ ~ $(block)[mode=compare,facing=south] replace +# Subtract mode +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[mode=subtract,facing=north] run setblock ~ ~ ~ $(block)[mode=subtract,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[mode=subtract,facing=west] run setblock ~ ~ ~ $(block)[mode=subtract,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[mode=subtract,facing=south] run setblock ~ ~ ~ $(block)[mode=subtract,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[mode=subtract,facing=east] run setblock ~ ~ ~ $(block)[mode=subtract,facing=south] replace diff --git a/data/wrench/function/rotate/unique_blocks/comparator/flip.mcfunction b/data/wrench/function/rotate/unique_blocks/comparator/flip.mcfunction new file mode 100644 index 0000000..4617008 --- /dev/null +++ b/data/wrench/function/rotate/unique_blocks/comparator/flip.mcfunction @@ -0,0 +1,12 @@ +## Flip Comparator + +# Compare mode +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[mode=compare,facing=west] run setblock ~ ~ ~ $(block)[mode=compare,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[mode=compare,facing=south] run setblock ~ ~ ~ $(block)[mode=compare,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[mode=compare,facing=east] run setblock ~ ~ ~ $(block)[mode=compare,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[mode=compare,facing=north] run setblock ~ ~ ~ $(block)[mode=compare,facing=south] replace +# Subtract mode +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[mode=subtract,facing=west] run setblock ~ ~ ~ $(block)[mode=subtract,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[mode=subtract,facing=south] run setblock ~ ~ ~ $(block)[mode=subtract,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[mode=subtract,facing=east] run setblock ~ ~ ~ $(block)[mode=subtract,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[mode=subtract,facing=north] run setblock ~ ~ ~ $(block)[mode=subtract,facing=south] replace \ No newline at end of file diff --git a/data/wrench/function/rotate/unique_blocks/comparator/player.mcfunction b/data/wrench/function/rotate/unique_blocks/comparator/player.mcfunction new file mode 100644 index 0000000..56adb0f --- /dev/null +++ b/data/wrench/function/rotate/unique_blocks/comparator/player.mcfunction @@ -0,0 +1,15 @@ +## Face Player Comparator + +# Compare mode +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=north] run execute if block ~ ~ ~ $(block)[mode=compare] run setblock ~ ~ ~ $(block)[mode=compare,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=east] run execute if block ~ ~ ~ $(block)[mode=compare] run setblock ~ ~ ~ $(block)[mode=compare,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=south] run execute if block ~ ~ ~ $(block)[mode=compare] run setblock ~ ~ ~ $(block)[mode=compare,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=west] run execute if block ~ ~ ~ $(block)[mode=compare] run setblock ~ ~ ~ $(block)[mode=compare,facing=west] replace +# Subtract mode +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=north] run execute if block ~ ~ ~ $(block)[mode=subtract] run setblock ~ ~ ~ $(block)[mode=subtract,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=east] run execute if block ~ ~ ~ $(block)[mode=subtract] run setblock ~ ~ ~ $(block)[mode=subtract,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=south] run execute if block ~ ~ ~ $(block)[mode=subtract] run setblock ~ ~ ~ $(block)[mode=subtract,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=west] run execute if block ~ ~ ~ $(block)[mode=subtract] run setblock ~ ~ ~ $(block)[mode=subtract,facing=west] replace + +# Otherwise, Flip +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/comparator/flip with storage lz:wrench \ No newline at end of file diff --git a/data/wrench/function/rotate/unique_blocks/comparator/rotate.mcfunction b/data/wrench/function/rotate/unique_blocks/comparator/rotate.mcfunction new file mode 100644 index 0000000..d4ccafb --- /dev/null +++ b/data/wrench/function/rotate/unique_blocks/comparator/rotate.mcfunction @@ -0,0 +1,7 @@ +## Comparator + +# Rotate Based on Wrench Mode +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/unique_blocks/comparator/flip with storage lz:wrench +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/unique_blocks/comparator/player with storage lz:wrench +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/unique_blocks/comparator/click with storage lz:wrench +execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/unique_blocks/comparator/cycle with storage lz:wrench diff --git a/data/wrench/function/rotate/unique_blocks/crafter/click.mcfunction b/data/wrench/function/rotate/unique_blocks/crafter/click.mcfunction new file mode 100644 index 0000000..f95cd18 --- /dev/null +++ b/data/wrench/function/rotate/unique_blocks/crafter/click.mcfunction @@ -0,0 +1,20 @@ +## Face Click Crafter + +# Get Raycast Target Coords +function wrench:raycast/target_coords + +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] if score py lz_wrench_raycast matches 15 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[orientation=up_south] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] if score py lz_wrench_raycast matches 15 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[orientation=up_west] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] if score py lz_wrench_raycast matches 15 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[orientation=up_north] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] if score py lz_wrench_raycast matches 15 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[orientation=up_east] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] if score py lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[orientation=down_north] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] if score py lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[orientation=down_east] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] if score py lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[orientation=down_south] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] if score py lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[orientation=down_west] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[orientation=north_up] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 15 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[orientation=east_up] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 15 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[orientation=south_up] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[orientation=west_up] replace + +# Otherwise, Flip +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/crafter/flip with storage lz:wrench diff --git a/data/wrench/function/rotate/unique_blocks/crafter/cycle.mcfunction b/data/wrench/function/rotate/unique_blocks/crafter/cycle.mcfunction new file mode 100644 index 0000000..ee807a6 --- /dev/null +++ b/data/wrench/function/rotate/unique_blocks/crafter/cycle.mcfunction @@ -0,0 +1,14 @@ +## Cycle Crafter + +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[orientation=down_west] run setblock ~ ~ ~ $(block)[orientation=up_north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[orientation=up_north] run setblock ~ ~ ~ $(block)[orientation=up_east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[orientation=up_east] run setblock ~ ~ ~ $(block)[orientation=up_south] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[orientation=up_south] run setblock ~ ~ ~ $(block)[orientation=up_west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[orientation=up_west] run setblock ~ ~ ~ $(block)[orientation=north_up] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[orientation=north_up] run setblock ~ ~ ~ $(block)[orientation=east_up] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[orientation=east_up] run setblock ~ ~ ~ $(block)[orientation=south_up] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[orientation=south_up] run setblock ~ ~ ~ $(block)[orientation=west_up] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[orientation=west_up] run setblock ~ ~ ~ $(block)[orientation=down_north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[orientation=down_north] run setblock ~ ~ ~ $(block)[orientation=down_east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[orientation=down_east] run setblock ~ ~ ~ $(block)[orientation=down_south] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[orientation=down_south] run setblock ~ ~ ~ $(block)[orientation=down_west] replace \ No newline at end of file diff --git a/data/wrench/function/rotate/unique_blocks/crafter/flip.mcfunction b/data/wrench/function/rotate/unique_blocks/crafter/flip.mcfunction new file mode 100644 index 0000000..11cd2dd --- /dev/null +++ b/data/wrench/function/rotate/unique_blocks/crafter/flip.mcfunction @@ -0,0 +1,14 @@ +## Flip Crafter + +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[orientation=down_north] run setblock ~ ~ ~ $(block)[orientation=up_north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[orientation=down_east] run setblock ~ ~ ~ $(block)[orientation=up_east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[orientation=down_south] run setblock ~ ~ ~ $(block)[orientation=up_south] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[orientation=down_west] run setblock ~ ~ ~ $(block)[orientation=up_west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[orientation=south_up] run setblock ~ ~ ~ $(block)[orientation=north_up] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[orientation=west_up] run setblock ~ ~ ~ $(block)[orientation=east_up] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[orientation=north_up] run setblock ~ ~ ~ $(block)[orientation=south_up] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[orientation=east_up] run setblock ~ ~ ~ $(block)[orientation=west_up] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[orientation=up_north] run setblock ~ ~ ~ $(block)[orientation=down_north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[orientation=up_east] run setblock ~ ~ ~ $(block)[orientation=down_east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[orientation=up_south] run setblock ~ ~ ~ $(block)[orientation=down_south] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[orientation=up_west] run setblock ~ ~ ~ $(block)[orientation=down_west] replace diff --git a/data/wrench/function/rotate/unique_blocks/crafter/player.mcfunction b/data/wrench/function/rotate/unique_blocks/crafter/player.mcfunction new file mode 100644 index 0000000..2b237d4 --- /dev/null +++ b/data/wrench/function/rotate/unique_blocks/crafter/player.mcfunction @@ -0,0 +1,17 @@ +## Face Player Crafter + +$execute as @s[scores={lz_wrench_success=0}, x_rotation=45..90, y_rotation=-45..45] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[orientation=up_south] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=45..90, y_rotation=45..135] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[orientation=up_west] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=45..90, y_rotation=135..-135] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[orientation=up_north] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=45..90, y_rotation=-135..-45] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[orientation=up_east] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-90..-45, y_rotation=-45..45] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[orientation=down_north] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-90..-45, y_rotation=45..135] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[orientation=down_east] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-90..-45, y_rotation=135..-135] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[orientation=down_south] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-90..-45, y_rotation=-135..-45] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[orientation=down_west] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[orientation=north_up] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[orientation=east_up] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[orientation=south_up] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[orientation=west_up] replace + +# Otherwise, Flip +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/crafter/flip with storage lz:wrench \ No newline at end of file diff --git a/data/wrench/function/rotate/unique_blocks/crafter/rotate.mcfunction b/data/wrench/function/rotate/unique_blocks/crafter/rotate.mcfunction new file mode 100644 index 0000000..df65aa3 --- /dev/null +++ b/data/wrench/function/rotate/unique_blocks/crafter/rotate.mcfunction @@ -0,0 +1,7 @@ +## Crafter + +# Rotate Based on Wrench Mode +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/unique_blocks/crafter/flip with storage lz:wrench +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/unique_blocks/crafter/player with storage lz:wrench +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/unique_blocks/crafter/click with storage lz:wrench +execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/unique_blocks/crafter/cycle with storage lz:wrench diff --git a/data/wrench/function/rotate/unique_blocks/grindstone/cycle.mcfunction b/data/wrench/function/rotate/unique_blocks/grindstone/cycle.mcfunction new file mode 100644 index 0000000..12ad85e --- /dev/null +++ b/data/wrench/function/rotate/unique_blocks/grindstone/cycle.mcfunction @@ -0,0 +1,14 @@ +## Cycle Grindstone + +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[face=ceiling,facing=west] run setblock ~ ~ ~ $(block)[face=floor,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[face=floor,facing=north] run setblock ~ ~ ~ $(block)[face=floor,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[face=floor,facing=east] run setblock ~ ~ ~ $(block)[face=floor,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[face=floor,facing=south] run setblock ~ ~ ~ $(block)[face=floor,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[face=floor,facing=west] run setblock ~ ~ ~ $(block)[face=wall,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[face=wall,facing=north] run setblock ~ ~ ~ $(block)[face=wall,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[face=wall,facing=east] run setblock ~ ~ ~ $(block)[face=wall,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[face=wall,facing=south] run setblock ~ ~ ~ $(block)[face=wall,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[face=wall,facing=west] run setblock ~ ~ ~ $(block)[face=ceiling,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[face=ceiling,facing=north] run setblock ~ ~ ~ $(block)[face=ceiling,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[face=ceiling,facing=east] run setblock ~ ~ ~ $(block)[face=ceiling,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[face=ceiling,facing=south] run setblock ~ ~ ~ $(block)[face=ceiling,facing=west] replace \ No newline at end of file diff --git a/data/wrench/function/rotate/unique_blocks/grindstone/flip.mcfunction b/data/wrench/function/rotate/unique_blocks/grindstone/flip.mcfunction new file mode 100644 index 0000000..09a3820 --- /dev/null +++ b/data/wrench/function/rotate/unique_blocks/grindstone/flip.mcfunction @@ -0,0 +1,14 @@ +## Flip Grindstone + +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[face=floor,facing=north] run setblock ~ ~ ~ $(block)[face=ceiling,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[face=floor,facing=east] run setblock ~ ~ ~ $(block)[face=ceiling,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[face=floor,facing=south] run setblock ~ ~ ~ $(block)[face=ceiling,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[face=floor,facing=west] run setblock ~ ~ ~ $(block)[face=ceiling,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[face=wall,facing=north] run setblock ~ ~ ~ $(block)[face=wall,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[face=wall,facing=east] run setblock ~ ~ ~ $(block)[face=wall,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[face=wall,facing=south] run setblock ~ ~ ~ $(block)[face=wall,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[face=wall,facing=west] run setblock ~ ~ ~ $(block)[face=wall,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[face=ceiling,facing=north] run setblock ~ ~ ~ $(block)[face=floor,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[face=ceiling,facing=east] run setblock ~ ~ ~ $(block)[face=floor,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[face=ceiling,facing=south] run setblock ~ ~ ~ $(block)[face=floor,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[face=ceiling,facing=west] run setblock ~ ~ ~ $(block)[face=floor,facing=west] replace diff --git a/data/wrench/function/rotate/unique_blocks/grindstone/player.mcfunction b/data/wrench/function/rotate/unique_blocks/grindstone/player.mcfunction new file mode 100644 index 0000000..83e4ff7 --- /dev/null +++ b/data/wrench/function/rotate/unique_blocks/grindstone/player.mcfunction @@ -0,0 +1,17 @@ +## Face Player Grindstone + +$execute as @s[scores={lz_wrench_success=0}, x_rotation=45..90, y_rotation=-45..45] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[face=wall,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=45..90, y_rotation=45..135] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[face=wall,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=45..90, y_rotation=135..-135] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[face=wall,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=45..90, y_rotation=-135..-45] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[face=wall,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-90..-45, y_rotation=-45..45] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[face=wall,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-90..-45, y_rotation=45..135] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[face=wall,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-90..-45, y_rotation=135..-135] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[face=wall,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-90..-45, y_rotation=-135..-45] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[face=wall,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[face=floor,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[face=floor,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[face=floor,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[face=floor,facing=west] replace + +# Otherwise, Flip +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/grindstone/flip with storage lz:wrench \ No newline at end of file diff --git a/data/wrench/function/rotate/unique_blocks/grindstone/rotate.mcfunction b/data/wrench/function/rotate/unique_blocks/grindstone/rotate.mcfunction new file mode 100644 index 0000000..4ca7cd7 --- /dev/null +++ b/data/wrench/function/rotate/unique_blocks/grindstone/rotate.mcfunction @@ -0,0 +1,6 @@ +## Grindstone + +# Rotate Based on Wrench Mode +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/unique_blocks/grindstone/flip with storage lz:wrench +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/unique_blocks/grindstone/player with storage lz:wrench +execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/unique_blocks/grindstone/cycle with storage lz:wrench diff --git a/data/wrench/function/rotate/unique_blocks/hopper/click.mcfunction b/data/wrench/function/rotate/unique_blocks/hopper/click.mcfunction new file mode 100644 index 0000000..36527dd --- /dev/null +++ b/data/wrench/function/rotate/unique_blocks/hopper/click.mcfunction @@ -0,0 +1,19 @@ +## Face Click Hopper + +# Get Raycast Target Coords +function wrench:raycast/target_coords + +# Check pointed at Full Block +execute if score px lz_wrench_raycast matches 1..14 if score py lz_wrench_raycast matches 1..14 if score pz lz_wrench_raycast matches 1..14 run scoreboard players set @s lz_wrench_success -2 +$execute if block ~ ~ ~ $(block) if score py lz_wrench_raycast matches 10 run scoreboard players set @s lz_wrench_success 0 + +# Hopper +$execute as @s[scores={lz_wrench_success=0}] if score py lz_wrench_raycast matches 15 store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=down] run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=down] replace +$execute as @s[scores={lz_wrench_success=0}] if score py lz_wrench_raycast matches 0 store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=down] run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=down] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 0 store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=north] run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 15 store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=east] run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 15 store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=south] run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=west] run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=west] replace + +# Otherwise, Flip +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/hopper/flip with storage lz:wrench diff --git a/data/wrench/function/rotate/unique_blocks/hopper/cycle.mcfunction b/data/wrench/function/rotate/unique_blocks/hopper/cycle.mcfunction new file mode 100644 index 0000000..07d36f9 --- /dev/null +++ b/data/wrench/function/rotate/unique_blocks/hopper/cycle.mcfunction @@ -0,0 +1,7 @@ +## Cycle Hopper + +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=north] run setblock ~ ~ ~ $(block)[facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=west] run setblock ~ ~ ~ $(block)[facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=south] run setblock ~ ~ ~ $(block)[facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=down] run setblock ~ ~ ~ $(block)[facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=east] run setblock ~ ~ ~ $(block)[facing=down] replace \ No newline at end of file diff --git a/data/wrench/function/rotate/unique_blocks/hopper/flip.mcfunction b/data/wrench/function/rotate/unique_blocks/hopper/flip.mcfunction new file mode 100644 index 0000000..33ad5d3 --- /dev/null +++ b/data/wrench/function/rotate/unique_blocks/hopper/flip.mcfunction @@ -0,0 +1,10 @@ +## Flip Hopper + +# Don't Flip +$execute as @s[scores={lz_wrench_success=0}] if block ~ ~ ~ $(block)[facing=down] run scoreboard players set @s lz_wrench_success -2 + +# Hopper +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=west] run setblock ~ ~ ~ $(block)[facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=south] run setblock ~ ~ ~ $(block)[facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=east] run setblock ~ ~ ~ $(block)[facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[facing=north] run setblock ~ ~ ~ $(block)[facing=south] replace \ No newline at end of file diff --git a/data/wrench/function/rotate/unique_blocks/hopper/player.mcfunction b/data/wrench/function/rotate/unique_blocks/hopper/player.mcfunction new file mode 100644 index 0000000..16e36ac --- /dev/null +++ b/data/wrench/function/rotate/unique_blocks/hopper/player.mcfunction @@ -0,0 +1,12 @@ +## Face Player Hopper + +# Hopper +$execute as @s[scores={lz_wrench_success=0}, x_rotation=45..90] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=down] run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=down] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-90..-45] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=down] run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=down] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=north] run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=north] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=east] run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=east] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=south] run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=south] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=west] run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[facing=west] replace + +# Otherwise, Flip +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/hopper/flip with storage lz:wrench diff --git a/data/wrench/function/rotate/unique_blocks/hopper/rotate.mcfunction b/data/wrench/function/rotate/unique_blocks/hopper/rotate.mcfunction new file mode 100644 index 0000000..c72ada7 --- /dev/null +++ b/data/wrench/function/rotate/unique_blocks/hopper/rotate.mcfunction @@ -0,0 +1,7 @@ +## Hopper + +# Rotate Based on Wrench Mode +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/unique_blocks/hopper/flip with storage lz:wrench +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/unique_blocks/hopper/player with storage lz:wrench +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/unique_blocks/hopper/click with storage lz:wrench +execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/unique_blocks/hopper/cycle with storage lz:wrench diff --git a/data/wrench/function/rotate/unique_blocks/repeater/click.mcfunction b/data/wrench/function/rotate/unique_blocks/repeater/click.mcfunction new file mode 100644 index 0000000..8dee410 --- /dev/null +++ b/data/wrench/function/rotate/unique_blocks/repeater/click.mcfunction @@ -0,0 +1,28 @@ +## Face Click Repeater + +# Get Raycast Target Coords +function wrench:raycast/target_coords + +# Delay 1 +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=1] run setblock ~ ~ ~ $(block)[delay=1,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 15 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=1] run setblock ~ ~ ~ $(block)[delay=1,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 15 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=1] run setblock ~ ~ ~ $(block)[delay=1,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=1] run setblock ~ ~ ~ $(block)[delay=1,facing=west] replace +# Delay 2 +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=2] run setblock ~ ~ ~ $(block)[delay=2,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 15 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=2] run setblock ~ ~ ~ $(block)[delay=2,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 15 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=2] run setblock ~ ~ ~ $(block)[delay=2,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=2] run setblock ~ ~ ~ $(block)[delay=2,facing=west] replace +# Delay 3 +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=3] run setblock ~ ~ ~ $(block)[delay=3,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 15 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=3] run setblock ~ ~ ~ $(block)[delay=3,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 15 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=3] run setblock ~ ~ ~ $(block)[delay=3,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=3] run setblock ~ ~ ~ $(block)[delay=3,facing=west] replace +# Delay 4 +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=4] run setblock ~ ~ ~ $(block)[delay=4,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 15 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=4] run setblock ~ ~ ~ $(block)[delay=4,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] if score pz lz_wrench_raycast matches 15 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=4] run setblock ~ ~ ~ $(block)[delay=4,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}] if score px lz_wrench_raycast matches 0 store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=4] run setblock ~ ~ ~ $(block)[delay=4,facing=west] replace + +# Otherwise, Flip +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/repeater/flip with storage lz:wrench diff --git a/data/wrench/function/rotate/unique_blocks/repeater/cycle.mcfunction b/data/wrench/function/rotate/unique_blocks/repeater/cycle.mcfunction new file mode 100644 index 0000000..a1d332e --- /dev/null +++ b/data/wrench/function/rotate/unique_blocks/repeater/cycle.mcfunction @@ -0,0 +1,22 @@ +## Cycle Repeater + +# Delay 1 +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=1,facing=north] run setblock ~ ~ ~ $(block)[delay=1,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=1,facing=west] run setblock ~ ~ ~ $(block)[delay=1,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=1,facing=south] run setblock ~ ~ ~ $(block)[delay=1,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=1,facing=east] run setblock ~ ~ ~ $(block)[delay=1,facing=south] replace +# Delay 2 +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=2,facing=north] run setblock ~ ~ ~ $(block)[delay=2,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=2,facing=west] run setblock ~ ~ ~ $(block)[delay=2,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=2,facing=south] run setblock ~ ~ ~ $(block)[delay=2,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=2,facing=east] run setblock ~ ~ ~ $(block)[delay=2,facing=south] replace +# Delay 3 +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=3,facing=north] run setblock ~ ~ ~ $(block)[delay=3,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=3,facing=west] run setblock ~ ~ ~ $(block)[delay=3,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=3,facing=south] run setblock ~ ~ ~ $(block)[delay=3,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=3,facing=east] run setblock ~ ~ ~ $(block)[delay=3,facing=south] replace +# Delay 4 +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=4,facing=north] run setblock ~ ~ ~ $(block)[delay=4,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=4,facing=west] run setblock ~ ~ ~ $(block)[delay=4,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=4,facing=south] run setblock ~ ~ ~ $(block)[delay=4,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=4,facing=east] run setblock ~ ~ ~ $(block)[delay=4,facing=south] replace \ No newline at end of file diff --git a/data/wrench/function/rotate/unique_blocks/repeater/flip.mcfunction b/data/wrench/function/rotate/unique_blocks/repeater/flip.mcfunction new file mode 100644 index 0000000..9c84749 --- /dev/null +++ b/data/wrench/function/rotate/unique_blocks/repeater/flip.mcfunction @@ -0,0 +1,22 @@ +## Flip Repeater + +# Delay 1 +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=1,facing=west] run setblock ~ ~ ~ $(block)[delay=1,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=1,facing=south] run setblock ~ ~ ~ $(block)[delay=1,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=1,facing=east] run setblock ~ ~ ~ $(block)[delay=1,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=1,facing=north] run setblock ~ ~ ~ $(block)[delay=1,facing=south] replace +# Delay 2 +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=2,facing=west] run setblock ~ ~ ~ $(block)[delay=2,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=2,facing=south] run setblock ~ ~ ~ $(block)[delay=2,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=2,facing=east] run setblock ~ ~ ~ $(block)[delay=2,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=2,facing=north] run setblock ~ ~ ~ $(block)[delay=2,facing=south] replace +# Delay 3 +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=3,facing=west] run setblock ~ ~ ~ $(block)[delay=3,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=3,facing=south] run setblock ~ ~ ~ $(block)[delay=3,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=3,facing=east] run setblock ~ ~ ~ $(block)[delay=3,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=3,facing=north] run setblock ~ ~ ~ $(block)[delay=3,facing=south] replace +# Delay 4 +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=4,facing=west] run setblock ~ ~ ~ $(block)[delay=4,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=4,facing=south] run setblock ~ ~ ~ $(block)[delay=4,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=4,facing=east] run setblock ~ ~ ~ $(block)[delay=4,facing=west] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[delay=4,facing=north] run setblock ~ ~ ~ $(block)[delay=4,facing=south] replace \ No newline at end of file diff --git a/data/wrench/function/rotate/unique_blocks/repeater/player.mcfunction b/data/wrench/function/rotate/unique_blocks/repeater/player.mcfunction new file mode 100644 index 0000000..86742c6 --- /dev/null +++ b/data/wrench/function/rotate/unique_blocks/repeater/player.mcfunction @@ -0,0 +1,25 @@ +## Face Player Repeater + +# Delay 1 +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=north] run execute if block ~ ~ ~ $(block)[delay=1] run setblock ~ ~ ~ $(block)[delay=1,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=east] run execute if block ~ ~ ~ $(block)[delay=1] run setblock ~ ~ ~ $(block)[delay=1,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=south] run execute if block ~ ~ ~ $(block)[delay=1] run setblock ~ ~ ~ $(block)[delay=1,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=west] run execute if block ~ ~ ~ $(block)[delay=1] run setblock ~ ~ ~ $(block)[delay=1,facing=west] replace +# Delay 2 +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=north] run execute if block ~ ~ ~ $(block)[delay=2] run setblock ~ ~ ~ $(block)[delay=2,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=east] run execute if block ~ ~ ~ $(block)[delay=2] run setblock ~ ~ ~ $(block)[delay=2,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=south] run execute if block ~ ~ ~ $(block)[delay=2] run setblock ~ ~ ~ $(block)[delay=2,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=west] run execute if block ~ ~ ~ $(block)[delay=2] run setblock ~ ~ ~ $(block)[delay=2,facing=west] replace +# Delay 3 +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=north] run execute if block ~ ~ ~ $(block)[delay=3] run setblock ~ ~ ~ $(block)[delay=3,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=east] run execute if block ~ ~ ~ $(block)[delay=3] run setblock ~ ~ ~ $(block)[delay=3,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=south] run execute if block ~ ~ ~ $(block)[delay=3] run setblock ~ ~ ~ $(block)[delay=3,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=west] run execute if block ~ ~ ~ $(block)[delay=3] run setblock ~ ~ ~ $(block)[delay=3,facing=west] replace +# Delay 4 +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-45..45] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=north] run execute if block ~ ~ ~ $(block)[delay=4] run setblock ~ ~ ~ $(block)[delay=4,facing=north] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=45..135] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=east] run execute if block ~ ~ ~ $(block)[delay=4] run setblock ~ ~ ~ $(block)[delay=4,facing=east] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=135..-135] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=south] run execute if block ~ ~ ~ $(block)[delay=4] run setblock ~ ~ ~ $(block)[delay=4,facing=south] replace +$execute as @s[scores={lz_wrench_success=0}, y_rotation=-135..-45] store result score @s lz_wrench_success unless block ~ ~ ~ $(block)[facing=west] run execute if block ~ ~ ~ $(block)[delay=4] run setblock ~ ~ ~ $(block)[delay=4,facing=west] replace + +# Otherwise, Flip +execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run function wrench:rotate/unique_blocks/repeater/flip with storage lz:wrench diff --git a/data/wrench/function/rotate/unique_blocks/repeater/rotate.mcfunction b/data/wrench/function/rotate/unique_blocks/repeater/rotate.mcfunction new file mode 100644 index 0000000..e8c4a15 --- /dev/null +++ b/data/wrench/function/rotate/unique_blocks/repeater/rotate.mcfunction @@ -0,0 +1,7 @@ +## Repeater + +# Rotate Based on Wrench Mode +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Flip"]}}}] run function wrench:rotate/unique_blocks/repeater/flip with storage lz:wrench +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/unique_blocks/repeater/player with storage lz:wrench +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/unique_blocks/repeater/click with storage lz:wrench +execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/unique_blocks/repeater/cycle with storage lz:wrench diff --git a/data/wrench/function/rotate/xyz/click.mcfunction b/data/wrench/function/rotate/xyz/click.mcfunction new file mode 100644 index 0000000..13661b6 --- /dev/null +++ b/data/wrench/function/rotate/xyz/click.mcfunction @@ -0,0 +1,12 @@ +## X Y Z Click + +# Get Raycast Target Coords +function wrench:raycast/target_coords + +## Rotate X Y Z +$execute as @s[scores={lz_wrench_success=0}] unless score pz lz_wrench_raycast matches 1..14 store result score @s lz_wrench_success run setblock ~ ~ ~ $(block)[axis=z] replace +$execute as @s[scores={lz_wrench_success=0}] unless score py lz_wrench_raycast matches 1..14 store result score @s lz_wrench_success run setblock ~ ~ ~ $(block)[axis=y] replace +$execute as @s[scores={lz_wrench_success=0}] unless score px lz_wrench_raycast matches 1..14 store result score @s lz_wrench_success run setblock ~ ~ ~ $(block)[axis=x] replace + +# Failed +execute as @s[scores={lz_wrench_success=0}] run scoreboard players set @s lz_wrench_success -1 diff --git a/data/wrench/function/rotate/xyz/cycle.mcfunction b/data/wrench/function/rotate/xyz/cycle.mcfunction new file mode 100644 index 0000000..92bd6ce --- /dev/null +++ b/data/wrench/function/rotate/xyz/cycle.mcfunction @@ -0,0 +1,5 @@ +## X Y Z Cycle + +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[axis=y] run setblock ~ ~ ~ $(block)[axis=x] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[axis=x] run setblock ~ ~ ~ $(block)[axis=z] replace +$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[axis=z] run setblock ~ ~ ~ $(block)[axis=y] replace \ No newline at end of file diff --git a/data/wrench/function/rotate/xyz/player.mcfunction b/data/wrench/function/rotate/xyz/player.mcfunction new file mode 100644 index 0000000..218ae6b --- /dev/null +++ b/data/wrench/function/rotate/xyz/player.mcfunction @@ -0,0 +1,11 @@ +## X Y Z Player + +$execute as @s[scores={lz_wrench_success=0}, x_rotation=45..90] store result score @s lz_wrench_success run setblock ~ ~ ~ $(block)[axis=y] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-90..-45] store result score @s lz_wrench_success run setblock ~ ~ ~ $(block)[axis=y] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s lz_wrench_success run setblock ~ ~ ~ $(block)[axis=z] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s lz_wrench_success run setblock ~ ~ ~ $(block)[axis=z] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s lz_wrench_success run setblock ~ ~ ~ $(block)[axis=x] replace +$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s lz_wrench_success run setblock ~ ~ ~ $(block)[axis=x] replace + +# Failed +execute as @s[scores={lz_wrench_success=0}] run scoreboard players set @s lz_wrench_success -1 \ No newline at end of file diff --git a/data/wrench/function/rotate/xyz/rotate.mcfunction b/data/wrench/function/rotate/xyz/rotate.mcfunction new file mode 100644 index 0000000..6fe7f60 --- /dev/null +++ b/data/wrench/function/rotate/xyz/rotate.mcfunction @@ -0,0 +1,6 @@ +## X Y Z + +# Rotate Based on Wrench Mode +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Player"]}}}] run function wrench:rotate/xyz/player with storage lz:wrench +execute as @s[scores={lz_wrench_success=0},nbt={SelectedItem:{components:{"minecraft:lore":["Face Click"]}}}] run function wrench:rotate/xyz/click with storage lz:wrench +execute as @s[scores={lz_wrench_success=0}] run function wrench:rotate/xyz/cycle with storage lz:wrench diff --git a/data/wrench/function/uninstall.mcfunction b/data/wrench/function/uninstall.mcfunction deleted file mode 100644 index 389f4f3..0000000 --- a/data/wrench/function/uninstall.mcfunction +++ /dev/null @@ -1,5 +0,0 @@ -# Uninstall -scoreboard objectives remove WrenchInput -scoreboard objectives remove WrenchSuccess -scoreboard objectives remove WrenchRaycast -scoreboard objectives remove WrenchConfig \ No newline at end of file diff --git a/data/wrench/function/use.mcfunction b/data/wrench/function/use.mcfunction deleted file mode 100644 index 79bf14d..0000000 --- a/data/wrench/function/use.mcfunction +++ /dev/null @@ -1,10 +0,0 @@ -#Check for wrench input -execute if entity @s[nbt={SelectedItem:{components:{"minecraft:custom_data":{lzstealth:"wrench"}}}}] run function wrench:rotate -execute if entity @s[nbt={equipment:{offhand:{components:{"minecraft:custom_data":{lzstealth:"wrench"}}}}}] run function wrench:wrench/offhand - - -#Check if wrench has been crafted -execute as @s[scores={WrenchInput=1..}] run function wrench:wrench/convert - -#Reset score -scoreboard players set @s WrenchInput 0 diff --git a/data/wrench/function/wrench/convert.mcfunction b/data/wrench/function/wrench/convert.mcfunction deleted file mode 100644 index 3059ab6..0000000 --- a/data/wrench/function/wrench/convert.mcfunction +++ /dev/null @@ -1,3 +0,0 @@ -#Check if wrench has been crafted -item replace entity @s[nbt={SelectedItem:{id:"minecraft:carrot_on_a_stick",components:{"minecraft:custom_name":"Wrench"}}}] weapon.mainhand with minecraft:carrot_on_a_stick[minecraft:custom_name={"text":"Rotator Wrench","color":"aqua"},minecraft:lore=[{"text":"Default"}],minecraft:custom_model_data={strings:["lzstealth:wrench","lzstealth:wrench_default"]},minecraft:unbreakable={},minecraft:enchantment_glint_override=true,minecraft:tooltip_display={hidden_components:["minecraft:unbreakable"]}] -item replace entity @s[nbt={Inventory:[{Slot:-106b, id:"minecraft:carrot_on_a_stick",components:{"minecraft:custom_name":"Wrench"}}]}] weapon.offhand with minecraft:carrot_on_a_stick[minecraft:custom_name={"text":"Rotator Wrench","color":"aqua"},minecraft:lore=[{"text":"Default"}],minecraft:custom_model_data={strings:["lzstealth:wrench","lzstealth:wrench_default"]},minecraft:unbreakable={},minecraft:enchantment_glint_override=true,minecraft:tooltip_display={hidden_components:["minecraft:unbreakable"]}] diff --git a/data/wrench/function/wrench/offhand.mcfunction b/data/wrench/function/wrench/offhand.mcfunction index 8332efd..153ba05 100644 --- a/data/wrench/function/wrench/offhand.mcfunction +++ b/data/wrench/function/wrench/offhand.mcfunction @@ -1,28 +1,19 @@ -#Reset scores -scoreboard players set @s WrenchSuccess 0 +# Reset scores +scoreboard players set @s lz_wrench_success 0 -#Change wrench mode -execute as @s[scores={WrenchSuccess=0},nbt={equipment:{offhand:{components:{"minecraft:lore":["Default"]}}}}] store result score @s WrenchSuccess run item replace entity @s weapon.offhand with minecraft:carrot_on_a_stick[minecraft:custom_name={"text":"Rotator Wrench","color":"aqua"},minecraft:lore=["Flip"],minecraft:custom_data={lzstealth:"wrench"},minecraft:custom_model_data={strings:["lzstealth:wrench","lzstealth:wrench_flip"]},minecraft:unbreakable={},minecraft:enchantment_glint_override=true,minecraft:tooltip_display={hidden_components:["minecraft:unbreakable"]}] +# Change wrench mode +execute as @s[scores={lz_wrench_success=0},nbt={equipment:{offhand:{components:{"minecraft:custom_data":{"lzstealth":"wrench"},"minecraft:lore":["Default"]}}}}] store result score @s lz_wrench_success run item modify entity @s weapon.offhand wrench:wrench_flip +execute as @s[scores={lz_wrench_success=0},nbt={equipment:{offhand:{components:{"minecraft:custom_data":{"lzstealth":"wrench"},"minecraft:lore":["Flip"]}}}}] store result score @s lz_wrench_success run item modify entity @s weapon.offhand wrench:wrench_face_player +execute as @s[scores={lz_wrench_success=0},nbt={equipment:{offhand:{components:{"minecraft:custom_data":{"lzstealth":"wrench"},"minecraft:lore":["Face Player"]}}}}] store result score @s lz_wrench_success run item modify entity @s weapon.offhand wrench:wrench_face_click +execute as @s[scores={lz_wrench_success=0},nbt={equipment:{offhand:{components:{"minecraft:custom_data":{"lzstealth":"wrench"},"minecraft:lore":["Face Click"]}}}}] store result score @s lz_wrench_success run item modify entity @s weapon.offhand wrench:wrench_terracotta_north -execute as @s[scores={WrenchSuccess=0},nbt={equipment:{offhand:{components:{"minecraft:lore":["Flip"]}}}}] store result score @s WrenchSuccess run item replace entity @s weapon.offhand with minecraft:carrot_on_a_stick[minecraft:custom_name={"text":"Rotator Wrench","color":"aqua"},minecraft:lore=["Face Player"],minecraft:custom_data={lzstealth:"wrench"},minecraft:custom_model_data={strings:["lzstealth:wrench","lzstealth:wrench_face_player"]},minecraft:unbreakable={},minecraft:enchantment_glint_override=true,minecraft:tooltip_display={hidden_components:["minecraft:unbreakable"]}] - -execute as @s[scores={WrenchSuccess=0},nbt={equipment:{offhand:{components:{"minecraft:lore":["Face Player"]}}}}] store result score @s WrenchSuccess run item replace entity @s weapon.offhand with minecraft:carrot_on_a_stick[minecraft:custom_name={"text":"Rotator Wrench","color":"aqua"},minecraft:lore=["Face Click"],minecraft:custom_data={lzstealth:"wrench"},minecraft:custom_model_data={strings:["lzstealth:wrench","lzstealth:wrench_face_click"]},minecraft:unbreakable={},minecraft:enchantment_glint_override=true,minecraft:tooltip_display={hidden_components:["minecraft:unbreakable"]}] - -# Only allow Terracotta more if terracotta rotating is enabled -execute as @s[scores={WrenchSuccess=0},nbt={equipment:{offhand:{components:{"minecraft:lore":["Face Click"]}}}}] unless score WrenchTerracotta WrenchConfig matches 0 store result score @s WrenchSuccess run item replace entity @s weapon.offhand with minecraft:carrot_on_a_stick[minecraft:custom_name={"text":"Rotator Wrench","color":"aqua"},minecraft:lore=["Terracotta","North"],minecraft:custom_data={lzstealth:"wrench"},minecraft:custom_model_data={strings:["lzstealth:wrench","lzstealth:wrench_terracotta"]},minecraft:unbreakable={},minecraft:enchantment_glint_override=true,minecraft:tooltip_display={hidden_components:["minecraft:unbreakable"]}] - -# Retun to Default -execute as @s[scores={WrenchSuccess=0},nbt={equipment:{offhand:{components:{"minecraft:lore":["Terracotta"]}}}}] store result score @s WrenchSuccess run item replace entity @s weapon.offhand with minecraft:carrot_on_a_stick[minecraft:custom_name={"text":"Rotator Wrench","color":"aqua"},minecraft:lore=["Default"],minecraft:custom_data={lzstealth:"wrench"},minecraft:custom_model_data={strings:["lzstealth:wrench","lzstealth:wrench_default"]},minecraft:unbreakable={},minecraft:enchantment_glint_override=true,minecraft:tooltip_display={hidden_components:["minecraft:unbreakable"]}] - -execute as @s[scores={WrenchSuccess=0},nbt={equipment:{offhand:{components:{"minecraft:lore":["Face Click"]}}}}] unless score WrenchTerracotta WrenchConfig matches 1 store result score @s WrenchSuccess run item replace entity @s weapon.offhand with minecraft:carrot_on_a_stick[minecraft:custom_name={"text":"Rotator Wrench","color":"aqua"},minecraft:lore=["Default"],minecraft:custom_data={lzstealth:"wrench"},minecraft:custom_model_data={strings:["lzstealth:wrench","lzstealth:wrench_default"]},minecraft:unbreakable={},minecraft:enchantment_glint_override=true,minecraft:tooltip_display={hidden_components:["minecraft:unbreakable"]}] +# Return to Default +execute as @s[scores={lz_wrench_success=0},nbt={equipment:{offhand:{components:{"minecraft:custom_data":{"lzstealth":"wrench"},"minecraft:lore":["Terracotta"]}}}}] store result score @s lz_wrench_success run item modify entity @s weapon.offhand wrench:wrench_default -#Confirm with action bar -title @s[nbt={equipment:{offhand:{components:{"minecraft:lore":["Default"]}}}}] actionbar [{"text":"Mode: ","color":"red"},{"text":"Default","color":"white"}] -title @s[nbt={equipment:{offhand:{components:{"minecraft:lore":["Flip"]}}}}] actionbar [{"text":"Mode: ","color":"red"},{"text":"Flip","color":"white"}] -title @s[nbt={equipment:{offhand:{components:{"minecraft:lore":["Face Player"]}}}}] actionbar [{"text":"Mode: ","color":"red"},{"text":"Face Player","color":"white"}] -title @s[nbt={equipment:{offhand:{components:{"minecraft:lore":["Face Click"]}}}}] actionbar [{"text":"Mode: ","color":"red"},{"text":"Face Click","color":"white"}] -title @s[nbt={equipment:{offhand:{components:{"minecraft:lore":["Terracotta"]}}}}] actionbar [{"text":"Mode: ","color":"red"},{"text":"Terracotta","color":"white"}] - -#Reset input -scoreboard players set @s WrenchInput 0 \ No newline at end of file +# Confirm with action bar +title @s[nbt={equipment:{offhand:{components:{"minecraft:custom_data":{"lzstealth":"wrench"},"minecraft:lore":["Default"]}}}}] actionbar [{"text":"Mode: ","color":"red"},{"text":"Default","color":"white"}] +title @s[nbt={equipment:{offhand:{components:{"minecraft:custom_data":{"lzstealth":"wrench"},"minecraft:lore":["Flip"]}}}}] actionbar [{"text":"Mode: ","color":"red"},{"text":"Flip","color":"white"}] +title @s[nbt={equipment:{offhand:{components:{"minecraft:custom_data":{"lzstealth":"wrench"},"minecraft:lore":["Face Player"]}}}}] actionbar [{"text":"Mode: ","color":"red"},{"text":"Face Player","color":"white"}] +title @s[nbt={equipment:{offhand:{components:{"minecraft:custom_data":{"lzstealth":"wrench"},"minecraft:lore":["Face Click"]}}}}] actionbar [{"text":"Mode: ","color":"red"},{"text":"Face Click","color":"white"}] +title @s[nbt={equipment:{offhand:{components:{"minecraft:custom_data":{"lzstealth":"wrench"},"minecraft:lore":["Terracotta"]}}}}] actionbar [{"text":"Mode: ","color":"red"},{"text":"Terracotta","color":"white"}] \ No newline at end of file diff --git a/data/wrench/function/wrench/rotate.mcfunction b/data/wrench/function/wrench/rotate.mcfunction new file mode 100644 index 0000000..0859271 --- /dev/null +++ b/data/wrench/function/wrench/rotate.mcfunction @@ -0,0 +1,6 @@ +#Reset scores +scoreboard players set @s lz_wrench_success 0 +scoreboard players set @s lz_wrench_raycast 0 + +#Raycast from player's position +function wrench:raycast/start diff --git a/data/wrench/function/wrench/terracotta.mcfunction b/data/wrench/function/wrench/terracotta.mcfunction index 55607ba..e1ca233 100644 --- a/data/wrench/function/wrench/terracotta.mcfunction +++ b/data/wrench/function/wrench/terracotta.mcfunction @@ -1,8 +1,8 @@ #Advance terracotta mode rotation, show title -item replace entity @s[tag=TerracottaNORTH] weapon.mainhand with minecraft:carrot_on_a_stick[minecraft:custom_name={"text":"Rotator Wrench","color":"aqua"},minecraft:lore=["Terracotta", "East"],minecraft:custom_model_data={strings:["lzstealth:wrench","lzstealth:wrench_terracotta"]},minecraft:custom_data={lzstealth:"wrench"},minecraft:unbreakable={},minecraft:enchantment_glint_override=true,minecraft:tooltip_display={hidden_components:["minecraft:unbreakable"]}] -item replace entity @s[tag=TerracottaEAST] weapon.mainhand with minecraft:carrot_on_a_stick[minecraft:custom_name={"text":"Rotator Wrench","color":"aqua"},minecraft:lore=["Terracotta", "South"],minecraft:custom_model_data={strings:["lzstealth:wrench","lzstealth:wrench_terracotta"]},minecraft:custom_data={lzstealth:"wrench"},minecraft:unbreakable={},minecraft:enchantment_glint_override=true,minecraft:tooltip_display={hidden_components:["minecraft:unbreakable"]}] -item replace entity @s[tag=TerracottaSOUTH] weapon.mainhand with minecraft:carrot_on_a_stick[minecraft:custom_name={"text":"Rotator Wrench","color":"aqua"},minecraft:lore=["Terracotta", "West"],minecraft:custom_model_data={strings:["lzstealth:wrench","lzstealth:wrench_terracotta"]},minecraft:custom_data={lzstealth:"wrench"},minecraft:unbreakable={},minecraft:enchantment_glint_override=true,minecraft:tooltip_display={hidden_components:["minecraft:unbreakable"]}] -item replace entity @s[tag=TerracottaWEST] weapon.mainhand with minecraft:carrot_on_a_stick[minecraft:custom_name={"text":"Rotator Wrench","color":"aqua"},minecraft:lore=["Terracotta", "North"],minecraft:custom_model_data={strings:["lzstealth:wrench","lzstealth:wrench_terracotta"]},minecraft:custom_data={lzstealth:"wrench"},minecraft:unbreakable={},minecraft:enchantment_glint_override=true,minecraft:tooltip_display={hidden_components:["minecraft:unbreakable"]}] +item modify entity @s[tag=TerracottaNORTH] weapon.mainhand wrench:wrench_terracotta_east +item modify entity @s[tag=TerracottaEAST] weapon.mainhand wrench:wrench_terracotta_south +item modify entity @s[tag=TerracottaSOUTH] weapon.mainhand wrench:wrench_terracotta_west +item modify entity @s[tag=TerracottaWEST] weapon.mainhand wrench:wrench_terracotta_north title @s[tag=TerracottaNORTH] actionbar [{"text":"Terracotta Mode: ","color":"green"},{"text":"East","color":"white"}] title @s[tag=TerracottaEAST] actionbar [{"text":"Terracotta Mode: ","color":"green"},{"text":"South","color":"white"}] title @s[tag=TerracottaSOUTH] actionbar [{"text":"Terracotta Mode: ","color":"green"},{"text":"West","color":"white"}] diff --git a/data/wrench/item_modifier/wrench_default.json b/data/wrench/item_modifier/wrench_default.json new file mode 100644 index 0000000..092b6c7 --- /dev/null +++ b/data/wrench/item_modifier/wrench_default.json @@ -0,0 +1,22 @@ +[ + { + "function": "minecraft:set_lore", + "entity": "this", + "lore": [ + { + "text": "Default" + } + ], + "mode": "replace_all" + }, + { + "function": "minecraft:set_custom_model_data", + "strings": { + "values": [ + "lzstealth:wrench", + "lzstealth:wrench_default" + ], + "mode": "replace_all" + } + } +] \ No newline at end of file diff --git a/data/wrench/item_modifier/wrench_face_click.json b/data/wrench/item_modifier/wrench_face_click.json new file mode 100644 index 0000000..dff840b --- /dev/null +++ b/data/wrench/item_modifier/wrench_face_click.json @@ -0,0 +1,22 @@ +[ + { + "function": "minecraft:set_lore", + "entity": "this", + "lore": [ + { + "text": "Face Click" + } + ], + "mode": "replace_all" + }, + { + "function": "minecraft:set_custom_model_data", + "strings": { + "values": [ + "lzstealth:wrench", + "lzstealth:wrench_face_click" + ], + "mode": "replace_all" + } + } +] \ No newline at end of file diff --git a/data/wrench/item_modifier/wrench_face_player.json b/data/wrench/item_modifier/wrench_face_player.json new file mode 100644 index 0000000..0fca563 --- /dev/null +++ b/data/wrench/item_modifier/wrench_face_player.json @@ -0,0 +1,22 @@ +[ + { + "function": "minecraft:set_lore", + "entity": "this", + "lore": [ + { + "text": "Face Player" + } + ], + "mode": "replace_all" + }, + { + "function": "minecraft:set_custom_model_data", + "strings": { + "values": [ + "lzstealth:wrench", + "lzstealth:wrench_face_player" + ], + "mode": "replace_all" + } + } +] \ No newline at end of file diff --git a/data/wrench/item_modifier/wrench_flip.json b/data/wrench/item_modifier/wrench_flip.json new file mode 100644 index 0000000..27c2837 --- /dev/null +++ b/data/wrench/item_modifier/wrench_flip.json @@ -0,0 +1,22 @@ +[ + { + "function": "minecraft:set_lore", + "entity": "this", + "lore": [ + { + "text": "Flip" + } + ], + "mode": "replace_all" + }, + { + "function": "minecraft:set_custom_model_data", + "strings": { + "values": [ + "lzstealth:wrench", + "lzstealth:wrench_flip" + ], + "mode": "replace_all" + } + } +] \ No newline at end of file diff --git a/data/wrench/item_modifier/wrench_terracotta_east.json b/data/wrench/item_modifier/wrench_terracotta_east.json new file mode 100644 index 0000000..7dcf748 --- /dev/null +++ b/data/wrench/item_modifier/wrench_terracotta_east.json @@ -0,0 +1,25 @@ +[ + { + "function": "minecraft:set_lore", + "entity": "this", + "lore": [ + { + "text": "Terracotta" + }, + { + "text": "East" + } + ], + "mode": "replace_all" + }, + { + "function": "minecraft:set_custom_model_data", + "strings": { + "values": [ + "lzstealth:wrench", + "lzstealth:wrench_terracotta" + ], + "mode": "replace_all" + } + } +] \ No newline at end of file diff --git a/data/wrench/item_modifier/wrench_terracotta_north.json b/data/wrench/item_modifier/wrench_terracotta_north.json new file mode 100644 index 0000000..1391e15 --- /dev/null +++ b/data/wrench/item_modifier/wrench_terracotta_north.json @@ -0,0 +1,25 @@ +[ + { + "function": "minecraft:set_lore", + "entity": "this", + "lore": [ + { + "text": "Terracotta" + }, + { + "text": "North" + } + ], + "mode": "replace_all" + }, + { + "function": "minecraft:set_custom_model_data", + "strings": { + "values": [ + "lzstealth:wrench", + "lzstealth:wrench_terracotta" + ], + "mode": "replace_all" + } + } +] \ No newline at end of file diff --git a/data/wrench/item_modifier/wrench_terracotta_south.json b/data/wrench/item_modifier/wrench_terracotta_south.json new file mode 100644 index 0000000..ae49859 --- /dev/null +++ b/data/wrench/item_modifier/wrench_terracotta_south.json @@ -0,0 +1,25 @@ +[ + { + "function": "minecraft:set_lore", + "entity": "this", + "lore": [ + { + "text": "Terracotta" + }, + { + "text": "South" + } + ], + "mode": "replace_all" + }, + { + "function": "minecraft:set_custom_model_data", + "strings": { + "values": [ + "lzstealth:wrench", + "lzstealth:wrench_terracotta" + ], + "mode": "replace_all" + } + } +] \ No newline at end of file diff --git a/data/wrench/item_modifier/wrench_terracotta_west.json b/data/wrench/item_modifier/wrench_terracotta_west.json new file mode 100644 index 0000000..aa073ec --- /dev/null +++ b/data/wrench/item_modifier/wrench_terracotta_west.json @@ -0,0 +1,25 @@ +[ + { + "function": "minecraft:set_lore", + "entity": "this", + "lore": [ + { + "text": "Terracotta" + }, + { + "text": "West" + } + ], + "mode": "replace_all" + }, + { + "function": "minecraft:set_custom_model_data", + "strings": { + "values": [ + "lzstealth:wrench", + "lzstealth:wrench_terracotta" + ], + "mode": "replace_all" + } + } +] \ No newline at end of file diff --git a/data/wrench/recipe/wrench.json b/data/wrench/recipe/wrench.json new file mode 100644 index 0000000..e069471 --- /dev/null +++ b/data/wrench/recipe/wrench.json @@ -0,0 +1,41 @@ +{ + "type": "minecraft:crafting_shaped", + "category": "equipment", + "pattern": [ + " c", + " s ", + "s " + ], + "key": { + "s": "minecraft:stick", + "c": "minecraft:copper_ingot" + }, + "result": { + "id": "minecraft:carrot_on_a_stick", + "count": 1, + "components": { + "minecraft:custom_name": { + "text": "Rotator Wrench", + "color": "aqua" + }, + "minecraft:lore": [ + "Default" + ], + "minecraft:custom_model_data": { + "strings": [ + "lzstealth:wrench", + "lzstealth:wrench_default" + ] + }, + "minecraft:custom_data": { + "lzstealth": "wrench" + }, + "minecraft:unbreakable": {}, + "minecraft:tooltip_display": { + "hidden_components": [ + "minecraft:unbreakable" + ] + } + } + } +} \ No newline at end of file diff --git a/data/wrench/tags/block/banners.json b/data/wrench/tags/block/banners.json new file mode 100644 index 0000000..25db4aa --- /dev/null +++ b/data/wrench/tags/block/banners.json @@ -0,0 +1,21 @@ +{ + "replace": false, + "values": [ + "minecraft:white_banner", + "minecraft:orange_banner", + "minecraft:magenta_banner", + "minecraft:light_blue_banner", + "minecraft:yellow_banner", + "minecraft:lime_banner", + "minecraft:pink_banner", + "minecraft:gray_banner", + "minecraft:light_gray_banner", + "minecraft:cyan_banner", + "minecraft:purple_banner", + "minecraft:blue_banner", + "minecraft:brown_banner", + "minecraft:green_banner", + "minecraft:red_banner", + "minecraft:black_banner" + ] +} diff --git a/data/wrench/tags/block/nesw.json b/data/wrench/tags/block/nesw.json new file mode 100644 index 0000000..2e25121 --- /dev/null +++ b/data/wrench/tags/block/nesw.json @@ -0,0 +1,10 @@ +{ + "replace": false, + "values": [ + "minecraft:furnace", + "minecraft:smoker", + "minecraft:blast_furnace", + "minecraft:carved_pumpkin", + "minecraft:jack_o_lantern" + ] +} diff --git a/data/wrench/tags/block/neswud.json b/data/wrench/tags/block/neswud.json new file mode 100644 index 0000000..548a6b0 --- /dev/null +++ b/data/wrench/tags/block/neswud.json @@ -0,0 +1,9 @@ +{ + "replace": false, + "values": [ + "minecraft:barrel", + "minecraft:dispenser", + "minecraft:dropper", + "minecraft:observer" + ] +} diff --git a/data/wrench/tags/block/partialbox.json b/data/wrench/tags/block/partialbox.json index 8302391..361ccc2 100644 --- a/data/wrench/tags/block/partialbox.json +++ b/data/wrench/tags/block/partialbox.json @@ -2,6 +2,11 @@ "replace": false, "values": [ "#minecraft:rails", + "#minecraft:trapdoors", + "#minecraft:fence_gates", + "#minecraft:campfires", + "#minecraft:all_signs", + "#minecraft:anvil", "minecraft:hopper", "minecraft:repeater", "minecraft:comparator", @@ -11,6 +16,12 @@ "minecraft:end_rod", "minecraft:chain", "minecraft:piston", - "minecraft:sticky_piston" + "minecraft:sticky_piston", + "minecraft:decorated_pot", + "minecraft:lightning_rod", + "minecraft:stonecutter", + "minecraft:ender_chest", + "minecraft:bell", + "minecraft:grindstone" ] } diff --git a/data/wrench/tags/block/redstone.json b/data/wrench/tags/block/redstone.json deleted file mode 100644 index 4819c71..0000000 --- a/data/wrench/tags/block/redstone.json +++ /dev/null @@ -1,15 +0,0 @@ -{ - "replace": false, - "values": [ - "minecraft:barrel", - "minecraft:dispenser", - "minecraft:dropper", - "minecraft:piston", - "minecraft:sticky_piston", - "minecraft:observer", - "minecraft:hopper", - "minecraft:repeater", - "minecraft:comparator", - "minecraft:crafter" - ] -} diff --git a/data/wrench/tags/block/unique.json b/data/wrench/tags/block/unique.json new file mode 100644 index 0000000..67eb8a9 --- /dev/null +++ b/data/wrench/tags/block/unique.json @@ -0,0 +1,6 @@ +{ + "replace": false, + "values": [ + "minecraft:crafter" + ] +} diff --git a/data/wrench/tags/block/pillars.json b/data/wrench/tags/block/xyz.json similarity index 100% rename from data/wrench/tags/block/pillars.json rename to data/wrench/tags/block/xyz.json diff --git a/pack.mcmeta b/pack.mcmeta index 5de800a..d7cb576 100644 --- a/pack.mcmeta +++ b/pack.mcmeta @@ -1,6 +1,6 @@ { "pack": { "pack_format": 71, - "description": "Wrench pack to allow easy rotation of blocks. Configurable." + "description": "Wrench pack to allow easy rotation of blocks." } } \ No newline at end of file