Files
pulse-signage/test/player-actions.test.js
T

57 lines
1.4 KiB
JavaScript

const test = require('node:test');
const assert = require('node:assert/strict');
require('../src/common');
const { createPlayerActionService } = require('../src/web/lib/player-actions');
test('player actions prefer a remote FQDN registration over a local player target', async () => {
const fetchCalls = [];
const originalFetch = global.fetch;
global.fetch = async function (url, init) {
fetchCalls.push({ url, init });
return {
ok: true,
status: 200,
headers: {
get() {
return null;
}
},
async json() {
return { ok: true };
},
async text() {
return JSON.stringify({ ok: true });
}
};
};
const playerActionService = createPlayerActionService({
common: {},
pool: {
async query() {
return [[
{
identifier: 'player-local',
internal_base_url: 'http://player:8081'
},
{
identifier: 'player-remote',
internal_base_url: 'https://pulse-dev-bridge.lzstealth.com'
}
]];
}
}
});
try {
const response = await playerActionService.forwardPlayerCommand('demo', { command: 'refresh' });
assert.deepEqual(response, { ok: true });
assert.equal(fetchCalls.length, 1);
assert.equal(fetchCalls[0].url, 'https://pulse-dev-bridge.lzstealth.com/api/screens/demo/commands');
} finally {
global.fetch = originalFetch;
}
});