// Registry used by the player runtime to discover independently loaded region modules. (function () { var root = window; var registry = root.pulsePlayerRegionTypes && typeof root.pulsePlayerRegionTypes === 'object' ? root.pulsePlayerRegionTypes : {}; function normalizeType(type) { return String(type || '').trim().toLowerCase(); } function register(type, definition) { registry[normalizeType(type)] = definition || {}; return registry[normalizeType(type)]; } function get(type) { return registry[normalizeType(type)] || null; } function list() { return Object.keys(registry).map(function (type) { return { type: type, definition: registry[type] || {} }; }); } root.pulsePlayerRegionTypes = { register: register, get: get, list: list }; }());