Release v2.2.0
This commit is contained in:
Vendored
+93
-41
@@ -1,15 +1,17 @@
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// Web-to-player websocket bridge and dashboard state synchronizer.
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const { WebSocketServer, WebSocket } = require('ws');
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const { createDashboardStateService } = require('./lib/dashboard-state');
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const { createUploadSyncService } = require('./lib/upload-sync');
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const { createUploadSyncService } = require('./lib/media');
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const { createRequestAuthHeaders } = require('../request-auth');
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function createWebBootstrap(options) {
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const pool = options && options.pool;
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const common = options && options.common;
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const playerInternalBaseUrl = String(options && options.playerInternalBaseUrl || '').replace(/\/$/, '');
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const configuredPlayerInternalBaseUrl = String(options && options.playerInternalBaseUrl || '').replace(/\/$/, '');
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const playerPublicBaseUrl = String(options && options.playerPublicBaseUrl || '').replace(/\/$/, '');
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const uploadDir = String(options && options.uploadDir || '').trim();
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const dashboardRefreshIntervalMs = Number(options && options.dashboardRefreshIntervalMs || 2000);
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const dashboardRefreshIntervalMs = 5000;
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const formatDashboardDate = options && options.formatDashboardDate;
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const notifyPlayerScreens = options && options.notifyPlayerScreens;
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const backgroundTaskQueue = options && options.backgroundTaskQueue;
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@@ -24,9 +26,54 @@ function createWebBootstrap(options) {
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const playerSnapshotSockets = new Map();
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let dashboardRefreshInFlight = null;
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let broadcastDashboardState = null;
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let playerInternalBaseUrl = null;
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let playerInternalBaseUrlPromise = null;
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function getPlayerSnapshotSocketUrl(slug) {
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const url = new URL(playerInternalBaseUrl.replace(/^http/, 'ws'));
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async function getPlayerInternalBaseUrl() {
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if (playerInternalBaseUrl) {
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return playerInternalBaseUrl;
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}
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if (playerInternalBaseUrlPromise) {
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return playerInternalBaseUrlPromise;
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}
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playerInternalBaseUrlPromise = (async function () {
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if (!pool) {
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return configuredPlayerInternalBaseUrl || null;
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}
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try {
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const [rows] = await pool.query(
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`SELECT internal_base_url
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FROM d_players
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WHERE device_id = '1'
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LIMIT 1`
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);
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const resolvedBaseUrl = String(rows && rows[0] && rows[0].internal_base_url || '').trim().replace(/\/$/, '');
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return resolvedBaseUrl || configuredPlayerInternalBaseUrl || null;
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} catch (_error) {
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return configuredPlayerInternalBaseUrl || null;
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}
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})().then(function (baseUrl) {
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playerInternalBaseUrl = baseUrl || null;
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playerInternalBaseUrlPromise = null;
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return playerInternalBaseUrl;
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}, function () {
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playerInternalBaseUrlPromise = null;
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return configuredPlayerInternalBaseUrl || null;
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});
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return playerInternalBaseUrlPromise;
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}
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async function getPlayerSnapshotSocketUrl(slug) {
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const resolvedPlayerInternalBaseUrl = await getPlayerInternalBaseUrl();
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if (!resolvedPlayerInternalBaseUrl) {
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throw new Error('Unable to resolve the player internal base URL.');
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}
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const url = new URL(resolvedPlayerInternalBaseUrl.replace(/^http/, 'ws'));
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url.pathname = `/ws/screens/${encodeURIComponent(slug)}/events`;
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url.search = '';
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return url.toString();
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@@ -53,47 +100,53 @@ function createWebBootstrap(options) {
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return;
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}
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const socketUrl = getPlayerSnapshotSocketUrl(key);
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playerSnapshotSockets.set(key, null);
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const socketUrlPromise = getPlayerSnapshotSocketUrl(key);
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const authHeaders = createRequestAuthHeaders({
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method: 'GET',
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pathname: `/ws/screens/${encodeURIComponent(key)}/events`
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});
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const socket = new WebSocket(socketUrl, {
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headers: authHeaders
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});
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playerSnapshotSockets.set(key, socket);
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socketUrlPromise.then(function (socketUrl) {
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const socket = new WebSocket(socketUrl, {
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headers: authHeaders
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});
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playerSnapshotSockets.set(key, socket);
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socket.onmessage = function (event) {
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try {
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const payload = JSON.parse(String(event.data || '{}'));
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if (!payload || payload.type !== 'snapshot' || payload.slug !== key) {
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return;
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socket.onmessage = function (event) {
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try {
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const payload = JSON.parse(String(event.data || '{}'));
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if (!payload || payload.type !== 'snapshot' || payload.slug !== key) {
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return;
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}
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storePlayerSnapshot(key, payload.connections || []);
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if (broadcastDashboardState) {
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broadcastDashboardState().catch(function (error) {
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console.error(error);
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});
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}
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} catch (_error) {
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// Ignore malformed player snapshot payloads.
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}
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storePlayerSnapshot(key, payload.connections || []);
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if (broadcastDashboardState) {
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broadcastDashboardState().catch(function (error) {
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console.error(error);
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});
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}
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} catch (_error) {
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// Ignore malformed player snapshot payloads.
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}
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};
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};
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socket.onclose = function () {
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socket.onclose = function () {
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clearPlayerSnapshotSocket(key);
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setTimeout(function () {
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ensurePlayerSnapshotSubscription(key);
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}, 2000);
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};
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socket.onerror = function () {
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try {
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socket.close();
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} catch (_error) {
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// ignore close errors
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}
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};
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}).catch(function (error) {
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clearPlayerSnapshotSocket(key);
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setTimeout(function () {
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ensurePlayerSnapshotSubscription(key);
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}, 2000);
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};
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socket.onerror = function () {
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try {
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socket.close();
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} catch (_error) {
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// ignore close errors
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}
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};
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console.error(error);
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});
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}
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const dashboardStateService = createDashboardStateService({
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@@ -110,7 +163,7 @@ function createWebBootstrap(options) {
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const uploadSyncService = createUploadSyncService({
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pool: pool,
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common: common,
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playerInternalBaseUrl: playerInternalBaseUrl,
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playerInternalBaseUrl: configuredPlayerInternalBaseUrl,
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playerSnapshotCache: playerSnapshotCache,
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notifyPlayerScreens: notifyPlayerScreens,
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backgroundTaskQueue: backgroundTaskQueue
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@@ -123,7 +176,6 @@ function createWebBootstrap(options) {
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const removeUnusedUploadFiles = uploadSyncService.removeUnusedUploadFiles;
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const collectUploadPathsFromDirectory = uploadSyncService.collectUploadPathsFromDirectory;
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const syncPlaylistUploadsOnChange = uploadSyncService.syncPlaylistUploadsOnChange;
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const syncExistingUploadsToPlayer = uploadSyncService.syncExistingUploadsToPlayer;
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const runMediaSyncTask = uploadSyncService.runMediaSyncTask;
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async function sendDashboardStateToSocket(socket) {
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@@ -208,6 +260,7 @@ function createWebBootstrap(options) {
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return {
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upload: upload,
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uploadSyncService: uploadSyncService,
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buildDashboardState: buildDashboardState,
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collectUploadReferencesFromSlide: collectUploadReferencesFromSlide,
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collectUploadReferencesFromTemplate: collectUploadReferencesFromTemplate,
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@@ -215,7 +268,6 @@ function createWebBootstrap(options) {
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removeUnusedUploadFiles: removeUnusedUploadFiles,
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collectUploadPathsFromDirectory: collectUploadPathsFromDirectory,
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syncPlaylistUploadsOnChange: syncPlaylistUploadsOnChange,
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syncExistingUploadsToPlayer: syncExistingUploadsToPlayer,
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runMediaSyncTask: runMediaSyncTask,
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broadcastDashboardState: broadcastDashboardState,
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installDashboardWebsocket: installDashboardWebsocket
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