Release v2.10.4
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+2
-2
@@ -24,11 +24,11 @@ async function start() {
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const app = express();
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const pool = String(process.env.BRIDGE_PUBLIC_URL || '').trim().replace(/\/$/, '') ? null : common.createPool();
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const PORT = Number(process.env.PLAYER_PORT || 8081);
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const PLAYER_PUBLIC_URL = String(process.env.PLAYER_PUBLIC_URL || process.env.PLAYER_BASE_URL || '').trim().replace(/\/$/, '');
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const PLAYER_PUBLIC_URL = String(process.env.PLAYER_PUBLIC_URL || '').trim().replace(/\/$/, '');
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const BRIDGE_PUBLIC_URL = String(process.env.BRIDGE_PUBLIC_URL || '').trim().replace(/\/$/, '');
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const WEB_INTERNAL_URL = String(process.env.WEB_INTERNAL_URL || '').trim().replace(/\/$/, '');
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const isRemotePlayer = Boolean(BRIDGE_PUBLIC_URL);
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const PLAYER_INTERNAL_URL = String(isRemotePlayer ? BRIDGE_PUBLIC_URL : (process.env.PLAYER_INTERNAL_URL || PLAYER_PUBLIC_URL || process.env.PLAYER_BASE_URL || '')).trim().replace(/\/$/, '');
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const PLAYER_INTERNAL_URL = String(isRemotePlayer ? BRIDGE_PUBLIC_URL : (process.env.PLAYER_INTERNAL_URL || '')).trim().replace(/\/$/, '');
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const PLAYER_DEVICE_ID = getConfiguredPlayerIdentifier();
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const PLAYER_AGENT_RECONNECT_DELAY_MS = Number(process.env.PLAYER_AGENT_RECONNECT_DELAY_MS || 5000);
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const ASSET_DIR = path.join(__dirname, 'player', 'public');
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