Split web and player build artifacts
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All notable changes to this project will be documented in this file.
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## 2.6.12 - 2026-08-08
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### Fixed
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- The Docker build inputs now live under `build/`, with separate web and player package manifests so the player image no longer carries the web browser tooling bundle.
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- Remote player sync and upload routing now carry the exact connected player device id through the bridge, so startup media and font jobs target the correct player instance in split-device deployments.
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- Player websocket registration now learns the public base URL from the actual screen request origin, so localhost and 127.0.0.1 aliases both keep websocket commands working.
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## 2.6.11 - 2026-08-08
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### Fixed
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