Release v2.14.1
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@@ -1,39 +1,14 @@
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// Commands and synchronization actions forwarded from the web app to players.
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// Keep the routing layer separate from the actual player device commands so the web app can
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// resolve a target player URL without mixing in connection or device-specific logic.
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const { createRequestAuthHeaders } = require('#src/request-auth');
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const { getConfiguredPlayerIdentifier } = require('#src/data/player-registry');
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function isLocalLikeBaseUrl(value) {
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let host = '';
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try {
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host = new URL(String(value || '').trim().replace(/\/$/, '')).hostname.toLowerCase();
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} catch (_error) {
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return false;
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}
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return host === 'localhost'
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|| host === '127.0.0.1'
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|| host === '::1'
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|| host === 'host.docker.internal'
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|| host === 'player'
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|| host === 'web'
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|| host === 'player-bridge'
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|| host.endsWith('.local')
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|| host.endsWith('.internal')
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|| host.endsWith('.docker.internal');
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}
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function normalizeBaseUrl(value) {
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return String(value || '').trim().replace(/\/$/, '');
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}
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function isRecentPlayerRegistration(player, staleSeconds) {
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const lastSeenAt = player && player.last_seen_at;
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const lastSeenAtValue = lastSeenAt instanceof Date ? lastSeenAt.getTime() : new Date(lastSeenAt).getTime();
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const cutoffTime = Date.now() - Math.max(30, Number(staleSeconds || 60)) * 1000;
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return Number.isFinite(lastSeenAtValue) && lastSeenAtValue >= cutoffTime;
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}
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const {
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getConfiguredPlayerIdentifier,
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isLocalLikeBaseUrl,
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isRecentPlayerRegistration,
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normalizeBaseUrl
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} = require('#src/data/player-registry');
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function createPlayerActionService(options) {
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const pool = options && options.pool;
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