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minecraft_lzstools/data/lzstools_wrench/function/rotate/nesw/waterlogged_player.mcfunction
T
lzstealth 0e84867f0a Alphabetized tags
Added waterlogged predicate
Added Chain Variants
Added Copper Golems
Added Shelves
Shrunk Ender Chest hitbox

Moved partial box items into their own folder
2025-10-01 16:49:48 +01:00

9 lines
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MCFunction

## Face Player NESW
$execute as @s[scores={lzt_wrench_success=0}, y_rotation=-45..45] store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[waterlogged=true,facing=north] replace
$execute as @s[scores={lzt_wrench_success=0}, y_rotation=45..135] store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[waterlogged=true,facing=east] replace
$execute as @s[scores={lzt_wrench_success=0}, y_rotation=135..-135] store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[waterlogged=true,facing=south] replace
$execute as @s[scores={lzt_wrench_success=0}, y_rotation=-135..-45] store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block) run setblock ~ ~ ~ $(block)[waterlogged=true,facing=west] replace
# Otherwise, Flip
execute as @s[scores={lzt_wrench_success=0}] store result score @s lzt_wrench_success run function lzstools_wrench:rotate/nesw/waterlogged_flip with storage lzstools:wrench