Added Hammer
Added Unbreaking tag Renamed rayloop to loop
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execute if entity @s[predicate=lzstools_hammer:hammer] at @s anchored eyes run particle minecraft:item{item:"minecraft:iron_pickaxe"} ^ ^-0.35 ^0.65 0.1 0.1 0.1 0.06 10 force
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item replace entity @s weapon.mainhand with minecraft:air
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playsound minecraft:entity.item.break master @a ~ ~ ~ 1 1
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