updated tags and scoreboards

added sound to action
fixed damage when in offhand
This commit is contained in:
lzstealth committed 2025-05-15 23:20:41 +01:00
1 parent e2b221eed0
commit 329f879cd8
133 files changed
+1287 -1284

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@@ -1,10 +1,10 @@
#Setting up the raycasting data.
scoreboard players set #distance lz_wrench_raycast 0
tag @s add lz_wrench_raycast
scoreboard players set #distance lzt_wrench_raycast 0
tag @s add lzt_wrench_raycast
#Activating the raycast. This function will call itself until it is done.
execute as @e[tag=lz_wrench_raycast] at @s anchored eyes positioned ^ ^ ^ run function lzstools_wrench:raycast/rayloop
execute as @e[tag=lzt_wrench_raycast] at @s anchored eyes positioned ^ ^ ^ run function lzstools_wrench:raycast/rayloop
#Raycasting finished, removing tag from the raycaster.
tag @s remove lz_wrench_raycast
tag @s remove lzt_wrench_raycast
data remove storage lzstools:wrench block