updated tags and scoreboards
added sound to action fixed damage when in offhand
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@@ -1,8 +1,8 @@
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# Hopper
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execute if block ~ ~ ~ minecraft:hopper[facing=down] if score px lz_wrench_raycast matches 6..9 if score py lz_wrench_raycast matches ..3 if score pz lz_wrench_raycast matches 6..9 run function lzstools_wrench:rotate/unique_blocks/hopper/rotate
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execute if block ~ ~ ~ minecraft:hopper[facing=south] if score px lz_wrench_raycast matches 6..9 if score py lz_wrench_raycast matches 4..7 if score pz lz_wrench_raycast matches 12.. run function lzstools_wrench:rotate/unique_blocks/hopper/rotate
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execute if block ~ ~ ~ minecraft:hopper[facing=north] if score px lz_wrench_raycast matches 6..9 if score py lz_wrench_raycast matches 4..7 if score pz lz_wrench_raycast matches ..3 run function lzstools_wrench:rotate/unique_blocks/hopper/rotate
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execute if block ~ ~ ~ minecraft:hopper[facing=east] if score px lz_wrench_raycast matches 12.. if score py lz_wrench_raycast matches 4..7 if score pz lz_wrench_raycast matches 6..9 run function lzstools_wrench:rotate/unique_blocks/hopper/rotate
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execute if block ~ ~ ~ minecraft:hopper[facing=west] if score px lz_wrench_raycast matches ..3 if score py lz_wrench_raycast matches 4..7 if score pz lz_wrench_raycast matches 6..9 run function lzstools_wrench:rotate/unique_blocks/hopper/rotate
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execute if block ~ ~ ~ minecraft:hopper if score px lz_wrench_raycast matches 4..11 if score py lz_wrench_raycast matches 4.. if score pz lz_wrench_raycast matches 4..11 run function lzstools_wrench:rotate/unique_blocks/hopper/rotate
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execute if block ~ ~ ~ minecraft:hopper if score py lz_wrench_raycast matches 10.. run function lzstools_wrench:rotate/unique_blocks/hopper/rotate
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execute if block ~ ~ ~ minecraft:hopper[facing=down] if score px lzt_wrench_raycast matches 6..9 if score py lzt_wrench_raycast matches ..3 if score pz lzt_wrench_raycast matches 6..9 run function lzstools_wrench:rotate/unique_blocks/hopper/rotate
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execute if block ~ ~ ~ minecraft:hopper[facing=south] if score px lzt_wrench_raycast matches 6..9 if score py lzt_wrench_raycast matches 4..7 if score pz lzt_wrench_raycast matches 12.. run function lzstools_wrench:rotate/unique_blocks/hopper/rotate
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execute if block ~ ~ ~ minecraft:hopper[facing=north] if score px lzt_wrench_raycast matches 6..9 if score py lzt_wrench_raycast matches 4..7 if score pz lzt_wrench_raycast matches ..3 run function lzstools_wrench:rotate/unique_blocks/hopper/rotate
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execute if block ~ ~ ~ minecraft:hopper[facing=east] if score px lzt_wrench_raycast matches 12.. if score py lzt_wrench_raycast matches 4..7 if score pz lzt_wrench_raycast matches 6..9 run function lzstools_wrench:rotate/unique_blocks/hopper/rotate
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execute if block ~ ~ ~ minecraft:hopper[facing=west] if score px lzt_wrench_raycast matches ..3 if score py lzt_wrench_raycast matches 4..7 if score pz lzt_wrench_raycast matches 6..9 run function lzstools_wrench:rotate/unique_blocks/hopper/rotate
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execute if block ~ ~ ~ minecraft:hopper if score px lzt_wrench_raycast matches 4..11 if score py lzt_wrench_raycast matches 4.. if score pz lzt_wrench_raycast matches 4..11 run function lzstools_wrench:rotate/unique_blocks/hopper/rotate
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execute if block ~ ~ ~ minecraft:hopper if score py lzt_wrench_raycast matches 10.. run function lzstools_wrench:rotate/unique_blocks/hopper/rotate
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