lzstealth
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05e4380996
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Kick off render loop from client tick
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2026-08-11 00:14:21 +01:00 |
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lzstealth
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1f94923ab4
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Fail if render screen never activates
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2026-08-11 00:11:08 +01:00 |
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lzstealth
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d1501553b3
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Restore render screen activation API
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2026-08-11 00:07:52 +01:00 |
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lzstealth
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61bfca1487
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Switch renderer to plain setScreen
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2026-08-11 00:06:00 +01:00 |
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lzstealth
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ca136c8b22
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Log renderer job progress
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2026-08-11 00:01:46 +01:00 |
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lzstealth
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89a971ebe3
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Fail stuck render captures
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2026-08-10 23:49:01 +01:00 |
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lzstealth
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52570511b8
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Defer renderer item stack creation
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2026-08-10 23:34:09 +01:00 |
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lzstealth
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de19c98193
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Use Minecraft setScreenAndShow
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2026-08-10 23:17:11 +01:00 |
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lzstealth
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23a93fc121
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Fix jar-backed renderer item call
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2026-08-10 23:15:26 +01:00 |
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lzstealth
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787310632b
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Use 26.2 jar API directly
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2026-08-10 23:14:04 +01:00 |
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lzstealth
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e8f7efe647
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Align renderer with 26.2 client API
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2026-08-10 23:06:36 +01:00 |
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lzstealth
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f461204e84
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Fix renderer Mojang API names
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2026-08-10 23:04:39 +01:00 |
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lzstealth
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021c17cf6f
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Port renderer to Mojang mappings
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2026-08-10 23:00:16 +01:00 |
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lzstealth
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f7045caba9
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Split renderer into client source set
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2026-08-10 22:57:46 +01:00 |
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lzstealth
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4a91533b63
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Add build-local render and release workflows
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2026-08-10 21:54:05 +01:00 |
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