Mark Rapson e2b221eed0 Added Trowel
Fixed issue with wrench
Organised tools into folders
2025-05-15 22:24:08 +01:00

34 lines
7.6 KiB
MCFunction

## Cycle Trapdoors
$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=north,waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=east,waterlogged=true,open=true] replace
$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=east,waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=south,waterlogged=true,open=true] replace
$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=south,waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=west,waterlogged=true,open=true] replace
$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=west,waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=north,waterlogged=true,open=true] replace
$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=north,waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=east,waterlogged=true,open=true] replace
$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=east,waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=south,waterlogged=true,open=true] replace
$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=south,waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=west,waterlogged=true,open=true] replace
$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=west,waterlogged=true,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=north,waterlogged=true,open=true] replace
$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=north,waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=east,waterlogged=true,open=false] replace
$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=east,waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=south,waterlogged=true,open=false] replace
$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=south,waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=west,waterlogged=true,open=false] replace
$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=west,waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=north,waterlogged=true,open=false] replace
$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=north,waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=east,waterlogged=true,open=false] replace
$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=east,waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=south,waterlogged=true,open=false] replace
$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=south,waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=west,waterlogged=true,open=false] replace
$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=west,waterlogged=true,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=north,waterlogged=true,open=false] replace
$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=north,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=east,open=true] replace
$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=east,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=south,open=true] replace
$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=south,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=west,open=true] replace
$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=west,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=north,open=true] replace
$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=north,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=east,open=true] replace
$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=east,open=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=south,open=true] replace
$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=south,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=west,open=true] replace
$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=west,open=true] run setblock ~ ~ ~ $(block)[half=top,facing=north,open=true] replace
$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=north,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=east,open=false] replace
$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=east,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=south,open=false] replace
$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=south,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=west,open=false] replace
$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=bottom,facing=west,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=north,open=false] replace
$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=north,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=east,open=false] replace
$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=east,open=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=south,open=false] replace
$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=south,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=west,open=false] replace
$execute as @s[scores={lz_wrench_success=0}] store result score @s lz_wrench_success run execute if block ~ ~ ~ $(block)[half=top,facing=west,open=false] run setblock ~ ~ ~ $(block)[half=top,facing=north,open=false] replace