Mark Rapson 48d5cf9d5e Complete rewrite
Prep for addition of optional additional tools
Removed config (for now)
Added loads of blocks
2025-05-13 02:30:39 +01:00

11 lines
1.1 KiB
MCFunction

## X Y Z Player
$execute as @s[scores={lz_wrench_success=0}, x_rotation=45..90] store result score @s lz_wrench_success run setblock ~ ~ ~ $(block)[axis=y] replace
$execute as @s[scores={lz_wrench_success=0}, x_rotation=-90..-45] store result score @s lz_wrench_success run setblock ~ ~ ~ $(block)[axis=y] replace
$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s lz_wrench_success run setblock ~ ~ ~ $(block)[axis=z] replace
$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s lz_wrench_success run setblock ~ ~ ~ $(block)[axis=z] replace
$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s lz_wrench_success run setblock ~ ~ ~ $(block)[axis=x] replace
$execute as @s[scores={lz_wrench_success=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s lz_wrench_success run setblock ~ ~ ~ $(block)[axis=x] replace
# Failed
execute as @s[scores={lz_wrench_success=0}] run scoreboard players set @s lz_wrench_success -1