Mark Rapson 329f879cd8 updated tags and scoreboards
added sound to action
fixed damage when in offhand
2025-05-15 23:20:41 +01:00

23 lines
4.5 KiB
MCFunction

## Face Player Stairs
$execute as @s[scores={lzt_wrench_success=0}, y_rotation=-45..45] if score py lzt_wrench_raycast matches ..7 store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=south,waterlogged=true] replace
$execute as @s[scores={lzt_wrench_success=0}, y_rotation=45..135] if score py lzt_wrench_raycast matches ..7 store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=west,waterlogged=true] replace
$execute as @s[scores={lzt_wrench_success=0}, y_rotation=135..-135] if score py lzt_wrench_raycast matches ..7 store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=north,waterlogged=true] replace
$execute as @s[scores={lzt_wrench_success=0}, y_rotation=-135..-45] if score py lzt_wrench_raycast matches ..7 store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[half=bottom,facing=east,waterlogged=true] replace
$execute as @s[scores={lzt_wrench_success=0}, y_rotation=-45..45] if score py lzt_wrench_raycast matches 8.. store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[half=top,facing=south,waterlogged=true] replace
$execute as @s[scores={lzt_wrench_success=0}, y_rotation=45..135] if score py lzt_wrench_raycast matches 8.. store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[half=top,facing=west,waterlogged=true] replace
$execute as @s[scores={lzt_wrench_success=0}, y_rotation=135..-135] if score py lzt_wrench_raycast matches 8.. store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[half=top,facing=north,waterlogged=true] replace
$execute as @s[scores={lzt_wrench_success=0}, y_rotation=-135..-45] if score py lzt_wrench_raycast matches 8.. store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=true] run setblock ~ ~ ~ $(block)[half=top,facing=east,waterlogged=true] replace
$execute as @s[scores={lzt_wrench_success=0}, y_rotation=-45..45] if score py lzt_wrench_raycast matches ..7 store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=south] replace
$execute as @s[scores={lzt_wrench_success=0}, y_rotation=45..135] if score py lzt_wrench_raycast matches ..7 store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=west] replace
$execute as @s[scores={lzt_wrench_success=0}, y_rotation=135..-135] if score py lzt_wrench_raycast matches ..7 store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=north] replace
$execute as @s[scores={lzt_wrench_success=0}, y_rotation=-135..-45] if score py lzt_wrench_raycast matches ..7 store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[half=bottom,facing=east] replace
$execute as @s[scores={lzt_wrench_success=0}, y_rotation=-45..45] if score py lzt_wrench_raycast matches 8.. store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[half=top,facing=south] replace
$execute as @s[scores={lzt_wrench_success=0}, y_rotation=45..135] if score py lzt_wrench_raycast matches 8.. store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[half=top,facing=west] replace
$execute as @s[scores={lzt_wrench_success=0}, y_rotation=135..-135] if score py lzt_wrench_raycast matches 8.. store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[half=top,facing=north] replace
$execute as @s[scores={lzt_wrench_success=0}, y_rotation=-135..-45] if score py lzt_wrench_raycast matches 8.. store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block)[waterlogged=false] run setblock ~ ~ ~ $(block)[half=top,facing=east] replace
## Non-processed
# Otherwise, Flip
execute as @s[scores={lzt_wrench_success=0}] store result score @s lzt_wrench_success run function lzstools_wrench:rotate/stairs/flip with storage lzstools:wrench