Mark Rapson 329f879cd8 updated tags and scoreboards
added sound to action
fixed damage when in offhand
2025-05-15 23:20:41 +01:00

11 lines
1.1 KiB
MCFunction

## X Y Z Player
$execute as @s[scores={lzt_wrench_success=0}, x_rotation=45..90] store result score @s lzt_wrench_success run setblock ~ ~ ~ $(block)[axis=y] replace
$execute as @s[scores={lzt_wrench_success=0}, x_rotation=-90..-45] store result score @s lzt_wrench_success run setblock ~ ~ ~ $(block)[axis=y] replace
$execute as @s[scores={lzt_wrench_success=0}, x_rotation=-45..45, y_rotation=-45..45] store result score @s lzt_wrench_success run setblock ~ ~ ~ $(block)[axis=z] replace
$execute as @s[scores={lzt_wrench_success=0}, x_rotation=-45..45, y_rotation=135..-135] store result score @s lzt_wrench_success run setblock ~ ~ ~ $(block)[axis=z] replace
$execute as @s[scores={lzt_wrench_success=0}, x_rotation=-45..45, y_rotation=45..135] store result score @s lzt_wrench_success run setblock ~ ~ ~ $(block)[axis=x] replace
$execute as @s[scores={lzt_wrench_success=0}, x_rotation=-45..45, y_rotation=-135..-45] store result score @s lzt_wrench_success run setblock ~ ~ ~ $(block)[axis=x] replace
# Failed
execute as @s[scores={lzt_wrench_success=0}] run scoreboard players set @s lzt_wrench_success -1