All checks were successful
Draft Release / deploy-prod (push) Successful in 4s
Added waterlogged predicate Added Chain Variants Added Copper Golems Added Shelves Shrunk Ender Chest hitbox Moved partial box items into their own folder
22 lines
3.2 KiB
MCFunction
22 lines
3.2 KiB
MCFunction
## Flip Repeater
|
|
|
|
# Delay 1
|
|
$execute as @s[scores={lzt_wrench_success=0}] store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block)[delay=1,facing=west] run setblock ~ ~ ~ $(block)[delay=1,facing=east] replace
|
|
$execute as @s[scores={lzt_wrench_success=0}] store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block)[delay=1,facing=south] run setblock ~ ~ ~ $(block)[delay=1,facing=north] replace
|
|
$execute as @s[scores={lzt_wrench_success=0}] store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block)[delay=1,facing=east] run setblock ~ ~ ~ $(block)[delay=1,facing=west] replace
|
|
$execute as @s[scores={lzt_wrench_success=0}] store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block)[delay=1,facing=north] run setblock ~ ~ ~ $(block)[delay=1,facing=south] replace
|
|
# Delay 2
|
|
$execute as @s[scores={lzt_wrench_success=0}] store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block)[delay=2,facing=west] run setblock ~ ~ ~ $(block)[delay=2,facing=east] replace
|
|
$execute as @s[scores={lzt_wrench_success=0}] store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block)[delay=2,facing=south] run setblock ~ ~ ~ $(block)[delay=2,facing=north] replace
|
|
$execute as @s[scores={lzt_wrench_success=0}] store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block)[delay=2,facing=east] run setblock ~ ~ ~ $(block)[delay=2,facing=west] replace
|
|
$execute as @s[scores={lzt_wrench_success=0}] store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block)[delay=2,facing=north] run setblock ~ ~ ~ $(block)[delay=2,facing=south] replace
|
|
# Delay 3
|
|
$execute as @s[scores={lzt_wrench_success=0}] store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block)[delay=3,facing=west] run setblock ~ ~ ~ $(block)[delay=3,facing=east] replace
|
|
$execute as @s[scores={lzt_wrench_success=0}] store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block)[delay=3,facing=south] run setblock ~ ~ ~ $(block)[delay=3,facing=north] replace
|
|
$execute as @s[scores={lzt_wrench_success=0}] store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block)[delay=3,facing=east] run setblock ~ ~ ~ $(block)[delay=3,facing=west] replace
|
|
$execute as @s[scores={lzt_wrench_success=0}] store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block)[delay=3,facing=north] run setblock ~ ~ ~ $(block)[delay=3,facing=south] replace
|
|
# Delay 4
|
|
$execute as @s[scores={lzt_wrench_success=0}] store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block)[delay=4,facing=west] run setblock ~ ~ ~ $(block)[delay=4,facing=east] replace
|
|
$execute as @s[scores={lzt_wrench_success=0}] store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block)[delay=4,facing=south] run setblock ~ ~ ~ $(block)[delay=4,facing=north] replace
|
|
$execute as @s[scores={lzt_wrench_success=0}] store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block)[delay=4,facing=east] run setblock ~ ~ ~ $(block)[delay=4,facing=west] replace
|
|
$execute as @s[scores={lzt_wrench_success=0}] store result score @s lzt_wrench_success run execute if block ~ ~ ~ $(block)[delay=4,facing=north] run setblock ~ ~ ~ $(block)[delay=4,facing=south] replace |