scoreboard players reset @s lzt_hammer_unbreaking_check execute if entity @s[predicate=lzstools:unbreaking/mainhand/all] run function lzstools_hammer:durability/unbreaking execute if score @s lzt_hammer_unbreaking_check matches 1 run return fail # Handle Damage data modify storage lzstools:hammer components set from entity @s SelectedItem.components execute store result score @s lzt_hammer_damage run data get storage lzstools:hammer components."minecraft:damage" execute store result score @s lzt_hammer_max_damage run data get storage lzstools:hammer components."minecraft:max_damage" scoreboard players add @s lzt_hammer_damage 1 execute store result storage lzstools:hammer damage int 1 run scoreboard players get @s lzt_hammer_damage function lzstools_hammer:durability/apply with storage lzstools:hammer execute if score @s lzt_hammer_damage >= @s lzt_hammer_max_damage run function lzstools_hammer:durability/break