scoreboard players reset @s lzt_chisel_unbreaking_check execute if entity @s[predicate=lzstools:unbreaking/mainhand/all] run function lzstools_chisel:durability/mainhand/unbreaking execute if score @s lzt_chisel_unbreaking_check matches 1 run return fail # Handle Damage data modify storage lzstools:chisel components set from entity @s SelectedItem.components execute store result score @s lzt_chisel_damage run data get storage lzstools:chisel components."minecraft:damage" execute store result score @s lzt_chisel_max_damage run data get storage lzstools:chisel components."minecraft:max_damage" scoreboard players add @s lzt_chisel_damage 1 execute store result storage lzstools:chisel damage int 1 run scoreboard players get @s lzt_chisel_damage function lzstools_chisel:durability/mainhand/apply with storage lzstools:chisel execute if score @s lzt_chisel_damage >= @s lzt_chisel_max_damage run function lzstools_chisel:durability/mainhand/break