## Raycast # Set block data execute as @s store result score @s lzt_trowel_raycast_hit run loot spawn ~ -65 ~ mine ~ ~ ~ minecraft:netherite_pickaxe[minecraft:enchantments={"minecraft:silk_touch":1}] execute as @s run kill @n[type=minecraft:item,distance=..0.5,y=-65] execute as @s if score @s lzt_trowel_raycast_hit matches 1 positioned ^ ^ ^-0.01 run function lzstools_trowel:raycast/hit execute if score @s lzt_trowel_raycast_hit matches 1 run tag @s remove lzstools_trowel_mainhand execute if score @s lzt_trowel_raycast_hit matches 1 run tag @s remove lzstools_trowel_offhand # Advance forward and if nothing found scoreboard players add #distance lzt_trowel_raycast 1 execute if score @s lzt_trowel_raycast_hit matches 0 if score #distance lzt_trowel_raycast matches ..451 positioned ^ ^ ^0.01 run function lzstools_trowel:raycast/loop