scoreboard players reset @s lzt_trowel_unbreaking_check execute if entity @s[predicate=lzstools:unbreaking/mainhand/all] run function lzstools_trowel:durability/mainhand/unbreaking execute if score @s lzt_trowel_unbreaking_check matches 1 run return fail # Handle Damage data modify storage lzstools:trowel components set from entity @s SelectedItem.components execute store result score @s lzt_trowel_damage run data get storage lzstools:trowel components."minecraft:damage" execute store result score @s lzt_trowel_max_damage run data get storage lzstools:trowel components."minecraft:max_damage" scoreboard players add @s lzt_trowel_damage 1 execute store result storage lzstools:trowel damage int 1 run scoreboard players get @s lzt_trowel_damage function lzstools_trowel:durability/mainhand/apply with storage lzstools:trowel execute if score @s lzt_trowel_damage >= @s lzt_trowel_max_damage run function lzstools_trowel:durability/mainhand/break