## Raycast # Set block data execute as @s store result score @s lzt_chisel_raycast_hit run loot spawn ~ -65 ~ mine ~ ~ ~ minecraft:netherite_pickaxe[minecraft:enchantments={"minecraft:silk_touch":1}] execute as @s run kill @n[type=minecraft:item,distance=..0.5,y=-65] execute as @s if score @s lzt_chisel_raycast_hit matches 1 run function lzstools_chisel:raycast/hit execute if score @s lzt_chisel_raycast_hit matches 1 run tag @s remove lzstools_chisel_mainhand # Do nothing is unbreakable block execute if block ~ ~ ~ #lzstools:unbreakable run return fail # Advance forward and if nothing found scoreboard players add #distance lzt_chisel_raycast 1 execute if score @s lzt_chisel_raycast_hit matches 0 if score #distance lzt_chisel_raycast matches ..451 positioned ^ ^ ^0.01 run function lzstools_chisel:raycast/loop