## Raycast Hit scoreboard players set @s lzt_hammer_raycast_hit 1 setblock ~ ~ ~ minecraft:barrier replace # Get Raycast Target Coords function lzstools_hammer:raycast_side/start setblock ~ ~ ~ minecraft:air replace execute if score px lzt_hammer_side_raycast matches 0 run return run function lzstools_hammer:break/eastwest execute if score px lzt_hammer_side_raycast matches 15 run return run function lzstools_hammer:break/eastwest execute if score pz lzt_hammer_side_raycast matches 0 run return run function lzstools_hammer:break/northsouth execute if score pz lzt_hammer_side_raycast matches 15 run return run function lzstools_hammer:break/northsouth execute if score py lzt_hammer_side_raycast matches 0 run return run function lzstools_hammer:break/updown execute if score py lzt_hammer_side_raycast matches 15 run return run function lzstools_hammer:break/updown