Added Trowel

Fixed issue with wrench
Organised tools into folders
This commit is contained in:
2025-05-15 22:24:08 +01:00
parent 444e5071d4
commit e2b221eed0
225 changed files with 1191 additions and 536 deletions

View File

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# Anvils
execute if score px lz_wrench_raycast matches 3..12 if score pz lz_wrench_raycast matches 0..15 if score py lz_wrench_raycast matches 10..15 if block ~ ~ ~ #minecraft:anvil[facing=north] run function lzstools_wrench:rotate/nesw/rotate
execute if score px lz_wrench_raycast matches 2..13 if score pz lz_wrench_raycast matches 2..13 if score py lz_wrench_raycast matches 0..3 if block ~ ~ ~ #minecraft:anvil[facing=north] run function lzstools_wrench:rotate/nesw/rotate
execute if score px lz_wrench_raycast matches 4..11 if score pz lz_wrench_raycast matches 3..12 if score py lz_wrench_raycast matches 4 if block ~ ~ ~ #minecraft:anvil[facing=north] run function lzstools_wrench:rotate/nesw/rotate
execute if score px lz_wrench_raycast matches 6..9 if score pz lz_wrench_raycast matches 4..11 if score py lz_wrench_raycast matches 5..9 if block ~ ~ ~ #minecraft:anvil[facing=north] run function lzstools_wrench:rotate/nesw/rotate
execute if score px lz_wrench_raycast matches 3..12 if score pz lz_wrench_raycast matches 0..15 if score py lz_wrench_raycast matches 10..15 if block ~ ~ ~ #minecraft:anvil[facing=south] run function lzstools_wrench:rotate/nesw/rotate
execute if score px lz_wrench_raycast matches 2..13 if score pz lz_wrench_raycast matches 2..13 if score py lz_wrench_raycast matches 0..3 if block ~ ~ ~ #minecraft:anvil[facing=south] run function lzstools_wrench:rotate/nesw/rotate
execute if score px lz_wrench_raycast matches 4..11 if score pz lz_wrench_raycast matches 3..12 if score py lz_wrench_raycast matches 4 if block ~ ~ ~ #minecraft:anvil[facing=south] run function lzstools_wrench:rotate/nesw/rotate
execute if score px lz_wrench_raycast matches 6..9 if score pz lz_wrench_raycast matches 4..11 if score py lz_wrench_raycast matches 5..9 if block ~ ~ ~ #minecraft:anvil[facing=south] run function lzstools_wrench:rotate/nesw/rotate
execute if score pz lz_wrench_raycast matches 3..12 if score px lz_wrench_raycast matches 0..15 if score py lz_wrench_raycast matches 10..15 if block ~ ~ ~ #minecraft:anvil[facing=east] run function lzstools_wrench:rotate/nesw/rotate
execute if score pz lz_wrench_raycast matches 2..13 if score px lz_wrench_raycast matches 2..13 if score py lz_wrench_raycast matches 0..3 if block ~ ~ ~ #minecraft:anvil[facing=east] run function lzstools_wrench:rotate/nesw/rotate
execute if score pz lz_wrench_raycast matches 4..11 if score px lz_wrench_raycast matches 3..12 if score py lz_wrench_raycast matches 4 if block ~ ~ ~ #minecraft:anvil[facing=east] run function lzstools_wrench:rotate/nesw/rotate
execute if score pz lz_wrench_raycast matches 6..9 if score px lz_wrench_raycast matches 4..11 if score py lz_wrench_raycast matches 5..9 if block ~ ~ ~ #minecraft:anvil[facing=east] run function lzstools_wrench:rotate/nesw/rotate
execute if score pz lz_wrench_raycast matches 3..12 if score px lz_wrench_raycast matches 0..15 if score py lz_wrench_raycast matches 10..15 if block ~ ~ ~ #minecraft:anvil[facing=west] run function lzstools_wrench:rotate/nesw/rotate
execute if score pz lz_wrench_raycast matches 2..13 if score px lz_wrench_raycast matches 2..13 if score py lz_wrench_raycast matches 0..3 if block ~ ~ ~ #minecraft:anvil[facing=west] run function lzstools_wrench:rotate/nesw/rotate
execute if score pz lz_wrench_raycast matches 4..11 if score px lz_wrench_raycast matches 3..12 if score py lz_wrench_raycast matches 4 if block ~ ~ ~ #minecraft:anvil[facing=west] run function lzstools_wrench:rotate/nesw/rotate
execute if score pz lz_wrench_raycast matches 6..9 if score px lz_wrench_raycast matches 4..11 if score py lz_wrench_raycast matches 5..9 if block ~ ~ ~ #minecraft:anvil[facing=west] run function lzstools_wrench:rotate/nesw/rotate