Added Hammer
Added Unbreaking tag Renamed rayloop to loop
This commit is contained in:
@@ -0,0 +1 @@
|
||||
$item modify entity @s weapon.mainhand {"function":"minecraft:set_components","components":{"minecraft:damage":$(damage)}}
|
@@ -0,0 +1,3 @@
|
||||
execute if entity @s[predicate=lzstools_hammer:hammer] at @s anchored eyes run particle minecraft:item{item:"minecraft:iron_pickaxe"} ^ ^-0.35 ^0.65 0.1 0.1 0.1 0.06 10 force
|
||||
item replace entity @s weapon.mainhand with minecraft:air
|
||||
playsound minecraft:entity.item.break master @a ~ ~ ~ 1 1
|
13
data/lzstools_hammer/function/durability/handle.mcfunction
Normal file
13
data/lzstools_hammer/function/durability/handle.mcfunction
Normal file
@@ -0,0 +1,13 @@
|
||||
scoreboard players reset @s lzt_hammer_unbreaking_check
|
||||
execute if entity @s[predicate=lzstools:unbreaking/all] run function lzstools_hammer:durability/unbreaking
|
||||
execute if score @s lzt_hammer_unbreaking_check matches 1 run return fail
|
||||
|
||||
# Handle Damage
|
||||
data modify storage lzstools:hammer components set from entity @s SelectedItem.components
|
||||
execute store result score @s lzt_hammer_damage run data get storage lzstools:hammer components."minecraft:damage"
|
||||
execute store result score @s lzt_hammer_max_damage run data get storage lzstools:hammer components."minecraft:max_damage"
|
||||
scoreboard players add @s lzt_hammer_damage 1
|
||||
execute store result storage lzstools:hammer damage int 1 run scoreboard players get @s lzt_hammer_damage
|
||||
|
||||
function lzstools_hammer:durability/apply with storage lzstools:hammer
|
||||
execute if score @s lzt_hammer_damage >= @s lzt_hammer_max_damage run function lzstools_hammer:durability/break
|
@@ -0,0 +1,4 @@
|
||||
execute store result score @s lzt_hammer_unbreaking_chance run random value 1..100
|
||||
execute if entity @s[predicate=lzstools:unbreaking/mainhand/3] if score @s lzt_hammer_unbreaking_chance matches ..75 run return run scoreboard players set @s lzt_hammer_unbreaking_check 1
|
||||
execute if entity @s[predicate=lzstools:unbreaking/mainhand/2] if score @s lzt_hammer_unbreaking_chance matches ..66 run return run scoreboard players set @s lzt_hammer_unbreaking_check 1
|
||||
execute if entity @s[predicate=lzstools:unbreaking/mainhand/1] if score @s lzt_hammer_unbreaking_chance matches ..50 run return run scoreboard players set @s lzt_hammer_unbreaking_check 1
|
Reference in New Issue
Block a user