Added Crafter and raligned file depth

This commit is contained in:
2024-11-06 18:31:37 +00:00
parent f7a37a68b9
commit c35e52cf17
71 changed files with 58 additions and 1 deletions

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@@ -0,0 +1,129 @@
### Rotate Rails
## Normal Rails
# Convert to Sloped
execute as @s[scores={WrenchSuccess=0}] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_west] replace minecraft:rail[waterlogged=true,shape=east_west]
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_east] replace minecraft:rail[waterlogged=true,shape=east_west]
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_east] replace minecraft:rail[waterlogged=true,shape=ascending_west]
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_north] replace minecraft:rail[waterlogged=true,shape=north_south]
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_south] replace minecraft:rail[waterlogged=true,shape=north_south]
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=ascending_south] replace minecraft:rail[waterlogged=true,shape=ascending_north]
execute as @s[scores={WrenchSuccess=0}] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=ascending_west] replace minecraft:rail[waterlogged=false,shape=east_west]
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=ascending_east] replace minecraft:rail[waterlogged=false,shape=east_west]
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=ascending_east] replace minecraft:rail[waterlogged=false,shape=ascending_west]
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=ascending_north] replace minecraft:rail[waterlogged=false,shape=north_south]
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=ascending_south] replace minecraft:rail[waterlogged=false,shape=north_south]
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=ascending_south] replace minecraft:rail[waterlogged=false,shape=ascending_north]
# Convert to Non-Sloped
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=east_west] replace minecraft:rail[waterlogged=true,shape=north_south]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=north_south] replace minecraft:rail[waterlogged=true,shape=north_west]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=north_west] replace minecraft:rail[waterlogged=true,shape=north_east]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=north_east] replace minecraft:rail[waterlogged=true,shape=south_west]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=south_west] replace minecraft:rail[waterlogged=true,shape=south_east]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=south_east] replace minecraft:rail[waterlogged=true,shape=east_west]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=east_west] replace minecraft:rail[waterlogged=false,shape=north_south]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=north_south] replace minecraft:rail[waterlogged=false,shape=north_west]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=north_west] replace minecraft:rail[waterlogged=false,shape=north_east]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=north_east] replace minecraft:rail[waterlogged=false,shape=south_west]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=south_west] replace minecraft:rail[waterlogged=false,shape=south_east]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=south_east] replace minecraft:rail[waterlogged=false,shape=east_west]
# Convert Sloped to Non-Sloped
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=east_west] replace minecraft:rail[waterlogged=true,shape=ascending_north]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=east_west] replace minecraft:rail[waterlogged=true,shape=ascending_south]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=south_east] replace minecraft:rail[waterlogged=true,shape=ascending_east]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=true,shape=south_east] replace minecraft:rail[waterlogged=true,shape=ascending_west]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=east_west] replace minecraft:rail[waterlogged=false,shape=ascending_north]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=east_west] replace minecraft:rail[waterlogged=false,shape=ascending_south]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=south_east] replace minecraft:rail[waterlogged=false,shape=ascending_east]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:rail[waterlogged=false,shape=south_east] replace minecraft:rail[waterlogged=false,shape=ascending_west]
## Powered Rails
# Convert to Sloped
execute as @s[scores={WrenchSuccess=0}] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_west] replace minecraft:powered_rail[waterlogged=true,shape=east_west]
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_east] replace minecraft:powered_rail[waterlogged=true,shape=east_west]
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_east] replace minecraft:powered_rail[waterlogged=true,shape=ascending_west]
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_north] replace minecraft:powered_rail[waterlogged=true,shape=north_south]
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_south] replace minecraft:powered_rail[waterlogged=true,shape=north_south]
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=ascending_south] replace minecraft:powered_rail[waterlogged=true,shape=ascending_north]
execute as @s[scores={WrenchSuccess=0}] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=ascending_west] replace minecraft:powered_rail[waterlogged=false,shape=east_west]
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=ascending_east] replace minecraft:powered_rail[waterlogged=false,shape=east_west]
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=ascending_east] replace minecraft:powered_rail[waterlogged=false,shape=ascending_west]
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=ascending_north] replace minecraft:powered_rail[waterlogged=false,shape=north_south]
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=ascending_south] replace minecraft:powered_rail[waterlogged=false,shape=north_south]
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=ascending_south] replace minecraft:powered_rail[waterlogged=false,shape=ascending_north]
# Convert to Non-Sloped
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=east_west] replace minecraft:powered_rail[waterlogged=true,shape=north_south]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=north_south] replace minecraft:powered_rail[waterlogged=true,shape=east_west]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=east_west] replace minecraft:powered_rail[waterlogged=false,shape=north_south]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=north_south] replace minecraft:powered_rail[waterlogged=false,shape=east_west]
# Convert Sloped to Non-Sloped
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=east_west] replace minecraft:powered_rail[waterlogged=true,shape=ascending_north]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=east_west] replace minecraft:powered_rail[waterlogged=true,shape=ascending_south]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=north_south] replace minecraft:powered_rail[waterlogged=true,shape=ascending_east]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=true,shape=north_south] replace minecraft:powered_rail[waterlogged=true,shape=ascending_west]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=east_west] replace minecraft:powered_rail[waterlogged=false,shape=ascending_north]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=east_west] replace minecraft:powered_rail[waterlogged=false,shape=ascending_south]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=north_south] replace minecraft:powered_rail[waterlogged=false,shape=ascending_east]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:powered_rail[waterlogged=false,shape=north_south] replace minecraft:powered_rail[waterlogged=false,shape=ascending_west]
## Activator Rails
# Convert to Sloped
execute as @s[scores={WrenchSuccess=0}] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_west] replace minecraft:activator_rail[waterlogged=true,shape=east_west]
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_east] replace minecraft:activator_rail[waterlogged=true,shape=east_west]
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_east] replace minecraft:activator_rail[waterlogged=true,shape=ascending_west]
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_north] replace minecraft:activator_rail[waterlogged=true,shape=north_south]
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_south] replace minecraft:activator_rail[waterlogged=true,shape=north_south]
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=ascending_south] replace minecraft:activator_rail[waterlogged=true,shape=ascending_north]
execute as @s[scores={WrenchSuccess=0}] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=ascending_west] replace minecraft:activator_rail[waterlogged=false,shape=east_west]
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=ascending_east] replace minecraft:activator_rail[waterlogged=false,shape=east_west]
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=ascending_east] replace minecraft:activator_rail[waterlogged=false,shape=ascending_west]
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=ascending_north] replace minecraft:activator_rail[waterlogged=false,shape=north_south]
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=ascending_south] replace minecraft:activator_rail[waterlogged=false,shape=north_south]
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=ascending_south] replace minecraft:activator_rail[waterlogged=false,shape=ascending_north]
# Convert to Non-Sloped
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=east_west] replace minecraft:activator_rail[waterlogged=true,shape=north_south]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=north_south] replace minecraft:activator_rail[waterlogged=true,shape=east_west]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=east_west] replace minecraft:activator_rail[waterlogged=false,shape=north_south]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=north_south] replace minecraft:activator_rail[waterlogged=false,shape=east_west]
# Convert Sloped to Non-Sloped
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=east_west] replace minecraft:activator_rail[waterlogged=true,shape=ascending_north]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=east_west] replace minecraft:activator_rail[waterlogged=true,shape=ascending_south]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=north_south] replace minecraft:activator_rail[waterlogged=true,shape=ascending_east]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=true,shape=north_south] replace minecraft:activator_rail[waterlogged=true,shape=ascending_west]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=east_west] replace minecraft:activator_rail[waterlogged=false,shape=ascending_north]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=east_west] replace minecraft:activator_rail[waterlogged=false,shape=ascending_south]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=north_south] replace minecraft:activator_rail[waterlogged=false,shape=ascending_east]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:activator_rail[waterlogged=false,shape=north_south] replace minecraft:activator_rail[waterlogged=false,shape=ascending_west]
## Detector Rails
# Convert to Sloped
execute as @s[scores={WrenchSuccess=0}] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_west] replace minecraft:detector_rail[waterlogged=true,shape=east_west]
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_east] replace minecraft:detector_rail[waterlogged=true,shape=east_west]
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_east] replace minecraft:detector_rail[waterlogged=true,shape=ascending_west]
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_north] replace minecraft:detector_rail[waterlogged=true,shape=north_south]
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_south] replace minecraft:detector_rail[waterlogged=true,shape=north_south]
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=ascending_south] replace minecraft:detector_rail[waterlogged=true,shape=ascending_north]
execute as @s[scores={WrenchSuccess=0}] if block ~-1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=ascending_west] replace minecraft:detector_rail[waterlogged=false,shape=east_west]
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=ascending_east] replace minecraft:detector_rail[waterlogged=false,shape=east_west]
execute as @s[scores={WrenchSuccess=0}] if block ~1 ~1 ~ #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=ascending_east] replace minecraft:detector_rail[waterlogged=false,shape=ascending_west]
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~-1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=ascending_north] replace minecraft:detector_rail[waterlogged=false,shape=north_south]
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=ascending_south] replace minecraft:detector_rail[waterlogged=false,shape=north_south]
execute as @s[scores={WrenchSuccess=0}] if block ~ ~1 ~1 #minecraft:rails store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=ascending_south] replace minecraft:detector_rail[waterlogged=false,shape=ascending_north]
# Convert to Non-Sloped
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=east_west] replace minecraft:detector_rail[waterlogged=true,shape=north_south]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=north_south] replace minecraft:detector_rail[waterlogged=true,shape=east_west]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=east_west] replace minecraft:detector_rail[waterlogged=false,shape=north_south]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=north_south] replace minecraft:detector_rail[waterlogged=false,shape=east_west]
# Convert Sloped to Non-Sloped
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=east_west] replace minecraft:detector_rail[waterlogged=true,shape=ascending_north]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=east_west] replace minecraft:detector_rail[waterlogged=true,shape=ascending_south]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=north_south] replace minecraft:detector_rail[waterlogged=true,shape=ascending_east]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=true,shape=north_south] replace minecraft:detector_rail[waterlogged=true,shape=ascending_west]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=east_west] replace minecraft:detector_rail[waterlogged=false,shape=ascending_north]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=east_west] replace minecraft:detector_rail[waterlogged=false,shape=ascending_south]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=north_south] replace minecraft:detector_rail[waterlogged=false,shape=ascending_east]
execute as @s[scores={WrenchSuccess=0}] store result score @s WrenchSuccess run fill ~ ~ ~ ~ ~ ~ minecraft:detector_rail[waterlogged=false,shape=north_south] replace minecraft:detector_rail[waterlogged=false,shape=ascending_west]