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data/lzstools_chisel/function/raycast/loop.mcfunction
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12
data/lzstools_chisel/function/raycast/loop.mcfunction
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## Raycast
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# Set block data
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execute as @s store result score @s lzt_chisel_raycast_hit run loot spawn ~ -65 ~ mine ~ ~ ~ minecraft:netherite_pickaxe[minecraft:enchantments={"minecraft:silk_touch":1}]
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execute as @s run kill @n[type=minecraft:item,distance=..0.5,y=-65]
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execute as @s if score @s lzt_chisel_raycast_hit matches 1 run function lzstools_chisel:raycast/hit
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execute if score @s lzt_chisel_raycast_hit matches 1 run tag @s remove lzstools_chisel_mainhand
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# Advance forward and if nothing found
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scoreboard players add #distance lzt_chisel_raycast 1
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execute if score @s lzt_chisel_raycast_hit matches 0 if score #distance lzt_chisel_raycast matches ..451 positioned ^ ^ ^0.01 run function lzstools_chisel:raycast/loop
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