updated tags and scoreboards
added sound to action fixed damage when in offhand
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@@ -1,5 +1,5 @@
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# Bell
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execute if score px lz_wrench_raycast matches 5..12 if block ~ ~ ~ minecraft:bell[attachment=floor,facing=north] run function lzstools_wrench:rotate/nesw/rotate
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execute if score pz lz_wrench_raycast matches 5..12 if block ~ ~ ~ minecraft:bell[attachment=floor,facing=east] run function lzstools_wrench:rotate/nesw/rotate
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execute if score px lz_wrench_raycast matches 5..12 if block ~ ~ ~ minecraft:bell[attachment=floor,facing=south] run function lzstools_wrench:rotate/nesw/rotate
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execute if score pz lz_wrench_raycast matches 5..12 if block ~ ~ ~ minecraft:bell[attachment=floor,facing=west] run function lzstools_wrench:rotate/nesw/rotate
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execute if score px lzt_wrench_raycast matches 5..12 if block ~ ~ ~ minecraft:bell[attachment=floor,facing=north] run function lzstools_wrench:rotate/nesw/rotate
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execute if score pz lzt_wrench_raycast matches 5..12 if block ~ ~ ~ minecraft:bell[attachment=floor,facing=east] run function lzstools_wrench:rotate/nesw/rotate
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execute if score px lzt_wrench_raycast matches 5..12 if block ~ ~ ~ minecraft:bell[attachment=floor,facing=south] run function lzstools_wrench:rotate/nesw/rotate
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execute if score pz lzt_wrench_raycast matches 5..12 if block ~ ~ ~ minecraft:bell[attachment=floor,facing=west] run function lzstools_wrench:rotate/nesw/rotate
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