updated tags and scoreboards
added sound to action fixed damage when in offhand
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@@ -14,14 +14,14 @@ data modify storage lzstools:trowel inventory set from entity @s Inventory
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function lzstools_trowel:random/check_hotbar with storage lzstools:trowel
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# Get blocks length
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execute store result score @s lz_trowel_block_length run data get storage lzstools:trowel blocks
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scoreboard players remove @s lz_trowel_block_length 1
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execute store result score @s lzt_trowel_block_length run data get storage lzstools:trowel blocks
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scoreboard players remove @s lzt_trowel_block_length 1
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# Stop if no blocks
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execute if score @s lz_trowel_block_length matches ..-1 run return fail
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execute if score @s lzt_trowel_block_length matches ..-1 run return fail
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# Store result
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execute store result storage lzstools:trowel length int 1 run scoreboard players get @s lz_trowel_block_length
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execute store result storage lzstools:trowel length int 1 run scoreboard players get @s lzt_trowel_block_length
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# Pick Block
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execute store result storage lzstools:trowel chosen_index int 1 run function lzstools_trowel:random/random with storage lzstools:trowel
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