Updated to 1.21.5 and added model names for resource packs.
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@@ -1,6 +1,7 @@
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#Check for wrench input
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execute if entity @s[nbt={SelectedItem:{id:"minecraft:carrot_on_a_stick",components:{"minecraft:custom_data":{Wrench:597832584}}}}] run function wrench:rotate
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execute if entity @s[nbt={Inventory:[{Slot:-106b, id:"minecraft:carrot_on_a_stick",components:{"minecraft:custom_data":{Wrench:597832584}}}]}] run function wrench:wrench/offhand
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execute if entity @s[nbt={SelectedItem:{components:{"minecraft:custom_data":{lzstealth:"wrench"}}}}] run function wrench:rotate
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execute if entity @s[nbt={equipment:{offhand:{components:{"minecraft:custom_data":{lzstealth:"wrench"}}}}}] run function wrench:wrench/offhand
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#Check if wrench has been crafted
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execute as @s[scores={WrenchInput=1..}] run function wrench:wrench/convert
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