1
0
mirror of https://github.com/LZStealth/armor-statues.git synced 2025-06-07 05:06:45 +01:00
2021-04-17 12:07:53 +02:00

12 lines
1.0 KiB
MCFunction

#
# Description: Randomizes appendage rotation
# Called by: armor_statues:trigger/random_pose
# Entity @s: temp armor stand
#
execute store result score #x_angle as_angle run data get entity @s ArmorItems[3].tag.AttributeModifiers[{ "Name":"left_leg_x" }].Amount 1000
execute store result score #y_angle as_angle run data get entity @s ArmorItems[3].tag.AttributeModifiers[{ "Name":"left_leg_y" }].Amount 1000
execute store result score #z_angle as_angle run data get entity @s ArmorItems[3].tag.AttributeModifiers[{ "Name":"left_leg_z" }].Amount 1000
function armor_statues:randomizer/left_leg_angle
execute store result storage customizable_armor_stands:pose_storage Pose.LeftLeg[0] float 0.001 run scoreboard players get #x_angle as_angle
execute store result storage customizable_armor_stands:pose_storage Pose.LeftLeg[1] float 0.001 run scoreboard players get #y_angle as_angle
execute store result storage customizable_armor_stands:pose_storage Pose.LeftLeg[2] float 0.001 run scoreboard players get #z_angle as_angle