mirror of
https://github.com/LZStealth/armor-statues.git
synced 2025-06-08 17:26:44 +01:00

-Changed how custom naming works: you can no longer set names to be visible/invisible from the book. Since armor stands retain their names in 1.19.4 you can rename an armor stand item and place it and it will automatically become visible. -Changed 'pointing' function for head and body: Both will now 'face' the player. -Added in has visible fire setting -Added in Pointer Wand: You can obtain this by renaming a stick 'Statues' or by using the trigger in the book: /trigger pointer_wand. -Face an armor stand to enter edit mode -r-click on a joint to first set the appendage to a neutral position, then to point towards the player. -r-click on the base to rotate it facing the player -l-click on the head to make the armor stand visible/invisible -l-click on the arms to make them visible/invisible -l-click on the base to make it visible/invisible -l-click on the body to cycle through the preset poses -Added in Adjustment Wand: You can obtain this by renaming a warped fungus on a stick 'Statues' or by using the trigger in the book: /trigger adjustment_wand. -Shift+r-click to change modes between X/Y/Z -l or r click on a joint to rotate in the positive or negative rotations -l or r click the base to move the stand in the negative or positive direction
35 lines
2.5 KiB
MCFunction
35 lines
2.5 KiB
MCFunction
#
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# Description: Sets up armor stand for interactions
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# Called by: armor_statues:3_second
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# Entity @s: armor_stand
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#
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tag @s add as_interactable
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tag @s add as_interactable_temp
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data merge entity @s {Marker:1b}
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execute store result score @s as_uuid1 run data get entity @s UUID[0]
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execute store result score @s as_uuid2 run data get entity @s UUID[1]
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execute store result score @s as_uuid3 run data get entity @s UUID[2]
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execute store result score @s as_uuid4 run data get entity @s UUID[3]
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# Head
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execute rotated ~ 0 positioned ^ ^0.76 ^ summon minecraft:interaction run function armor_statues:interactions/head_setup_small
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execute rotated ~ 0 positioned ^ ^0.76 ^ summon minecraft:block_display run function armor_statues:interactions/head_setup_small
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# Body
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execute rotated ~ 0 positioned ^ ^0.625 ^ summon minecraft:interaction run function armor_statues:interactions/body_setup_small
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execute rotated ~ 0 positioned ^ ^0.625 ^ summon minecraft:block_display run function armor_statues:interactions/body_setup_small
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# Right Arm
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execute rotated ~ 0 positioned ^-0.171875 ^0.640625 ^ summon minecraft:interaction run function armor_statues:interactions/right_arm_setup_small
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execute rotated ~ 0 positioned ^-0.171875 ^0.640625 ^ summon minecraft:block_display run function armor_statues:interactions/right_arm_setup_small
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# Left Arm
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execute rotated ~ 0 positioned ^0.171875 ^0.640625 ^ summon minecraft:interaction run function armor_statues:interactions/left_arm_setup_small
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execute rotated ~ 0 positioned ^0.171875 ^0.640625 ^ summon minecraft:block_display run function armor_statues:interactions/left_arm_setup_small
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# Right Leg
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execute rotated ~ 0 positioned ^-0.0625 ^0.328125 ^ summon minecraft:interaction run function armor_statues:interactions/right_leg_setup_small
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execute rotated ~ 0 positioned ^-0.0625 ^0.328125 ^ summon minecraft:block_display run function armor_statues:interactions/right_leg_setup_small
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# Left Leg
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execute rotated ~ 0 positioned ^0.0625 ^0.328125 ^ summon minecraft:interaction run function armor_statues:interactions/left_leg_setup_small
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execute rotated ~ 0 positioned ^0.0625 ^0.328125 ^ summon minecraft:block_display run function armor_statues:interactions/left_leg_setup_small
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# Base
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execute rotated ~ 0 positioned ^ ^ ^ summon minecraft:interaction run function armor_statues:interactions/base_setup_small
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execute rotated ~ 0 positioned ^ ^ ^ summon minecraft:block_display run function armor_statues:interactions/base_setup_small
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# resets temp tag
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tag @s remove as_interactable_temp |