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mirror of https://github.com/LZStealth/armor-statues.git synced 2025-06-07 17:16:44 +01:00
2023-09-24 16:35:06 -07:00

39 lines
1.9 KiB
MCFunction

#
# Description: Randomizes armor stand pose
# Called by: armor_statues:trigger
# Entity @s: armor stand
#
# Summons temp armor stand
#summon minecraft:armor_stand ~ 0 ~ {NoGravity:1b,Invulnerable:1b,Marker:1b,Invisible:1b,Tags:["as_temp_armor_stand"],DisabledSlots:4144959,Silent:1b}
#
data modify storage customizable_armor_stands:pose_storage Pose set value {Head:[0.0f,0.001f,0.0f], Body:[0.0f,0.001f,0.0f], LeftArm:[-10.0f,0.001f,-10.0f], RightArm:[-15.0f,0.001f,10.0f], LeftLeg:[-1.0f,0.001f,-1.0f], RightLeg:[1.0f,0.001f,1.0f]}
#
#loot replace entity @e[type=minecraft:armor_stand,tag=as_temp_armor_stand] armor.head loot armor_statues:random_pose
#
# Generate randomizers
#
#execute as @e[type=minecraft:armor_stand,sort=nearest,limit=1,tag=as_temp_armor_stand] run function armor_statues:randomizer/head
#execute as @e[type=minecraft:armor_stand,sort=nearest,limit=1,tag=as_temp_armor_stand] run function armor_statues:randomizer/body
#execute as @e[type=minecraft:armor_stand,sort=nearest,limit=1,tag=as_temp_armor_stand] run function armor_statues:randomizer/left_arm
#execute as @e[type=minecraft:armor_stand,sort=nearest,limit=1,tag=as_temp_armor_stand] run function armor_statues:randomizer/right_arm
#execute as @e[type=minecraft:armor_stand,sort=nearest,limit=1,tag=as_temp_armor_stand] run function armor_statues:randomizer/left_leg
#execute as @e[type=minecraft:armor_stand,sort=nearest,limit=1,tag=as_temp_armor_stand] run function armor_statues:randomizer/right_leg
function armor_statues:randomizer/head
function armor_statues:randomizer/body
function armor_statues:randomizer/left_arm
function armor_statues:randomizer/right_arm
function armor_statues:randomizer/left_leg
function armor_statues:randomizer/right_leg
#
#
# Sets random pose
#
data modify entity @s Pose set from storage customizable_armor_stands:pose_storage Pose
#
# Kills temp armor stand
#
#kill @e[type=armor_stand,tag=as_temp_armor_stand]
#
# Tag the armor stand as modified
#
tag @s add as_modified