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13 lines
1.1 KiB
MCFunction
13 lines
1.1 KiB
MCFunction
#
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# Description: Randomizes appendage rotation
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# Called by: armor_statues:trigger/random_pose
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# Entity @s: temp armor stand
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#
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#execute store result storage customizable_armor_stands:pose_storage Pose.LeftArm[0] float 0.001 run data get entity @s ArmorItems[3].tag.AttributeModifiers[{ "Name":"left_arm_x" }].Amount 1000
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#execute store result storage customizable_armor_stands:pose_storage Pose.LeftArm[1] float 0.001 run data get entity @s ArmorItems[3].tag.AttributeModifiers[{ "Name":"left_arm_y" }].Amount 1000
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#execute store result storage customizable_armor_stands:pose_storage Pose.LeftArm[2] float 0.001 run data get entity @s ArmorItems[3].tag.AttributeModifiers[{ "Name":"left_arm_z" }].Amount 1000
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#
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execute store result storage customizable_armor_stands:pose_storage Pose.LeftArm[0] float 0.001 run random value -180000..180000
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execute store result storage customizable_armor_stands:pose_storage Pose.LeftArm[1] float 0.001 run random value -180000..180000
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execute store result storage customizable_armor_stands:pose_storage Pose.LeftArm[2] float 0.001 run random value -180000..180000 |