# # Description: Check for players with trigger score set # Called by: #minecraft:tick # Entity @s: none # schedule function armor_statues:second 1s # # Repeat trigger # execute as @a[scores={as_repeat=1..}] at @s run function armor_statues:repeat_trigger # # Armor stand trigger # execute as @a[scores={as_trigger=1..}] at @s run function armor_statues:trigger # # Item Frame trigger # execute as @a[scores={if_invisible=1..}] at @s run function armor_statues:if_trigger # # Makes empty invisible item frames visible # execute as @e[type=item_frame,tag=if_invisible,nbt=!{Item:{Count:1b}}] run function armor_statues:item_frames/visible # # Check for players at the particle shrine # execute as @e[tag=as_shrine] at @s run function armor_statues:shrine/main # # resets crafting advancement # execute if data storage customizable_armor_stands:settings as_admin{book_craft:"Enabled"} as @a[advancements={armor_statues:crafting=true}] run advancement revoke @s only armor_statues:crafting