# # Description: Applys the last repeated trigger score to players score # Called by: armor_statues:second # Entity @s: player # execute as @s run function armor_statues:storage_in # # Copies score from book to as_trigger # execute store result score @s as_trigger run data get storage customizable_armor_stands:book_storage SavedItem.tag.Repeat # # Reset player's trigger score and re-enable # scoreboard players set @s as_repeat 0 scoreboard players enable @s as_repeat