# # Description: Checks if armor stand has old or new lock # Called by: armor_statues:trigger/trigger/lock # Entity @s: Player # execute if entity @s[tag=as_locked,tag=as_uuid_locked] run function armor_statues:locking/uuid_check execute if entity @s[tag=as_locked,tag=!as_uuid_locked] run function armor_statues:locking/unlock