# # Description: Locks armor stand # Called by: armor_statues:trigger/lock # Entity @s: armor stand # execute as @p[tag=as_selected,tag=!as_chat] run title @s actionbar {"text":"Armor stand locked","color":"dark_green"} execute as @p[tag=as_selected,tag=as_chat] run tellraw @s {"text":" Armor stand locked","color":"dark_green"} effect give @s minecraft:glowing 1 data merge entity @s {DisabledSlots:4144959} tag @s add as_locked # # add Player UUID lock # execute store result score @s as_lock_uuid1 run data get entity @p[tag=as_selected] UUID[0] execute store result score @s as_lock_uuid2 run data get entity @p[tag=as_selected] UUID[1] execute store result score @s as_lock_uuid3 run data get entity @p[tag=as_selected] UUID[2] execute store result score @s as_lock_uuid4 run data get entity @p[tag=as_selected] UUID[3] tag @s add as_uuid_locked