# # Description: turns item frame invisible # Called by: armor_statues:if_trigger # Entity @s: #item frame # # Makes item frame fixed # execute if entity @p[tag=as_selected,scores={if_invisible=2}] unless entity @s[tag=if_fixed] run title @a[tag=as_selected,tag=!as_chat] actionbar [{"text":"Item frame fixed","color":"dark_green"}] execute if entity @p[tag=as_selected,scores={if_invisible=2}] unless entity @s[tag=if_fixed] run tellraw @a[tag=as_selected,tag=as_chat] [{"text":" ","color":"dark_green"},{"text":"Item frame fixed","color":"dark_red"}] # execute if entity @p[tag=as_selected,scores={if_invisible=2}] unless entity @s[tag=if_fixed] run data merge entity @s {Fixed:1b} execute if entity @p[tag=as_selected,scores={if_invisible=2}] unless entity @s[tag=if_fixed] run tag @s add if_fixed # # Unfixes item frame # execute if entity @p[tag=as_selected,scores={if_invisible=3}] if entity @s[tag=if_fixed] run title @a[tag=as_selected,tag=!as_chat] actionbar [{"text":"Item frame no longer fixed","color":"dark_green"}] execute if entity @p[tag=as_selected,scores={if_invisible=3}] if entity @s[tag=if_fixed] run tellraw @a[tag=as_selected,tag=as_chat] [{"text":" ","color":"dark_green"},{"text":"Item frame no longer fixed","color":"dark_green"}] # execute if entity @p[tag=as_selected,scores={if_invisible=3}] if entity @s[tag=if_fixed] run data merge entity @s {Fixed:0b} execute if entity @p[tag=as_selected,scores={if_invisible=3}] if entity @s[tag=if_fixed] run tag @s remove if_fixed