# # Description: Copies last function to book # Called by: as_statue:trigger # Entity @s: player # execute as @s run function armor_statues:storage_in # execute store result storage customizable_armor_stands:book_storage SavedItem.tag.Repeat int 1 run scoreboard players get @p[tag=as_selected] as_trigger # # Undo states # execute unless score @s as_trigger matches 1000..1004 unless score @s as_trigger matches 161..162 unless score @s as_trigger matches 120..123 unless score @s as_trigger matches 155 if entity @e[type=armor_stand,tag=as_selected] if score #undo_states as_angle matches 1.. run function armor_statues:repeat/save_state # execute as @s run function armor_statues:storage_out