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https://github.com/LZStealth/armor-statues.git
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Initial commit for armor statues
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#
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# Description: Nudge postion of armor stand relative to the player
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# Called by: armor_statues:trigger
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# Entity @s: armor stand
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#
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# Summons temp armor stand
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summon minecraft:armor_stand ~ ~ ~ {NoGravity:1b,Invulnerable:1b,Marker:1b,Invisible:1b,Tags:["as_temp_armor_stand"],DisabledSlots:4144959,Silent:1b}
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tp @e[type=armor_stand,tag=as_temp_armor_stand] ~ ~ ~ facing entity @p[tag=as_selected]
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#
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# stores temp armor stand angle
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#
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execute if entity @p[tag=as_selected,scores={as_trigger=1100..1111}] store result score #temp_rotation as_pose run data get entity @e[type=armor_stand,tag=as_temp_armor_stand,limit=1] Rotation[0]
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# Facing south
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execute if entity @p[tag=as_selected,scores={as_trigger=1100..1111}] if score #temp_rotation as_pose matches -45..45 rotated 0 0 run function armor_statues:relative_position_aligned_nudge
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execute if entity @p[tag=as_selected,scores={as_trigger=1100..1111}] if score #temp_rotation as_pose matches 316..360 rotated 0 0 run function armor_statues:relative_position_aligned_nudge
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execute if entity @p[tag=as_selected,scores={as_trigger=1100..1111}] if score #temp_rotation as_pose matches -360..-316 rotated 0 0 run function armor_statues:relative_position_aligned_nudge
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# Facing West
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execute if entity @p[tag=as_selected,scores={as_trigger=1100..1111}] if score #temp_rotation as_pose matches 46..135 rotated 90 0 run function armor_statues:relative_position_aligned_nudge
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execute if entity @p[tag=as_selected,scores={as_trigger=1100..1111}] if score #temp_rotation as_pose matches -315..-226 rotated 90 0 run function armor_statues:relative_position_aligned_nudge
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# Facing North
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execute if entity @p[tag=as_selected,scores={as_trigger=1100..1111}] if score #temp_rotation as_pose matches 136..225 rotated 180 0 run function armor_statues:relative_position_aligned_nudge
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execute if entity @p[tag=as_selected,scores={as_trigger=1100..1111}] if score #temp_rotation as_pose matches -225..-136 rotated 180 0 run function armor_statues:relative_position_aligned_nudge
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# Facing East
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execute if entity @p[tag=as_selected,scores={as_trigger=1100..1111}] if score #temp_rotation as_pose matches 226..315 rotated 270 0 run function armor_statues:relative_position_aligned_nudge
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execute if entity @p[tag=as_selected,scores={as_trigger=1100..1111}] if score #temp_rotation as_pose matches -135..-46 rotated 270 0 run function armor_statues:relative_position_aligned_nudge
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#
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# Relative nudge from player function
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#
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execute if entity @p[tag=as_selected,scores={as_trigger=1112..1129}] rotated as @e[type=armor_stand,tag=as_temp_armor_stand] run function armor_statues:relative_position_nudge
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#
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# Kills temp armor stand
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#
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kill @e[type=armor_stand,tag=as_temp_armor_stand]
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#
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# Tag the armor stand as modified
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#
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tag @s add as_modified
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