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https://github.com/LZStealth/armor-statues.git
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Initial commit for armor statues
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48
data/armor_statues/functions/load.mcfunction
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48
data/armor_statues/functions/load.mcfunction
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#
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# Description: Create scoreboards
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# Called by: #main:init
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# Entity @s: None
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#
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# Create scoreboards
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#
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scoreboard objectives add as_trigger trigger
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scoreboard objectives add as_pose dummy
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scoreboard objectives add as_angle dummy
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scoreboard objectives add as_help trigger
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scoreboard objectives add if_invisible trigger
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scoreboard objectives add as_repeat trigger
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scoreboard objectives add as_edited_uuid1 dummy
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scoreboard objectives add as_edited_uuid2 dummy
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scoreboard objectives add as_edited_uuid3 dummy
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scoreboard objectives add as_edited_uuid4 dummy
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scoreboard objectives add as_lock_uuid1 dummy
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scoreboard objectives add as_lock_uuid2 dummy
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scoreboard objectives add as_lock_uuid3 dummy
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scoreboard objectives add as_lock_uuid4 dummy
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#
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# Resets triggers on reload
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#
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scoreboard players enable * as_trigger
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scoreboard players enable * as_help
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scoreboard players enable * if_invisible
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scoreboard players enable * as_repeat
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#
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# Variables
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#
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scoreboard players set #var15000 as_angle 15000
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scoreboard players set #var45000 as_angle 45000
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scoreboard players set #var30000 as_angle 30000
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scoreboard players set #var60000 as_angle 60000
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scoreboard players set #var90000 as_angle 90000
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scoreboard players set #var180000 as_angle 180000
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scoreboard players set #var360000 as_angle 360000
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scoreboard players set #var-1 as_angle -1
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#
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# Sets storage settings
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#
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execute unless data storage customizable_armor_stands:settings as_admin.book_craft run data modify storage customizable_armor_stands:settings as_admin.book_craft set value "Enabled"
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execute unless data storage customizable_armor_stands:settings as_admin.book_help run data modify storage customizable_armor_stands:settings as_admin.book_help set value "Disabled"
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execute unless data storage customizable_armor_stands:settings as_admin.fixed_item_frame run data modify storage customizable_armor_stands:settings as_admin.fixed_item_frame set value "Disabled"
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execute unless data storage customizable_armor_stands:settings as_admin.uuid_lock run data modify storage customizable_armor_stands:settings as_admin.uuid_lock set value "Disabled"
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execute unless score #undo_states as_angle matches 0.. run scoreboard players set #undo_states as_angle 10
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execute unless score #animate_trigger as_angle matches 0.. run scoreboard players set #animate_trigger as_angle 0
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