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mirror of https://github.com/LZStealth/armor-statues.git synced 2025-06-07 17:16:44 +01:00

Update random_pose.json

This commit is contained in:
Mark Rapson 2024-11-06 18:51:43 +00:00
parent 0d35d2212e
commit 89d426262b

View File

@ -12,184 +12,184 @@
"function": "minecraft:set_attributes",
"modifiers": [
{
"name": "head_x",
"id": "head_x",
"attribute": "attack_damage",
"amount": {
"min": -180,
"max": 180
},
"slot": "mainhand",
"operation": "addition"
"operation": "add_value"
},
{
"name": "head_y",
"id": "head_y",
"attribute": "attack_damage",
"amount": {
"min": -180,
"max": 180
},
"slot": "mainhand",
"operation": "addition"
"operation": "add_value"
},
{
"name": "head_z",
"id": "head_z",
"attribute": "attack_damage",
"amount": {
"min": -180,
"max": 180
},
"slot": "mainhand",
"operation": "addition"
"operation": "add_value"
},
{
"name": "body_x",
"id": "body_x",
"attribute": "attack_damage",
"amount": {
"min": -180,
"max": 180
},
"slot": "mainhand",
"operation": "addition"
"operation": "add_value"
},
{
"name": "body_y",
"id": "body_y",
"attribute": "attack_damage",
"amount": {
"min": -180,
"max": 180
},
"slot": "mainhand",
"operation": "addition"
"operation": "add_value"
},
{
"name": "body_z",
"id": "body_z",
"attribute": "attack_damage",
"amount": {
"min": -180,
"max": 180
},
"slot": "mainhand",
"operation": "addition"
"operation": "add_value"
},
{
"name": "left_arm_x",
"id": "left_arm_x",
"attribute": "attack_damage",
"amount": {
"min": -180,
"max": 180
},
"slot": "mainhand",
"operation": "addition"
"operation": "add_value"
},
{
"name": "left_arm_y",
"id": "left_arm_y",
"attribute": "attack_damage",
"amount": {
"min": -180,
"max": 180
},
"slot": "mainhand",
"operation": "addition"
"operation": "add_value"
},
{
"name": "left_arm_z",
"id": "left_arm_z",
"attribute": "attack_damage",
"amount": {
"min": -180,
"max": 180
},
"slot": "mainhand",
"operation": "addition"
"operation": "add_value"
},
{
"name": "right_arm_x",
"id": "right_arm_x",
"attribute": "attack_damage",
"amount": {
"min": -180,
"max": 180
},
"slot": "mainhand",
"operation": "addition"
"operation": "add_value"
},
{
"name": "right_arm_y",
"id": "right_arm_y",
"attribute": "attack_damage",
"amount": {
"min": -180,
"max": 180
},
"slot": "mainhand",
"operation": "addition"
"operation": "add_value"
},
{
"name": "right_arm_z",
"id": "right_arm_z",
"attribute": "attack_damage",
"amount": {
"min": -180,
"max": 180
},
"slot": "mainhand",
"operation": "addition"
"operation": "add_value"
},
{
"name": "left_leg_x",
"id": "left_leg_x",
"attribute": "attack_damage",
"amount": {
"min": -180,
"max": 180
},
"slot": "mainhand",
"operation": "addition"
"operation": "add_value"
},
{
"name": "left_leg_y",
"id": "left_leg_y",
"attribute": "attack_damage",
"amount": {
"min": -180,
"max": 180
},
"slot": "mainhand",
"operation": "addition"
"operation": "add_value"
},
{
"name": "left_leg_z",
"id": "left_leg_z",
"attribute": "attack_damage",
"amount": {
"min": -180,
"max": 180
},
"slot": "mainhand",
"operation": "addition"
"operation": "add_value"
},
{
"name": "right_leg_x",
"id": "right_leg_x",
"attribute": "attack_damage",
"amount": {
"min": -180,
"max": 180
},
"slot": "mainhand",
"operation": "addition"
"operation": "add_value"
},
{
"name": "right_leg_y",
"id": "right_leg_y",
"attribute": "attack_damage",
"amount": {
"min": -180,
"max": 180
},
"slot": "mainhand",
"operation": "addition"
"operation": "add_value"
},
{
"name": "right_leg_z",
"id": "right_leg_z",
"attribute": "attack_damage",
"amount": {
"min": -180,
"max": 180
},
"slot": "mainhand",
"operation": "addition"
"operation": "add_value"
}
]
}